Conference Paper

Reach, a keyboard-based gesture recognition system for live piano sound modulation

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Abstract

This paper presents Reach, a keyboard-based gesture recognition system for live piano sound modulation. Reach is a system built using the Leap Motion Orion SDK, Pure Data and a custom C++ OSC mapper1. It provides control over the sound modulation of an acoustic piano using the pianist’s ancillary gestures. The system was developed using an iterative design process, incorporating research findings from two user studies and several case studies. The results that emerged show the potential of recognising and utilising the pianist’s existing technique when designing keyboard-based DMIs, reducing the requirement to learn additional techniques.

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... The most common approach is to incorporate gesture detection allowing musicians to use their hands freely during performances, thereby improving their musical vocabulary [85,88,116,119]. Some prototypes enabled users to move freely and perform natural gestures, which allowed them to express themselves further [50,63,102]. These studies also investigated several constructs such as levels of expressiveness and improvisation. ...
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Humans have been developing and playing musical instruments for millennia. With technological advancements, instruments were becoming ever more sophisticated. In recent decades computer-supported innovations have also been introduced in hardware design, usability, and aesthetics. One of the most commonly digitally augmented instruments is the piano. Besides electronic keyboards, several prototypes augmenting pianos with different projections providing various levels of interactivity on and around the keyboard have been implemented in order to support piano players. However, it is still not understood if these solutions are indeed supporting the learning process. In this paper we present a systematic review of augmented piano prototypes focusing on instrument learning, which is based on the four themes derived from interviews of piano experts to better understand the problems of teaching the piano. These themes are: (i) synchronised movement and body posture, (ii) sight-reading, (iii) ensuring motivation, and (iv) encouraging improvisation. We found that prototypes are saturated on the synchronisation themes, and there are opportunities for sight-reading, motivation, and improvisation themes. We conclude by presenting recommendations on augmenting piano systems towards enriching the piano learning experience as well as on possible directions to expand knowledge in the area.
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