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Science Education and Visuospatial Processing

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Visuospatial processing is a key asset for thriving in health and natural sciences education and practice. Two critical reasons for this importance are that (a) science phenomena are often represented visuospatially, and (b) science is communicated among professionals by means of visual and spatial information. Furthermore, there is a reciprocal relation between visuospatial processing and science education. On the one hand, visuospatial processing helps in learning about health and natural sciences. On the other hand, education in health and natural sciences can produce a boost in different visuospatial abilities. In this review chapter, we support this two-way relationship using several examples of visuospatial abilities (e.g., mental rotation, mental folding, and field independence) and science disciplines (e.g., anatomy, surgery, biology, chemistry, and geology). We also describe visuospatial training as an effective way to enhance visuospatial abilities. Moreover, under some conditions, visuospatial training could also be transferred to related tasks, showing near, intermediate, and far transfer. In these cases, the most desirable but difficult outcome of visuospatial training is far transfer that produces higher science educational achievement. We also comment on various methodological problems about research on visuospatial training. Lastly, we discuss the instructional implications and future research directions that could better inform of this relationship between visuospatial processing and accomplishment in the fields of health and natural sciences.
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53© Springer Nature Switzerland AG 2019
J. C. Castro-Alonso (ed.), Visuospatial Processing for Education in Health and
Natural Sciences, https://doi.org/10.1007/978-3-030-20969-8_3
Chapter 3
Science Education andVisuospatial
Processing
JuanC.Castro-Alonso andDavidH.Uttal
Success in the disciplines of health and natural sciences requires many different
cognitive abilities, including verbal, social, mathematical, and visuospatial abilities
(cf. Halpern etal. 2007). The focus of this chapter is on the importance of visuospa-
tial abilities in learning and thriving in science (see Wai etal. 2009; see also Khine
2017; Stieff and Uttal 2015).
There are two critical reasons why visuospatial processing is required to succeed
in health and natural sciences. The rst is that science phenomena are typically
described and explained with visuospatial representations. For example, Mathewson
(1999) reported core visuospatial representations that are shared among diverse sci-
entic disciplines to explain phenomena of their concern (see also Mathewson
2005). The visuospatial representation of a boundary, for example, is employed in
different scientic disciplines. In the discipline of botany, a boundary is shown to
describe and explain a chloroplast membrane; in oceanography, it depicts the ocean
surface. Four of these visuospatial representations shared by the sciences are shown
in Fig.3.1. A more detailed description of these and other representations from dif-
ferent health and natural sciences is given in Table3.1.
The second reason why visuospatial processing is a requirement for science is
that communication among science professionals often depends on visual and spa-
tial information. Examples of these communicative tools are (see Mathewson 1999,
2005):
data display: chart, graph, map, table, scale;
data manipulation: comparison, conversion, distortion, extrapolation;
ordering: category, hierarchy, timeline;
J. C. Castro-Alonso (*)
Center for Advanced Research in Education, Universidad de Chile, Santiago, Chile
e-mail: jccastro@ciae.uchile.cl
D. H. Uttal
School of Education and Social Policy, Northwestern University, Evanston, IL, USA
54
perceptual extension: magnication, scanning, time-lapse; and
sign: code, icon, index, symbol.
In short, visuospatial processing is key for achievement in health and natural sci-
ences. The main goal of this chapter is to show that importance. In the rst sections
of this chapter we provide evidence of two directions of effects between visuospa-
tial processing and science education (see also Castro-Alonso and Uttal 2019): (a)
visuospatial processing is an aid to learn science topics (Sect. 3.1), and (b) becom-
ing more knowledgeable in science topics can help performance on visuospatial
tasks (Sect. 3.2). In Sect. 3.3, we describe the potential of visuospatial training as a
likely strategy to enhance learning and succeeding in the science disciplines. We
end the chapter by discussing instructional implications and future directions for
this reciprocal link between visuospatial processing and science performance.
Fig. 3.1 Four core scientic visuospatial representations and examples of how they are instanti-
ated in diverse science disciplines. The representations are (a) branching, (b) coil, (c) cycle, and
(d) unit
J. C. Castro-Alonso and D. H. Uttal
55
Table 3.1 Common
visuospatial representations
and examples of how they are
instantiated in different
science disciplines
Common
representation Science discipline Example
Boundary Botany Chloroplast
membrane
Meteorology,
oceanography
Ocean surface
Branching Meteorology Lightning
Botany,
microbiology,
zoology
Phylogenetic tree
Coil Biology, genetics DNA strand
Biochemistry,
genetics
Protein alpha helix
Circuit Anatomy, physiology,
zoology
Circulatory system
Electrochemistry,
physics
Electrical battery
Cycle Biochemistry,
physiology
Citric acid cycle
Biology, botany,
zoology
Diplontic life cycle
Ecology, meteorology Water cycle
Gradient Cellular biology,
neurology
Membrane
potential
Group Ecology Population
Path Astronomy Planetary orbit
Oceanography Tidal current
Structure Anatomy, zoology Body plan
Unit Biology, cellular
biology
Cell
Bioengineering,
genetics
Codon
Chemistry Molecule
3.1 Visuospatial Processing Inuencing Science Learning
andAchievement
Results from different tests illustrate the importance of visuospatial processing in
learning and succeeding in health and natural sciences. Details of most of the visuo-
spatial tests described in this chapter can be found in Castro-Alonso and Atit (this
volume, Chap. 2), and also in Castro-Alonso etal. (this volume-a, Chap. 8) and
Castro-Alonso etal. (2018a).
3 Science Education andVisuospatial Processing
56
The usual nding is that visuospatial processing is less inuential in the advanced
stages of science prociency (see Uttal and Cohen 2012; see also Langlois etal.
2015; Stieff etal. 2018). In other words, the expertise acquired later in training is
more relevant than visuospatial processing to thrive in the science elds. This means
that when students do not have the necessary scientic knowledge, they rely more
on visuospatial abilities to succeed in their disciplines. Later, they reach a point in
which science expertise is more inuential. In the next subsections, we provide
examples of the importance of visuospatial processing in novice university students
of diverse science areas (see summary in Table3.2).
3.1.1 Anatomy andMedicine
Several correlational studies have investigated the effects of different visuospatial
abilities on academic achievement in anatomy. An example of the ability of mental
rotation in three-dimensions (3D) is provided by Garg etal. (2001), who investi-
gated 146 university participants (50% females) studying the bones of the human
hand through a computer visualization model. Findings showed that the scores in a
3D mental rotation instruments (the Mental Rotations Test) were signicant predic-
tors of success in the hand bones examination. Similarly, Luer etal. (2012) used
the Mental Rotations Test on 352 rst-year medicine undergraduates. Students in
the top 25% of Mental Rotations Test scores surpassed those in the bottom 25%, in
both practical and written examinations of a gross anatomy course. Last, Loftus
Table 3.2 Examples of science areas and learning topics where different visuospatial abilities
have been effective
Science area Learning topic Visuospatial ability
Anatomy Hand bones 3D mental rotation
Anatomy Gross anatomy 3D mental rotation
Medicine Respiratory system 2D mental rotation and mental folding
Medicine Autonomic nervous
system
Field independence
Surgery Laparoscopic skills 3D mental rotation and eld independence
Surgery Surgical skills Mental folding
Biology Classication of plants Mental rotation and eld independence
Biology Functioning of an
enzyme
2D mental rotation and mental folding
Chemistry Organic chemistry
molecules
3D mental rotation
Chemistry General chemistry 3D mental rotation and eld independence
Physics Pulley systems 3D mental rotation and mental folding
Astronomy Planetary orbits Mental folding
Geology Structure of a mountain
area
3D mental rotation, mental folding, dual tasks of
working memory
Meteorology El Niño phenomenon Mental folding
J. C. Castro-Alonso and D. H. Uttal
57
etal. (2017) also employed the scores of the Mental Rotations Test, in this case, to
perform a median split of their sample of 29 adult participants (35% females).
Students with higher 3D mental rotation outperformed their lower-scoring counter-
parts in solving thorax and ankle anatomy tests that involved mental rotations,
cross-sections, and intersecting planes.
In addition to 3D mental rotation and anatomy, other visuospatial abilities have
been inuential to learn other health science topics. For example, Fiorella and
Mayer (2017) reported two studies with a total of 202 undergraduates (64% females)
learning about the respiratory system from text-only passages. Combining the
scores of a 3D mental rotation test and a mental folding instrument, the authors
calculated a composite score of spatial ability. This measure of spatial ability was a
signicant predictor of learning about the respiratory system, as measured in reten-
tion, transfer, and drawing of facts and concepts. Mayer and Sims (1994, Experiment
2) used a two-dimensional (2D) test of mental rotation and a test of mental folding
in a study with 97 university participants. With the data of both instruments, an
aggregated spatial ability score was calculated. The participants studied a multime-
dia presentation of the respiratory system, where a short animation and concurrent
narration explained processes such as inhaling and exhaling. Results revealed that
high spatial ability students outperformed low spatial participants. Also, in two
experiments totaling 68 psychology undergraduates, Wiegmann et al. (1992)
observed small to medium correlations (values from r= .24 to r= .32) between
scores on a eld independence test (the Group Embedded Figures Test) and scores
on learning tests about the autonomic nervous system.
3.1.2 Surgery
Mental rotation in 3D has also been related to surgery tasks. For example, Wanzel
etal. (2002) observed signicant correlations in 37 surgical residents between the
Mental Rotations Test and complex surgical skills. Keehner etal. (2006) investigated
44 non-medicine university students training laparoscopic surgical skills through a
virtual reality system. Results revealed that, for both the beginning and ending train-
ing sessions, 3D mental rotation scores were correlated with performance in these
laparoscopic tasks. Similarly, Risucci etal. (2001) investigated 94 surgeons partici-
pating in a basic laparoscopic skills course. Findings showed that 3D mental rotation
and eld independence were correlated to speed for doing the surgery drills.
Also concerning eld independence is the study by Gibbons etal. (1986), where
58 general surgery residents showed large correlations (r=.55 and r=.60) between
technical surgical skills and scores in the Hidden Figures Test, a eld independence
measure. Keehner etal. (2004) investigated the relationship between surgical and
mental folding abilities of 93 surgeons (10% females). Results showed a signicant
correlation between these abilities (r=.39), but only for the novice surgeons. More
experienced professionals did not show this relationship (r = .02), echoing that
visuospatial processing is most important in the novice stages of scientic
competence.
3 Science Education andVisuospatial Processing
58
3.1.3 Biology
Mental rotation and other visuospatial abilities have also been inuential in learning
biology contents. For example, Bartholomé and Bromme (2009) described a corre-
lational study of 84 university participants (77% females) learning botany from
multimedia modules. Spatial ability was measured by combining mental rotation
and eld independence scores. This aggregated spatial ability score was signi-
cantly correlated with different multimedia learning achievements, including the
classication of parts of plants (r = .42, p < .01) and of whole plants (r = .45,
p<.01). In Seufert etal. (2009, Experiment 2), 78 education and psychology uni-
versity participants (74% females) studied multimedia material about the structure
and function of the enzyme ATP-Synthase. Mental rotation in 2D was measured
with half of the Card Rotations Test, and mental folding was assessed with half of
the Paper Folding Test. The mean of both tests scores was used as their aggregated
spatial ability score. Results in the comprehension and transfer tests showed that the
composite spatial ability was a signicant predictor for learning.
In an experimental approach,Lord (1990) employed three spatial ability tests
with the Ekstrom etal. (1976) battery to measure 250 university students in a biol-
ogy class. Students in the lowest third of these spatial abilities were allocated to
control and treatment groups for the rest of the year. The training involved weekly
spatial tasks requiring imagining slices of 3D objects that led to 2D shapes. At the
end of the class, the students were assessed in a written nal exam with items about
the interpretation of charts, graphs, and diagrams, and a nal laboratory exam
involving macroscopic and microscopic biology. Results revealed that participants
in the spatial training group outperformed those in the control group in these bio-
logical tasks.
3.1.4 Chemistry
In two experiments with university students, Barrett and Hegarty (2016) assessed the
role of 3D mental rotation in the manipulation of virtual organic chemistry mole-
cules. In Experiment 1, 125 students (51% females) aligned 3D molecules to 2D
diagrams, whereas in Experiment 2, 142 participants (51% females) aligned two 3D
models. In both experiments, individuals with higher scores in the Mental Rotations
Tests outperformed students scoring low mental rotations in these virtual chemistry
tasks. Similarly, Stull and Hegarty (2016) reported two experiments with under-
graduate chemistry participants attempting translations of chemical representations,
where 3D mental rotation was measured using an online Mental Rotations Test. Both
Experiment 1 (105 students, 54% females) and Experiment 2 (104 students, 65%
females) showed that 3D mental rotation was a signicant predictor of task achieve-
ment, although this spatial ability effect was reduced when the tasks were executed
using manipulative models (see also Castro-Alonso etal. this volume-c, Chap. 7).
J. C. Castro-Alonso and D. H. Uttal
59
Carter etal. (1987) used two different visuospatial tests in science and engineer-
ing undergraduates: (a) the Purdue Visualization of Rotations, a 3D mental rotation
test; and (b) the Find A Shape Puzzle, a eld independence test. With the data from
both measures, the authors divided the sample in three (high, medium, and low
spatial ability students) and compared the performance of these groups in multiple-
choice chemistry exams. Globally, high spatial ability students outperformed low
spatial students in the written exams, which covered different chemistry topics (e.g.,
molecular geometry, atomic structure, gas laws, and stoichiometry). Pribyl and
Bodner (1987) employed the same two tests to measure 3D mental rotation and eld
independence in university students of four organic chemistry courses. The authors
combined the two tests scores, and then compared chemistry exam performance
between “low spatial students” (who scored 0.5 standard deviations from the
mean) and “high spatial students” (scoring 0.5 standard deviations from the mean).
High spatial students outperformed low spatial students. This spatial ability effect
was observed in exam items that required the mental manipulation of 2D molecules
and to solve other general chemistry problems, but was not present when the ques-
tions could be answered by rote memory.
3.1.5 Physics andAstronomy
For physics topics, we highlight research employing the Paper Folding Test, a mea-
sure of mental folding. For example, in three experiments with university students,
Hegarty and Sims (1994) investigated the effects of 3D mental rotation (the Mental
Rotations Test) and mental folding (the Paper Folding Test) on mental animation
performance (inference of movements) from static images of pulley systems.
Results showed that high visuospatial processing students outperformed the lower
visuospatial achievers in these mechanical tasks. Similar ndings were reported by
Schweppe etal. (2015) in two experiments with a total of 253 undergraduates (75%
females), where a computer shortened version of the Paper Folding Test was used.
Findings revealed that the scores in mental folding were positively correlated with
retention and comprehension of the structure and functioning of pulley systems
shown in multimedia presentations.
Kozhevnikov etal. (2007, Study 3) investigated 15 university students solving
kinematics problems about the motion of objects shown in graphs. Using the results
of the rst half of the Paper Folding Test, students were classied as low or high in
mental folding. Students who scored highly on the mental folding test could solve
motion graph tasks better than students who scored poorly on the folding test. As the
eye-tracking analysis showed, this difference was partially explained by the fact that
students who scored well on the mental folding test could better integrate the infor-
mation in both graphical axes.
Kühl etal. (2018) found similar results in astronomy, in an experiment with 198
university students (76% females) asked to learn about planets orbiting the sun.
3 Science Education andVisuospatial Processing
60
When the topic was shown as a static depiction, students with higher results on the
Paper Folding Test outperformed the lower visuospatial processing peers (see also
Castro-Alonso etal. this volume-b, Chap. 5).
3.1.6 Geology andMeteorology
Piburn etal. (2005) investigated 103 geology university participants (53% females)
studying topographic maps. Mental folding (measured with an adapted Surface
Development Test) was a signicant predictor of learning, but 3D mental rotation
(modied Cubes Rotation Test) was not. Hambrick etal. (2012) studied the perfor-
mance of 67 adult participants (46% females) in inferring the structure of a moun-
tainous area. Participants took six tests of visuospatial processing (including 3D
mental rotation, mental folding, and dual tasks of working memory), from which a
composite score was calculated. For geology novices, visuospatial processing was a
signicant predictor of performance in the task. However, in yet another example of
the scientic expertise factor, the effect of visuospatial processing was not signi-
cant among geology experts and advanced students.
The common Paper Folding Test has also been employed in research about mete-
orology topics. Jaeger etal. (2016) reported two experiments with university par-
ticipants studying text-only passages describing the Pacic Ocean weather
phenomenon of El Niño. Experiment 1 investigated 72 participants (62% females)
and used the whole Paper Folding Test, whereas Experiment 2 investigated 72 stu-
dents (66% females) and used half of the test. Both experiments showed that the
mental folding scores predicted comprehension, employing different learning mea-
sures. Last, in an experiment with 84 adults (69% females) studying booklets about
the formation of lightning, Eitel etal. (2019) compared seductive to non-seductive
designs (see also Castro-Alonso et al. this volume-b, Chap. 5). Mental folding
scores were signicantly correlated with performance scores of recall (r = .26,
p=.02) and transfer (r=.42, p<.001). In other words, mental folding ability sup-
ported the learning of this meteorology topic, independent of the booklet design.
In short, studies with different visuospatial processing tests and diverse elds of
health and natural sciences show that visuospatial abilities are key assets to thrive in
science education and practice. Although much of the evidence is correlational,
there are also someexperimental ndings that have shown these benecial effects
of visuospatial processing on science learning and achievement.
3.2 Science Education Inuencing Visuospatial Processing
As noted above, the relation between science education and visuospatial processing
is reciprocal. Thus far we have considered how visuospatial processing supports
learning about health and natural sciences. Now we consider the other side of the
J. C. Castro-Alonso and D. H. Uttal
61
relation: How does learning about health and natural sciences inuence different
visuospatial abilities.
Although this side of the relation has received less attention, there are several
examples of correlations between enrollment in health and natural sciences and
performance on visuospatial processing. For example, Peters etal. (1995) compared
scores on the Mental Rotations Test between 312 students (43% females) in science
areas (engineering, biology, and physics) and 324 students (69% females) in arts,
social sciences, and humanities. The science students outperformed the participants
from the other areas in the visuospatial task. Employing a larger sample of univer-
sity students (N>2000), Peters etal. (2006) reported signicantly higher scores on
the Mental Rotations Test in science students than in social science participants.
These studies are only correlational, and thus the direction of causality cannot be
assessed. However, there is also experimental evidence that indicates that learning
health or natural science can improve visuospatial reasoning (see Table3.3).
As Table3.3 shows, generally, these studies have been conducted on a single
science discipline. For example, a recent meta-analysis by Langlois etal. (2019)
showed that anatomy education provided an effective training for visuospatial pro-
cessing, notably mental rotation. The following subsections describe additional
experimental evidence for different science disciplines.
3.2.1 Anatomy andDentistry
The study by Luer etal. (2012), described in Sect. 3.1.1, measured the perfor-
mance of 255 rst-year medical students on the Mental Rotations Test. The study
compared 3D mental rotation scores before and after a one-semester gross anatomy
course. The class required dissections of cadavers and the study of 2D anatomical
pictures from textbooks. The mental rotation scores of students of both genders
increased signicantly by the end of the semester.
Table 3.3 Examples of visuospatial abilities that have been enhanced by different science learning
experiences
Science area Visuospatial ability Learning experience
Anatomy 3D mental rotation Gross anatomy
Anatomy 3D mental rotation Virtual anatomy
Dentistry Cross sections on 3D shapes Dental expertise
Biology 2D mental rotation and mental folding Biology classes
Biology Field independence Microbiology
Veterinary 3D mental rotation Canine anatomy
Chemistry 3D mental rotation Chemistry expertise
Physics Mental rotation, mental folding, eld
independence
Physics classes and labs
Geology 3D mental rotation Geology expertise
3 Science Education andVisuospatial Processing
62
Similarly, Vorstenbosch etal. (2013) reported ndings with rst-year university
students of medicine (experimental group, n= 242, 67% females) and rst-year
students of education (control group, n=258, 95% females) attempting the Mental
Rotations Test. The treatment given to the students of medicine consisted of 160h
(4 weeks) of study of the gross anatomy of the thorax, abdomen, and pelvis.
Instruction utilized visualizations and cross-sections. For the control group of edu-
cation students, a course lasting 4weeks presented topics of social science research
methods. Medical students learning from the anatomy materials improved more on
the Mental Rotations Test than the education participants learning about research
methods. The treatment showed an effect size of d=0.12. According to the bench-
marks by Cohen (1988), this value represents a small-sized effect.
Recently, Guimarães etal. (2019) investigated 611 medicine university students
(65% females) training with three different regimes of virtual anatomy: cardiovas-
cular, musculoskeletal, and cardiovascular plus musculoskeletal. Scores in the
Mental Rotations Test were higher after all the types of anatomy training, compared
to the scores before the treatments. The effect size was large (d=1.57) for the three
training regimes. However, as the authors acknowledged, the study included the
limitation of not including a control group. Hence, these results should be inter-
preted with caution (see also Sect. 3.3.4, below).
Hegarty etal. (2009) investigated the spatial skills of novice and more advanced
dentistry students. Two of the spatial tests were novel and involved performing men-
tal horizontal or vertical cross sections on 3D objects, a skill useful for professional
dentists. The only signicant difference between the two groups of different exper-
tise was observed in the test of cross sections from 3D teeth. There were no differ-
ences in cross sections from abstract 3D objects or in the more general mental
rotation tests. These ndings suggest that dentistry training facilitates the develop-
ment of specic visuospatial skills relevant to the profession but does not help per-
formance in more general visuospatial tasks. In other words, this training did not
produce transfer to related tasks (see below, Sect. 3.3).
3.2.2 Biology andVeterinary Medicine
For biology education, we describe two examples, involving correlational and
quasi-experimental designs. The correlational evidence is provided by Macnab and
Johnstone (1990), who measured spatial skills in participants of different ages,
ranging from primary school children to the postgraduate levels. Three different
visuospatial skills were measured, which in order of difculty were: (a) the ability
to use different 2D sections to mentally construct a 3D object; (b) mental rotations
with 2D gures; and (c) the ability to imagine a 2D slice taken from a cut surface of
a 3D object. Results showed that these visuospatial skills tended to be higher in the
students who had taken biology classes, compared to participants lacking this area
of studies.
J. C. Castro-Alonso and D. H. Uttal
63
Concerning the quasi-experiment, Lennon (2000) investigated 59 microbiology
undergraduates performing a 20min weekly training of visuospatial activities with
clay bacteria models. After this regime of 10 weeks, the experimental group
improved on a eld independence instrument (the Hidden Figures Test), but not on
the other two spatial abilities measured, namely 3D mental rotation (Cube
Comparisons Test) and mental folding (Paper Folding Test).
In the related eld of veterinary medicine, Provo etal. (2002) investigated 128
undergraduates (75% females) learning a canine anatomy course. The course was
effective in improving scores in a test of mental rotation with 3D gures. The
authors suggested that this improvement was to be expected, as the learning activi-
ties involved visualizing cross sections and images of the 3D anatomy of the dog.
Similar results were observed in a study by Gutierrez etal. (2017) with 81 veteri-
nary medicine undergraduates (86% females). The students completed 32weeks of
an integrated veterinary anatomy curriculum, which entailed an average of 57h of
anatomy laboratories. Results showed that this course was effective to improve the
scores in the Mental Rotations Test.
3.2.3 Chemistry, Physics, andGeology
Concerning chemistry knowledge, we provide an example of correlational evidence.
In two studies with 88 and 96 undergraduates (50% females in each), Hausmann
(2014) investigated science (chemistry and engineering) and non-science students
(philosophy and English). Science students outperformed non-science participants
on the Mental Rotation Test. The effects favoring chemistry and engineering areas
were large, both in Experiment 1 (
η
P
2=.28) and Experiment 2 (
η
P
2=.39).
Burnett and Lane (1980) investigated the effects of taking four academic semes-
ters of physics on the mental rotation of 142 university students. The participants in
the elds of humanities and social sciences improved less in mental rotation ability
than did those in the physics and mathematics programs. Likewise, Pallrand and
Seeber (1984) showed that 10weeks of university physics classes and laboratories
could enhance the visuospatial abilities of mental rotation, mental folding, and eld
independence.
Lastly, there is also correlational evidence that studying geology can affect
visuospatial processing. Resnick and Shipley (2013) investigated 37 doctorate pro-
fessionals from three different elds, namely geology (47% females), organic
chemistry (18% females), and English (50% females). Both geologists and chemists
performed signicantly better than the English experts on the Mental Rotations
Test. However, there were no subject-area differences in the test of eld indepen-
dence (Hidden Figures Test) and the dual visuospatial task of working memory
(Symmetry Span Task).
Concluding this section, both the correlational and the stricter experimental evi-
dence support the relation between being more knowledgeable or learning in differ-
ent science areas and scoring high in different visuospatial processing tests.
3 Science Education andVisuospatial Processing
64
3.3 Visuospatial Training
In a recent meta-analysis of 42 effect sizes in twin studies, King et al. (2019)
reported that visuospatial processing was largely heritable. However, the study also
showed that environmental factors played a role, although smaller than the genetic
variables. In other words, although visuospatial processing is inherited as a xed
feature, it is also dependent on the environment, and, thus, it can be trained.
Due to the relation between visuospatial processing and science academic
achievement, researchers are looking for ways to train visuospatial abilities, to
enhance science learning and performance (e.g., Cheng 2017; Stieff and Uttal 2015;
Uttal etal. 2013). Since visuospatial processing develops through childhood, there
is substantial time available for children’s instructors to include activities inside and
outside the classroom to foster visuospatial processing, and eventually boost sci-
ence achievement (see Newcombe and Frick 2010).
However, the link between training in visuospatial activities and increasing sci-
ence performance scores is not always straightforward. In fact, this link involves
two assumptions (see Stieff and Uttal 2015): (a) visuospatial processing can be
trained (see also Baenninger and Newcombe 1989), and thus practicing a visuospa-
tial task allows improvement in that specic task and in very similar ones; and (b)
visuospatial processing can also be transferred, and thus practicing a visuospatial
task allows that its improvement does also affect an untrained scientic task. The
second assumption has been much harder to prove (Stieff and Uttal 2015; see also
Barnett and Ceci 2002).
In a similar demarcation, Wright et al. (2008) distinguish between instance-
based and process-based spatial training. The instance-based perspective predicts
that training specic visuospatial processes will develop only similar processes. In
contrast, process-based training predicts a more general impact, where training can
develop similar and relatively different processes, so, transfer to new visuospatial
and science tasks could occur.
Considering these classications and the literature on working memory and spa-
tial training (e.g., Könen etal. 2016; Melby-Lervåg etal. 2016; Uttal and Cohen
2012), we describe three categories to order visuospatial training, as follows:
1. near transfer: includes mostly training, instance-based, practice, or retest effects.
For example, training in one visuospatial process (e.g., 2D mental rotation)
transfers to that same process or a similar process but with minor differences
(e.g., the same type of 2D mental rotation with new shapes; see Fig.3.2a);
2. intermediate transfer: includes more transfer and certain process-based effects.
For example, training in one visuospatial process (e.g., 2D mental rotation)
transfers to a similar process with some differences (e.g., 3D mental rotation or
mental folding; see Fig.3.2b); and
3. far transfer: includes an even larger degree of transfer and process-based effects.
For example, training in one visuospatial process (e.g., 2D mental rotation)
transfers to a different process with more differences (e.g., visuospatial working
memory tasks or science topics; see Fig.3.2c).
J. C. Castro-Alonso and D. H. Uttal
65
3.3.1 Near Transfer Effects
Uttal etal. (2013) conducted a meta-analysis of 206 studies and 1,038 effect sizes,
in order to investigate training in spatial abilities. The overall effect size favoring
this near transfer was medium-sized (g=0.47), supporting the claim that spatial
ability can be improved with practice.
Individual studies have also shown these near transfer effects. For example, con-
cerning 3D mental rotation, Meneghetti etal. (2017) investigated 72 female univer-
sity students training 35 min weekly (for 5 weeks) on this visuospatial ability.
Accuracy and speed of the mental rotations improved after the training sessions.
Roach et al. (2019) selected 33 science university students (73% females) who
scored poorly on the pen-and-paper Mental Rotations Test. The participants trained
with an electronic version of this test and improved their performance.
Also, both studies promoted other techniques to improve these training effects.
Meneghetti etal. (2017) showed that giving the students an additional rotation strat-
egy led to better training results. Roach etal. (2019) reported a method in which the
participants observed the positions at which experts had looked while solving the
mental rotations. This signaling by experts was more effective than only training
with the instrument.
Fig. 3.2 Three degrees of transfer effects. The example shows 2D mental rotation training show-
ing effects categorized as (a) near, (b) intermediate, and (c) far transfer
3 Science Education andVisuospatial Processing
66
Hoyek etal. (2009) investigated 16 physical education students (38% females)
receiving 240min (12 sessions of 20min each) of mental rotation training. The
training involved mental rotations with familiar and abstract 3D and 2D gures. A
near transfer was revealed when the training produced a signicantly higher perfor-
mance on the Mental Rotation Test, a 3D instrument that had not been practiced.
Kail (1986) reported an effective training of 2D mental rotations with alphanu-
meric characters. Eight adults (50% females) participated in 16 sessions of 240 tri-
als each, totaling 3,840 training trials. At the end of the sessions, participants were
25% faster than before the treatment. Likewise, Goldstein and Chance (1965)
reported that 26 undergraduates (50% females) improved their scores on the
Embedded Figures Test of eld independence after eight blocks of trials.
Spatial working memory can also be trained. Li etal. (2008) investigated the
effects of 15-min training for 45days of two Spatial 2-Back Tasks. For both imme-
diate and delayed (3months later) testing, participants demonstrated near transfer to
other n-back working memory tasks, but not larger transfer effects to dual tasks of
working memory. Similarly, in a study with psychology undergraduates, Chooi and
Thompson (2012) observed that daily training (30min, 4 days a week) in n-back
tasks showed near transfer, but not intermediate transfer to another working mem-
ory task (the dual task known as the Operation Span Task), nor far transfer to mental
rotation or other functions of visuospatial memory.
Also, Redick etal. (2013) and Colom etal. (2013) reported that visuospatial and
auditory stimuli in n-back tasks were effective for training but not for transfer.
Redick and colleagues did not nd an intermediate transfer to two dual tasks of
working memory (the Symmetry Span Task and the Running Letter Span), nor a far
transfer to 15 separate measures of verbal and nonverbal tasks (assessing multitask-
ing, uid and crystallized intelligence, and perceptual speed). Colom etal. did not
observe an intermediate transfer to three dual tasks of working memory, nor far
transfer to the uid intelligence factor.
Similarly, other studies (e.g., Owen etal. 2010; von Bastian and Eschen 2016)
have shown near transfer effects for visuospatial working memory tasks but have
failed to show more transfer to other cognitive and academic tests.
3.3.2 Intermediate Transfer Effects
There is evidence that mental rotation training can lead to intermediate transfer.
Sometimes this transfer is observed in a change of dimensionality between the men-
tal rotation tasks. For example, Moreau (2012) investigated 46 university students
(52% females) receiving videogame training with Tetris-type blocks, in both 3D and
2D versions. Task performance was measured with mental rotation tests that varied
both in stimulus type (human body or polygon) and in dimensionality (3D or 2D).
Training with the 2D block videogame led to near transfer, that is, better perfor-
mance in mental rotations of 2D polygons and 2D bodies. However, training with
J. C. Castro-Alonso and D. H. Uttal
67
the 3D videogame produced an intermediate transfer, leading to better mental rota-
tions of 3D polygons, 3D bodies, 2D polygons, and 2D bodies.
Other forms of spatial training have also shown intermediate transfer. For exam-
ple, Stericker and LeVesconte (1982) trained 45 introductory psychology students
(53% females) on three different tests, which measured 3D mental rotation, mental
folding, and eld independence, respectively. There were six weekly training ses-
sions, each one lasting approximately 20min per test. Training led to improvement
on the three tests as well as on an untrained 2D mental rotation instrument.
Similarly, Lord (1985) divided a sample of 84 undergraduate biology students
into experimental and control conditions. The treatment for the experimental group
included weekly training with abstract spatial tasks that required imagining 2D sur-
faces taken from bisections of 3D objects. At post-test, the experimental group, but
not the control group, showed an intermediate transfer to a mental rotation test and
a mental folding test.
As with spatial abilities, visuospatial working memory tasks can also show inter-
mediate transfer effects to other working memory tests. Although the meta-analysis
of 145 experiments (87 studies) by Melby-Lervåg etal. (2016) revealed a lack of
intermediate and far transfer for general working memory tasks, the effects were
more encouraging when the tests involved visuospatial stimuli. In fact, for visuo-
spatial working memory training, the meta-analysis showed small to medium inter-
mediate effects, both for immediate measures (g=0.28) and delayed post-tests after
months (g=0.40).
The n-back paradigm has been also employed to investigate intermediate transfer
of visuospatial working memory tasks. For example, Soveri etal. (2017) conducted
a meta-analysis of training on different formats of this task. This analysis of 41
experiments (N= 2,105 participants) showed a medium effect size (g= 0.59), in
which training in one format of the N-Back Task showed a near transfer to similar
formats. Although there was intermediate transfer to different visuospatial working
memory tasks, it was small (g=0.18).
Analogously, Minear etal. (2016) trained 31 university students (74% females)
on the Spatial N-Back Task for a total of 20 sessions (20 min each). The training
showed a medium to large near transfer effect (
η
P
2=0.09). It also showed large
intermediate transfer effects to the Object N-Back Task (
η
P
2=0.40), and two dual
tasks of working memory, namely the Symmetry Span (
η
P
2=0.20) and the Rotation
Span (
η
P
2=0.15).
An example of visual working memory producing intermediate transfer is pro-
vided in Adam and Vogel (2018). They investigated 101 adult participants (69%
females) training in a visual working memory task with colored squares. The six
training sessions (1h each) showed training effects on the working memory task,
and intermediate transfer to a different task that used the same colored stimuli.
However, there was no evidence of far transfer to other visual tasks or a uid intel-
ligence measure.
3 Science Education andVisuospatial Processing
68
3.3.3 Far Transfer Effects
The challenge of transferring knowledge or abilities from one area to another less
similar area has interested researchers for a long time (e.g., Thorndike and
Woodworth 1901). However, many current studies and reviews, mostly with work-
ing memory training paradigms (e.g., Gathercole etal. 2019; Sala and Gobet 2017;
Simons etal. 2016), show that far transfer is rarely obtained.
Similarly, the evidence that visuospatial training can lead to far transfer is scarcer
than that supporting near and intermediate transfer (see Gathercole et al. 2019;
Simons etal. 2016; Stieff and Uttal 2015). An experiment by Lord (1990) with uni-
versity students (see Sect. 3.1.3) provides an example of effective far transfer. He
reported that weekly training with tasks of imagining 2D surfaces taken from 3D
objects improved performance in a biology course.
Stephenson and Halpern (2013) reported a study with university students train-
ing 5days a week for 4weeks (for approximately 20min each day). Visuospatial
working memory training showed intermediate transfer that led to higher scores on
the Paper Folding Test of mental folding. They also demonstrated some far transfer,
with two of four tests of uid intelligence improving as a result of the visuospatial
memory training.
Also, Sanchez (2012) compared 60 university students (38% females) randomly
allocated to two different videogame training groups, namely, a visuospatial rst-
person shooter or a verbal word-making condition (see also Castro-Alonso and
Fiorella this volume, Chap. 6). The visuospatial training group outperformed the
verbal condition on the task of writing an essay about volcanic eruptions. In other
words, for this geology task, visuospatial training was more effective than verbal
training.
A summary of these near, intermediate, and transfer effects of visuospatial train-
ing is provided in Table3.4.
3.3.4 Methodological Shortcomings inTraining Studies
Although we showed evidence of transfer from visuospatial training, these effects
were usually in the near or intermediate degrees. In other words, the literature shows
infrequent far transfer that reaches the academic elds of health and natural
sciences.
In addition, many studies that show the transfer of visuospatial abilities and
working memory training to academic outcomes, have methodological shortcom-
ings, as summarized n Table3.5.
A recurring issue reported by different researchers (e.g., Könen et al. 2016;
Melby-Lervåg and Hulme 2013; Redick etal. 2015; Shipstead etal. 2012; Simons
etal. 2016; von Bastian and Oberauer 2014) is the quality of the control groups
employed. In addition, as shown in the meta-analysis by Langlois etal. (2019),
J. C. Castro-Alonso and D. H. Uttal
69
Table 3.4 Examples of visuospatial training regimes showing near (N), intermediate (I), and far
(F) degrees of transfer
Visuospatial training Did transfer to Did not transfer to References
3D mental rotation 3D mental rotation (N) Meneghetti etal.
(2017) and Roach
etal. (2019)
3D and 2D mental
rotation
Novel 3D mental rotation
(N)
Hoyek etal.
(2009)
2D mental rotation 2D mental rotation (N) Kail (1986)
Spatial 2-Back Tasks Novel n-back tasks (N) Dual tasks of working
memory (I)
Li etal. (2008)
N-back tasks Novel n-back tasks (N) Dual tasks of working
memory (I), mental
rotation (F), visuospatial
memory (F)
Chooi and
Thompson (2012)
Visuospatial n-back
tasks
Novel visuospatial n-back
tasks (N)
Dual tasks of working
memory (I), uid
intelligence (F)
Colom etal.
(2013) and Redick
etal. (2013)
2D block mental
rotation videogame
Novel 2D mental
rotations (N)
Novel 3D mental
rotations (I)
Moreau (2012)
3D block mental
rotation videogame
Novel 3D (N)and
novel2D(I) mental
rotations
Moreau (2012)
3D mental rotation,
mental folding, eld
independence
Novel 2D mental rotation
(I)
Stericker and
LeVesconte
(1982)
Imagining 2D
surfaces from 3D
objects
Mental rotation (I),
mental folding (I)
Lord (1985)
N-back task Novel n-back tasks (N),
visuospatial working
memory tasks (I)
Soveri etal.
(2017)
Spatial N-Back Task Spatial N-Back Task (N),
Object N-Back Task (I),
dual tasks of working
memory (I)
Minear etal.
(2016)
Visual working
memory
Visual working memory
and similar tasks (N, I)
Novel visual tasks (F),
uid intelligence (F)
Adam and Vogel
(2018)
Imagining 2D
surfaces from 3D
objects
Biology course (F) Lord (1990)
Visuospatial working
memory
Mental folding (I), uid
intelligence (F)
Fluid intelligence (F) Stephenson and
Halpern (2013)
First-person shooter
videogame
Volcanic eruption essay
(F)
Sanchez (2012)
3 Science Education andVisuospatial Processing
70
studies sometimes do not include any control group. Of course, studies without
proper controls cannot unambiguously demonstrate training effects, as the
improvement could be due to many different confounds (cf. about confounding
variables for multimedia design in Castro-Alonso etal. 2016).
As agreed by many authors (e.g., Melby-Lervåg and Hulme 2013; Redick etal.
2015; Simons etal. 2016), the gold standard for a control group is an active control,
which performs cognitive and engaging activities like the treatment group. In con-
trast, a passive control performs non-equivalent actions and sometimes no activity
at all. The problem of using passive controls is that they are usually much less
engaged than active controls, so they could articially inate the treatment effect.
Consider the following example with an n-back training paradigm. The meta-
analysis of 20 studies by Au etal. (2015) reported a small but signicant effect
(g=0.24) of n-back training on far transfer to uid intelligence. However, a Bayesian
reanalysis by Dougherty etal. (2016), which considered the effects of passive ver-
sus active controls separately, revealed that the far transfer was only present with
passive controls. In other words, the studies that used a design including active
controls did not show the far transfer effects of n-back training.
In addition to the control group problem, two other issues, regarded as severe by
Simons etal. (2016), are: (a) failing to assign the participants randomly to the treat-
ment and control conditions, and (b) failing to assess all conditions at pretest (see
also discussion in Melby-Lervåg and Hulme 2013; Redick etal. 2015). These prob-
lems can produce effects that might be attributed to the visuospatial treatment when
in fact they could correspond to individual differences between the treatment and
control groups.
A less problematic issue, regarded as substantial by Simons etal. (2016), is the
small number of participants in the experimental and control conditions. Redick
etal. (2015) recommend 20 participants per compared groups as the absolute mini-
mum for reliable statistical power.
Another problem mentioned by researchers (e.g., Melby-Lervåg and Hulme
2013; Redick etal. 2015) is that visuospatial training that shows far transfer (e.g., to
academic measures) should also show intermediate transfer (e.g., to working mem-
Table 3.5 Problematic methodologic approaches and suggested solutions in research of
visuospatial and working memory training
Problem Suggested solution
No control group Incorporate a control condition
Passive control group Use an active control group
Non-random assignment to conditions Randomly assign participants to every condition
Not measuring a pretest baseline Assess all conditions at pretest
Small sample sizes Use at least 20 participants per condition
Far transfer without intermediate
transfer
Pilot the instruments to measure far and intermediate
transfer
Immediate testing only Include also delayed testing (e.g., after a month)
A single far transfer measure Use multiple far transfer measures
J. C. Castro-Alonso and D. H. Uttal
71
ory tests). By showing these two degrees of transfer simultaneously, it would be
safer to conclude that the training improved academic performance because the
relevant variable (e.g., visuospatial working memory) was also enhanced.
Finally, Redick etal. (2015) also made two suggestions for future research on
visuospatial training. The rst is to include delayed testing after months of training,
to see if the transfer effects that are recorded in immediate testing are durable. The
second is to use multiple measures of far or intermediate transfer, rather than one
instrument only.
3.4 Discussion
Science phenomena are usually represented and communicated using visual and
spatial information. Thus, visuospatial processing is a crucial aspect of understand-
ing and communicating topics of health and natural sciences. In this chapter we
provided evidence of a two-way relationship between visuospatial processing and
science education. One side of the coin shows that visuospatial processing helps
learning about science topics. The other side shows that education in science can
enhance different visuospatial abilities.
The examples we provided included diverse visuospatial abilities (e.g., 3D men-
tal rotation, 2D mental rotation, mental folding, spatial working memory, and dual
tasks of working memory), measured by different instruments (e.g., the Mental
Rotations Test and the Paper Folding Test), and related to diverse scientic disci-
plines (e.g., medicine, anatomy, surgery, dentistry, biology, chemistry, physics, and
geology).
We also described visuospatial training as a potentially positive method to
increase visuospatial abilities, and ideally induce far transfer that could lead to
increases in science academic results. Still, there are several problematic implemen-
tations in the research literature about visuospatial training, and we suggested some
potential solutions to avoid them in the future.
3.4.1 Instructional Implications forHealth andNatural
Sciences
A rst instructional implication, general in scope, is to showcase visuospatial pro-
cessing for science education. As commented by Wai and Kell (2017), formal edu-
cation is currently oriented to developing language and math skills, in detriment of
visuospatial abilities. Thus, the implication is to produce awareness of the impor-
tance of visuospatial processing for health and natural sciences.
A second implication, derived from the rst, is what Newcombe (2016) described
as spatializing the science curriculum. Teachers, lecturers, and instructional design-
3 Science Education andVisuospatial Processing
72
ers should include visuospatial processing activities in the classes of health and
natural sciences. Examples suggested by Wai and Kell (2017) are: (a) laboratory
and manipulative activities, for example in medicine, anatomy, and biology; (b)
exploring chemical phenomena with models of 3D molecules; and (c) reasoning
with 2D gures and shapes, for example, in physics.
A third implication, derived from the two rst, is that the visuospatial exercises
should be varied, and not limited, for example, to mental rotations. The activities
should be broad enough to include all the abilities that are dependent on visuospatial
processing (e.g., Castro-Alonso and Atit this volume, Chap. 2) and that will be use-
ful for syllabi in the sciences. For example, Levine etal. (2016) suggested using
spatial language, deciphering spatial relationships, scaling visualizations, and
understanding symbolic representations (e.g., maps and graphs).
A fourth implication is related to the inuence that teachers and instructors can
have on their students (e.g., Rosenthal and Jacobson 1968), and in particular how
they can be scientic role models (cf. Miller etal. 2015; Rochon et al. 2016). As
such, it is essential that these professionals show prociency in visuospatial activi-
ties when presenting topics and problems in health and natural sciences. The prob-
lem is that some teachers may lack visuospatial abilities (see Atit etal. 2018), and
thus remedial actions are suggested for these cases.
3.4.2 Future Research Directions
An important addition to the ndings that visuospatial processing is necessary for
education and performance in sciences, is to determine which visuospatial ability is
needed most for a specic task or topic in health and natural sciences. This research
gap has been noted in surgical training (Anastakis etal. 2000), dentistry (Hegarty
etal. 2009), chemistry and biochemistry (Oliver-Hoyo and Babilonia-Rosa 2017;
Wu and Shah 2004), and in other science elds (see Castro-Alonso etal. 2019a).
Another possible research direction is to investigate moderating variables that
affect visuospatial processing and science education, including: (a) the design of the
educational resources (see Castro-Alonso et al. this volume-b, Chap. 5; see also
Castro-Alonso etal. 2018b); (b) the sex or gender of the participants (see Castro-
Alonso and Jansen this volume, Chap. 4; see also Castro-Alonso etal. 2019b); and
(c) possible gender-science stereotypes (e.g., Miller etal. 2018).
Also, future research could investigate boundary conditions in the relation
between interactive science multimedia and visuospatial processing (see Castro-
Alonso and Fiorella this volume, Chap. 6; see also Wu and Shah 2004) or between
embodied science activities and visuospatial processing (see Castro-Alonso etal.
this volume-c, Chap. 7; see also Castro-Alonso etal. 2015).
The last research direction we suggest is based on the indication by Newcombe
and Frick (2010) that visuospatial activities can be incorporated into the classroom
and also be fostered outside the classroom, such as at home, or during play or sports.
J. C. Castro-Alonso and D. H. Uttal
73
We suggest future investigations of the effects of visuospatial activities beyond the
science classroom, to informal contexts, such as museums and outdoor activities.
3.4.3 Conclusion
Visuospatial processing is key to learning and succeeding in the disciplines of health
and natural sciences. There is a reciprocal relation between visuospatial processing
and science learning: (a) visuospatial processing helps learning about science, and
(b) training and education in science enhances visuospatial abilities. Therefore,
visuospatial training can be a potentially effective way to enhance visuospatial abil-
ities and support better outcomes in elds of health and natural sciences.
Nevertheless, far transfer from visuospatial training to science achievement is not
easy to achieve.
Acknowledgments Support from PIA-CONICYT Basal Funds for Centers of Excellence Project
FB0003 is gratefully acknowledged. The rst author is thankful to Mariana Poblete for her assis-
tance, and to Ignacio Jarabran for helping with the illustrations.
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3 Science Education andVisuospatial Processing
... To imagine the visual world from a perspective other than their own, people can create and transform visual representations (e.g., mentally rotate objects or their own perspectives; Zacks & Michelon, 2005). Transformations of visuospatial images are important spatial abilities that play roles in a wide range of everyday activities, including tool use (e.g., Schwartz & Holton, 2000), navigation (e.g., Hegarty et al., 2006;Wolbers & Hegarty, 2010), social interactions (e.g., Erle et al., 2018;Erle & Topolinski, 2015, and academic and occupational success (e.g., Castro-Alonso & Uttal, 2019;Kozhevnikov et al., 2013;Uttal et al., 2013). Further, it is well known that mental transformations of visuospatial images are at least partially subserved by sensorimotor processes necessary for corresponding physical transformations (e.g., Gardony et al., 2014;Muto et al., , 2021Sekiyama, 1982;Wexler et al., 1998;Wohlschläger & Wohlschläger, 1998), consistent with embodied cognition theories (Waller, 2014;Wilson, 2002). ...
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Mental rotation is a spatial ability allowing one to represent and rotate an object in one's mind, and its performance declines with age. Given previous findings indicating that likening a to-be-rotated object to a human body improves mental rotation performance in young adults, we examined whether this human-body analogy would improve older adults' mental rotation performance. We also tested whether the human-body analogy effect is age-dependent. In the present study, we analyzed data from 423 community-dwelling older adults (age range: 86-97 years; 219 men and 204 women) who answered two items of a paper-and-pencil mental rotation test: one on abstract cube objects (control condition) and one on cube objects with a human face (embodied condition). The results revealed that more participants correctly answered the item in the embodied condition (32.2%) compared to that in the control condition (19.6%), indicating that the human-body analogy is effective in an oldest-old population (i.e., people aged over 85 years). Notably, we found age differences in human-body analogy effects. While accuracy for mental rotation of abstract objects declined with age, accuracy for embodied objects was preserved with age. These findings suggest that the human-body analogy may prompt older adults to adopt a holistic, rather than a piecemeal, rotation strategy.
... We created a composite spatial score based on performance on the MRT-A and Paper Folding for each student, aligning with the theoretical perspective that these tasks are considered the same category of skill (Newcombe & Shipley, 2015) and consistent with prior work (e.g., Barrett & Hegarty, 2016;Castro-Alonso & Uttal, 2019). We first adjusted for the tasks' different chance levels by creating a normalized score. ...
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How can we support classroom learning? Individual differences between students (e.g., cognitive skills and notetaking styles) is one factor that may relate to learning and interact with notetaking materials (e.g., diagram handouts and notetaking medium) to influence learning. However, the interaction between these factors is not well-understood. Accordingly, in this study, we presented short neuroscience lectures to 18–23-year-old undergraduates and investigated the interactions between notetaking materials and individual differences (cognitive skills: spatial/verbal reasoning; and notetaking style: verbatim copying/key terms) on learning. We found minimal overall effects of notetaking materials on learning. However, spatial and verbal reasoning related to learning. Additionally, in a handwritten condition, verbatim copying in notes was associated with lower learning whereas more key terms in notes was associated with higher learning. These results demonstrate that, to best support neuroscience learning in the classroom, we must consider individual differences and how they interact with notetaking materials.
... Castro-Alonso, 2019). Indeed, people with high VSA seems to outperform those with low VSA in different tasks such as learning functional anatomy (Berney et al., 2015;Loftus et al., 2017), piloting and air traffic control (D' Oliveira, 2004), designing performance (Suh & Cho, 2020;Münzer et al., 2018), acquiring new sports skills Ben Mahfoudh & Zoudji, 2020, and performing various tasks in science, technology, engineering and mathematics (Buckley et al., 2018;Castro-Alonso & Uttal, 2019). ...
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Visuospatial abilities (VSA) reflect individuals' aptitude to deal with visual elements presented in space. VSA are considered to involve different abilities that can be measured with various tests. However, the number and types of tests to be considered are still being debated, especially for dynamic VSA, which have received little attention so far. In this light, this study aimed at verifying the contribution of different static and dynamic tests to the assessment of VSA among 170 adult males. Confirmatory factor analyses (CFA) indicated that static and dynamic VSA are distinct. This implies that VSA cannot be conceptualised as a unitary construct and that a single test cannot predict global performance. Results suggest that at least one static and one dynamic test should be considered to characterise VSA performance. Overall, this preliminary study contributes to clarifying the nature of VSA and opens avenues for future research to improve VSA assessment.
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This article introduces the Innovation Pyramid Framework (IPF) which is the seed of filling in the theories gap in digitalization of mathematics education. This framework adds innovation to the 2D representation of pedagogical triangle by Jean Houssaye (1984) to make it a 3D representation in an attempt to reflect the complete digitalized learning ecosystem. The current theories and frameworks are not reflective of this ecosystem moreover the emergence of new theories is not as fast as the technologies. Our aim is to provide a framework that is general enough to sustain the flux in technology and innovations but specific enough to reflect on many of the aspects of the digitalized ecosystem. In this article, we explain the initial phases of the IPF and elaborate on some of its facets.
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This paper reflects the current status of a research project on the software-supported development of visuospatial abilities. We present our platform Mathematikus, explain its didactical background and design principles, and present our plans for its empirical evaluation. We developed Mathematikus due to the outstanding importance of visuospatial abilities and the proven feasibility of fostering these abilities in a targeted way. Moreover, conventional methods, such as working with illustrations in textbooks or using actions such as drawing, cutting, and folding, are often ineffective or even unsuitable for developing visuospatial abilities. We want to investigate how far the use of our software helps to promote visuospatial abilities effectively. Meaningful prior assumptions are impossible due to the complexity of recreating our three-dimensional reality on a two-dimensional screen. We will present and justify our framework developed for such empirical investigations.
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Images, such as photographs and diagrams, play an important role in the teaching and learning of science. To optimize student learning, educational science images should be designed to facilitate the cognitive processes relevant to comprehension. One such process is comparison, which involves aligning multiple representations on the basis of their common relational structure. This structural alignment process can be facilitated by cognitive supports that are inherent to an image, including its spatial layout. Yet, little is known about the extent to which students must engage in comparison to learn from science images, and whether widely-used educational materials are conducive to structural alignment. To address these issues, we sampled multiple chapters from each of three popular U.S. middle school life science textbooks. We coded each image for the presence of prompts for comparison using cues within the images and surrounding text. For each image that prompted comparison, we coded whether its layout facilitated relevant structural alignment (direct placement of matched pairs) or obscured alignment (impeded placement). Overall, we found that comparisons were prompted for more than a third of the images. However, fewer than half of the images that required comparison had a spatial layout that provided strong support for comparison-that is, direct placement of matched objects/parts. We propose that, in concert with other cognitive supports for learning from multiple representations, spatial supports for comparison could be applied broadly to increase the effectiveness of educational science images.
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Purpose The aim of this study was to assess the effect of an intensive cognitive and communication rehabilitation (ICCR) program on language and other cognitive performance in young adults with acquired brain injury (ABI). Method Thirty young adults with chronic ABI participated in this study. Treatment participants (n = 22) attended ICCR 6 hours/day, 4 days/week for at least one 12-week semester. Deferred treatment/usual care control participants (n = 14) were evaluated before and after at least one 12-week semester. Pre- and postsemester standardized cognitive assessment items were assigned to subdomains. Between-groups and within-group generalized linear mixed-effects models assessed the effect of time point on overall item accuracy and differences by item subdomain. Subdomain analyses were adjusted for multiple comparisons. Results Between-groups analyses revealed that treatment participants improved significantly faster over time than deferred treatment/usual care participants in overall item accuracy and specifically on items in the verbal expression subdomain. Investigating the three-way interaction between time point, group, and etiology revealed that the overall effects of the treatment were similar for individuals with nontraumatic and traumatic brain injuries. The treatment group showed an overall effect of treatment and significant gains over time in the verbal expression, written expression, memory, and problem solving subdomains. The control group did not significantly improve over time on overall item accuracy and showed significant subdomain-level gains in auditory comprehension, which did not survive correction. Conclusions Sustaining an ABI in young adulthood can significantly disrupt key developmental milestones, such as attending college and launching a career. This study provides strong evidence that integrating impairment-based retraining of language and other cognitive skills with “real-world” application in academically focused activities promotes gains in underlying cognitive processes that are important for academic success as measured by standardized assessment items. These findings may prompt a revision to the current continuum of rehabilitative care for young adults with ABI. Supplemental Material https://doi.org/10.23641/asha.19320068
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Visuospatial working memory (VSWM) is essential to human cognitive abilities and is associated with important life outcomes such as academic performance. Recently, a number of reliable measures of VSWM have been developed to help understand psychological processes and for practical use in education. We sought to extend this work using Item Response Theory (IRT) and Computerised Adaptive Testing (CAT) frameworks to construct, calibrate and validate a new adaptive, computerised, and open-source VSWM test. We aimed to overcome the limitations of previous instruments and provide researchers with a valid and freely available VSWM measurement tool. The Jack and Jill (JaJ) VSWM task was constructed using explanatory item response modelling of data from a sample of the general adult population (Study 1, N = 244) in the UK and US. Subsequently, a static version of the task was tested for validity and reliability using a sample of adults from the UK and Australia (Study 2, N = 148) and a sample of Russian adolescents (Study 3, N = 263). Finally, the adaptive version of the JaJ task was implemented on the basis of the underlying IRT model and evaluated with another sample of Russian adolescents (Study 4, N = 239). JaJ showed sufficient internal consistency and concurrent validity as indicated by significant and substantial correlations with established measures of working memory, spatial ability, non-verbal intelligence, and academic achievement. The findings suggest that JaJ is an efficient and reliable measure of VSWM from adolescent to adult age.
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83 undergraduates were pretested on 4 standard tests of visual–spatial skill, including the Group Embedded Figures Test and the Space Relations Test of the Differential Aptitude Tests. Half of the Ss were given 3 hrs of training relevant to the spatial tasks presented by 3 of the tests; all Ss were then posttested. The hypothesis that spatial "ability" is susceptible to practice and training effects was strongly supported. MANOVA showed that experimental Ss improved significantly more than controls, males and females improved equally and substantially, and training effects generalized to the untrained spatial task. The hypothesis that females score lower on spatial tests because they lack relevant practice was also supported; when female experimental Ss were compared with male controls on the posttests, the sex-related pretest difference favoring males was eliminated. (45 ref)
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There are basically two formats used in instructional visualizations, namely, static pictures and dynamic visualizations (e.g., animations and videos). Both can be engaging and fun for university students in the fields of health and natural sciences. However, engagement by itself is not always conducive to learning. Consequently, teachers, lecturers, and instructional designers need to utilize the cognitive processing advantages of visualizations as well as engagement to achieve full instructional effectiveness. A cognitive processing focus has outlined many ways in which instructional visualization can be optimized. Specifically, cognitive load theory and the cognitive theory of multimedia learning are two research paradigms that provide several methods for directing the design of visualizations by considering how learners process visuospatial information. In this chapter, we describe five methods based on these cognitive theories: (a) the split attention effect and spatial contiguity principle, (b) the modality effect, (c) the redundancy effect and coherence principle, (d) the signaling principle, and (e) the transient information effect. For each of these effects, examples of applications for education in health and natural sciences are provided, where the influence of visuospatial processing is also considered. We end this chapter by discussing instructional implications for science education and providing future directions for research.
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Diverse interactive multimedia products are developed for university students in health and natural sciences. These different multimedia tools allow exchanges of information with the students. In these exchanges, the students provide cognitive engagement, and the multimedia responds with feedback. The multimedia products that allow the highest levels of these interactions are simulations and videogames. We base this chapter on both multimedia tools and describe examples of effective high-level interactions. Nevertheless, we also note that too much interactivity can be detrimental, particularly for students with low visuospatial processing capacity. As predicted by cognitive load theory, these students may overwhelm their working memory capacity by trying to process the learning contents plus excessive interactive features. In short, properly designed simulations and videogames should seek a balance of productive engagement and responsive feedback. Examples of balanced multimedia have shown positive learning results across science topics. There is also accumulating evidence of the positive relationship between visuospatial processing and learning from interactive multimedia. As such, higher visuospatial processing abilities can foster learning from science simulations and understanding complex scientific visualizations. Also, playing videogames, particularly action videogames, can be effective for training visuospatial skills. We end this chapter by offering instructional implications and directions for future research.
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One of the few cognitive areas in which sex differences can be found is in visuospatial processing abilities. The different abilities show different degrees of sex differences, generally favoring men over women. For example, the largest effects for men are reported on mental rotation tasks, particularly those using three-dimensional shapes. Mental folding, field independence, and most of the visuospatial working memory literature also show male advantages, but lower than for mental rotation. Notably, the visual working memory task known as Object Location Memory counteracts this trend and shows small differences favoring women over men. To explain these sex differences, we describe two sociocultural (nurture) and one biological (nature) causes. The visuospatial experience with sports, hobbies, toys, and videogames is a sociocultural explanation for the unfavorable results of women in visuospatial tests. Another sociocultural cause that shows consistent negative findings for women is stereotype threat, in both implicit and explicit forms. In contrast, hormones, in both prenatal and adult samples, provide biological explanations that may be less conclusive. Independent of these explanations, we argue that visuospatial training could be an effective strategy to diminish the sex gap unfavorable to women, since many different spatial training activities have shown encouraging effects. We finish this chapter by providing instructional implications for health and natural sciences, plus recommendations for future research directions.
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Visuospatial processing is controlled by specialized systems of working memory and is relatively independent of verbal processing. In addition, visual and spatial information also tend to be independently processed. These separate visual and spatial processes result in different cognitive abilities to be controlled by visuospatial processing. Cognitive abilities defined as small-scale visuospatial processing abilities are the most relevant for education in health and natural sciences. In this chapter, we describe several small-scale visuospatial abilities derived from two traditional lines of research: spatial ability and working memory. As such, we address the abilities of mental rotation, mental folding, field independence, spatial working memory, visual working memory, and dual visuospatial working memory. We also describe common tests to measure these abilities in science learning contexts, and give examples showing interactions between the tests. We finish by providing instructional implications and future research directions. Although in this chapter we show that the different abilities controlled by visuospatial processing are interrelated, by stressing their differences we are aiming to fill a research gap. As such, indicating the specific properties of these abilities may help future research on the most suitable ability for a given learning scenario about health and natural sciences.
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Research suggests that many educational phenomena depend on visuospatial processing, including science learning, multimedia interactions, visualizations, gesturing, and object manipulations. However, little is known about what specific abilities rely on visuospatial processing in any given learning scenario, including those about health and natural sciences. Moreover, it is also unclear which of these particular abilities is dependent on other variables such as cognitive load, interactivity, embodiment, and sex or gender. Consequently, we argue that measuring the abilities that comprise visuospatial processing will help to guide future research. In this chapter, we describe VAR (visuospatial adaptable resources), our recently developed battery of computer-based instruments to measure different spatial ability and visuospatial working memory tasks. The VAR battery includes two mental rotation tests, two spatial working memory instruments, two visual working memory tests, and a combination of dual visuospatial tasks of working memory. Notably, the instruments can be customized to meet the diverse needs of researchers and practitioners. Among the different options that can be adjusted, there is the inclusion of practices and instructions before the tests, the language of the instruments (English and Spanish), and the starting and ending difficulties. Also, a simple administrative Internet tool allows secure saving and retrieving of the data for further analysis.
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Embodied cognition acknowledges that cognition does not only happen in the mind, but also in the body and environment. When they act together, such as when executing or observing human actions, several cognitive processes can be boosted. In this chapter, we describe diverse research perspectives to explain and predict embodied phenomena. We have grouped these non-mutually exclusive perspectives under two groups. The first category concerns phenomena that are only activated by executing human movements, which includes the three perspectives of offloaded cognition, generative learning, and physical activity. The second category deals with events that can be triggered by either executing or observing human motion, called here survival cognition, social cognition, and signaling. After these explanations, we address the embodied actions of manipulations and gestures, and how executing and observing these hand actions can be effective for science learning and visuospatial processing. A consistent finding in this research literature is that executing manipulations and gestures is more effective than only observing them. There is also accumulating evidence that manipulations and gestures could be more promising for students achieving lower results in visuospatial processing tests. We finish the chapter by providing instructional implications and future research directions.
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The visuospatial processor of working memory is used for manipulations of visual and spatial information, such as mental rotation and mental folding, and consequently plays an essential role in learning from static and dynamic visualisations in multimedia materials. Learners showing low scores in tests of visuospatial abilities (e.g., mental rotation tests) tend to show low scores in tests of multimedia content, especially if these multimedia include a high total cognitive load. However, since there are several visuospatial processing abilities, the specific relationship between a certain ability and learning a certain multimedia task is not always clear. In this review chapter we provide examples of studies where the visuospatial ability investigated was not directly related to the multimedia learning task, as well as studies in which there was a more direct relationship. We argue that future research should explore more direct links between different visuospatial abilities and particular multimedia learning tasks.
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Spatial abilities have been correlated to anatomy knowledge assessment and spatial training has been found to improve spatial abilities in previous systematic reviews. The objective of this systematic review was to evaluate spatial abilities training in anatomy education. A literature search was done from inception to 3 August 2017 in Scopus® and several databases on the EBSCOhost platform. Citations were reviewed and those involving anatomy education, an intervention, and a spatial abilities test were retained and the corresponding full‐text articles were reviewed for inclusion. Before and after training studies, as well as comparative training programs, relating a spatial training intervention to spatial abilities were eligible. Of the 2,405 citations obtained, 52 articles were identified and reviewed, yielding eight eligible articles. Instruction in anatomy and mental rotations training were found to improve spatial abilities. For the seven studies retained for the meta‐analysis that included the effect of interventions on spatial abilities test scores, the pooled treatment effect difference was 0.49 (95% CI [0.17; 0.82]; n = 11) improvement. For the two studies that included the practice effect on spatial abilities test scores in a control group, the pooled treatment effect difference was 0.47 (95% CI [−0.03; 0.97]; n = 2) improvement. In these two studies, the impact of the intervention on spatial abilities test scores was found despite the practice effect. Evidence was found for improvement of spatial abilities in anatomy education using instruction in anatomy and mental rotations training.
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Behavioral genetic approaches, such as comparing monozygotic and dizygotic twins, are often used to evaluate the extent to which variations in human abilities are the result of genetic (heritable), shared environmental, and non-shared environmental factors. We conducted a meta-analysis on the twin study literature—comparing monozygotic and dizygotic twins—to provide clarity and a general consensus regarding the extent to which genetic and environmental factors contribute to variation in spatial ability. Consistent with previous work, we found that spatial ability is largely heritable (meta-analytic a¯ = .61; 95% CI [.55, .66]), with non-shared environmental factors having a substantial impact (meta-analytic e¯. = .43; 95% CI [.38, .49]), and shared environmental factors having very little impact (meta-analytic c¯. = .07; 95% CI [.05, .10]). Moderator analyses were performed to establish if spatial ability type, sex, or age impacted the explanatory power of genetics or environmental factors. These effects did not differ significantly by sex or spatial ability type. However, the influence of shared environments did significantly differ depending on age. This result was driven by the youngest age group (ages 4–15) demonstrating relatively high amounts of shared environmental influence (c = .15, 95% CI [.10, .20]) compared with the other age groups (cs = .00–.07).