Conference PaperPDF Available

Professor YouTube and Their Interactive Colleagues How Enhanced Videos and Online Courses Change the Way of Learning

Authors:

Abstract and Figures

Although, videos for teaching and learning have been established for many years, transferring of knowledge has changed tremendously within the past decade. Students increasingly consume learning content via videos. In this context, the triumph of YouTube in becoming a main source for learning is astonishing. In combination with an increasing use of online courses, videos however, also need to be focused from a didactical perspective. This fact is one out of a couple of interesting results from 2018's survey amongst first-year students of Graz University of Technology. This survey focuses on the student's IT preferences and competence; it has been executed annually since 2007. Based on more than 9500 datasets, this long-term survey records changes in ownership of students' IT equipment, IT driven communicative behavior, and use of apps as well as social media services over a period of twelve years. One further remarkable result is the very clear rejection of Facebook. Currently, even SMS is more frequently used than Facebook. Thus, it can be stated that Facebook is no longer a major platform for first-year students.
Content may be subject to copyright.
Draft, originally published in: Nagler, W., Haas, M., Schön, M. & Ebner, M. (2019). Professor YouTube and Their Interactive
Colleagues How Enhanced Videos and Online Courses Change the Way of Learning. In J. Theo Bastiaens (Ed.), Proceedings of
EdMedia + Innovate Learning (pp. 641-650). Amsterdam, Netherlands: Association for the Advancement of Computing in
Education (AACE). Retrieved June 26, 2019 from https://www.learntechlib.org/primary/p/210078/.
Professor YouTube and Their Interactive Colleagues
How Enhanced Videos and Online Courses Change the Way of Learning
Walther Nagler
Educational Technology, Graz University of Technology, Austria
walther.nagler@tugraz.at
Maria Haas
Educational Technology, Graz University of Technology, Austria
maria.haas@tugraz.at
Martin Schön
Educational Technology, Graz University of Technology, Austria
martin.schoen@tugraz.at
Martin Ebner
Educational Technology, Graz University of Technology, Austria
martin.ebner@tugraz.at
Abstract: Although, videos for teaching and learning have been established for many years,
transferring of knowledge has changed tremendously within the past decade. Students
increasingly consume learning content via videos. In this context, the triumph of YouTube in
becoming a main source for learning is astonishing. In combination with an increasing use of
online courses, videos however, also need to be focused from a didactical perspective. This fact is
one out of a couple of interesting results from 2018’s survey amongst first-year students of Graz
University of Technology. This survey focuses on the student’s IT preferences and competence; it
has been executed annually since 2007. Based on more than 9500 datasets, this long-term survey
records changes in ownership of students' IT equipment, IT driven communicative behavior, and
use of apps as well as social media services over a period of twelve years. One further remarkable
result is the very clear rejection of Facebook. Currently, even SMS is more frequently used than
Facebook. Thus, it can be stated that Facebook is no longer a major platform for first-year
students.
Introduction
Digital literacy or digital competence for everyone are urgent demands of today’s society. Anyone should be
knowledgeable about these topics to be prepared for a digital future. Due to the necessity of these skills, we have
been conducting a yearly survey with our first semester students for the past 12 years. Beside the general facts, we
also try to focus the survey around a hot topic. This year we would like to focus on learning with videos. Videos can
nowadays be seen as one of the main teaching options when you consider Massive Open Online Courses (MOOCs)
as one of the main teaching methods particularly in combination with didactical approaches such as flipped
classroom or inverse blended learning (Ebner & Schön, 2019). One of the main disadvantages of videos are the
missing interactivity for learners and learners’ short attention spans, because we know from literature that even the
passive attendance of classes leads to better grades compared to students who are only attending 50% of all units
(Devadoss and Foltz, 1996). A similar research finding is reported by (Romer 1993). It is stated that full class
attendance leads to the second best grade on average whereas students who only attend one quarter of the class are
scoring the third best grade. Furthermore it is stated that a key factor to avoid a negative grade is attending most of
the in-class sessions (Park and Kerr1990). In addition, it is revealed by (Bai & Chang 1996) that students are feeling
more supported by their teachers if occasional attendance checks are performed. Obviously, attention in lecture hall
is a key factor for better grades and therefore we should ensure a high watch-rate for the provided videos if we are
doing online classes. In literature, we have already found big mechanisms to monitor attendance in MOOCs by
using Learning Analytics measurements (Leitner et al., 2017) (Khalil & Ebner, 2013). In addition to that, there are
Draft, originally published in: Nagler, W., Haas, M., Schön, M. & Ebner, M. (2019). Professor YouTube and Their Interactive
Colleagues How Enhanced Videos and Online Courses Change the Way of Learning. In J. Theo Bastiaens (Ed.), Proceedings of
EdMedia + Innovate Learning (pp. 641-650). Amsterdam, Netherlands: Association for the Advancement of Computing in
Education (AACE). Retrieved June 26, 2019 from https://www.learntechlib.org/primary/p/210078/.
also some reports about using so called Audience Response Systems (ARS) to enhance the interactivity for students
both online as well as offline (Haintz, 2014).
Nevertheless, there are only few publications dealing with videos for teaching and learning (Ebner & Schön, 2017).
However, in this research publication we focus on the experience freshmen have made when it comes to learning
with. Furthermore, we deal with the question of what effect interactivity in videos has on student motivation and
what didactic approaches and methods interactive videos bring with them.
The Long-Time Survey among TU Graz First-Year University Students
For twelve years now, the department “Educational Technology(ET) of University of Technology Graz (TU Graz)
has been conducting a paper-and-pencil survey among its freshmen at the beginning of the autumn semester (Nagler
& Ebner, 2009; Ebner & Nagler, 2010; Ebner et al, 2011; Ebner et al, 2012; Ebner et al, 2013; Ebner et al, 2014;
Nagler et al, 2015; Nagler et al, 2016; Nagler et al, 2017; Nagler et al, 2018). In 2018, the questionnaire contributed
a significant sample of 898 data sets to the long-time survey. Thus far, 9565 students have completed the poll in
total (n2007=578, n2008=821, n2009=757, n2010=702, n2011=632, n2012=715, n2013=789, n2014=968, n2015=889, n2016=944,
n2017=872, and n2018=898). In this long-term survey, progress and facts about the use of IT and the IT competence of
new students at TU Graz are examined. Which digital devices do they own, how much do they use them and for
what purpose? How has their behavior towards social media and communication changed through the years? Are
they aware of risks that come along with online systems, and which IT knowledge did they gain at secondary
school? The answers to these questions form the main part of the annual survey.
Another part concentrates on a specific topic that changes every year. 2018’s special focus is on the usage of videos
for learning purposes, especially the use of YouTube. In addition to this, the didactic potential of videos in general
and interactive videos in particular, are discussed at the end of the publication.
Results and Findings of the Survey in 2018
Which Trends Can be Seen Regarding IT Device Ownership?
A core question of the survey deals with the ownership of IT equipment. The results influence the e-learning
strategy of ET; the students’ trends are pointing the way. Figure 1 depicts the results of twelve years covering main
IT devices. Depending on technological developments, IT devices were added, merged, or removed from the survey
over the course of the twelve years. In order to see the full results, please compare to previous publications from this
long-term study, as referenced above.
As in the year before, some trends are still going on in 2018. The remarkable break of the declining trend of PC
ownership in correlation with the values for the selections “MAC”, “Linux”, “MacBook”, and different pads can be
noted again. Only the selection “Lap/Netbook” shows a slight, but not significant, decrease. If we take a look at the
distribution of mobile phones at the same time, an obvious trend towards a second phone can be seen for the first
time (selection “Mobile smart all” with 107%). Although the values for “iPhone” and “Android” systems nearly
remained the same, the one for “Windows” systems doubled to at least 5%; the highest value for Windows thus far.
This trend towards usage of mobile devices is also reinforced by the fact that PPPs (selection “Portable Power
Packs”) are experiencing a massive increase (40% in 2017 up to 55% in 2018), which indicates a significant
increasing energy consumption of mobile devices overall. Furthermore, IPTV enjoys a plus of 22% and still holds at
37%; so, this curve still goes consistently uphill. Whereas, there is only little growth with regards to “Smart
watches” and none for “Activity tracker”. The time for “Smart glasses” and “Other wearables” has certainly not
come.
Draft, originally published in: Nagler, W., Haas, M., Schön, M. & Ebner, M. (2019). Professor YouTube and Their Interactive
Colleagues How Enhanced Videos and Online Courses Change the Way of Learning. In J. Theo Bastiaens (Ed.), Proceedings of
EdMedia + Innovate Learning (pp. 641-650). Amsterdam, Netherlands: Association for the Advancement of Computing in
Education (AACE). Retrieved June 26, 2019 from https://www.learntechlib.org/primary/p/210078/.
Figure 1: Comparison of IT devices used by first-year students at TU Graz between 2007 and 2018
Selection “smart speaker” is new in 2018
Which Trends Can be Seen Regarding Communicative Behavior via Apps?
The second crucial issue addresses the communicative behaviour using relevant applications (apps). Students had to
indicate on a list of apps how often they used them generally and for learning purposes. The results are outlined in
figure 2, figure 6, and figure 7. Figure 2 displays the changing situation over the given period of twelve years with
regard to their general communicational behaviour. Students could either select “use never”, “use rarely”, “use
often”, and “use daily”. In case an application is unknown, it was possible to check “unknown”. Note, that the bars
shown in figure 2 result from the addition of answers given for “often” and “daily” use.
Again, the selections chosen may vary from year to year depending on technological development and progress.
Thus, “Telegram” and “Facebook Messenger” have been added to the survey for the first time in 2018, whereas “E-
Mail” has been part of it from the beginning. The implied counting of “Instagram” caused 2016’s peak of “Other
Instant Messaging”. In 2017, “Instagram” had been added to the survey and the peak of “Other Instant Messaging”
dropped down to a very low level.
This year's results (2018) have a few surprises in store. Not as far as “E-Mail” is concerned, which seems completely
“established and untouchably” stuck at the 80% level. However, the downward trend of “SMS” stopped at 45%,
which occurred rather unexpectedly. In addition to this, the use of “SMS” is higher than the one of “Facebook” and
is comparable to the usage of “Snapchat” or “Instagram” now. “Facebook” itself lost 20% and is only used by 40%
of the students. Furthermore, the chat-app “Facebook Messenger” on its own is used by 23% only. Similar to
“SMS”, finally “Skype” has found its core audience levelling out at around 10%. Google+ will no longer be part of
the survey due to the fact that this service has been shut down in the meantime. Although “WhatsApp” is still the
most used communication channel, there is a small loss in 2018, which has been indicated by last year’s (2017)
stagnation. In addition, “SnapChat” can enter a similar loss of around 5%. It is hard to say, where these losses result
Draft, originally published in: Nagler, W., Haas, M., Schön, M. & Ebner, M. (2019). Professor YouTube and Their Interactive
Colleagues How Enhanced Videos and Online Courses Change the Way of Learning. In J. Theo Bastiaens (Ed.), Proceedings of
EdMedia + Innovate Learning (pp. 641-650). Amsterdam, Netherlands: Association for the Advancement of Computing in
Education (AACE). Retrieved June 26, 2019 from https://www.learntechlib.org/primary/p/210078/.
from and whether they signal a trend or not. Yet, “Telegram” entered the survey at a noticeable 15%, which is
straight away more than a couple of other apps and services (compare “Twitter”, “Google+”, “Skype”, and others).
It seems that the discussion about internet security and data misuse plays into the hands of alternative options at the
expense of big players and older services. Further survey will show whether this assumption is correct or not.
However, that is not all; the small gain for “Twitter” (10%) may not have much importance or impact, but it was not
predictable. This year we again see great agreement with the Austrian survey “Jugend-Internet-Monitor”1 with
regard to trends. This survey queries among youths (aged 11 to 17) and takes place in February each year.
Figure 2: General communicative behaviour of first-year students at TU Graz between 2007 and 2018
Values of selections display answers given for “often” and “daily use” summed up
Selections “Facebook Messenger” and “Telegram” are new in 2018
Which Trends Can be Seen Regarding the Usage of IT at Secondary School?
Due to the fact that most of the freshmen come from secondary school, it is worth to take a look at the IT usage they
had to deal with there. Are they used to working with a PC and a learning management system? What kind of
learning material did they use? Did their teachers prefer printed or digital material for teaching? What was the
significance of computer science and computer science teaching in their secondary school life? As well as, whether
or not they were allowed to use smartphones in class or if smartphones were even included as a media for teaching.
Figures 3, 4, 5, and 6 provide answers to these questions.
1 https://www.saferinternet.at/jugendinternetmonitor (last access 2019-04-03)
Draft, originally published in: Nagler, W., Haas, M., Schön, M. & Ebner, M. (2019). Professor YouTube and Their Interactive
Colleagues How Enhanced Videos and Online Courses Change the Way of Learning. In J. Theo Bastiaens (Ed.), Proceedings of
EdMedia + Innovate Learning (pp. 641-650). Amsterdam, Netherlands: Association for the Advancement of Computing in
Education (AACE). Retrieved June 26, 2019 from https://www.learntechlib.org/primary/p/210078/.
Figure 3 left: Comparison of usage of e-learning platforms and computers in general at secondary school level of
first-year students at TU Graz for 2017 (left bars) and 2018 (right bars)
Figure 4 right: Comparison of usage of analog and digital teaching materials provided by teachers, indicated by
first-year students at TU Graz for 2017 (left bars) and 2018 (right bars)
As was already apparent last year (2017), the maximum usage of e-learning at secondary school appears to have
been reached at the moment. Only “Online Courses gained a noticeable growth; their “rarely” use increased from
11% to 27%, their “often” use from 3% to 5% (compare figure 3). “E-learning platforms” except Moodle increased
a little in often” (9% to 11%) and “daily” (2% to 6%) use. Nonetheless, these are no significant changes at all. A
quite different result can be seen when comparing analogue and digital media as teaching materials. A trend towards
digital textbooks seems to have started. They have a slight increase in all areas, “rarely”, “often”, and “daily”.
Whereas alternative digital media such as “Wikipedia” and “YouTube” seem to separate the wheat from the chaff
bit by bit. Their “rarely” rates were divided between rates “never” and “often” respectively. Nevertheless, analogue
textbooks still hold the lead although their decrease in usage should not be underestimated. Note that figure 4 depicts
activities done by teachers in classroom.
As an aside, the implementation of the “General Data Protection Regulation (GDPR) at the end of May 2018 in
Austria may have had an influence on the behaviour of teachers in terms of using digital media in classroom, but this
is out of range of this publication.
Figure 5 left: Recommendation of teaching IT obligatory at secondary school level by first-year students at TU
Graz in 2018
Figure 6 right: Assumed relevance of IT skills and basic coding skills for their study by first-year students at TU
Graz in 2018
As far as computer science is concerned, the students’ voice is pretty clear. Figure 5 and 6 speak for themselves. A
vast majority demands an obligatory schooling of computer science (IT) at secondary school compared to those who
do not: More than 83% are in favour of it; only less than 5% definitely do not want it, whereas 11,5% dislike the
idea of having compulsory IT education. The result is even clearer for the relevance of IT skills students assume
Draft, originally published in: Nagler, W., Haas, M., Schön, M. & Ebner, M. (2019). Professor YouTube and Their Interactive
Colleagues How Enhanced Videos and Online Courses Change the Way of Learning. In J. Theo Bastiaens (Ed.), Proceedings of
EdMedia + Innovate Learning (pp. 641-650). Amsterdam, Netherlands: Association for the Advancement of Computing in
Education (AACE). Retrieved June 26, 2019 from https://www.learntechlib.org/primary/p/210078/.
they will need during their first year of study. Over 94% think IT skills will be important (44%) or even very
important (50%). Coding skills were seen as nearly as important (42%), whereas only 15% think that they will
absolutely need them. This is quite interesting, because 24% of the new students have enrolled an informatics related
study (“Computer Science10,3%, Information and Computer Engineering 7,9%, and Software Development
and Business Management” 6,5%). This leads to the assumption that a certain proportion of informatics students
assume that coding skills either will be taught at university anyhow or that these skills are not of high priority at all.
Furthermore, the number of students who have had programming lessons at secondary school is declining. Only
40% (48% in 2017) of students coming from a common grammar school (Academic Secondary School) had
programming lessons compared to 74% (80% in 2017) of students from Colleges for Higher Vocational Education
in the specialization engineering. Also declining is the availability of a LAN at secondary schools (60% in 2017 to
53% in 2018), whereas the one for WLAN stayed the same (44%). Anyway, the number of students that were
allowed to use a smartphone in class is rising slowly from 55% in 2017 to 60% in 2018. Thus, the correlation
between an existing internet access and a basic IT-awareness (programming lessons, use of smartphones, etc.) at
secondary schools is evident.
Which Trends Can Be Seen Regarding App-Activities in Terms of General and Learning Use?
A further focus of the annual survey addresses the usage of apps. Note that the term “app” stands for any internet-
serviced application (see selections in figures 7 and 8) that is queried in this context. This year’s (2018) poll includes
the app “Facebook Messenger” as its own option. Students were asked to indicate their extent of usage for each app
twice; once for a general (or private) use and secondly for learning purposes. They could choose between “daily”,
“often”, “rarely”, or “never” option. Figure 7 displays the results for the ratings “rarely”, “often”, and “daily” for
both purposes; figure 8 the results for “never”, “unknown”, or “skipped”, which was another possible option. Note
that Figure 7 as well as 8 show the shares for both purposes in one bar per selection. Therefore, a bar may
theoretically reach up to 200%.
Overall, we can see a relatively similar, slightly declining use for both purposes. The decline in highly established
services in favour of alternative offers is striking. This effects services such as “Wikipedia”, “YouTube” as well as
“Dropbox”, but also “WhatsApp” and “Facebook”. Even rather frequently used office software suffer from that loss
(selections “Text” and “Table”). Needless to say, all these applications still account for the bulk of "often" and
"daily" use, with the exception of "Facebook". However, most of the newer applications have caught up, such as
“Telegram”; “Pinterest”, “Instagram”, “Musical.ly”, and “Netflix”.
Draft, originally published in: Nagler, W., Haas, M., Schön, M. & Ebner, M. (2019). Professor YouTube and Their Interactive
Colleagues How Enhanced Videos and Online Courses Change the Way of Learning. In J. Theo Bastiaens (Ed.), Proceedings of
EdMedia + Innovate Learning (pp. 641-650). Amsterdam, Netherlands: Association for the Advancement of Computing in
Education (AACE). Retrieved June 26, 2019 from https://www.learntechlib.org/primary/p/210078/.
Figure 7: Usage of “apps” by first-year students at TU Graz in 2018, part 1
Usage qualities “rarely”, “often”, and “daily” for general and learning purpose
Selection “Facebook Messenger” is new in 2018
Figure 8: Usage of “apps” by first-year students at TU Graz in 2018, part 2
Usage qualities “never”, “unknown”, and skippedanswers for general and learning purpose
Selection “Facebook Messenger” is new in 2018
Draft, originally published in: Nagler, W., Haas, M., Schön, M. & Ebner, M. (2019). Professor YouTube and Their Interactive
Colleagues How Enhanced Videos and Online Courses Change the Way of Learning. In J. Theo Bastiaens (Ed.), Proceedings of
EdMedia + Innovate Learning (pp. 641-650). Amsterdam, Netherlands: Association for the Advancement of Computing in
Education (AACE). Retrieved June 26, 2019 from https://www.learntechlib.org/primary/p/210078/.
In addition, alternative apps such as “Other instant messages”, “Internet video calling”, and “Other online
dictionary” have also seen an increase in use. At 9,5% plus, the growth of “Other online dictionary” in terms of
learning purposes is the highest of this year’s (2018) survey, followed by “Netflix” gaining 6,5% regarding general
usage. If you look at figure 7 and 8 from a different point of view, further interesting details can be seen There are
applications that differ a lot in terms of their purpose. Most of these applications are used more for general purposes
than for learning. The most distinct difference can be seen in “Instagram”, “SnapChat”, and “Netflix”. Between 45%
and 50% of the students use these services for general purposes (“often” and “daily” added up), but only
approximately 6% for learning purposes. “YouTube”, “WhatsApp”, “Facebook”, “SMS”, and “Gaming” also show
greater differences in use. Although there is a general decreasing trend, the difference to last year’s (2017) survey in
terms of “daily” use for learning efforts stays the same or even rises for the named selections above. The losses are
mainly caused in the “often”, general use section. However, there are also services that are more used for learning
purposes than for general use. Besides office software, “Other online dictionary” leads this group of services,
followed by “Wikipedia”. Although “Wikipedia” is still the first address for online research (around 70% for
learning purposes), nearly 40% of the students use “Other online dictionary” for learning purposes (“often” plus
“daily”), whereas 26% do so for general intentions. Focusing on applications that are less in use, “Pokemon” is in
lead with 80% “never” use generally and 72% “never” use for learning, although the application is well known (6%
“unknown”). The same can be said for “Twitter”; around 70% do not use it even though it is well known (4,4%
“unknown”). Similar things can be said about “Skype” by now; it is well known, but not in use (2,5% “unknown”,
52% no use generally, and 60% no use for learning). The most “unknown” distinct application is “Musical.ly” with
21%, followed by “Telegram” with 16%, and “Pinterest” with 12%. Further, not distinct services such as “Other
cloud systems”, or “Other instant messaging” and the like are also less well known (between 25% and 15%).
“Musical.ly” and “Google+” will be probably taken off the survey next year.
Will YouTube Replace the Teacher?
The use of videos in teaching and learning is not new. In this context, videos are often associated with a number of
prejudices: passive consumption, learning from a tin can, difficult and time-consuming to produce, as well as
replacement for in-class teaching, and some legal aspects. Additionally, teachers are afraid of being replaced by
videos. Actually, this topic often leads to a discussion about the pro and cons of using digital media in lessons not
only at university. But apart from these concerns, which are justified sometimes, teaching and learning with the help
of videos is often underestimated from a didactical point of view. Some obvious didactic advantages of videos are
quite well known. In principle, consumption is not limited in time or place. The learning pace can be individualized.
Search options provide basic assistance in finding specific content. Reproducibility of processes, workflows, and
complex interrelations are better comprehensible. Course records preserve the events in the lecture hall (e.g. board
picture, screencasts …) and are perfect for exam preparation. Short tutorials focus on specific, difficult but important
subjects. Finally, live streaming of a lecture enables students to attend and take part (via chat) from anywhere.
However, with regard to videos there is more to discover that is worth discussing. At present, new technological and
didactic approaches are being introduced hand in hand into higher education in order to become achievements of
modern teaching. Before we look at this, the detailed results for YouTube are described. This long-term study
provides a good insight into the increasing importance of YouTube for young people. Figure 9 and 10 give an
overview of the changes in YouTube usage.
Draft, originally published in: Nagler, W., Haas, M., Schön, M. & Ebner, M. (2019). Professor YouTube and Their Interactive
Colleagues How Enhanced Videos and Online Courses Change the Way of Learning. In J. Theo Bastiaens (Ed.), Proceedings of
EdMedia + Innovate Learning (pp. 641-650). Amsterdam, Netherlands: Association for the Advancement of Computing in
Education (AACE). Retrieved June 26, 2019 from https://www.learntechlib.org/primary/p/210078/.
Figure 9 left: Use of YouTube depicted in steps of five years between 2007 and 2016 (Nagler et al, 2017)
Usage qualities “often”, and “daily” for general and learning purpose
Figure 10 right: Use of YouTube between 2011 and 2018 including trend lines;
Comparing “often” and “daily” use for both general and learning purposes
Figure 9 clearly shows the increase of YouTube as a learning source (compare Nagler et al, 2017). Since 2007, the
learning use (“often” plus “daily”) has increased by a factor of 22; which is the highest growth of all applications
over the whole period of the survey. Additionally, in 2016 YouTube was outperformed only by “Wikipedia” and
office software. In terms of general use, “YouTube” even led the field together with “WhatsApp” in 2016 (94%).
Figure 10 goes into more details. The usage qualities "often" and "daily" for both, general as well as learning
purpose can be compared separately for the years 2011 to 2018. Trend lines support the assertion of YouTube
steadily becoming a main media for learning. It also seems that secondary school teachers are increasingly turning to
YouTube as a teaching tool (see figure 4). A third has already jumped on this train. Although the “often”, general
use shows a decreasing trend line, the “daily” is increasing. This loss is likely to be facilitated by the more intense
use of streaming and video-on-demand services such as Netflix and Amazon Prime. The JIM study 20182 (a basic
study on the media use of 12 to 19-year-olds in Germany) reports a nearly doubling of Netflix users among the
youth (47%) since 2017. This trend also contributes to the strengthening of videos in general.
However, with regard to videos as teaching and learning materials, one might assume that passive video playback is
sufficient to understand and process the discussed material; this is not the case. Therefore, it is important to have
learners actively involved in the material and avoid the “illusion of knowing” effect (Salomon, 1984). This is where
interactive videos come into play. Interactive videos allow users to engage with the video context. This can be done
in a variety of ways, one of which is segmenting videos into various sections by implementing jump labels and
thereby allowing viewers to control the flow of information. This helps to focus on key details within the video
(Brame, 2016). Additionally, self-assessment questions can be implemented directly into the videos in order to help
students evaluate their understanding of a subject matter and to reflect on their own learning ability, reviewing their
learning progress/outcome (Brame, 2016) (Cummins et al, 2015). If students have to fulfil a particular task while
watching a video, they are more likely to engage with the video in an active manner (Szpunar, 2013). It is also
possible to use the question feature with conditional jumps. This allows for branching and directs the student to
either a different part of the video or even relevant content outside of the video based on their submitted answer(s).
Therefore, the material will be more personalized for the students as they will be guided through the video according
to their preferences and needs. This targeting additionally motivates students (Brame, 2016). Additionally, teachers
are also able to monitor and evaluate their students’ performance, which in turn allows them to get a better insight
into how to improve their own material in order to better suit their students’ needs. As of writing, interactive videos
are being used on the Austrian MOOC platform iMooX3 as well as on the LIVE4 (Live Interaction in Virtual
learning Environment) system, both of which are hosted by ET of TU Graz (Wachtler et al, 2018). Further research
2 https://www.mpfs.de/fileadmin/files/Studien/JIM/2018/Studie/JIM_2018_Gesamt.pdf (last access 2019-04-10)
3 https://imoox.at/mooc/ (last access 2019-04-11)
4 https://live.learninglab.tugraz.at (last access 2019-04-11)
Draft, originally published in: Nagler, W., Haas, M., Schön, M. & Ebner, M. (2019). Professor YouTube and Their Interactive
Colleagues How Enhanced Videos and Online Courses Change the Way of Learning. In J. Theo Bastiaens (Ed.), Proceedings of
EdMedia + Innovate Learning (pp. 641-650). Amsterdam, Netherlands: Association for the Advancement of Computing in
Education (AACE). Retrieved June 26, 2019 from https://www.learntechlib.org/primary/p/210078/.
on the outcome of both platforms will be the focus of future publications in the field of learning analytics. Alongside
interactive videos, a learning analytics tool called LA cockpit is currently being evaluated on iMoox. This means
that in addition to students' self-assessment test results, video metrics such as when a video was stopped or started
etc. can be tracked. This in turn allows teachers to quickly find out those sections within the videos that are often
viewed by students and they may be struggling with. Thus, it gives teachers the opportunity to focus on the topics
discussed in these sections in future lessons and/or provide students with additional material. Thus, videos enhanced
with interactivity become valuable elements of university teaching. Their use extends the spectrum of teaching
methods. Teaching scenarios such as “blended learning”, “inverted classroom”, and “flipped classroom” enjoy a
fresh boost and are thus able to fully exploit their actual power. Although MOOCs are not intended to be part of
university curricula in Austria, they are increasingly being used in these new didactic models. All combinations of
online elements and classroom teaching are conceivable and already in use at TU Graz. They are the focus of
ongoing evaluations.
Conclusion
This publication is a continuation of a series of publications presenting the annual results of a long-term study
among first-semester students at TU Graz since 2007. Besides consistent (general) parts of the survey that reflect the
students’ ownership of digital devices and their habits towards (web-based) apps usage, the survey addresses a
specific topic each year. In terms of the general parts of the survey, we can state a trend away from highly
established services (“Wikipedia”, “YouTube”, “Dropbox”, “WhatsApp”, and “Facebook”) and towards alternative
or newer ones (“Telegram”; “Pinterest”, “Instagram”, “Netflix”, “Other instant messages”, “Internet video calling”,
and “Other online dictionary”). Furthermore, we can observe a general decrease compared to last year’s (2017)
survey in terms of “often” use, but the “daily” use for learning efforts often stays the same or even rises for a couple
of selections (“YouTube”, “WhatsApp”, “Facebook”, “SMS”, and “Gaming”). Nevertheless, the trend towards more
mobile devices is continuing, primarily driven by more smartphones and portable power supplies (see Figure 1).
This year's special section highlights the use of videos for teaching and learning purposes. The possibilities of using
videos in teaching have increased due to technological advancements such as implementing interactivity in the front
and learning analytics methods in the back. This also results in new application scenarios and teaching models. The
keywords “flipped classroom” and “inverted classroom” are on the threshold to the university curricula. At
secondary school, the use of online courses (MOOCs), which offer most of their content as videos, is on the rise as
well (see figure 3). Looking back, the growth of the YouTube usage, as a main source for video consumption for
learning purposes, is exemplifying (see figures 9 and 10). Teachers are now encouraged to offer high quality videos
to meet the demands of the future or to include already existing videos in lessons online and in classroom. Videos
with interactions have a didactic added value and thus are likely to increase the learning success. Furthermore, the
didactic possibilities of 360° videos, drone recordings, and interactive virtual reality environments are currently still
in their infancy, but will have a decisive influence on the future of videos in teaching.
References
Bai, Y., & Chang, T. S. (2016). Effects of class size and attendance policy on university classroom interaction in Taiwan.
Innovations in Education and Teaching International, 53(3), 316-328.
Brame, C.J. (2016). Effective Educational Videos: Principles and Guidelines for Maximizing Student Learning from Video
Content. Cell Biology, 15(4)
Cummins, S. & Beresford, A. & Rice, A. (2015). Investigating Engagement with In-Video Quiz Questions in a Programming
Course. IEEE Transactions on Learning Technologies. 9. 1-1. 10.1109/TLT.2015.2444374.
Devadoss, S., & Foltz, J. (1996). Evaluation of factors influencing student class attendance and performance. American Journal
of Agricultural Economics, 78(3), 499-507.
Ebner, M. & Nagler, W. (2010). Has Web2.0 Reached the Educated Top? In: World Conference on Educational Multimedia,
Hypermedia and Telecommunications 2010, pp. 4001-4010. Chesapeake, VA: AACE.
Ebner, M., Nagler, W. & Schön, M. (2011). The Facebook Generation Boon or Bane for E-Learning at Universities? In: World
Conference on Educational Multimedia, Hypermedia and Telecommunications 2011, pp. 3549-3557. Chesapeake, VA:
AACE.
Draft, originally published in: Nagler, W., Haas, M., Schön, M. & Ebner, M. (2019). Professor YouTube and Their Interactive
Colleagues How Enhanced Videos and Online Courses Change the Way of Learning. In J. Theo Bastiaens (Ed.), Proceedings of
EdMedia + Innovate Learning (pp. 641-650). Amsterdam, Netherlands: Association for the Advancement of Computing in
Education (AACE). Retrieved June 26, 2019 from https://www.learntechlib.org/primary/p/210078/.
Ebner, M.; Nagler, W.; Schön, M. (2012). Have They Changed? Five Years of Survey on Academic Net-Generation. In: World
Conference on Educational Multimedia, Hypermedia and Telecommunications 2012, pp. 343 353. Chesapeake, VA: AACE
Ebner, M., Nagler, W. & Schön, M. (2013). Architecture Students Hate Twitter and Love Dropbox” or Does the Field of Study
Correlates with Web 2.0 Behavior?. In: World Conference on Educational Multimedia, Hypermedia and Telecommunications
2013, pp. 43-53. Chesapeake, VA: AACE.
Ebner, M., Nagler, W. & Schön, M. (2014). Do You Mind NSA Affair?Does the Global Surveillance Disclosure Impact Our
Students?. In: World Conference on Educational Multimedia, Hypermedia and Telecommunications 2014, pp. 2307-2312.
Chesapeake, VA: AACE
Ebner, M., Schön, S. (2017) Lern- und Lehrvideos: Gestaltung, Produktion, Einsatz. Handbuch E-Learning. 71. Erg. Lieferung
(Oktober 2017). 4.61. S. 1-14
Ebner, M., Schön, S. (2019) Inverse Blended Learning a didactical concept for MOOCs and ist positive effects on dropout-
rates. In: The Impact of MOOCs on Distance Education in Malaysia and Beyond. Ally, M., Amin Embi, M., Norman, H.
(eds.). Routledge. ISBN 9780367026615
Haintz, C., Pichler, K., & Ebner, M. (2014). Developing a Web-Based Question-Driven Audience Response System Supporting
BYOD. J. UCS, 20(1), 39-56.
Khalil, H., & Ebner, M. (2013). Interaction Possibilities in MOOCsHow Do They Actually Happen. In International Conference
on Higher Education Development (pp. 1-24).
Leitner, P., Khalil, M., Ebner, M (2017) Learning Analytics in Higher Education A Literature Review. In: Learning Analytics:
Fundaments, Applications, and Trends. Peña-Ayala, A. (Ed.). Springer International Publishing. DOI: 10.1007/978-3-319-
52977-6_1. pp. 1-23
Nagler, W. & Ebner, M. (2009). Is Your University Ready For the Ne(x)t-Generation? In: World Conference on Educational
Multimedia, Hypermedia and Telecommunications 2009, pp. 4344 4351. Chesapeake, VA: AACE.
Nagler, W., Ebner, M., Schön, M. (2015). Why Facebook Swallowed WhatsApp! In: World Conference on Educational
Multimedia, Hypermedia and Telecommunications 2015, pp. 1383-1392. Chesapeake, VA: AACE
Nagler, W., Ebner, M. & Schön, M. (2016). R.I.P. E-Mail * 1965 - 2015. In: World Conference on Educational Media and
Technology 2016, pp. 464-473. Chesapeake, VA: AACE
Nagler, W., Ebner, M., Schön, M. (2017). Mobile, Social, Smart, and Media Driven The Way Academic Net-Generation Has
Changed Within Ten Years. In: World Conference on Educational Multimedia, Hypermedia and Telecommunications 2017,
pp. 826-835. J. P. (Hrsg.). Washington, DC: Association for the Advancement of Computing in Education
Nagler, W., Grandl, M., Haas, M., Schön, M. & Ebner, M. (2018). Should You Go for Smartphones at School? How the Use of
Modern Media in Class Influences IT-Competences. In Proceedings of EdMedia: World Conference on Educational Media
and Technology (pp. 735-743). Amsterdam, Netherlands: Association for the Advancement of Computing in Education
(AACE)
Park, K. H., & Kerr, P. M. (1990). Determinants of academic performance: A multinomial logit approach. The Journal of
Economic Education, 21(2), 101-111.
Romer, D. (1993). Do students go to class? Should they?. The Journal of Economic Perspectives, 7(3), 167-174.
Salomon, G. (1984). Television is “easy” and print is “tough”: The differential investment of mental effort in learning as a
function of perceptions and attributions. Journal of Educational Psychology, 76(4), 647-658.
Szupunar, K.K., Khan, N.Y., & Schacter, D.L. (2013). Interpolated memory tests reduce mind wandering and improve learning
of online lectures. Proceedings of the National Academy of Sciences of the United States of America, 110(16), 6313-6317.
Wachtler, J., Scherz, M. & Ebner, M. (2018). Increasing Learning Efficiency and Quality of Students´ Homework by Attendance
Monitoring and Polls at Interactive Learning Videos. In Proceedings of EdMedia: World Conference on Educational Media
and Technology (pp. 1337-1347). Amsterdam, Netherlands: Association for the Advancement of Computing in Education
(AACE).
... On the other hand, the adoption of online platforms as the main teaching method has accelerated, leading to a significant increase in the creation and consumption of educational content on YouTube [21], [22]. The YouTube platform is an excellent opportunity for both formal [23], [24] and informal [25] education. During the virtual teaching period, this platform gained enormous popularity by supporting teachers and students in distance learning [26], becoming an essential resource for university students, and offering a wide range of content, from tutorials and classes to practical demonstrations. ...
Article
Full-text available
A novel active and collaborative learning approach that uses videos to enhance student participation and motivation in Electrical Engineering courses at the University of Málaga, is implemented. This work arises in response to the decline in student participation and motivation, which was exacerbated by virtual teaching during the COVID-19 emergency. This new approach leveraged students’ inclination towards online video consumption, encouraging them to create educational videos. This not only fostered participation and motivation, but also improved the overall quality of learning. At the same time, by generating specific multimedia content related to the course, students were able to undoubtedly develop and strengthen essential transversal skills such as teamwork, oral communication, and critical and creative thinking. The experiment included a total of 50 students that were distributed between Circuits Analysis and Multimedia Information Transmission courses. Students were tasked with creating short videos using their creativity and ingenuity, and open-access software packages, focusing on course related content proposed by the professor. The evaluation of this learning method was conducted through two surveys: one before the activity and another upon its completion. The experiment results revealed a high level of satisfaction with this methodology and high success in achieving the main objective, concluding the grade of maturity and responsibility of involved students present a remarkably impact. These results also allow us to conclude that the strategic integration of videos as an educational tool in Electrical Engineering Degrees can increase student participation and motivation by providing a more attractive, interactive, and contextually relevant learning experience. Therefore, it is hoped that this study will serve as an example and as a practical and accessible guide for all those interested in implementing similar strategies in their own educational environments.
... Therefore, every year since 2007 the team has surveyed first-year students about usage of IT and IT-related communication tools, such as social media applications or gadgets. Our team was able to acknowledge the decreasing use of emails (Nagler, Ebner & Schön, 2016) and rising importance of learning videos (Nagler et al., 2019), and has recorded a decreasing use of portable power packs among first-year students after the first Covid-19 related distance learning phases in Austria (Nagler et al., 2021). In this contribution, we aim to answer the question how digital skills among first-year students at TU Graz can be described and if there are differences between the cohort of first-year students before any Covid-19 restrictions compared with the cohort that started after them. ...
Article
Full-text available
Digital skills are necessary for first-year students at Austrian universities. This paper unveils results from two surveys among first-year students at Graz University of Technology (TU Graz): Pre-Covid-19 data (n=921) is derived from a larger study on digital literacy among first-year students in Styria (Janschitz et al., 2021, N=4,676). The same questions were posed in the 2021 ‘Welcome Days’ survey after the Covid-19 distance learning phases (n=1,207). Surprisingly, the only significant change is a noticeable increase of skills concerning the digital signature. This article additionally presents the development of a lecture on digital skills that was implemented at TU Graz as a massive open online course (MOOC).
... Therefore, every year since 2007 the team has surveyed first-year students about usage of IT and IT-related communication tools, such as social media applications or gadgets. Our team was able to acknowledge the decreasing use of emails (Nagler, Ebner & Schön, 2016) and rising importance of learning videos (Nagler et al., 2019), and has recorded a decreasing use of portable power packs among first-year students after the first Covid-19 related distance learning phases in Austria . In this contribution, we aim to answer the question how digital skills among first-year students at TU Graz can be described and if there are differences between the cohort of first-year students before any Covid-19 restrictions compared with the cohort that started after them. ...
Book
Full-text available
Digitale Kompetenzen spielen mittlerweile in nahezu jedem Lebensbereich eine wichtige Rolle. Das Bildungssystem als Ganzes, insbesondere aber auch die Hochschulen, sind daher gefordert, Bildung in diesem Bereich anzubieten. Um dieser gesellschaftlich hoch relevanten Aufgabe nachkommen zu können, bedarf es der breiten Reflektion. In diesem Themenheft werden nicht nur die Definition und die Bedeutung digitaler Kompetenzen im Hochschulbereich aus verschiedenen Perspektiven beleuchtet, sondern es wird auch auf die Messung und Förderung dieser eingegangen. In insgesamt elf Beiträgen aus dem deutschsprachigen Hochschulraum werden verschiedenste empirische Erkenntnisse aus der Hochschulpraxis neben innovativen Lehrkonzepten und Förderansätze vorgestellt und Anregungen zur Weiterentwicklung und Beforschung digitaler Kompetenzen im Hochschulkontext präsentiert. Die Ausgabe ist neben der Online-Version in Kürze auch als Printpublikation im Buchhandel erhältlich.
... Adapting these strategies to the needs and preferences of students is essential to achieving a positive impact on the learning process. (Curran et al. 2019(Curran et al. , 2020Nagler et al.) In addition to the mentioned references, exploring the experiences and strategies shared by educators on blogs and social media platforms can provide practical ideas on how to effectively implement YouTube in teaching chemistry. ...
... For the past 16 years, annual surveys have been conducted among first-year students at TU Graz, and some of the findings have been published (Nagler & Ebner, 2009;Ebner & Nagler, 2010;Ebner et al., 2011;Ebner et al., 2012;Ebner et al., 2013;Ebner et al., 2014;Nagler et al., 2015;Nagler et al., 2016;Nagler et al., 2017;Nagler et al., 2018;Nagler et al., 2019;Nagler et al., 2022). Since 2011, the questions regarding equipment and applications used have been asked in a consistent manner, although there have been minor changes in the naming of specific tools. ...
Conference Paper
Full-text available
Within the last 11 years, more than 10.000 students participated in surveys amongst study beginners at Graz University of Technology (TU Graz) in Austria. In autumn 2022, 1,089 students answered questions on their IT equipment, social media, and communication applications. While the evaluations of the last few years did not reveal major changes, this year is different: The apps Tiktok and Discord, newly introduced as an option in the survey, get equally large shares-of one-third and more than 40%, respectively. For the first time, the presentation of the survey data also includes questions regarding the usage of communication applications for learning. That shall give rise to future research on communication apps for teaching at TU Graz.
... For 16 years, annually we have asked students at the beginning of their studies about their equipment and activities regarding IT at Graz University of Technology (TU Graz). We have described the developments and changes in several research papers (Nagler & Ebner, 2009;Ebner & Nagler, 2010;Ebner et al., 2011;Ebner et al., 2012;Ebner et al., 2013;Ebner et al., 2014;Nagler et al., 2015;Nagler et al., 2016;Nagler et al., 2017;Nagler et al., 2018;Nagler et al., 2019;Nagler et al., 2021;Nagler et al., 2022). We are using the insights to be well prepared and give appropriate e-learning support to our new students. ...
Conference Paper
Full-text available
The Educational Technology team at Graz University of Technology (TU Graz) tried to measure the degree of digitization among first-year students (n=1,029). To achieve this, a digitization index was constructed that incorporates various dimensions of digitization, including IT equipment, digital skills, and usage of digital applications for learning. The index is based on two existing studies, the German D21-Digital-Index and the Austrian DiKoS study. It was adapted to fit the context of first-year students at university. The study revealed an average digitization level among first-year students at TU Graz was 39.60 on a scale from 0 to 100. The analysis of specific groups indicated variations in the degree of digitization. Female students, students under 20 and over 25 years old, as well as those from natural sciences and mathematics fields exhibited lower levels of digitization compared to their counterparts. Furthermore, students who attended grammar school before university had lower digitization levels compared to those from higher vocational schools or secondary technical schools. Based on the digitization index, the students are classified into three groups: digital laggards, digital center, and digital leaders. Most first-year students fell into the digital center category, while a smaller proportion were identified as digital laggards or leaders. These groups differed in terms of their device ownership, digital skills, and usage of digital applications.
Conference Paper
Full-text available
Over the past 13 years, nearly 13,000 students participated in annual surveys during the "Welcome Days" for first-year students at Graz University of Technology (TU Graz) in Austria. This paper presents an analysis of data from 2011 to 2024, offering insights into the evolving digital landscape of incoming students. It explores trends in IT equipment, social media use, communication tools, digital leisure, and engagement with online resources. A key finding is the rising adoption of AI tools, with ChatGPT usage nearly doubling compared to the previous year. At the same time, the use of Wikipedia and open-source software has declined, suggesting shifts in information-seeking and digital work habits. Smartphones and digital communication tools remain essential, though preferences are changing-for example, Discord is gaining popularity while SMS continues to decline. Streaming services are still dominant for digital leisure, yet platforms such as Netflix and Prime are no longer surveyed separately, reflecting broader changes in media use. This longitudinal study provides valuable insights into how students' digital habits evolve, informing digital learning strategies, educational technologies, and student support services. By understanding these trends, universities can better tailor e-learning environments and digital literacy initiatives to support new student cohorts effectively.
Article
Full-text available
An der TU Graz werden seit 2007 Studienanfänger*innen systematisch zu ihrem Umgang mit IT und digitalen Kommunikationswerkzeugen befragt. Diese Langzeitstudie, die auf Selbsteinschätzungen der befragten Studienanfänger*innen basiert, dokumentiert bedeutsame Veränderungen: Während die E-Mail-Nutzung kontinuierlich zurückgeht, gewinnen Lernvideos zunehmend an Bedeutung. Überdies zeigte sich während der Phasen des pandemiebedingten Distanzlernens sogar ein Rückgang in der Nutzung von tragbaren Ladegeräten. Diese Veränderungen werfen wichtige Fragen auf: Wie steht es um die digitalen Kompetenzen von Studienanfänger*innen? Welche Unterstützungsangebote benötigen sie für die Entwicklung ihrer digitalen Kompetenzen? Und welche Skills werden in Zukunft eine verstärkte Rolle spielen?
Conference Paper
Full-text available
The study from Graz University of Technology highlights the evolving technology needs and communication habits of first-year students over the past 17 years. Data collected through annual surveys at a centralized introductory event reveal significant trends. In 2023, the survey focused on the role of messaging services and AI tools like Deepl and ChatGPT. The results show a high prevalence of smartphones, a rising use of iPhones, and an increasing ownership of tablets. Wearables like smart watches are also on the rise. Social media usage trends indicate a significant rise in Instagram and TikTok, while platforms like Facebook see a decline. For communication, WhatsApp and email remain dominant. The study emphasizes the importance of adapting e-learning tools to these evolving trends to better support students' academic needs.
Chapter
Full-text available
Massive Open Online Courses, shortly MOOS, are one important trend of technology-enhanced learning of the last years. In this contribution we introduce a new didactical approach that we call "inverse blended learning" (IBL). Whereas "blended learning" is the enrichment of traditional learning settings through online inputs or phases, the IBL approach aims to enhance a pure online course with additional offline meetings for exchange and practising. Within two case studies the concept was tested and evaluated. The research study points out that the typical high dropout rate for MOOCs decreased arbitrarily. Therefore we recommend introducing the didactical approach of inverse blended learning in future MOOCs, if applicable.
Conference Paper
Full-text available
Since 2007, Graz University of Technology has been conducting an annual poll amongst its first-year students about their IT preferences and competence. On the basis of more than 8600 data records, this long-term survey reports the changes regarding students´ITstudents´IT device ownership, communicative behavior via IT devices, and use of apps as well as social media services over a time period of eleven years. Furthermore, this publication answers the question, whether the use of emerging technologies in classroom has an influence on these changes or not. It can be stated that an "IT-friendly" environment (most of all internet access) and teaching at secondary school level significantly promotes IT and coding skills but does not intensify the use of social media applications.
Conference Paper
Full-text available
Due to the fact that students are confronted with a growing amount of texts, colours, figures and shapes and due to their ability to process only a limited number of such information simultaneously, it seems to be obvious that efforts should be made to increase the students' attention-levels. This is important because research results have indicated that selective attention is considered as the most valuable resource in the process of human learning. The application of interaction and communication to the process of learning is a useful strategy to direct the students' attention. It seems to be obvious that this is also true for learning videos. Therefore, this work contains a description of how a video platform with interactive components can be used to support the students and teacher. The video platform is explained and evaluated by analysing its usage in a large teaching course at an institution of higher education. The application of this strategy improved the students' performance and optimized the teacher's workload.
Chapter
Full-text available
This chapter looks into examining research studies of the last five years and presents the state of the art of Learning Analytics (LA) in the Higher Education (HE) arena. Therefore, we used mixed-method analysis and searched through three popular libraries, including the Learning Analytics and Knowledge (LAK) conference, the SpringerLink, and the Web of Science (WOS) databases. We deeply examined a total of 101 papers during our study. Thereby, we are able to present an overview of the different techniques used by the studies and their associated projects. To gain insights into the trend direction of the different projects, we clustered the publications into their stakeholders. Finally, we tackled the limitations of those studies and discussed the most promising future lines and challenges. We believe the results of this review may assist universities to launch their own LA projects or improve existing ones.
Article
Full-text available
Using a qualitative response analysis, the authors estimated and compared key determinants of course grades with those derived with OLS.
Conference Paper
Full-text available
In summer 2013 the discussion about security and Internet peaked when the ex-NSA contractor Edward Snowden uncovered secret details about his former employer NSA. Since then bad news and stories about government surveillance have come along daily worldwide. But did they change anything according to our way of working and living with the Internet? We wanted to know, whether there is a change of Internet behavior to be determined among freshmen coming to Graz University of Technology. On base of an annual questionnaire that is carried out by the Department of Social Learning at TU Graz since 2007 we found out that although a quarter of polled students are influenced by those disclosures there is no decrease in Internet usage to be realized compared to former years results; quite the reverse: applications working on cloud-principle like Dropbox are strongly upcoming. Apart from that, the long term survey generally mirrors new media competences and Internet usage of TU Graz freshmen. This paper discusses this year´s results and progressions of the survey.
Article
Full-text available
Question-driven Audience Response Systems (ARSs) are in the focus of research since the 1960s. Since then, the technology has changed and therefore systems have evolved too. This work is about conception and implementation of the web-based ARS RealFeedback which uses the principle of bring your own device (BYOD). A state-of-the-art analysis compares the features of existing web-based ARSs. The most important findings are used for the conception and the implementation of the system. Thinking-aloud tests, and the first usages during lectures confirm that the chosen requirements are very significant and valuable for lecturers
Article
Educational videos have become an important part of higher education, providing an important content-delivery tool in many flipped, blended, and online classes. Effective use of video as an educational tool is enhanced when instructors consider three elements: how to manage cognitive load of the video; how to maximize student engagement with the video; and how to promote active learning from the video. This essay reviews literature relevant to each of these principles and suggests practical ways instructors can use these principles when using video as an educational tool.
Article
Classroom interaction experience is one of the main parts of students’ learning lives. However, surprisingly little research has investigated students’ perceptions of classroom interaction with different attendance policies across different class sizes in the higher education system. To elucidate the effects of class size and attendance policy on classroom interaction, we administered a survey to 1304 undergraduates in Taiwan. The questionnaire consisted of six dimensions: classmate supportiveness, classmate pressure, teacher encouragement, teacher supportiveness, study preparedness and class participation. The results indicated that attendance policy and class size have an interaction effect only on the teacher trait. Students in a small class with a never-taking attendance policy feel more supported and encouraged by their teacher compared with those in larger classes with the same attendance policy. When class size is larger, students in classes employing an occasionally taken attendance policy feel more supported from their instructors than those in the never-check attendance policy class. Attendance policy doesn’t influence the student or the classmate trait, but class size does. Larger classes lower classmate supportiveness, student preparedness, and class participation compared with smaller classes.