... To the best of our knowledge, there is no such literature review for sports technology overall available yet. However, there are several literature reviews that cover sub-domains of sports technology in different areas such as training (Rajšp and Fister, 2020;Simim et al., 2017), performance (van den Berg et al., 2020), rehabilitation (Cooper and Cooper, 2019), injury prevention (Tjønndal et al., 2022), health (Alqahtani et al., 2021;Duvall et al., 2021), motion capture (Jenny et al., 2017;van der Kruk and Reijne, 2018), biomechanics (Taborri et al., 2020), wearables (Aroganam et al., 2019;Mencarini et al., 2019), heart rate (Jiménez Morgan and Molina Mora, 2017), artificial intelligence (Bonidia et al., 2018;Ramkumar et al., 2021), machine learning (Cust et al., 2019), data collection (Owen et al., 2015), big data (Mataruna-Dos-Santos et al., 2020), virtual reality (Nor et al., 2020), additive manufacturing (Manoharan et al., 2013;Novak and Novak, 2020), innovation (Tjønndal, 2017), sport management (Tjønndal, 2016), sports fields (Straw et al., 2020), esports (Flegr and Schmidt, 2022;Reitman et al., 2019), sports betting (Winters and Derevensky, 2020), or ethics (Dyer, 2015). ...