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Paper—Blended Learning Analysis for Sports Schools in Indonesia
Blended Learning Analysis for Sports Schools
in Indonesia
https://doi.org/10.3991/ijim.v14i12.15595
Sapto Adi (), Abi Fajar Fathoni
Universitas Negeri Malang, Malang, Indonesia
sapto.adi.fik@um.ac.id
Abstract—The students at Sports School are athletes that often leave school
for training camps or participate in competitions outside the city. This study
therefore, aims to determine the characteristics, conditions, and needs of Sports
Schools in Indonesia as a basis for the Blended Learning development. Data were
collected on information related to Sports School in various regions of Indonesia,
through surveys. The result showed that there are special services for students
that participate in training camps and competitions. However, their skill is inef-
fective and requires an increase in teaching hours and workload. Therefore, based
on the characteristics of the Sports School and the needs of teachers and students,
the Blended Learning model was developed.
Keywords—Needs analysis, blended learning, sports school.
1 Introduction
In Indonesia, Sports Schools differ from the other educational institutes [1]. How-
ever, this school need to adjust their learning curricula by considering or observing the
characters of students as sports athletes and their daily activities [2]. In addition to em-
bracing formal education, students-athletes also need to practice and implement a sports
coaching program [3].
According to [4], student-athletes are ineffective when enrolled in public schools,
despite the addition of sporting activities in their extracurricular activities. This is be-
cause general subjects are prioritized over sports, and as the sporting infrastructures
available in public schools, are inadequate and below standard [5]. Enrolling athletes
in public schools tends to affect their performance in sports. Therefore, based on these
problems, the Sports School in Indonesia was established to facilitate education for
student-athletes [6].
These problems reappear in the Sports School due to the high demand for success
by the student-athletes, and this requires them to exercise harder [7]. It is also not un-
common for students to participate in special exercises or competitions outside the city
for quite a long time [8]. This causes the students to be less involved in the general
subject learning materials.
The inability to prioritize general subjects at Sports Schools is actually not unrea-
sonable, because the main goal is to facilitate sports achievements [9]. Therefore, it is
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natural that general subjects rank second on the priority list of such institutes, although
the knowledge derived from it, is essential and equips the students with life skills after
graduation [10].
In dealing with these problems, certain methods are employed to achieve balanced
goals, which enable students to excel in the field of sports and also acquire knowledge
from general subjects as a life skill after graduation. Therefore, a system that meets both
of these students’ needs is achievable [11].
Blended learning is developed to enable students to combine face-to-face, offline,
online, and mobile learning methods [12]. This type of learning needs to be imple-
mented in Sports School because its characteristics ensure students are able to learn
without having to meet directly with the teacher [13]. Students carry out offline, online,
and mobile learning anywhere and anytime [14].
Face-to-face learning makes it possible for students to meet with their teachers. The
various types of blended learning components aid student athletes to study while par-
ticipating in training activities or competitions outside the school environment. There-
fore, the Blended Learning system is highly recommended and needs to be implemented
by Sports Schools in Indonesia.
Subsequently, several factors, such as media facilities and the development of teach-
ing materials, need to be considered during implementation [15]. This is because, in
Blended Learning, students need the media and teaching materials in the form of learn-
ing videos, electronic books, interactive multimedia, and online quizzes [16]. There-
fore, teachers also need to develop teaching materials for students whenever they are
leaving for centralized training and competitions outside the city.
According to [17], Blended Learning needs to be carried out in all Sports Schools in
the various regions. This is a gradual study that lasts for three years, however, in the
first year, the learning needs are analyzed [18]. The needs analysis is used to determine
the Sports School ability to use Blended Learning and the abilities of the teacher [19],
[20]. Therefore, this article analyzes the needs of Blended Learning in Sports Schools,
as well as its needs for future purposes. Training and trials were conducted for teachers
in the second year, with an effective test in the third year [21].
2 Method
This research is divided into three stages. The first stage involves the needs analysis
of Blended Learning in Sports Schools. The second stage is the teacher training and
trial implementation of Blended Learning. The third stage is the effectiveness test con-
ducted after the implementation of the Blended Learning in Sports Schools. In the first
stage, the survey method, which involves the use of questionnaires and direct field ob-
servation, was employed during data collection. The questionnaire contains a list of
statements that have been validated by experts with data collected from students and
teachers.
The survey locations are Sports Schools scattered all over Indonesia. The intended
schools are the Palembang Sriwijaya State Sports School in South Sumatra Province,
Special Sports Senior High School in South Sulawesi Province, Sports State Senior
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High School in East Java, Ragunan Senior High School in Jakarta, and International
Sports School in East Kalimantan Province.
3 Results
3.1 Data obtained from the teacher
According to the analysis conducted on 57 teachers, 96.3% of teachers had
smartphones, 85.2% had laptops, 7.4% had LCD projectors, 22.2% had PCs (personal
computers), 51.9% had printers, 24.1% had scanners, and 16.7% had tablets or ipads.
The data exposure is shown in Figure 1.
Fig. 1. Data on teacher's personal facilities
Smartphones and laptops are personal devices owned by teachers. Therefore, it is
possible to develop various teacher learning competencies by utilizing Information
Communication and Technology (ICT), assuming the teacher has the ability to operate
a computer (next data) properly.
However, it was observed that during learning implementation, most teachers failed
to use laptops to present the subject matter. Meanwhile, the use of smartphones to sup-
port this type of learning is lacking because students are prohibited from using it in the
school environment. These findings were confirmed by the data obtained from the au-
thors and students. This triggered the author’s interest because smartphones are the
most widely owned facility, and its utilization in supporting learning is not optimal.
Therefore, it was necessary to obtain data from the learning model used by the
teacher. The result showed that 92%, 89.1%, 60%, 40%, 34.5%, 43.6%, 50.9%, 10.9%,
and 23.6% of teachers used the lecture, discussion, cooperative, problem, project, inde-
pendent, classical, anywhere, and Online Learning methods as shown in Figure 2.
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Fig. 2. Learning model used by the teacher
Furthermore, the teacher's fundamental knowledge of Blended Learning is in the
following data. The data obtained shows that 37.5% of teachers were already aware of
the term blended learning, 37.5% had no knowledge of it, and 25% just learned about
the system. Nevertheless, it was discovered that only 37.5% were aware of the learning
process, while the remaining 62.5% had no knowledge of the system. Therefore, it was
concluded that the majority of the teachers are not yet familiar with this type of learning
process, as shown in Figure 3.
Fig. 3. Teacher knowledge level about blended learning
Subsequently, data obtained from the implemented blended learning shows that
12.5% out of 37.5% of the teachers had implemented the process, while 87% of the
total respondents did not, as shown in figure 4.
Fig. 4. Data on learning implementation by 37.5% of teachers familiar with blended learning
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According to the data related to the development of the learning resources, 94.5% of
teachers have developed learning resources, meanwhile, due to certain specific reasons,
5.5% failed to, as shown in Figure 5.
Fig. 5. Data of teachers developing learning resources
Although many teachers have developed learning resources to facilitate students’
learning, it is necessary to explore other types of learning resources. Its availability is
important in the development of this study, because the characteristics of learning in
sports schools are fairly different from public schools, in terms of student activities,
class hours and material content. Furthermore, the interviews conducted on teachers,
principals, and students, showed that there was a reduction in classroom teaching hours
by 10 minutes. Therefore, teachers need to develop learning resources that facilitate
students to study outside school hours. According to the data obtained, 80.8%, 73.1%,
13.5%, 28.8%, 42.3%, 48.1%, 17.3%, 25%, 7.7%, 21.2%, and 5.8% of teachers devel-
oped student worksheet learning resources from lesson plans, syllabus or curriculum,
collection of chapters/books, textbooks, PowerPoint, audio resources, video learning
resources, interactive multimedia, Internet-based and mobile learning based resources,
respectively as shown in Figure 6.
Fig. 6. Learning resources data developed by teachers
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According to the above findings, most of the learning resources developed by the
teachers are still used to facilitate conventional learning, this means that they are not
optimally utilizing the personal facilities.
This, however, led to the development of a blended learning model in accordance
with teacher characteristics. The data based on special services for students at the Sports
School are shown in figure 7. In accordance with the data, 82.1% of teachers offered
special services to the competing students. Meanwhile, 17.9% did not provide such
services, as shown in Figure 7.
Fig. 7. Percentage of teachers that provided special services for the students
It is important to provide special services to students in sports schools because they
are potential athletes, and tend to be absent from class in order to focus on training. The
duration of the special services offered to dispensed students is shown in figure 8. The
data shows that, 50% of teachers started offering special services in the preparation
stage, 34.8% in the pre-match stage, 21.7% in the match stage, and 69% in the post-
match stage.
Fig. 8. Percentage of special service time provided by teachers
The types of special services provided by 53 teachers are as follows, 84.9% gave out
independent assignments, 52.8% provided students worksheets, 22.6% offered printed
modules, 1.9% used electronic modules, 15.1% offered services through online classes,
5.7% provided services with interactive multimedia learning resources, 17% used pow-
erpoints, 13.2% employed learning videos, 3.8% utilized audio learning, 3.8% applied
mobile learning, 1.9% delivered their services through LMS, 1.9% via the Internet, and
another 1.9% provided private services. The data is shown in Figure 9.
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Fig. 9. Percentage of special services provided by teachers
Subsequently, the data based on teachers’ ability to use various computer software
during learning shows that majority know how to use Microsoft Word and Powerpoint.
Furthermore, some do not know how to use interactive e-book creation, screencastO-
matic based presentation video creation, autoplay-based interactive multimedia crea-
tion, mind manager, and sigil-based mobile learning resource maker software as shown
in Figure 10.
Fig. 10. Data on teacher's ability to use supporting learning software
Finally, the needs analysis in accordance with the development of the blended learn-
ing model by teachers in the sports school is stated as follows. Approximately 76% of
teachers agreed to develop a blended learning model in the Sports School, while 19.6%
strongly agreed, and 3.6% disagreed. The data is shown in Figure 11.
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Fig. 11. Percentage of teachers that agreed to develop blended learning models
3.2 Data from students
In addition to the data obtained from teachers, students were also interviewed to ful-
fill the level of information accuracy. Based on the data obtained from 290 students,
99%, 1.7%, 2.8%, 15.2%, 3.1%, and 0.3% own smartphones, PC computers, tablets,
laptops, projectors, printers, and scanners, respectively as shown in figure 12.
Fig. 12. Data on facilities owned by students
To support the implementation of blended learning, students need to own a laptop,
computer, or smartphone. Therefore, the fact that most students do not own these de-
vices needs to be considered when designing learning resources.
Furthermore, data based on students' knowledge of blended learning showed that
approximately 47.5% of the students had never heard the model, while 49.1% just heard
of blended learning. The data is shown in Figure 13.
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Fig. 13. Percentage of student knowledge about blended learning
According to the data, most students have never heard of the Blended Learning,
therefore, it is logical for them not to have carried out the process. Figure 14 show that
approximately 97.7% have never used the blended learning model.
Fig. 14. Percentage of students who practice blended learning
Students' perspective on the characteristics of learning carried out by teachers shows
that majority still employed face-to-face and offline learning using printed books. Ap-
proximately 10.9% used online learning, and 12.5% applied mixed learning. The face-
to-face and independent learning conducted with printed books are the primary choices
for teachers in implementing blended learning. The data is shown in Figure 15.
Fig. 15. Data of learning performed by teachers according to students
Figure 16, shows that 93.85% of the students listened to the teachers' explanations,
65.6% participated in discussions, 17.8% practice in the laboratory, 45.6% learned
through printed books, 30.6% studied independently by using the internet, 53.4%
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studied in groups, 16.9% studied in libraries, 16.9% studied anywhere, 0.3% engaged
in self-tutoring, 0.3% were tutored, 0.3% study in religious spaces, 0.3% usually played
with their mobile phones as well as always sleeping, 0.3% conduct practical work out-
side the classroom.
Fig. 16. Percentage of student activities at school
In accordance with the policy relating to students in training camps, it was observed
from a total of 310 students, 18.4% left, 81.3% received dispensation, 0.3% were ab-
sent, 8.7% were reported to be present, 7.4% participated in distance learning, 0.3%
were late for school, and 0.3% were given permission. This is shown in Figure 17.
Fig. 17. Data related to the policy when students carry out training camps and competitions
Figure 18, shows that few schools offer distance learning facilities to students in
training camps through various forms, namely 32.6% via email, 25.5% through tele-
phone, 9.1% via skype, and 71.3% through social media.
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Fig. 18. Percentage of distance learning performed by teachers and students
In order to support independent learning, teachers need to provide additional learn-
ing materials. The response from students provided with additional learning materials
is as follows 61% obtained extra learning materials, while 39% did not get any as shown
in Figure 19.
Fig. 19. Data related to additional learning materials from teachers according to students
Figure 20 shows the various types of additional independent learning materials that
students obtained from their teachers. A total of 80% got printed books, 40.4% obtained
powerpoints, 16.8% received audio materials, 32% got video learning materials, 30.4%
acquired learning material from the internet, while 6% benefitted from mobile learning.
Fig. 20. Percentage of independent learning additional materials provided by teachers
The students' ability to operate software for various learning resources also needs to
be retrieved. Most students know how to operate Microsoft Word, PowerPoint, Excel,
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social media applications, computer-based online applications, and Android applica-
tions. However, the most common software they found difficult to operate is computer-
based online applications (online classes). This data is shown in Figure 21.
Fig. 21. Data on student ability in operating the learning resource software
Education in Sports Schools mostly employs a dormitory system, therefore various
facilities need to be provided for students. However, this study focused on the availa-
bility of learning facilities where 61.2%, 11.1%, and 35.2% of the students were given
printed, electronic, and interactive multimedia books. as shown in Figure 22.
Fig. 22. Data of student facility obtained from schools
Figure 23, shows that after the students received an explanation of blended learning,
from a total of 306 students, 54.9 agreed to develop blended learning, while 18.3%
strongly agreed, and 26.8% disagreed.
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Fig. 23. Percentage of students who agree to develop blended learning
4 Discussion
The results showed that the limitations associated with Sports schools in Indonesia,
are solved through problem-identification identified [22]. For example, private facili-
ties owned by teachers needs to be used to maximize online and offline learning [23].
According to the data obtained, majority of the teachers have laptops, smartphones, and
scanners while some own computers, which are needed to develop learning resources
for students. The learning media needs to be developed by considering the effectiveness
and efficiency of its application [24].
In addition, data obtained from students showed that majority have private facilities
such as smartphones therefore, teachers need to develop learning resources using this
device [25], [26].
Based on the condition of the existing analysis, Blended Learning is actually appro-
priate, assuming it is carried out in the Sports School environment. Therefore, students
in training camps or competition outside the city need to utilize online, offline, and
mobile learning [27]. Simultaneously, they also tend to access learning resources de-
veloped by the teacher [28]. Assuming students are able to operate software that is used
for this process, it further strengthens the purpose of implementing Blended Learning.
The associated with sport school is teachers inability to develop learning resources
with Blended Learning [29]. However, in this study teachers developed learning re-
sources implemented to support students due to their urge to provide assistance irre-
spective of the limited devices [30]. Moreover, according to the data obtained in this
study, a lot of teachers are not aware of Blended Learning. Therefore, the training car-
ried out in the second year of this research is beneficial and helps them to understand
the blended learning [31].
Further studies need to be conducted to outcome the limitations associated with de-
veloping Blended Learning in Sports Schools in Indonesia [32]. Teachers and students
need cooperation to overcome these limitations [18]. Therefore, their approval was
asked for the development of a Blended Learning in the Sports Schools [33]. The au-
thors are optimistic that this learning process is going to be helpful because the Sports
School had previously tried to create a service system for their students. According to
the data, the teacher also provides services for students in training camps or participat-
ing in competitions, therefore, by utilizing the developed system, schools become more
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interesting when assisted by learning resources implemented in supporting media for
Blended Learning [34].
5 Conclusion
Generally, Sports Schools differ from standard academic institutes. This is because
a lot of students need to regulate their time between sports achievements and formal
education. Majority do not participate in learning activities at school because they visit
training camps or competitions outside the city, which disrupts the learning process,
thereby, making it impossible to maximally achieve the general subject matter. In ad-
dition, it is useful and equips the students with life skills that aid them whenever they
are involved in the community which lead to the development of a Blended Learning
in Indonesian Sports Schools.
Schools tend to provide special facilities and services to students before, during, and
after they go to training camps or participate in competitions. These services include
giving assignments, providing books, and also offering additional class hours when they
return to school.
Special service system for students in training camps or participating in competitions
needs to be implemented. The service is more effective, efficient, and practical, assum-
ing it is supported by Blended Learning. Students utilize online, offline, or even mobile
learning. Therefore, by providing support to Blended Learning, they realize learning
resources packaged in interesting media, easy to use, and employ irrespective of the
time and place.
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7 Authors
Dr. Sapto Adi, M.Kes is the Dean of the Faculty of Sport Science, State University
of Malang, Indonesia. His research is in the field of sports achievement with interests
in schools, sports clubs, organizations, and higher education.
Email: sapto.adi.fik@um.ac.id, ORCID ID: https://orcid.org/0000-0001-6801-524X
Abi Fajar Fathoni, S.Pd., M.Pd is a staff of the Faculty of Sports Science, Malang
State University, Indonesia. His research is in the use of technology in sports education,
its management, and contribution to the nation. Email: fajarfathoniabi@gmail.com,
ORCID ID: https://orcid.org/0000-0003-2963-2418
Article submitted 2020-05-04. Resubmitted 2020-05-29. Final acceptance 2020-05-29. Final version pub-
lished as submitted by the authors.
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