Recent technology of education has been using software, hardware, and educational theoretic to facilitate the learning process and improving students' performance. For example, Virtual Reality (VR) is one technology that helps the user to be focused on the learning content that they see. In getting people's attention to be alert and aware of the need and how to use a fire extinguisher, an
... [Show full abstract] application using VR technology has been developed. This application has given basic exposure to fire safety and fire drills to the users. Through the usability testing investigation, the results on using VR fire extinguishers received more than 80%, indicating that the application manages to give awareness to users on the needs and steps to use a fire extinguisher to extinguish the fire. Comments and recommendations from experts have been given more ideas in order to improve the application as well as upgrade its' quality in the future.