Article

The DAST Framework for Retail Atmospherics: The Impact of In- and Out-of-Store Retail Journey Touchpoints on the Customer Experience

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Abstract

A proposed design–ambient–social–trialability (DAST) framework for retail atmospherics broadens conceptualizations to encompass not only the in-store experience but also out-of-store experiences that the retailer can control or influence. In turn, it expands understanding of retail atmospherics to incorporate multiple retail touchpoints that a customer may encounter during a journey. This framework also introduces a new dimension to conceptualizations of retail atmospherics, namely, the notion of trialability. By integrating literature on store environment cues with notions of the in-store sensory experience, this study also reveals some mediating and moderating factors that clarify how the DAST factors influence consumers’ shopping behavior.

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... Nevertheless, online retail stores cannot be considered a direct substitute for classical brick & mortar retail stores as web-based online retail stores have been found to demonstrate some issues (Haenlein & Kaplan, 2009). Many studies (Wang et al., 2007;Vrechopoulos et al., 2009;and Dad et al., 2016;Roggeveen et al., 2020;and Giao et al., 2020) highlighted the limitations of product images in Web-based online stores such as the absence of 3D representation, the lack of social cues, and the resulting dissatisfaction by shoppers with their shopping experience. ...
... Since the year 2003, virtual worlds and 3D VRR stores exist; however, research on these retail atmospherics is still limited, as indicated by studies conducted by Krasonikolakis et al. (2011), Hassouneh andBrengman (2015), Dad et al. (2016), Roggeveen et al. (2020) and Giao et al. (2020). Past studies have focused on exploring many aspects of virtual worlds, however, there is a significant dearth of investigation into the impact of 3D VRR atmospherics on avatars' emotions and behaviour. ...
... Past studies have focused on exploring many aspects of virtual worlds, however, there is a significant dearth of investigation into the impact of 3D VRR atmospherics on avatars' emotions and behaviour. A limited number of scholarly investigations (Vrechopoulos et al., 2009;Krasonikolakis et al., 2011;Hassouneh & Brengman, 2015;Dad et al., 2016Dad et al., & 2018Krasonikolakis et al., 2018;Roggeveen et al., 2020;and Giao et al., 2020) have examined the atmospherics within 3D VRR stores. Dad et al. (2016) introduced the concept of '3D Servicescape', which incorporates the comprehensive 3D VRR atmospherics. ...
Article
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This study carefully employs a One-Group Pre and Post Test approach of Quasi experimental research design to investigate the effect of ambiance (specifically colours) on avatars’ emotions and behaviours in 3 dimensional (3D) Virtual Reality Retail (VRR) stores. In order to conduct an analysis of the data collected from Second Life (SL), a highly advanced 3D Virtual World, this study employed the PROCESS tool. The research provides empirical evidence supporting the significance of colours as a prominent environmental cue in three-dimensional virtual reality retail stores. This study examines the influence of colours on the emotional states and behaviours of avatars. It specifically focuses on the significant impact of colours on approach/avoidance behavioural intentions, which is mediated by arousal and pleasure. It provides a significant contribution to the current body of literature on retail atmospherics by enhancing comprehension of 3D virtual reality retail environments and the significance of colour schemes. It is important to mention that the impact of arousal in isolation was determined to be statistically not significant. The present study offers interesting insights; however, it is important to acknowledge certain limitations. These limitations include the narrow focus on a certain type of specialised 3D VRR store, and the constraints imposed by a very small sample size. Future research within this subject should aim to address these limitations.
... The social aspect considers the presence of other customers, store employees, and online reviews. Trialability relates to the ease of trying new products or services, both in-store and online, often facilitated by innovative technologies [5]. ...
... Retailers often prefer consistent designs across their stores to minimize costs and planning efforts. For instance, planograms are frequently used to determine the placement of products on shelves or displays [5] . ...
... Visual design elements play a significant role in capturing customers' attention [5]. The store layout, signage, and website organization are visually perceived elements that strongly influence human perception and cognition [13], [14]. ...
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The objective of this study is to examine the relationship between in-store environment and consumer satisfaction. To accomplish this goal, the research integrates existing literature on shopping experience, store environment and customer satisfaction. It proposes an innovative conceptual framework that combines the different aspects of in-store environment factors and customer satisfaction into a unified framework. A quantitative approach was used, collecting data through a survey from visitors of sports equipment stores. The results of the path analysis indicate that the in-store environment factors (such as the design, ambient, social, trialability) have a positive impact on customer satisfaction.
... With the growth of social media platforms, the physical presence of friends and family can be replaced by virtual ones via social networking (Pantano and Gandini, 2017). Social media platforms allow customers to virtually connect with friends and family, to receive real-time feedback and suggestions (Argo and Dahl, 2020;Roggeveen et al., 2020). This study is the first to consider the impact of virtual social presence on customer response within physical luxury retail shopping interactions (Hamilton et al., 2021). ...
... Virtual social presence positively moderated the effect of TEISA (AR) on emotion (H5a) and perceived value (H5b). These findings provide empirical evidence for the pervious conceptual research Roggeveen et al., 2020;Hamilton et al., 2021), particularly in how luxury customers use social media platforms to interactive with their family and friends to share their experience. Notably, the results of this study demonstrate that the moderating effect of virtual social presence on customer responses is greater than physical social presence in luxury retail. ...
... First, the S-O-R framework, is newly extended to consider TEISAs as stimuli to understand the impact of interactive technology on emotion and perceived value and continued CEBs. The results demonstrate that the TEISA(AR) have a positive effect on emotional responses and perceived value in the context of luxury fashion retail, adding corroborating evidence to the results of Poncin and Mimoun (2014) and to the call by Roggeveen et al. (2020). A pivotal contribution is made to the literature and methodology in the AR field, since its findings are based on actual shopping experiences. ...
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Purpose Few studies have examined technology-enhanced atmospheres for strengthening customer experience and brand engagement in physical store settings. This study builds on the social presence theory to test for the first time the moderating effects of virtual social presence on customer responses, through AR adoption in-store. Our study aims to understand the impact of technology-enhanced in-store atmospherics (TEISAs) with emphasis on AR elements and virtual social presence on customer experience and engagement behaviours (CEBs) in luxury settings. Design/methodology/approach Hypotheses are developed and a survey using 566 responses were collected using Qualtrics. T -tests, two-way ANOVA and structural equation modelling were used for analysis of CEBs. Moreover, using PLS-SEM, we test whether virtual social presence moderates this relationship in a cross-country context; Britain and China, two of the largest economies for luxury growth. Findings The findings demonstrate that TEISAs have a positive impact on emotion and perceived value, with virtual social presence moderating this relationship. The cross-cultural comparison results show that the impact of TEISAs on emotion and perceived value is stronger for British than for Chinese millennials. Originality/value Our model is the first to incorporate technology into various store atmospherics, to employ virtual social presence as a new moderator, and to provide empirical evidence on the effects of AR on customer experience and CEBs in the real-time luxury retail environment. This study is also the first to consider virtual social presence on social media as a moderating variable.
... This experience allows customers to feel the care and intention of the brand, which enhances their brand experience. Roggeveen et al. [118] indicate that gustatory cues are a critical factor in consumers' perception of brand messages following a taste sampling experience. In recent years, an increasing number of brands have attracted consumers seeking personalized experiences by launching limited edition or customized flavors. ...
... Spatial not only refers to the physical environment but also to a platform for brands to establish meaningful interactions with consumers and a medium to enhance brand awareness and foster emotional connections. The environment or design elements as a behavioral subject can influence the sensory brand experience in the physical environment [118]. Using fonts, colors, or images as actors affects the brand experience in virtual environments [146]. ...
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This study investigated the impact of Octomodal Mental Imagery (OMI) on brand experience and authenticity in advocating sustainable development and responding to the lack of brand experience and customers’ growing demand for authentic brands. The research employed online questionnaire surveys and data collection via Sojump, resulting in 428 valid responses. The collected data were subjected to quantitative analysis, and the study’s hypotheses were tested using structural equation modeling. The results showed that all the sensory attributes of OMI (visual, auditory, tactile, gustatory, olfactory) positively influenced customers’ brand experience. All the structural attributes of OMI (autonomy, spatial, kinesthetic) positively influenced customers’ brand experience. This study also found that customers’ brand experience positively influenced brand authenticity, while social presence positively moderated the relationship. This study provides branding managers and scholars with a new reference point and scientific data support for companies to implement brand strategies and marketing models, which will help brands to maintain sustainable development in a competitive business environment.
... according to khan et al. (2021), the sensory experience encompasses the feelings related to the joy and excitement of customers when experiencing the brand through hearing, tasting, smelling, seeing, and touching. studies of consumer experiential environments demonstrated that sensory experiences greatly impacted consumer responses (roggeveen et al., 2020;Vadakkepatt et al., 2021). experiential marketing assisted researchers in understanding the transfer of meaning in sensory experiences (Batra, 2019), which were largely unconscious and precognitive but significantly affected consumers' sensory brand experience behavior (Biswas et al., 2021). ...
... the correlation analysis results between brand experience and brand equity presented in table 3 show that sensory experience (se) has an insignificant statistical impact on brand association (λ = 0.03, p = 0.559 > 0.05) and brand trust (λ= −0.08, p = 0.125 > 0.05), leading to the rejection of hypotheses h1.1 and h1.2. the elements of sensory experience are not sufficient to establish the value of brand association and brand trust for customers. Previous studies confirmed the positive impact of sensory experience on cognitive engagement (huang & chen, 2021), as well as its significant contribution to consumer responses (roggeveen et al., 2020;Vadakkepatt et al., 2021) and brand equity (amer et al., 2023). however, in the context of this study, the findings indicate that sensory experience has an insignificant effect on perceptions of brand association and brand trust. ...
Article
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Businesses are increasingly focusing on brand experience due to its dual role in directly creating customer value and shaping customers’ perceptions of brand equity. This study investigates the impact of brand experience on brand equity in Vietnam’s e-commerce sector. Primary data were collected from respondents with prior online shopping experience on e-commerce platforms. The research identifies four critical dimensions of brand experience in e-commerce services: sensory, affective, intellectual, and behavioral experiences. These components positively influence brand equity, particularly in terms of brand association, brand trust, and brand loyalty. Moreover, the study confirms the mediating roles of brand association and brand trust in the relationships between affective experience and brand loyalty, intellectual experience and brand loyalty, and behavioral experience and brand loyalty. This research offers a valuable contribution to the literature on brand experience and brand equity, especially within the e-commerce context. Managerial implications are also provided to guide businesses in enhancing customer brand experiences and strengthening brand equity.
... Retailers shape the in-store Customer Shopping Experience (CSE) through various store attributes within their control (Terblanche, 2018) [10] , including pricing, product assortment, display, sales personnel, knowledge provision, product trials, store layout, and atmosphere. The in-store Customer Shopping Experience (CSE) can be enhanced using the DAST framework, which encompasses design (including store layout, architectural design, and furnishings), ambient factors (environmental elements that affect consumers' senses), social aspects (interactions between individuals within the store), and trialability (customers' ability to engage with products and services), as proposed by Roggeveen et al. (2020) [9] . Bustamante and Rubio (2017) [5] developed and validated a comprehensive scale to measure in-store customer experience. ...
... Retailers shape the in-store Customer Shopping Experience (CSE) through various store attributes within their control (Terblanche, 2018) [10] , including pricing, product assortment, display, sales personnel, knowledge provision, product trials, store layout, and atmosphere. The in-store Customer Shopping Experience (CSE) can be enhanced using the DAST framework, which encompasses design (including store layout, architectural design, and furnishings), ambient factors (environmental elements that affect consumers' senses), social aspects (interactions between individuals within the store), and trialability (customers' ability to engage with products and services), as proposed by Roggeveen et al. (2020) [9] . Bustamante and Rubio (2017) [5] developed and validated a comprehensive scale to measure in-store customer experience. ...
... The trained staff having better knowledge about the stocked products help retailers to properly market their products and customers on the other hand also feel eased in their shopping [6]. Many a time, retailers also create an ambience and offer space for recreation for their customers in an endeavor to offer more socialized retail shopping experience [13]. The retail stores also contend to retain their customers by offering certain incentives through several loyalty programs and because of which the customers are also inclined to visit the retail stores ( [9]; and [14]). ...
... Roggeveen et al. [13] Explored on retail environment and in-store sensory experience which can greatly impact the customers' purchasing behavior Shamim et al. [15] Studied in-store shopping experience along with service experience of the customers which can greatly impact customer satisfaction. Kokho Sit et al. [27] Interestingly examined the phenomenon of showrooming from positive view and used picture stimuli to understand realistic perspectives during-shopping process. ...
Article
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Retailers who are part of supply chains are crucial in attracting customers to physically visit their stores and thereby increase supply chain revenue. Retailers in supply chains are responsible for handling a high volume of transactions and high customer contact, thus better management of retail operations is necessary to provide greater convenience and experience for customers. In this regard, retail operations must be properly managed, particularly during times of crisis like COVID-19, to ensure that customers purchase their basic needs promptly and safely. Since customer contact is high, the retail operations can have a greater say in improving the customer convenience and experience but this perspective has not been specifically emphasized both in research and practice. Thus, the current study attempted to evaluate how well retail operations can improve customer convenience and experience so that retailers can do well even during times of uncertainty. The study, which is grounded in the resource-based view theory, thus looks at how well retailers' competency and efficiency in running the operations help in achieving better customer convenience and experience. In this regard, sample data from 416 practitioners belonging to the Indian retail industry has been selected to examine the mediating role of retailers' efficiency to retailers’ competence in achieving better customer convenience and experience. This study importantly confirms that while more competence can help retailers operate more efficiently, it cannot, by itself, provide customers with greater convenience or a better shopping experience. This study found that retailers concentrate on streamlining their operations in order to overcome capacity limits because it is expensive and limited. The empirical evidence shows that retail operations have significance say in offering better convenience and experience customers.
... Analysis of innovative spatial clustering characteristics of Freshippo stores Based on field investigations and kernel density distributions, Freshippo stores exhibit diverse spatial clustering patterns and a complementary spatial distribution. Clustering differences among store types are influenced by consumer groups (income, age, online awareness) and factors like store rental prices [29,30], commercial environment [49], road traffic convenience [50], community distribution [51], and government administrative centers [52]. These differences align with the service positioning of the stores. ...
... Some researchers believe that factors such as the commercial environment, rental prices, and traffic accessibility greatly influence physical store locations [23,26,29,30,32,[49][50][51]. However, to achieve a precise spatial distribution of retail locations in new retail formats, additional urban elements need to be considered [8]. ...
Article
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The diversified innovative strategies adopted by the new retail format in urban spaces have significantly driven retail transformation and innovation. The combination of online platforms and physical stores provides a substantial advantage in market competition. This paper takes “Freshippo”, a typical representative of China’s new retail, as an example. Based on multi-source data and using tools such as GIS spatial analysis, statistical analysis, and geographical detectors, this study comprehensively examines the spatial clustering characteristics and influencing factors of Freshippo physical stores in Shanghai. The findings show that Freshippo has significantly expanded in the Shanghai fresh food market by innovatively opening various types of stores. However, there are substantial differences in the proportions of different types of stores, with 94% of the stores having online retail capabilities. Each offline store in the new retail format presents a multi-level “complementary” spatial distribution feature across the urban space, with distinctive clusters in the urban central districts, urban periphery areas, and outer suburban districts. The radiation range of logistics and distribution services exhibits characteristics of “central agglomeration and multi-point distribution”, providing residents with diverse and accurate services. Additionally, the comparison of multiple model results shows that the location selection of various types of new retail stores is significantly influenced by multiple factors, especially the nonlinear amplification effect of factor interactions on store agglomeration. These findings provide an important scientific reference for understanding the development of new retail formats and offer new ideas that promote the transformation and innovation of the retail industry, thereby achieving sustainable development.
... Valente and Nogueira (2023) and Salin (2021) emphasized the role of accessible information through product displays and chatbots in supporting confident Volume 49 Issue 2 (April 2025) https://powertechjournal.com decisions. Frameworks like DAST (Roggeveen et al., 2020) provide insight into how digital and sensory atmospherics shape behavior across channels. ...
Article
This research investigates the influence of online store interactivity on consumer choices in the fashion industry, focusing on how digital touchpoints affect purchasing decisions and consumer engagement. As the fashion industry continues to embrace e-commerce, the role of interactive features such as personalized recommendations, virtual try-ons, and real-time customer support has become crucial in shaping consumer behavior. The study employs a quantitative methodology, gathering data through surveys conducted with fashion e-commerce consumers in India. Using statistical analysis techniques such as SPSS and VOSviewer, the research identifies the key factors driving consumer decisions in the digital space. The findings indicate that interactive features significantly enhance consumer engagement and purchasing intent, with features like personalized shopping experiences playing a pivotal role in building trust and satisfaction. The VOSviewer analysis further reveals the strong interconnectedness between different digital touchpoints, such as product customization tools and online customer service, which collectively influence decision-making. This research provides valuable insights into the evolving nature of online retail and its impact on consumer choices in fashion. It highlights the increasing importance of integrating interactive features into online platforms to foster greater consumer interaction and improve sales performance. The study contributes to the existing literature by offering a fresh perspective on how digital touchpoints influence consumer behavior, particularly in the fashion e-commerce context. However, the research is limited by its sample size and regional focus, suggesting that future studies could explore this topic in different geographic locations for more comprehensive insights. DOI : https://doi.org/10.52783/pst.1843
... In click-and-mortar retail environments, customers engage in both online and offline behavioral processes. In modern marketing, the in-store experience is a critical retailrelated experience [36]. In-store SST can provide customer value and be an optimal strategy for providing an alternative means of accessing goods and services. ...
Article
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Past literature has advocated the integration of channels through the offline-to-online and online-to-offline models. However, little research has investigated the interrelationships effects between the two channels. Drawing on the literature from self-service technology (SST) and expectation–confirmation theory, this study aims to investigate key attributes of SST and assess their impact on consumer evaluations across offline-to-online and online-to-offline channels. A questionnaire survey was administered at convenience stores and 360 user responses were collected through a physical self-service kiosk. Two-stage structural equation modeling with linear structural relations (LISREL version 8.54) software was used for data analysis. The empirical results verified the attributes of physical SST (physical system’s service quality and perceived convenience) and online SST (virtual system’s service quality and perceived ubiquity) as critical antecedents of satisfaction and attitude and the subsequent behavioral intentions toward each channel. However, some transitional effects from offline (physical kiosk use) to online (kiosk app adoption) intention were not as significant as hypothesized. The offline attributes of perceived convenience and satisfaction had no significant impact on online SST significantly (kiosk app), except for the physical system’s service quality. Discussions and implications are provided, including strategies for concise functional design and essential SST services.
... Customer satisfaction/ Service quality [30] In-store atmosphere and customer emotional responses Emotional [32] The cognitive, emotional, affective, social and physical responses that customers experience when interacting with a retailer. ...
... Integrating AR technology into different industrial settings is made more accessible to entrepreneurs through the development of cutting-edge technologies like Apple AR and 5G glasses (Javornik 2016;Pantano et al. 2020;Roggeveen et al. 2020). From the late 2000s forward, augmented reality has been utilised to investigate marketing strategies (Javornik 2016), especially the fashion retail sector reaping the positive effects of this research. ...
Chapter
Metaverse is no more a science fiction today. Rapid advancements of the digital technologies like digital twins, internet of things (IoT), artificial intelligence (AI) and machine learning (ML); edge and cloud computing; digital networks (5G/6G); blockchain; virtual reality (VR) and augmented reality (AR) are making the parallel existence of human civilization in a virtual platform in addition its existence on the real world. Instead of connecting with the social media on internet with the help of mouse and keyboard as it is done at present by the netizens, Metaverse will take them within the internet as avatars roaming virtually, socialising and living in a parallel world. This creates a new avenue for digital fashion and establishes a new industry and market for fashion professionals. This chapter digs into the development of VR/AR and Metaverse technologies and explores the opportunities for fashion industry in Metaverse. While reading this chapter, the readers will travel from the historical background of VR/AR and Metaverse technologies through their present state of the art to their foreseeable outlook.
... That's the reason I still prefer in-person buying groceries and vegetables". Physical stores inherently enable consumers to engage all five senses (Roggeveen et al., 2020;Breugelmans et al., 2023). However, recent advancements aim to bridge these sensory gaps in the metaverse. ...
Article
Purpose This study aims to enhance our understanding of customer expectations and experiences in grocery shopping within the metaverse. It investigates factors influencing customer satisfaction and driving continued engagement with metaverse platforms, offering insights into the drivers of customer adoption and barriers to usage. Design/methodology/approach Adopting a qualitative netnographic approach, this study analysed customer reactions to Walmart’s virtual store demonstration. Data were collected from user comments on YouTube, TikTok, Twitter and Reddit. Thematic analysis was employed to identify key factors contributing to satisfaction and dissatisfaction with metaverse grocery shopping experiences. Findings The study reveals three major drivers shaping customer satisfaction and subsequent positive intentions toward grocery shopping in the metaverse: social, functional and hedonic stimuli. Eight critical barriers affecting the metaverse shopping experience are identified: functional, hedonic, social, financial, privacy, safety, ownership and store atmospherics concerns, including tactile, acoustic and visual elements. Research limitations/implications The findings are derived from a qualitative analysis of customer comments on social media platforms, which may limit generalisability. Future studies could adopt a mixed-methods approach to validate these findings across broader datasets. Originality/value This work is the first research to examine customer satisfaction with grocery shopping in the metaverse. It offers valuable insights into customer expectations, adoption drivers and critical barriers, laying the groundwork for further exploration of metaverse applications in retail.
... Ein physisches Geschäft bietet die Möglichkeit, Produkte auf eine Weise zu entdecken, die online nicht möglich ist. Hier können Interessierte Produkte anfassen, mit allen Sinnen erleben und direkt ausprobieren ("trialability"; Roggeveen et al. 2020). Zusätzlich können Händler den Einsatz von Produkten innovativ gestalten. ...
... (Krishna & Schwarz, 2014) menyoroti pentingnya "pemasaran sensorik dan kognisi yang diwujudkan," yang menggambarkan keyakinan bahwa pengalaman konsumen terhadap dunia dipengaruhi oleh penggunaan indera dan sensasi fisik yang mempengaruhi keputusan konsumen tanpa disadari. Secara kritis, sensory marketing menciptakan pengalaman sensorik bagi pelanggan yang tidak hanya meningkatkan konsumsi mereka tetapi juga memberikan nilai tambah yang berarti (Roggeveen et al., 2020). ...
Article
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Tujuan. Penelitian ini bertujuan untuk mengetahui pengaruh sensory marketing terhadap repurchase intention melalui brand experience sebagai variabel intervening pada brand KKV Indonesia Metode. Penelitian ini menggunakan metode kuantitatif dengan pengumpulan data primer melalui kuesioner yang diperoleh dari responden. Responden dalam penelitian ini adalahh konsumen yang pernah membeli produk KKV Indonesia. Analisis data akan dilakukan menggunakan Structural Equation Modelling - Partial Least Square (SEM-PLS). Hasil. Hasil dari penelitian ini adalah terdapat pengaruh antara sensory marketing, brand experience, dan repurchase intention Implikasi. Implikasi praktis dari penelitian ini akan membantu perusahaan dalam merancang strategi pemasaran yang lebih efektif untuk meningkatkan loyalitas konsumen dan keberhasilan merek
... The findings demonstrated that the ETC interaction touchpoint was significantly correlated to customer experience, which coincided with previous research, where the customer perception of employee interpersonal behaviours, such as listening behaviour and customer orientation, are integral (Yi, Yeo, Amenuvor & Boateng, 2021). Furthermore, the findings revealed that the atmospheric touchpoint significantly enhanced customer experiences, thus propounding the importance of physical and visual elements in retail stores to attract and retain customers (Roggeveen, Grewal & Schweiger, 2020). Hence, creating a unique model of retail atmospherics that encompasses various retail touchpoints during shopping trips would highly engage customers . ...
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Study Background The innovative design of customer touchpoints along the customer journey yields unexpected benefits. Contemporarily, customers tend to interact with firms through multiple touchpoints, which increases the complexity of providing a positive customer experience. Hence, measuring each customer touchpoint along the customer journey is essential to ensure a positive experience. Purpose The current study aims to investigate the critical customer touchpoints that significantly influence customer experience in retail stores in Klang Valley, Malaysia. Design/ Methodology/ Approach This study was conducted in Klang Valley, Malaysia, which is a cosmopolitan city. The study sample, which was calculated through a formula, encompassed individuals who visited the Klang Valley malls. A total of 500 questionnaires were distributed through the convenience sampling technique, which resulted in 269 valid responses for SPSS and PLS-SEM analyses. Findings The findings revealed that employee-to-customer interaction touchpoints significantly impacted the retail customer experience. Simultaneously, the atmosphere, brand, customer-to-customer interaction, communication, and technology touchpoints significantly enriched the customer experience. Nevertheless, customer social responsibility and process touchpoints might not contribute to the customer experience. Practical Implications This study recommended mall retailers focus on critical customer touchpoints to develop credible brand images, personalised services, appealing promotions, effective loyalty programmes, and store environmental cues to provide a positive in-store sensory experience. Originality/ Value This study applied cognitive appraisal theory (CAT) to understand customer experience in the retail setting. The findings contributed to the existing knowledge corpus by highlighting the critical dimensions of customer touchpoints defining customer experiences.
... Over the past decade, the significance of atmospherics in physical and online retail environments has gained increasing recognition (Ballantine, Parsons, and Comeskey 2015;Basu, Paul, and Singh 2022;Roggeveen, Grewal, and Schweiger 2020). There is a growing perception among consumers that physical and online spaces are interconnected and alike, with expectations for consistent experiences in both (Childers et al. 2001). ...
Article
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In the digital era, online atmospherics have emerged as a pivotal factor influencing consumer behavior and engagement in online platforms. Online atmospherics refers to the strategically designed elements of a web environment aimed at stimulating the senses to create positive user experiences and enhance consumer responses. Given the dynamic nature of consumer interactions and technological advancements in digital commerce, the need to study online atmospherics is ever evolving, demanding continuous exploration to adapt and optimize the online shopping experience. A comprehensive review was conducted on 80 articles published between 2000 and 2023, utilizing the integrated ADO–TCM framework. Through the antecedents, decisions, and outcomes (ADO) framework, this study reveals what we know about online atmospherics. The theories, contexts, and methods (TCM) framework reveal how we know about online atmospherics. Moreover, this study aims to identify significant gaps in the current literature and recommend specific future research avenues. This systematic literature review (SLR) serves as a crucial resource for practitioners by providing a comprehensive analysis of effective online atmospherics, aiding in the development of more engaging digital shopping experiences. Simultaneously, it offers scholars a consolidated foundation, facilitating further exploration and innovation in the domain of online atmospherics in emerging channels.
... Cognition involves consumers' mental processes, such as attention, memory, and problem-solving, which are critical to decision-making (Verhoef et al., 2009). However, the degree to which sensory touchpoints engage cognitive processes depends on the context and the consumer's involvement level (Roggeveen et al., 2020). In this case, sensory touchpoints act as the selected media to satisfy consumers' desires for both information and emotional connection, thus increasing the likelihood of engaging in cognitive tasks, such as evaluating product attributes, comparing alternatives, and making informed purchasing decisions. ...
Article
Purpose To successfully implement omnichannel strategies, companies are required to use physical and online touchpoints effectively. This research aims to explore how consumers interact with various omnichannel touchpoints and identify the positive outcomes for firms. Design/methodology/approach Drawing on the perspective of MRT and UGT, this study developed a comprehensive framework based on hypotheses and employed structural equation modeling to test it in Study 1. To further examine the effects of omnichannel touchpoints on customer experience and shopping behavior intentions, Study 2 used a between-subjects experimental design. Findings The results reveal that particular touchpoints positively influence specific dimensions of customer experience, affecting brand attitude, purchase intention and experience sharing. Findings also indicate that product types moderate the relationship between omnichannel touchpoints and customer experience, as well as the relationship between customer experience and brand attitude. Originality/value This research enriches interactive marketing literature on customer experience and omnichannel shopping, providing companies seeking omnichannel touchpoint design with solid theoretical insights and empirical evidence.
... Lam (2001) noted that the store environment includes internal and external aspects, merchandise layout, and elements like music or lighting. Roggeveen et al. (2020) integrate place atmosphere with sensory stimulation experiences, dividing it into design, internal ambiance, social factors, and trialability. Calvo-Porral and Lévy-Mangin (2021) divided the atmosphere in the context of store environment studies into the external environment, internal environment, merchandise layout, in-store personnel, and crowding. ...
Article
This study examines the effects of place atmosphere on place attachment and loyalty, considering the mediating role of place image. This study employs a structured questionnaire methodology, dividing the instrument into five sections: place atmosphere, place attachment, cognitive image, affective image, and loyalty, as the basis for questionnaire design. The measurement of each unit within the questionnaire adopts a Likert five-point scale, with 258 valid questionnaires collected from coffee shop customers. The analysis encompassed descriptive statistics, reliability and validity assessments, goodness-of-fit, and hypothesis testing. The empirical findings revealed the following: (1) Place atmosphere positively influences place attachment. (2) Place attachment positively affects place image. (3) Place image had a positive impact on loyalty. (4) Place image acted as a full mediator in the relationship. Furthermore, the study findings reveal that place attachment does not directly impact loyalty, and place image acts as a complete mediator. This differs from the commonly perceived outcomes; hence, managers should emphasize the establishment’s image creation.
... Generally, the functional layout and speed have been proven to be significant for the website's success or failure in the e-retail environment, but they do not apply to the store environment in physical retailing (Roggeveen et al., 2020). Also, the website's aesthetics is crucial in the online shopping environment compared to the aesthetics of offline stores, which are governed by a different set of rules (Dittmar et al., 1996;Tuyet et al., 2003;Xisng et al., 2016). ...
... We consolidate these variables and define surprise complexity as the degree of cognitive resources and effort required by customers to understand and resolve unexpectedness/uncertainty through cognitive integration (Kahneman & Miller, 1986). The complexity level dictates the amount of cognitive effort and mental resources necessary to bridge the information gap created by surprise marketing, varying from low to medium to high (Roggeveen et al., 2019). ...
... Sometimes they have a strong emotional attachment towards the product which is also based on prior experiences (Jung et al., 2009). An online customer has a different experience because they do not interact the company salesperson, so they purchase the product through different online applications some customers have a bad experience about the product but they have good experience about the medium of purchase, some customers have good experience about a product but they have not good experience about the purchase application, so online customer has a different experience and emotional attachment about the product (Roggeveen et al., 2020). Hausman and Siekpe (2009) discussed that intentions associated with website utilization are called being repeated purchases from the website; repeated browsing of the website online, recommending the net web page to others, and commenting clearly or giving favourable feedback approximately on the internet web site. ...
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... (Stead S. et al., 2020) explored how schemas influence customer experiences in new service environments across the customer journey, utilizing an ethnographic schema elicitation technique to reveal schemas at various levels. The DAST framework for retail atmospherics was proposed by (Roggeveen A. et al., 2020) and takes into account both in-store and out-of-store touchpoints that affect the customer experience. Within the context of the smart tourism management framework, (Shen S. et al., 2020) concentrated on the impact of smart technology on the visitor trip at tourist sites. ...
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Social Marketing inspires changes of attitudes and behavior. It is not commercial. Social marketing encourages non-commercial organization to create social good. Social Marketing does not sell or advertise commercial product or service, it offers and promotes healthy, harmony of life with its type of behavior and the attitude. But despite all of this it needs to study CRM data with a significant role. It was found a gap in the literature, considering the scarcity of pertinent case studies within the academic literature. Study delves into a range of performance indicators, including conversion rates, considerations, awareness levels, target sales achievements, quarterly sales figures, market insights (encompassing competition studies and PLI scheme evaluations), and accounts receivables. Additionally, study explore the lead scoring process and its repercussions on the outcomes of both won and lost orders, with a keen focus on funnel conversion metrics.
... Also, Ortlinghaus and Zielke (2019) report that research is still scarce regarding the design of multi-channel technologies towards enhancing the offered value to consumers. In this context, Grewal et al. (2020) reviewed the role of in-store technologies and provide a detailed list of future research perspectives. They note that the new and futuristic in-store technologies can positively affect customer experience. ...
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... (c) Social features, namely interaction with people present in the environment (such as store employees and other customers) and (d) Acceptance, which refers to the ability of customers to test the product/service, such as tasting a food sample, trying on clothes, or using equivalent digital technologies through augmented or virtual reality, to discover products. Retailers create customer experience through several store features that they can control, such as pricing, assortment, product display, sales staff, knowledge provision, product testing, layout, and store space and many factors beyond their control, such as consumer motivation to visit the store, their mood and available time for shopping, the sense of entertainment and socialising in the store (Roggeveen et al., 2020). ...
... (c) Social features, which involve interactions with individuals present in the environment (such as store employees and other customers). (d) Testability, which refers to customers' ability to experiment with a product/service, such as tasting a food sample, trying on clothes or using digital equivalent technologies through augmented or virtual reality to explore products (Roggeveen et al., 2020). Retailers create the customer experience through several controllable store characteristics, such as pricing, product display, sales personnel, knowledge provision, product trials, layout and store ambiance, as well as multiple factors beyond their control, such as consumers' motivation to visit the store, their mood and the time available for shopping, the sense of enjoyment and socialising, all of which collectively shape the customer experience in the store (Terblanche, 2018). ...
... However, it is still unknown whether they fuel consumer wellness solely through their product assortment or if other key elements highlighted in the retailing literature (e.g. Bitner, 1992;Roggeveen et al., 2020), such as the store environment and its staff, play a role in shaping it. These stores are characterized with a heterogeneity in their store environments, some capitalizing on a greener minimalistic setting, others on rustic or country style d ecor, for instance. ...
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... Moreover, studies have highlighted key elements of consumer experience in the retail sector, including the social environment, service interface, specific in-store atmosphere, product diversity, pricing policies, promotional offers, and loyalty programs (Roggeveen et al., 2020;Lyu et al., 2022;Paz, Delgado, 2020;Karasan et al., 2022). On the other hand, other existing research has emphasized that pricing strategies, product quality, supply chain management, geographical location, and promotion are key elements in shaping customer experience in this sphere (Jimo et al., 2022;Bonfanti et al., 2023;). ...
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... Within this, the sensory dimensions -sight, sound, taste, touch, smell -of customer experience are important in creating a memorable retail experience (Ballantine et al., 2015;Helmefalk and Hultén, 2017;Spence et al., 2014). More recently, Alexander and Alvardo (2017) and Roggeveen et al. (2020) ...
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