Article

Scalable Virtual Network Video-Optimizer for Adaptive Real-Time Video Transmission in 5G Networks

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Abstract

The increasing popularity of video applications and ever-growing high-quality video transmissions (e.g. 4K resolutions), has encouraged other sectors to explore the growth of opportunities. In the case of health sector, mobile Health services are becoming increasingly relevant in real-time emergency video communication scenarios where a remote medical experts’ support is paramount to a successful and early disease diagnosis. To minimize the negative effects that could affect critical services in a heavily loaded network, it is essential for 5G video providers to deploy highly scalable and priorizable in-network video optimization schemes to meet the expectations of a large quantity of video treatments. This paper presents a novel 5G Video Optimizer Virtual Network Function () that leverages the latest technologies in 5G and video processing to address this important challenge. Advanced traffic filtering is coupled with Scalable H.265 video coding to enable run-time bandwidth-saving video optimization without compromising Quality of Service (QoS); kernel-space video processing is introduced to achieve further performance gains; and the use of a Virtual Network Function (VNF) facilitates dynamic deployment of virtualized video optimizers to achieve scalability and flexibility in this service. The proposed approach is implemented in a realistic 5G testbed and empirical results demonstrate the superior scalability and performance achieved.

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M-health services are expected to become increasingly relevant in the management of emergency situations by enabling real-time support of remote medical experts. In this context, the transmission of multiple health-related video streams from an ambulance to a remote hospital can improve the efficacy of the teleconsultation service, but requires a large bandwidth to meet the desired quality, not always guaranteed by the mobile network. In order to deliver the multiple streams over a single bandwidth-limited wireless access channel, in this paper we propose a novel optimization framework that enables to classify the available video sources and to automatically select and adapt the best streams to transmit. The camera ranking algorithm jointly works with a cross-layer adaptation strategy for multiple scalable streams to achieve different objectives and/or tradeoffs in terms of number and target quality of the transmitted videos. The final goal of the optimization is to dynamically adjust the overall transmitted throughput to meet the actual available bandwidth, while being able to provide high quality to diagnostic video sequences and lower quality to less critical ambient videos. Numerical simulations considering a realistic emergency scenario with long term evolution advanced (LTE-A) connectivity show that the proposed content/context-aware solution is able to automatically select the best sources of information from a visual point of view and to achieve optimal end-to-end video quality for both the diagnostic and the ambient videos.
Chapter
An HEVC bitstream consists of a sequence of data units called network abstraction layer (NAL) units. Some NAL units contain parameter sets that carry high-level information regarding the entire coded video sequence or a subset of the pictures within it. Other NAL units carry coded samples in the form of slices that belong to one of the various picture types that are defined in HEVC. Some picture types indicate that the picture can be discarded without affecting the decodability of other pictures, and other picture types indicate positions in the bitstream where random access is possible. The slices contain information on how decoded pictures are managed, both what previous pictures to keep and in which order they are to be output. Some NAL units contain optional supplementary enhancement information (SEI) that aids the decoding process or may assist in other ways, such as providing hints about how best to display the video. The syntax elements that describe the structure of the bitstream or provide information that applies to multiple pictures or to multiple coded block regions within a picture, such as the parameter sets, reference picture management syntax, and SEI messages, are known as the “high-level syntax” part of HEVC. A considerable amount of attention has been devoted to the design of the high-level syntax in HEVC, in order to make it broadly applicable, flexible, robust to data losses, and generally highly capable of providing useful information to decoders and receiving systems.
Article
To meet the challenging key performance indicators of the fifth generation (5G) system, the network infrastructure becomes more heterogeneous and complex. This will bring a high pressure on the reduction of OPEX and the improvement of the user experience. Hence, shifting today’s manual and semi-automatic network management into an autonomic and intelligent framework will play a vital role in the upcoming 5G system. Based on the cutting-edge technologies, such as Software-Defined Networking and Network Function Virtualization, a novel management framework upon the software defined and virtualized network is proposed by EU H2020 SELFNET project. In the paper, the reference architecture of SELFNET, which is divided into Infrastructure layer, Virtualized Network layer, SON Control layer, SON Autonomic layer, NFV Orchestration and Management layer and Access layer, will be presented.
Article
This paper provides an overview of Scalable High efficiency Video Coding (SHVC), the scalable extensions of the High Efficiency Video Coding (HEVC) standard, published in the second version of HEVC. In addition to the temporal scalability already provided by the first version of HEVC, SHVC further provides spatial, signal-to-noise ratio, bit depth, and color gamut scalability functionalities, as well as combinations of any of these. The SHVC architecture design enables SHVC implementations to be built using multiple repurposed single-layer HEVC codec cores, with the addition of interlayer reference picture processing modules. The general multilayer high-level syntax design common to all multilayer HEVC extensions, including SHVC, MV-HEVC, and 3D HEVC, is described. The interlayer reference picture processing modules, including texture and motion resampling and color mapping, are also described. Performance comparisons are provided for SHVC versus simulcast HEVC and versus the scalable video coding extension to H.264/advanced video coding.
Article
In this paper, we introduce distributed caching of videos at the base stations of the Radio Access Network (RAN) to significantly improve the video capacity and user experience of mobile networks. To ensure effectiveness of the massively distributed but relatively small-sized RAN caches, unlike Internet content delivery networks (CDNs) that can store millions of videos in a relatively few large-sized caches, we propose RAN-aware reactive and proactive caching policies that utilize User Preference Profiles (UPPs) of active users in a cell. Furthermore, we propose video-aware backhaul and wireless channel scheduling techniques that, in conjunction with edge caching, ensure maximizing the number of concurrent video sessions that can be supported by the end-to-end network while satisfying their initial delay requirements and minimize stalling. To evaluate our proposed techniques, we developed a statistical simulation framework using MATLAB and performed extensive simulations under various cache sizes, video popularity and UPP distributions, user dynamics, and wireless channel conditions. Our simulation results show that RAN caches using UPP-based caching policies, together with video-aware backhaul scheduling, can improve capacity by 300% compared to having no RAN caches, and by more than 50% compared to RAN caches using conventional caching policies. The results also demonstrate that using UPP-based RAN caches can significantly improve the probability that video requests experience low initial delays. In networks where the wireless channel bandwidth may be constrained, application of our video-aware wireless channel scheduler results in significantly (up to 250%) higher video capacity with very low stalling probability.
Article
This paper focuses on network delays as they apply to voice traffic. First the nature of the delay problem is discussed and this is followed by a review of enhanced circuit, packet, and hybrid switching techniques: these include fast circuit switching (FCS), virtual circuit switching (VCS), buffered speech interpolation (SI), packetized virtual circuit (PVC), cut-through switching (CTS), composite packets, and various frame management strategies for hybrid switching. In particular, the concept of introducing delay to resolve contention in SI is emphasized, and when applied to both voice talkspurts and data messages, forms a basis for a relatively new approach to network design called transparent message switching (TMS). This approach and its potential performance advantages are reviewed in terms of packet structure, multiplexing scheme, network topology, and network protocols. The paper then deals more specifically with the impact of variable delays on voice traffic. In this regard the importance of generating and preserving appropriate length speech talkspurts in order to mitigate the effects of variable network delay is emphasized. The results indicate that a desirable length of talkspurt "hangover" of about 200 ms will accomplish this without unduly affecting speech activity, and that, under these circumstances, the perceptable threshold of variable talkspurt delay can be as high as about 200 ms average. As such, the results provide a useful guideline for integrated services system designers. Finally, suggestions are made for further studies on performance analysis and subjective evaluation of advanced integrated services systems.
Conference Paper
Many versions of Unix provide facilities for user-level packetcapture, making possible the use of general purpose workstationsfor network monitoring. Because network monitorsrun as user-level processes, packets must be copied across thekernel/user-space protection boundary. This copying can beminimized by deploying a kernel agent called a packet filter,which discards unwanted packets as early as possible. Theoriginal Unix packet filter was designed around a stack-basedfilter evaluator...
Article
This document specifies the incorporation of ECN (Explicit Congestion Notification) to TCP and IP, including ECN's use of two bits in the IP header. We begin by describing TCP's use of packet drops as an indication of congestion. Next we explain that with the addition of active queue management (e.g., RED) to the Internet infrastructure, where routers detect congestion before the queue overflows, routers are no longer limited to packet drops as an indication of congestion. Routers can instead set the Congestion Experienced (CE) codepoint in the IP header of packets from ECN-capable transports. We describe when the CE codepoint is to be set in routers, and describe Ramakrishnan, Floyd, Black Proposed Standard [Page 1] draft-ietf-tsvwg-ecn-04 Addition of ECN to IP June 2001 modifications needed to TCP to make it ECN-capable. Modifications to other transport protocols (e.g., unreliable unicast or multicast, reliable multicast, other reliable unicast transport protocols) could be considered as those protocols are developed and advance through the standards process. We also describe in this document the issues involving the use of ECN within IP tunnels, and within IPsec tunnels in particular. One of the guiding principles for this document is that, to the extent possible, the mechanisms specified here be incrementally deployable. One challenge to the principle of incremental deployment has been the prior existence of some IP tunnels that were not compatible with the use of ECN. As ECN becomes deployed, noncompatible IP tunnels will have to be upgraded to conform to this document. This document is intended to obsolete RFC 2481, "A Proposal to add Explicit Congestion Notification (ECN) to IP", which defined ECN as an Experimental Protocol for the Internet Communit...
WebRTC 1.0: Real-time communication between browsers
  • A Bergkvist
  • D Burnett
  • C Jennings
  • A Narayanan