Entrepreneurship has gained a lot of attention in recent times, in which the economic crises has reflected severely in massive unemployment – particularly among young people in Southern Europe. It has become the focus of attention of governments and private sector alike particularly because it has been positively correlated to job creation. Today, many young graduates, including designers, find themselves without many opportunities of formal employment since traditionally this meant working either for a large company as an in-house designer or as an external consultant. Today, the offer of design graduates largely exceeds demand by these traditional employers.
Because of this, the relationship between design and entrepreneurship has become the focus of many studies and many universities have started to encourage design students to become entrepreneurs. However, the relationship between design and entrepreneurship is mostly approached and understood as either designers who design and produce their own products or sell professional design services. Thus, in this perspective design is confined to the shaping of the business offering.
In the last decade, the idea that design can be focused not only on physical products but also on intangible artefacts such as signs, interactions, processes, and services represented the first important development of the concept. Starting from this idea, during the 2000s a considerable expansion of its scope took place, particularly the idea that design, and more specifically design thinking, could be applied to managerial problems and fit the unpredictability of current markets to address ill-defined problems adopting a qualitative rather than a quantitative approach. Therefore, the idea that design could shape business strategy became mainstream. However, this work postulates that design can influence an even earlier phase of the business process.
A central construct and fundamental pillar of business ventures is the entrepreneurial opportunity. Although it has been widely acknowledged that the discovery (or creation) of entrepreneurial opportunities is a crucial starting point of the entrepreneurial process, reliable and replicable methods for systematically searching, framing, developing and assessing opportunities are still undeveloped. Consequently, entrepreneurs waste their limited resources (talent and time) in inefficient activities aiming at developing new business ventures.
Identifying entrepreneurial opportunities and transforming them into successful ventures is particularly relevant in the current economic recession, especially in southern European countries where unemployment rates are particularly high and entrepreneurship has the potential to boost employment. Thus aspiring entrepreneurs need more than ever reliable framing techniques because they need to be more assertive of their options and choices, avoiding wasting valuable resources in the opportunity identification phase.
While the front end of entrepreneurial and new product development process have many similarities, such as the “open-endess” of modeling multiple options, supporting tools and techniques for framing and assessing ideas are seldom shared by these two processes. This work explored the applicability of design expertise from the process of developing new products in the early stages of the entrepreneurial process, more specifically in the business identification phase.
While some authors already elaborated on the importance of systematizing the creative process and applying creative methods and techniques to the opportunity generation process, none of them acknowledges any potential contribution from design, which for most scholars still remains a practice difficult to observe, measure and analyze.
The hypothesis of this work is that the design discipline possesses tools, methodologies, frameworks and a “designerly mindset” that makes the creation, framing, positioning, development and assessment of business ideas more reliable and efficient when exploring entrepreneurial opportunities. These toolsets could be transferred from the field of design to that of business to support the construction of new entrepreneurial ventures. The word “construction” is used since some of these tools are a step ahead of prefiguring: they are not just meant to design, but to dialogue, convince, construct, assess, and build a working prototype. Service design tools were chosen because they enable the framing, design, prototyping and assessment of complex intangible artifacts that require developing networks of actors and partners that support execution.
One of the main objectives of this study was to identify design strategies, tools or methodologies that could enable framing, structuring, assessing, developing and evaluating business ideas in the earliest stages of the front-end of innovation (FEI) of the entrepreneurial process, analogously to how its done in new product development processes.
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