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Studying the Role of 3D Computer Simulation in Generating Photorealistic Images
Abstract and Figures
This paper presents part of a interdisciplinary research work done for master degree at the Faculty of Visual Arts and Design of the University of Tehran. The objective of this research was to study and analyze photorealistic computer-generated images and bring 3D Computer Graphics into Photography realm. 2-1-2 Cinema and Zuse’s Machine 2-1-4 Baudrillard and Simulation 2-1-5 Virtual World
Figures - uploaded by Hasan K. Rezakhani
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