Conference Paper

DEBE feedback for large lecture classroom analytics

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Abstract

Learning Analytics (LA) research has demonstrated the potential of LA in detecting and monitoring cognitive-affective parameters and improving student success. But most of it has been applied to online and computerized learning environments whereas physical classrooms have largely remained outside the scope of such research. This paper attempts to bridge that gap by proposing a student feedback model in which they report on the difficult/easy and engaging/boring aspects of their lecture. We outline the pedagogical affordances of an aggregated time-series of such data and discuss it within the context of LA research.

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... CVT provides a detailed overview of the factors related to the optimal academic development, of the concerned students, over a relatively long period . On the other hand, the education-specific emotions are more dynamic and therefore require to be monitored over a relatively shorter period (Mitra & Chavan, 2019;Simonton & Garn, 2019). Pekrun's theory (CVT) has been used to show the relation between positive and negative emotions and the overall achievement (Pekrun, Frenzel, Goetz, & Perry, 2007), and the dynamics of students' emotion has been explained using the cognitive disequilibrium theory (CDT) . ...
... CVT explains how and why the students' emotions contribute to academic and nonacademic outcomes Simonton & Garn, 2020). It provides a comprehensive framework for investigating the relationship between students' emotional antecedents and performance-based outcomes (Mitra & Chavan, 2019). There are three dimensions in the taxonomy that describes the achievement emotions: object focus (Activity versus Outcome, whether to focus on the process or the outcome), activation (Activating versus Deactivating), and valance (Positive versus Negative). ...
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Educational research has used the information extracted from facial expressions to explain learning performance in various educational settings like collaborative learning. Leveraging this, we extracted the emotions based upon two different theoretical frameworks from videos with children aged 13–16 while collaborating to create games using Scratch. The two sets of emotions are based on the control value theory (happiness, sadness, anger, surprise) and the education-specific expressions (frustration, boredom, confusion, delight). We computed the groups’ objective performance, which was calculated based on their created artifacts. We divided them into high and low performance and compared them based on individual emotions’ duration and the transitions among the emotions. We also used the subjective indication of their perceived performance from a self-reported questionnaire, divided them into another performance category, and did a similar analysis with the objective performance. Results show that the objective performance is better explained by the education-specific emotions and the negative valance emotions from the control value theory-based emotions. On the other hand, subjective performance is better explained by the control value theory based on emotions. Based on the results, we suggest implications both for the instructors and students.
... The digital native [46] generation is far better at multitasking and is getting distracted with their devices any which way. Hence, it has been suggested that such distraction is not only manageable by this generation [47] but can also be source of 'meaningful distraction' whereby they learn to focus on how much they are learning [33]. ...
... Or "Is it difficult for me?" It is also an indication of how providing such feedback is capable of scaffolding students for metacognition, as suggested in [33]. ...
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We have developed a web-based feedback system that students can use to report difficult, easy, engaging, and boring sections of a lecture in real-time. Such feedback can identify potentially problematic lecture content, track cognitive-affective dynamics in a classroom, and assist instructors in retrospective self-evaluation. We use a mixed-method approach within a design-based research (DBR) framework. In this paper, we discuss initial development and implementation of the feedback system, which constitutes the first cycle of DBR in the project. We discuss potential use-cases of such data and follow the DBR framework to identify strengths and weaknesses in the current prototype and its implementation. Based on such an analysis we come up with a list of modifications for the next cycle of DBR.
... However, between S3 and S4, engagement does not keep tanking and actually picks up again in S4, indicating that after the class reset its expectation between S1/S2 and S3 type of content, they re-engaged even when difficulty increased from S3 to S4. We hypothesized several such dynamics in Mitra and Chavan (2019). For example, had engagement dropped midway through S4 and not between S2 and S3, it could have indicated cognitive overload, where students started zoning out when the material became too difficult. ...
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The use of online video lectures in universities, primarily for content delivery and learning, is on the rise. Instructors’ ability to recognize and understand student learning experiences with online video lectures, identify particularly difficult or disengaging content and thereby assess overall lecture quality can inform their instructional practice related to such lectures. This paper introduces Tcherly, a teacher-facing dashboard that presents class-level aggregated time series data on students’ self-reported cognitive-affective states they experienced during a lecture. Instructors can use the dashboard to evaluate and improve their instructional practice related to video lectures. We report the detailed iterative prototyping design process of the Tcherly Dashboard involving two stakeholders (instructors and designers) that informed various design decisions of the dashboard, and also provide usability and usefulness data. We demonstrate, with real-life examples of Tcherly Dashboard use generated by the researchers based on data collected from six courses and 11 lectures, how the dashboard can assist instructors in understanding their students’ learning experiences and evaluating the associated instructional materials.
... The students are given an interface where they can reflect on their cognitive-affective states and provide feedback at any time during the lecture just by clicking one of the four buttons ( Figure 2). The individual feedback from students can then be aggregated to reveal engaging and difficult segments of the lecture at high temporal granularity (Figure 3; see also Chavan, Gupta, and Mitra 2018;Chavan and Mitra 2019;Mitra and Chavan 2019). When combined with retrospective open-ended interviews to reveal the reasons underlying the DEBE feedback microscale perceptions about the lectureat the level of slides, figures or even bullet points on any slidecan be unearthed. ...
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Student and teacher perceptions of course content are critical components of the teaching and learning process. Studies that have investigated such perceptions offer conflicting evidence of both convergence and divergence between the perceptions of students and teacher. These studies used data modalities such as interviews and surveys, which have different granularities of information in them. We analysed student and teacher perceptions of difficulty in a mechanical engineering lecture with multiple data modalities capable of capturing perceptions at different granularities. Our analysis revealed a multiscale nature of perceptions, wherein the students’ and their teacher’s perceptions can appear to both converge and diverge depending on the scale of interpretation, which is a function of the modality and granularity of data used in the study. At macroscale, the students and the teacher agreed about difficult sections of the lecture and the underlying reasons. However, their reasoning diverged when probed at finer scales. Furthermore, we note that convergence observed between the perceptions of the teacher and students at a coarse scale can sometimes hide differences in finer scale perceptions. We discuss the implications of these results for the interpretation of results from past studies and for practitioners.
... The DEBE framework has been recently proposed as a systemized way to collect continuous, fine-grained feedback from students on their levels of perceived difficulty (and affective states) during a lecture (Mitra & Chavan, 2019). We use student-self reports in the form of DEBE feedback to train an EEG machine learning algorithm that can be used to predict levels of perceived difficulty when interacting with a video lecture. ...
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This study presents an approach to predict learner's perceived difficulty using features extracted from electroencephalography (EEG) data. We demonstrate how EEG signals can be used effectively to estimate learner's perceived difficulty of learning content. Student self-reports of perceived difficulty and EEG data were gathered from 9 participants who watched a video lecture. A machine learning model with random forest classifier achieved a maximum accuracy of 75.24% in estimating perceived difficulty. Furthermore, the model predicted the difficulty level of the entire video lecture for individuals fairly well. Our results have implications for intelligent tutoring systems which aim at providing the learner with an adaptive and personalized learning environment.
... LA/EDM is still exploring how to address challenges in providing highquality feedback to big student groups in higher education and propose innovative patterns in which feedback is equally scalable and useful. The authors in [96] present four central variables: Difficulty, Easy, Boring, and Engaging (DEBE), a novel feedback approach to inform teachers about their learning theories and advance old ones in order to reflect whether the students found the lecture to be Difficult/Easy and Boring/Engaging. This DEBE feedback approach highlights the pedagogical potential of datasets through the learning analytics tool. ...
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The goal of this study was to integrate previous research conducted on student participation in the college classroom. Numerous studies have been completed on engaging students in classroom discussions, but no study has synthesized this information in the form of an extensive literature review. Here, previous research is pulled together to gain a comprehensive overview of the benefits of participation, logistical issues in participation, student confidence and personality traits in participation, the instructor's influence on and suggestions for increasing participation, the role of sex in participation, and participation in web-based courses. Specifically, academic journal articles that were published over the past 51 years (1958–2009) with student in-class participation as a major variable were included. Details of the selection process, a thorough review of the literature, implications for the classroom, and directions for future research are provided.
Article
The purpose of this investigation was to identify the extent to which college students' self-reports of their in-class participation are related to their impressions of instructors (i.e., credibility, attractiveness, and homophily). Participants were 223 undergraduate students enrolled in an introductory communication course at a large Mid-Atlantic university. Students' self-reports of their in-class participation were positively correlated with perceived instructor social attractiveness, physical attractiveness, background homophily, and attititude homophily, but not with perceived instructor competence, character, caring, and task attractiveness. Furthermore, class size, perceived instructor social attractiveness, and perceived instructor background homophily emerged as significant predictors of in-class participation.
Article
The purpose of this study was to examine the interrelationships among perceived instructor communicator style, perceived instructor trait argumentativeness, and perceived instructor trait verbal aggressiveness in the college classroom. Participants were 236 undergraduate students enrolled in a variety of communication courses at a large Eastern university. Results indicated that (a) perceived instructor trait argumentativeness was positively related to the perceived instructor communicator style attributes of impression leaving, contentious, open, dramatic, dominant, precise, relaxed, attentive, and animated; (b) perceived instructor trait verbal aggressiveness was positively related to the perceived instructor communicator style attributes of contentious and precise, and negatively related to the perceived communicator style attributes of impression leaving, relaxed, friendly, attentive, and animated; and (c) perceived instructor use of verbally aggressive messages was related in some way to the perceived instructor communicator style attributes of contentious, impression leaving, friendly, attentive, animated, relaxed, dramatic, and precise.
Grade change. Tracking Online Education in the United States
  • I E Allen
  • J Seaman
Allen, I.E. and Seaman, J. 2014. Grade change. Tracking Online Education in the United States. Babson Survey Research Group and Quahog Research Group, LLC.
Emotions during the learning of difficult material. Psychology of learning and motivation
  • A C Graesser
  • S Mello
Graesser, A.C. and D'Mello, S. 2012. Emotions during the learning of difficult material. Psychology of learning and motivation. Elsevier. 57, 183-225.
The multitasking generation. Time magazine
  • C Wallis
Wallis, C. 2006. The multitasking generation. Time magazine. 167(13), 48-55.
The experience sampling method. New directions for methodology of social & behavioral science. Larson R. and Csikszentmihalyi M. 1983. The experience sampling method. New directions for methodology of social & behavioral science
  • R Larson
  • M Csikszentmihalyi
Larson, R. and Csikszentmihalyi, M. 1983. The experience sampling method. New directions for methodology of social & behavioral science.
New York (HarperPerennial). Csikszentmihalyi M. 1990. Flow. The Psychology of Optimal Experience
  • M Csikszentmihalyi