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FLAME D6.3: FMI Ecosystem Engagement Strategy and Plan

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  • InterDigital Europe, London

Abstract and Figures

FLAME will establish and grow a sustainable Future Media Internet (FMI) ecosystem to ensure broad socio-economic impact creation through a comprehensive and well-articulated engagement strategy and plan based on a rich set of dedicated activities. This document describes the core strategy and plan, as defined in the first months of the project activity, which ensures a comprehensive and effective approach for the creation and growth of the FMI ecosystem by supporting FLAME partners in their promotional and outreach activities.
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WWW.ICT-FLAME.EU
Grant Agreement No.: 731677
Call: H2020-ICT-2016-2017
Topic: ICT-13-2016
Type of action: RIA
D6.3: FMI Ecosystem Engagement
Strategy and Plan
29/05/2017
Monique Calisti, Adriano Galati, Alessandra Scicchitano, (Martel);
Dirk Trossen (IDE);
Michael Boniface (IT Innovation Centre)
FLAME will establish and grow a sustainable Future Media Internet (FMI) ecosystem to ensure
broad socio-economic impact creation through a comprehensive and well-articulated
engagement strategy and plan based on a rich set of dedicated activities.
This document describes the core strategy and plan, as defined in the first months of the
project activity, which ensures a comprehensive and effective approach for the creation and
growth of the FMI ecosystem by supporting FLAME partners in their promotional and outreach
activities.
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Work package
WP6
Task
Task 6.1
Due date
30/04/2017
Submission date
v1: 29/05/2017; v1.1: 03/01/2018
Deliverable lead
Martel
Version
1.1
Authors
Monique Calisti, Adriano Galati, Alessandra Scicchitano (Martel), Dirk Trossen
(IDE), Michael Boniface (ITInnov) and contributions from other FLAME partners
Reviewers
Steven Poulakos (DRZ), Joan Garcia Espin (BIO)
Keywords
FLAME ecosystem, engagement strategy and plan, marketing and communication
Document Revision History
Version
Date
Description of change
V1.0
29/05/2017
First released version
V1.1
03/01/2018
Cross-reference corrections
DISCLAIMER
This project has received funding from the European Union’s Horizon 2020 research and innovation
programme under grant agreement No 731677.
This document reflects only the authors’ views and the Commission is not responsible for any use that
may be made of the information it contains.
Project co-funded by the European Commission in the H2020 Programme
Nature of the deliverable:
Dissemination Level
PU
Public, fully open, e.g. web
CL
Classified, information as referred to in Commission Decision 2001/844/EC
CO
Confidential to FLAME project and Commission Services
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EXECUTIVE SUMMARY
FLAME will establish and grow a sustainable Future Media Internet (FMI) ecosystem to ensure broad
socio-economic impact creation through comprehensive and well-articulated set of dedicated tools
and activities.
Within FLAME, work package 6, is dedicated to “Future Media Community Engagement and Impact”
and aims to establish and sustain the growth of the FMI Ecosystem, through engagement of
stakeholders for broad socio-economic impact creation of FLAME. The objectives are specifically to:
Ensure broad visibility of FLAME by disseminating and communicating results to all target
stakeholders.
Reach, stimulate and engage relevant stakeholders for participation in FLAME’s ecosystem and
adoption of FLAME’s approach via dedicated community building instruments and activities.
Support the establishment of the FMI ecosystem around FLAME and ensure liaisons with related
initiatives (e.g. 5G-PPP, NEM, Creative Hubs, NGI, etc.) to foster its sustainable growth.
Support SMEs and start-ups through a set of dedicated activities aimed at accelerating business
value creation.
Align FLAME efforts to relevant standards and open source initiatives, fostering contribution to
them as appropriate and relevant to planned exploitation or project’s outcomes.
This document describes the core strategy and plan, as defined in the first months of the project
activity, which the FLAME partners are following to ensure a comprehensive and effective approach
for the stimulation of the FMI ecosystem.
After a presentation of the FMI ecosystem core traits, including a characterization of the FLAME value
proposition and target stakeholders, this document presents the set of means and actions that we
have implemented and plan to implement ranging from stakeholder engagement to community
building, including targeted communication, preparation of promotional material, participation to and
organisation of events, and specifically engagement of third-party organisations, through open calls
and unfunded experiments.
This document, which will evolve in line with the development of the overall project work and activities
in close collaboration with all other FLAME work packages, is written primarily as a guide for the FLAME
project partners and for key stakeholders in the Future Media Internet ecosystem to have a clearer
understanding of the intended engagement and promotional activities.
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TABLE OF CONTENTS
1 THE FUTURE MEDIA INTERNET ECOSYSTEM .................................................................... 9
2 THE FLAME ENGAGEMENT STRATEGY ........................................................................... 18
3 THE FLAME ENGAGEMENT MACHINE IN ACTION ........................................................... 35
4 ENGAGING THIRD PARTY ORGANISATIONS INTO THE FMI ECOSYSTEM .......................... 45
5 CONCLUSIONS AND NEXT STEPS ................................................................................... 51
6 REFERENCES ................................................................................................................. 52
7 APPENDIX A THE FIRST FLAME FLYER ......................................................................... 53
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LIST OF FIGURES
FIGURE 1. FLAME'S POSITIONING IN THE FMI MARKET. ....................................................................... 10
FIGURE 2: FLAME OPERATIONAL PHASE ............................................................................................. 11
FIGURE 3: A STEP-BASED APPROACH TO BUILD THE FMI ECOSYSTEM .................................................. 12
FIGURE 4: A COMPREHENSIVE APPROACH OF THE FLAME ENGAGEMENT STRATEGY. ........................... 19
FIGURE 5: TIMELINE OF FLAME OPEN CALLS ....................................................................................... 48
FIGURE 6: THE FLAME FLYER (FRONT) ................................................................................................. 53
FIGURE 7: THE FLAME FLYER (BACK) ................................................................................................... 53
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LIST OF TABLES
TABLE 1: CONSORTIUM PARTNERS FROM INDUSTRY AND EXTERNAL ADVISORS IN THE EIB. ................ 13
TABLE 2: MAPPING OF FLAME OFFERINGS ONTO STAKEHOLDER GROUPS............................................ 16
TABLE 3: STAKEHOLDER GROUPS IDENTIFIED FOR ENGAGEMENT. ....................................................... 17
TABLE 4: LIST OF FMI EXPERIMENTATION AND INFRASTRUCTURE REPLICATION DELIVERABLES. ........... 35
TABLE 5: LIST OF FMI EXPERIMENTATION AND INFRASTRUCTURE REPLICATION MILESTONES. ............. 36
TABLE 6: LIST OF FUTURE MEDIA COMMUNITY ENGAGEMENT AND IMPACT DELIVERABLES. ................ 36
TABLE 7: LIST OF FUTURE MEDIA COMMUNITY ENGAGEMENT AND IMPACT MILESTONES. .................. 36
TABLE 8: GANTT CHART OF PHASE 1. .................................................................................................. 39
TABLE 9: GANTT CHART OF PHASE 2. .................................................................................................. 41
TABLE 10: GANTT CHART OF PHASE 3. ................................................................................................ 44
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ABBREVIATIONS
CDT Centre for Doctoral Training
CTN Comité Técnico de Normalización
DoA Description of Action
DWG Dissemination Working Group
EaaS Experimentation-as-a-Service
EIB Experimentation Impact Board
EPSRC Engineering and Physical Sciences Research Council
ETSI European Telecommunications Standards Institute
FLAME Facility for Large-scale Adaptive Media Experimentation
FMI Future Media Internet
ICN Information-Centric Networks
ICNRG Information-Centric Networking Research Group
ICT Information and Communication Technology
IETF Internet Engineering Task Force
IOS International Organization for Standardization
IoT Internet of Things
IRTF Internet Research Task Force
ITU International Telecommunication Union
MEC Multi-access Edge Computing
NFV Network Function Virtualization
NGI Next Generation Internet
NIST National Institute of Standards and Technology
OTT Over-The-Top
PIML Personalized, Interactive, Mobile and Localized
QoS Quality of Service
RC Release Candidate
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RoR Rate of Return
SDN Software Defined Networks
SDO Standards Developing Organization
SFC Service Function Chaining
SFC WG Service Function Chaining Working Group
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1 THE FUTURE MEDIA INTERNET ECOSYSTEM
1.1 INTRODUCTION
The demand for multimedia internet services continues to grow exponentially, driving the dominant
role of the Future Media Internet (FMI) into the next generation of media and service delivery systems.
Consumers are increasingly watching audio-visual content through on-demand online services (e.g.
Netflix, BBC iPlayer) whilst new multimedia applications are driving production and consumption
patterns towards greater personalisation, mobility, rich dynamic interactivity, (ultra) high definition
and immersive media content. Content Providers, Service Providers and Network Operators face the
challenge of delivering an enhanced Quality of Experience (QoE) for the users by fulfilling Quality of
Service (QoS) requirements whilst maintaining profits and sustainable investments.
FLAME’s goal is to establish an FMI ecosystem based on the Experimentation-as-a-Service (EaaS)
paradigm that supports urban-scale experimentation of novel FMI products and services using real-life
adaptive experimental infrastructures encompassing not only the compute and storage facilities but
also the underlying software-enabled communication infrastructure. At the heart of the ecosystem will
be a new adaptive content delivery platform which combines Network Function Virtualisation (NFV)
and Software Defined Networking (SDN) technologies to efficiently deliver on-demand media whilst
supporting the development and large-scale adoption of new forms of interactive media.
FLAME’s offering aims to support a whole community of media and ICT stakeholders from industry,
SMEs and research, whilst connecting to related initiatives and projects. This requires, from the
beginning of the project, a clear understanding of how to effectively reach and engage the target
stakeholders. They can contribute to validate, refine, enrich and transform the FLAME offering
according to the needs and opportunities that can vary with respect to the different types of
stakeholders and their technological or vertical focus.
Only through a clear and well-articulated strategy and action plan it will be possible to create an FMI
ecosystem that is vibrant, growing and sustainable. The approach needs to harmonise and synchronise
engagement of target stakeholders with FLAME activities and their outcomes. At the start of the
project there are strategic and operational aspects which are evolving and will mature as technical
activities progress. However, the FLAME work plan outlines clear starting points for the FMI ecosystem
that can contribute defining an initial FMI engagement strategy and plan. In addition, all partners are
aware of the importance of converging to a strong and well-orchestrated action plan, especially in view
of pushing FLAME outcomes towards relevant stakeholders.
The FMI engagement and marketing strategy and plan will evolve and will integrate changes in order
to minimize risks, maximise reach and impact, account for progress on the technical and exploitation
activities, and account for the lessons learned via engagement activities including validation
experiments and those conducted by 3rd parties as part of FLAME
open calls.
In order to define an effective engagement and marketing strategy, a
preliminary work is to answer some core questions that will help
characterizing the fundamental traits of the FMI ecosystem, refine the
FLAME offering and formulate its value proposition, identify and
prioritise the target stakeholders, understand when and which
specific engagement measure can/should be triggered and by whom.
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1.2 TOWARDS A SUSTAINABLE FMI ECOSYSTEM
The Future Media Internet will be driven by evolving existing over-the-top (OTT) solutions towards a
stronger integration with emerging programmable communication and computing infrastructures to
address consumer demand for personalised, interactive, mobile and localised (PIML) media
experiences. In this context, the creation of trusted platforms that bring together technology, creative
sectors and consumers for the development of pioneering media applications and services is crucial to
drive European innovation and competitiveness.
FLAME aims to establish an FMI ecosystem based on the Experimentation-as-a-Service (EaaS)
paradigm that supports large-scale experimentation of novel FMI products and services using
real-life adaptive experimental infrastructures encompassing not only the compute and storage
facilities but also the underlying software-enabled communication infrastructure.
FLAME will offer a highly flexible platform for media service delivery, experimentation tools to observe
and control what runs on the platform, an FMI knowledgebase to incrementally capture system
behaviour, consultants providing know-how in FMI experiment design and city environments to
engage users in urban scale trials.
The FMI ecosystem is expected to comprise the creative industries (broadcast, gaming, etc.) and ICT
industries (telcos, services) responsible for online distribution, broadcast, communication, and
distribution of digital content. Through acceleration methodologies and an advanced experimentation
platform (surrogate service management, adaptive service routing, experimental media service chains
and experimentation toolbox), FLAME will allow industry, SMEs and start-ups to conduct experiments
in real-life experimental infrastructures and gain insight into the performance, acceptance and viability
of solutions.
Figure 1. FLAME's positioning in the FMI market.
FLAME’s innovation potential will be maximised by establishing FLAME Trailblazers (starting from
Bristol and Barcelona that are directly involved as partners into the FLAME project) to show the way
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for FLAME Replicators across Europe using a replication process based on best practice sustainability,
governance, and engagement models, and infrastructure standards and specifications.
Moreover, as discussed in Section 4, through a comprehensive 3rd party investment strategy FLAME
will create a vibrant FMI ecosystem that adds significant value to the Next Generation Internet
experimentation efforts and puts in place measures for long term sustainability.
Figure 2: FLAME operational phase
1.2.1 Supporting a sustainable ecosystem
FLAME considers theover-arching experimentationcustomer relationship strategyas FLAME
transitions throughdistinct operational phases on its route to sustainability (see diagram in Figure 2).
Eachphase has a distinct financialmodel that influences the governance and decision makingof the
experimentation infrastructure, and importantly therelationship with customers as shown below.
FLAME will manage the transition between the different phases as a key factor in the success of the
project. The pre-project conceptualisation defined concepts and the approach and got buy in from
stakeholders: infrastructure and other asset providers and initial investors. The validation
experiments phase validates the concept and approach resulting in an operational facility for 3rd party
experimentation projects. The open call experiments phase, through 3rd party experimentation
projects, executes experiments funded by the project which receives in return insights into how to
improve the FLAME offering.
The unfunded experiments phase allows FLAME customers to execute experiments which are not
funded by the project. Therefore, they must pay their own costs to access services according to an
agreement beyond the scope of the project. In this case, experiments are governed by EaaS terms and
conditions, and IPR must be governed by an appropriate license. Further legal agreements may be
necessary to attribute rights, responsibilities and legal liability. It allows the project to understand the
legal and operational requirements needed for post project sustainability. Moreover, unfunded
experiments provide test cases for simulating future business models including costs and revenues.
Examples of strategies include open access, unfunded open calls, and invitations to strategic industrial
sponsors.
Finally, Sustainability Experiments phase is concerned with the post-project viability and continuous
operation after initial public funding. At this stage, we expect a sustainability model being in place
which outlines the operation of experiments without dedicated FLAME public funding supporting
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those. Nonetheless, continued public funding is likely to play a role in these post-project experiments,
such as through extended 5G efforts (such as through 5GPPP call 3 funding or through national funding
in large countries such as the UK or Germany). Also, FLAME will explore the role of SDOs in the
utilization of facilities provided by the FLAME platform. For instance, sustainability models could
include the conduct of ETSI proof-of-concepts at scale or IETF plug-fests.
FLAME exploitation and sustainability aspects will be addressed by a dedicated work
package, namely work package 2. There are dedicated tasks and planned deliverables
in the pipeline. In this document, at this stage of the project, we anticipate some high-
level and preliminary aspects that relate to the foundation of the FMI ecosystem in a
durable and solid manner as described in this section.
1.2.2 Experimentation and cascade funding as essential to sustainability of the FMI
ecosystem
In order to meet this ambitious vision, to attract newcomers to FLAME and engage them in the
adoption of the project concepts, outcomes, tools and technologies, a comprehensive and well-
articulated set of communication and marketing activities have been planned (as presented in more
details in Section 3), relying on a step-based approach, see Figure 3.
Figure 3: A step-based approach to build the FMI ecosystem
An essential part of the engagement strategy is the experimentation investments through 3rd party
projects both the ones involving Open Calls (cascade funding) and the unfunded experiments (as
detailed in Section 4.4). FLAME will invest more than two million Euro in experimentation-related
financial support to third parties contributing to the creation and growth of a European FMI ecosystem
embracing all relevant stakeholders and players in various creative industry sectors (TV, radio, gaming,
publishing, advertising) and related sectors (smart city, education, healthcare, etc.).
The investment strategy will be targeted to ensure funding is distributed between different ecosystem
stakeholders at key periods in the project lifecycle in ways to increase the socio-economic impact of
the project. The investment strategy will be driven by priorities defined by the FLAME Experimentation
Impact Board (EIB).
The EIB is responsible for identifying FMI vision, strategy and reviewing experimentation progress,
ensuring FLAME’s priorities reflect areas with potential for significant socio-economic impact. The EIB
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will be formally activated at project month 7 (July 2017) and will play a key role for the overall FMI
ecosystem set up, growth and sustainability. The EIB includes the Project Coordinator, the Technical
Manager, the Project Manager, the 3rd Party Project Manager, Consortium Partners from Industry and
External Advisors (see Table 1). The EIB will meet bi-annually through virtual board meetings. The
External Advisors are representatives from key stakeholders from the FMI ecosystem responsible for
steering FLAME’s vision, strategy and priorities.
Table 1: Consortium Partners from Industry and External Advisors in the EIB.
Member
Affiliation
Role
FMI Priorities
Mike Matton
VRT (consortium)
Senior researcher at leading
European public broadcaster
Broadcast industry challenges and
opportunities
Bob Sumner
DRZ (consortium)
Associate Director, Disney
Research Zurich
Film and Gaming industry
challenges
Josep Matrat
ATOS (consortium)
Market Manager of Telecom,
Media and IT services
Media Services Industry
challenges and opportunities, link
to initiatives such as 5G PPP and
NEM
Ingrid Willems
Creative Ring
(external advisor)
Co-Founder of European non-
for-profit organisation, building
bridges between actors within
creative hubs (in Eindhoven,
Gent, Brussels, Aarhus,
Barcelona, Tampere)
(http://www.creativering.eu/)
Advise on FLAME Replication,
sustainability, governance and
engagement models
Pierre-Yves
Danet
Orange (external
advisor)
Head of European collaborative
Research at Orange Labs and
Chair of ETNO's Research and
Innovation Working Group
Telecommunications industry
operator challenges and
opportunities
Jean-
Dominique
Meunier
Technicolor
(external advisor)
NEM Chairman and Executive
Director
European Networked Media and
Creativity industry challenges and
opportunities
Robert
Sanders
European Business
and Innovation
Centre Network
(external advisor)
Head of International Projects,
www.europeanace.eu,
www.acecreative.eu
Advise on FLAME Replication,
sustainability, governance and
engagement models; Strategies
for engagement with SME
networks
Michael De
Wolf
DweSam (external
advisor)
Chief Executive Officer
Broadcast industry challenges and
opportunities
1.3 THE FLAME OFFERING AND VALUE PROPOSITION
FLAME is implementing a set of impact creation activities that will contribute to the success of the
project within the telecommunications sector, the media sector, and beyond. It will specifically
facilitate business value creation for an FMI ecosystem, including creative industries exploiting
advanced networking technologies and ICT players offering innovative applications. This has a huge
potential for socio-economic impact when considering that with almost 1 million enterprises, the
creative industry sector represents nearly 4.5% of the total European business economy and employs
over 3.2 million people [1]. In this perspective, the FLAME facilities offer new possibilities to stimulate
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the growth of European creative industries as a driver for productivity and a source of innovation in
products and services development.
As outlined in the project’s Description of Action (DoA) FLAME aims to develop a flexible service
delivery platform supporting personalised, interactive, mobile and localised media services. In order
to drive the adoption of the FLAME platform, the project will establish a new transformative ecosystem
that benefits consumers, media service providers, content providers, vendors and network operators
for a range of traditional and novel media scenarios. FLAME will utilize open call funding to attract
innovators as well as drive replication of the FLAME platform beyond the initial deployment in Bristol
and Barcelona.
As a starting point for our engagement strategy and plan, the initial work in WP2 has expanded on our
vision in the DoA by identifying concrete key offerings provided by FLAME and its partners.
Technologies: the specific innovative capabilities of the FLAME platform have been initially
described in deliverable D3.1 entitled “FMI Vision, Use Cases and Scenarios”, realized by a set of
underlying technologies that is at the heart of the FLAME offering in this space. Given the
experimental capabilities that the FLAME platform will expose, we see a strong value proposition
for technology evaluation at scale, enabling testing for interoperability and scalability of these
technologies and those built specifically on top.
Experimentation environment: the experimental capabilities of the platform, aiming for
repeatable experiments of a system-under-test, strengthens not only the specific offering at the
technology level (see above) but also provides strong system-level testing capabilities for any
experimenter in need for such system view. The target range of experimenters for this offering
ranges from individual technology providers to media service providers and operators of such
FLAME-enabled facilities. This strengthens the value of technology evaluation through a system-
level capability as well as provides system experimentation capabilities for showcasing, user
acceptance testing and others.
Knowledgebase and analytics: the real-life data obtained from system level experiments and
the capability of the FLAME platform to extract data from many levels of the platform drives the
creation of a rich knowledge base over which to execute a rich set of analytics. This in itself
constitutes a strong offering that FLAME can provide over the lifetime of the operations. The
value here is derived through real-life insights into operational as well as user-level data with
such value being delivered to a wide range of experimenters that include technology and media
service providers, venue as well as platform operators but possibly also regulators.
Consulting services and training: developing and operating a platform such as FLAME provides
deep operational insights that are value in themselves. Particularly in conjunction with the
replication aim of the FLAME project, i.e., the establishment of other FLAME sites beyond the
initial ones in Bristol and Barcelona, consulting and training services become a possibly strong
offering of FLAME. Value here lies in training material as well as specialist consulting services
that are provided to replicators as well as experimenters alike for the utilization of the offerings
outlined above.
Funding: FLAME provides initial funding in its DoA for the seeding of experiments that not only
highlight the capabilities of the FLAME platform but also seed the FMI ecosystem in which
FLAME is embedded. According to the DoA, our initial customers are those innovative SMEs,
both established as well as early phase, that see benefit in the capabilities of the FLAME
platform. Other customers include operators and venue providers for possible replicators, which
FLAME plans to initially fund. Apart from the value through this project-provided funding, we
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however also see the possibility to attract 3rd party funding, both public as well as private, as a
crucial offering that FLAME provides through its key partners at the academic and
entrepreneurial level.
For each of these offerings that we have identified so far, the activities in WP6 will develop concrete
engagement tools that will maximize the value created and allow to engage with the identified target
customers as well as those stakeholders that are needed to drive our offerings into these target
customers. For this, WP6 will continue to collaborate with the activities in WP2, specifically those in
T2.1 (market analysis) and T2.3 (business plan development) in order to adjust any engagement
activities accordingly. The tools presented in Section 2 of this deliverable provide an overview of those
currently aligned with our preliminary findings in WP2.
In summary, the benefits of experimentally-driven development of FMI solutions using
advanced virtualised and reconfigurable infrastructures are the core value proposition
around which the FLAME marketing and promotional efforts are being organised. This
shall serve to attract newcomers to FLAME and to the FMI ecosystem who perceive
value in joining the FMI ecosystem by:
Adopting FLAME concepts and technologies for improved media content delivery
and increase audience experience and engagement.
Deploying the FLAME platform to run experiments.
Getting funding through the Open Calls.
Establishing contact with other players in the FMI ecosystem.
1.4 TARGET STAKEHOLDERS FOR ENGAGEMENT
The identification of the FLAME offering and value in Section 1.3 is the crucial first step to identify the
target stakeholders to engage with, as presented in this section. WP2 is currently undergoing a market
analysis that, among other things, includes the identification of these key stakeholders. We here
present a brief overview of our current findings as they shape the engagement strategy at this point.
A more detailed description can be found in the upcoming deliverable D2.1 at M6, including a wider
overview of the FMI market and the FMI ecosystem; we refer the reader to this upcoming deliverable
for gaining more understanding on where we see FLAME fits in terms of ecosystem as well as
positioning our offering in the overall FMI market.
As a first step to shape our engagement strategy, we define two cross-cutting stakeholder groups of
relevance to engagement within the context of the FLAME offering, as presented in Section 1.3, namely
target customers and facilitators. The former group consists of those stakeholders of the FMI
ecosystem that would directly benefit from the value provided by each of our offerings. This benefit
can be in economic (e.g., better positioning in the overall market and therefore increased revenue) or
social form (e.g., acceptance of new services for better living spaces).
Facilitators are stakeholders that foster, enable or in any way influence (positively or negatively) the
value capturing through target customers. For instance, certain areas of technology can be influenced
by policymakers, e.g. through radio spectrum policy, that could potentially have a strong impact on a
particular FLAME offering and therefore on the value capturing process.
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It is key to the FLAME engagement strategy that we aim at suitably engaging with target
customers and facilitators to support our objective of creating a sustainable FLAME
offering, particularly beyond public funding.
With this view on two key stakeholder groups in mind, Table 2 below presents mapping as currently
identified in WP2.
Table 2: Mapping of FLAME Offerings onto Stakeholder Groups.
FLAME Offering
Target Customers
Facilitators
Technologies
Media service providers,
Operators,
Technology providers
SDOs (ETSI MEC, IETF, ETSI NFV, DASHIF, 3GPP SA4
& SA2)
Regulators (national & European)
Industry initiatives (5GPPP, 5G Americas)
Experiment Environment
Media service providers,
Platform providers,
Venue providers,
Operators,
Technology providers,
Research innovators
SDOs
Regulators (national & European)
Industry initiatives (5GPPP, 5G Americas)
Knowledge base &
Analytics
Media service providers,
Operators,
Technology providers,
Regulators
(policymakers),
Research innovators
Regulators (national & European)
Industry initiatives (5GPPP, 5G Americas)
Consultancy & Training
Media service providers,
Operators,
Municipalities,
Venue providers
SDOs
Regulators (national & European)
Funding
Media service providers,
Technology providers,
Municipalities,
Venue providers,
Research innovators
Funding agencies (national & European)
Although we can recognize that various market players appear as target customers and/or facilitators
in relation to several FLAME offerings, their role as stakeholder relevant to the FLAME offering in which
they were identified is specific and needs therefore a tailored approach to engagement. For instance,
engaging with a technology provider in the context of the experiment environment is likely going to
differ from engaging in the context of consulting services.
The work in WP6 will continue to develop such specific engagement actions based on these
groupings as their future work. In the meantime, we provide a coarse clustering of stakeholders along
various characteristics that we have already identified as likely being important for the overall impact
creation as well as for the formulation for specific engagement strategies for those groups. The first
cluster represents the various innovation actors in Table 2 (such as media service providers, technology
providers, etc.), while the second cluster focusses on key facilitators that we have identified. Table 3
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shows these clusters in different shading and the primary engagement that we have identified thus far
for these groups.
In Section 2, we elaborate on the specific engagement strategy and the identified methods for
engaging with the communities and stakeholders identified so far.
Table 3: Stakeholder groups identified for engagement.
Target Group
Benefits to FLAME
Primary engagement
European SMEs
and Hubs
Demand for the platform; validation of
concept and approach; new products
and services; socio-economic impact of
results
3rd party projects; VRT Sand-box
incubation programme; Affiliations with
Creative Ring, Ace Creative/EBN, EIT Digital
community; Connection to Set Squared,
and Pervasive Media Studios
Industry Players
In addition to those for SMEs and hubs,
additionally align FLAME
experimentation strategy with
industries priorities; Platform seeding
strategy based on marquee players;
High impact pilots and success stories
Core consortium vertical experiments
(VRT, DRZ); 3rd party funding for
experimentation; Participation in the
Experimentation Impact Board. Bristol
Leads to BBC and Opposable Games via
BIO stakeholders
Research and
innovator
Actors
Elaboration of FLAME Replication
processes; Long term sustainability of
FLAME experimentation
Core consortium FLAME Trailblazing
infrastructures; 3rd part funding for FLAME
Replicators. Connection to the University
of Bristol, SetSquared tech incubator,
Pervasive Media studios
Industry
Initiatives, e.g.,
5GPPP
Contribute to the common purpose of
FMI ecosystem; Reuse of
methodologies, tools and technologies;
Promotion of results
Future Internet Researchers and
Innovators, FLAME partners’ 5GPPP
projects, 5G(PPP) events.
SDOs
De-risk technology investments for all
stakeholders; Increase sustainability of
solutions; Increase acceptance of
FLAME Replication process
Core consortium partner contributions to
relevant bodies
Society, Local
Authorities and
Citizens
Public/private investment in FLAME
Replicator locations; Increased social
impact; Citizen participation in
experiments
FLAME Replication process; Connection to
Bcnlab, IMI Smart Lab, EuroCities, Bristol
Tech District, Knowledge West Media
Centre, Bristol City Council
Regulators
De-risk technology investments for all
stakeholders; Increase sustainability of
solutions; Increase acceptance of
FLAME Replication process
Engagement workshops, national
initiatives engagements, such as through
UK National Infrastructure Committee
General Press
and Media
Broad coverage and promotion of
results
FLAME as well as partner press releases;
Media content (videos, etc.), proposed
routes via BIO leads (Bristol Media),
technical press articles
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2 THE FLAME ENGAGEMENT STRATEGY
The overall FLAME engagement strategy aims to:
Incrementally increase utilisation of the FLAME platform over the lifetime of the project.
Progressively invest in utilisation of the platform by industry, SMEs and entrepreneurs in
accordance with the expected value creation.
Shift emphasis from large scale industry towards innovative SMEs and entrepreneurs
throughout the lifetime of the project as the platform matures.
Execute 23 experiments by target stakeholders (media service providers, ISPs, vendors etc.)
covering a range of sectors, content types and FMI scenarios.
Expand the platform deployment towards three further FLAME Replicators.
Gather top-notch players via the 3rd party open call mechanisms.
Create mechanisms that can help the FMI ecosystem to sustain beyond the FLAME lifetime.
2.1 A COMPREHENSIVE APPROACH
The engagement will be achieved through a comprehensive and well-articulated plan, which accounts
for the overall project objectives, for the individual strategies and plans of the FLAME partners and
which is empowered via a rich set of dissemination, communication and marketing tools and activities,
in addition to the dedicated 3rd party engagement strategy and plan, see Figure 4.
In concrete terms, this relies upon efforts across all project activities that embrace:
Coordinated marketing and communication efforts across the whole consortium and extended
by individual partner efforts in line with their exploitation plans.
Organisation of dedicated co-creative workshops to analyse user requirements in relation to the
Platform Engineering for an FMI Experimentation Platform work package.
3rd Party engagement strategy and plan under the lead of the FMI Experimentation and
Infrastructure Replication work package.
In our increasingly connected society, the role of marketing and communication at the service of
innovation and more specifically innovation acceptance, adoption and impact is crucial. We have at
our disposal a growing palette of digital communication and marketing means that build on top of
more traditional ones. To be successful, the increased options offered by non-verbal and almost real-
time channels and tools, must be properly combined and orchestrated through a qualified,
competent and creative approach. The FLAME consortium believes in the power of experiences,
because regardless of their form, great experiences can connect people and instil in them a truly
unforgettable feeling that FLAME will strive to create and convey. Simply put, experiences build
relationships and relationships build understanding, stimulate creativity and extend reach and
impact.
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Figure 4: A comprehensive approach of the FLAME engagement strategy.
Especially when it comes to promotion of innovative technologies among diverse target groups, it is
necessary to elaborate on how marketing and communication can help in creating awareness,
facilitating understanding, stimulating acceptance and triggering engagement by adapting not only
the message, but also the deployed communication means to the specific audience.
With this in mind, FLAME’s marketing and communication activities will:
Ensure broad visibility of the project work and disseminate its results to the Future Internet
community and beyond with a view to the uptake of FLAME’s offering by innovative players in
the Future Media landscape.
Reach, stimulate and engage a critical mass of relevant stakeholders in the adoption and
experimentation of the FLAME platform in accordance with the 3rd party investment strategy
(such as the increasing engagement of innovative SMEs during the lifetime of the project).
Support the establishment of a Future Media Community around FLAME and ensure liaisons
with related initiatives and projects both within the Next Generation Internet context and
beyond (for instance in the Creative Industries, Media and Content domains) that will contribute
to growing and sustaining such a community.
Facilitate exploitation of FLAME’s outcomes and promote the development of innovative
solutions based on FLAME by Future Media SMEs and start-ups through a set of dedicated
activities aimed at accelerating business value creation through the FLAME platform.
Align FLAME’s efforts to relevant standards and open source initiatives, fostering contribution
to them as appropriate and relevant to planned exploitation or project outcomes, especially in
relation to establishing FLAME Replicators.
2.2 SELECTED COMMUNICATION AND MARKETING TOOLS
The set of envisaged community building and dissemination activities reflects the nature of the FLAME
project itself by trying to diversify and differentiate communication means and messages so as to adapt
to and meet the multi-faceted composition of the target communities, while stimulating impact
creation in several ways.
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The FLAME identity toolkit which provides a distinctive brand identity and which has been
created and delivered through a logo, guidelines, and templates for presentations and
deliverables.
FLAME web-site: a modern, fresh and fully functional web-site, which represents the entry door
for all the interested stakeholders at www.ict-flame.eu.
Social media presence: ensuring the FLAME presence in major related blogs and social
communication channels such as Twitter, YouTube and LinkedIn to promote the project’s
activities and results (including the organisation of events and Open Calls) as a means to engage
a high number of stakeholders to the FMI ecosystem.
Electronic e-newsletters: a twice-yearly newsletter to be broadly distributed via all FLAME
channels and FLAME partners networks.
Technical blog corner: a blog has been created to publish news regarding FLAME project
activities and results, as well as related topics. The page will show our regular expert blogs on
FMI relevant aspects, technologies, trends and more in order to actively engage with the FMI
stakeholders beyond our own project results. Contributions from all of the partners will be
provided as the project progresses.
Scientific publications: to raise awareness and build credibility about R&D outcomes through
publications in conferences and journals targeting the ICT (Future Internet) and FMI research
communities.
Miscellaneous dissemination material including press releases, flyers, presentations, posters
and videos to be broadly disseminated and promoted especially in coordination with specific
events and Open Calls advertisement.
Participation in relevant events both scientific and business-oriented, with demos, flyers,
publications and/or presentations. A shared events calendar is helping partners to coordinate
on this front so as to optimize resources and maximise the impact. Plans include:
FLAME at selected future Startup Weekend
1
FLAME at Startup Bootcamp
2
Organisation of events to promote FLAME’s offering and outcomes and engaging into the FMI
ecosystem the various target stakeholders. Different types of events are planned:
FLAME Media Hackathons coupled with FLAME training (2 events led by WP6)
FLAME co-creative / user requirements workshops (2 events led by WP3)
FLAME outreach / community building workshops (1 per year led by WP6)
1
https://startupweekend.org
2
www.startupbootcamp.org
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Media and press presence: pursue appearances in local, national and international press and TV.
In doing so, the aim is to ensure promotion through existing EC media services, channels and
tools, such as the Digital Agenda/Digital Single Market mailing lists, web pages, Twitter and
Facebook profiles
Liaisons with related projects are planned to be exploited in a twofold way. First as a way to
echo and amplify our communication efforts, second as a way to more effectively reach target
stakeholders.
Specific engagement measures for the various identified initiatives and projects FLAME is
connected to are described in the following section.
This set of artefacts will be refined and enriched according to the projects’ progress. As
of today, as detailed in Section 3, WP6 has already delivered the FLAME Identity Toolkit,
the FLAME web site, which is regularly maintained with relevant news and information,
the FLAME Twitter channel, which is regularly animated, a first FLAME flyer, and a short
paper that has been accepted for the EuCNC 2017 posters session.
2.3 TARGETED LIAISONS AND OUTREACH MEASURES
To build the Future Media Internet ecosystem, FLAME is starting from a solid and vast network of
contacts the partners have within several related initiatives that can facilitate reaching the target
groups of stakeholders. These target groups and the primary engagement that has been identified
were already presented in Table 3.
At this stage, some of the liaisons (as listed below) are more mature than others. However, the overall
aim is to explore all connections listed below in order to assess their concrete relevance and prioritize
which of them will be core to our FMI engagement plans.
Related EC initiatives / EC projects
The 5G PPP initiative aims at creating the next generation of communication networks and
services, rethinking the seamless integration of mobile and fixed network infrastructures. The
5G PPP is planned in three phases. The first wave of nineteen research and innovation projects
was launched working on fundamental research of future networks. One of the innovation
working strands addresses the software networks evolution (SDN/NFV). The second phase,
which will start in summer 2017, will continue with the network research by putting the
emphasis on two dimensions; i) the inclusion of vertical industries requirements in the research
(Media and Entertainment, Automotive, eHealth and Manufacturing) and ii) the establishment
of experimentation strategy to settle large scale trials with the vertical sector in a pre-
competitive scenario. FLAME is the timely and essential piece to inject into the 5G
experimentation on advance media services over virtualised networks, providing a 5G-ready
experimentation ground for activities surrounding the 5G PPP phase 2 and upcoming phase 3
efforts in large-scale experimentation by 2018, ready for the open call experimentation within
FLAME but also ready for attracting 5G-focussed experiments in the media and smart
infrastructure space. We will aim to explore how the fixed infrastructure can be optimised to
support high mobility scenarios by ensuring that content and services are optimally positioned
in the network to deliver the required QoE. The FLAME platform and testbeds will become the
entry point for experimenters to test advanced media services over software-defined networks
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and will become the home for media research as a crucial economic sector to support the
evolution of networks.
Primary stakeholders: network operators.
Primary target groups: industry.
Measures to engage the 5G PPP community
Participate in 5G / 5G PPP-driven events to promote and demo our work either via
dedicated sessions, workshops, presentations and publications. Events on the radar include:
EuCNC
3
, the 5G Global
4
events, and the Wireless Broadband Congress
5
.
Follow the 5G PPP social media presence and channels to echo and amplify our news.
Martel is managing the 5G PPP media channels via the ongoing EURO-5G CSA.
Plan for common workshops / events with related projects and invite 5G PPP
representatives to our planned events.
Foster liaisons with the Networld2020 SME Working Group (Martel is member) as a
specific channel and context to promote FLAME and specifically Open Calls dedicated to
SMEs.
Participate in the monthly 5G PPP COMMS conference calls. The 5G PPP COMMS group
gathers dissemination and communication representatives from all ongoing 5G PPP
projects. Regular conference calls take place as a way to coordinate on efforts across the
whole community.
Capitalize on FLAME partners’ participation in related 5G PPP projects.
FIRE: The Future Internet Research and Experimentation (https://www.ict-fire.eu/) is an
initiative launched with the goal of offering cutting edge test facilities that could not be
accessible otherwise by many European researchers and innovators. At the heart of the overall
initiative there are projects establishing hubs for technology innovation in key areas, e.g.
advanced networking, 5G / SDN, IoT, data, cloud infrastructures, and their use within a wide
range of diverse business and application domains, e.g. smart city, healthcare, marine, land and
air applications. FLAME is indeed a project that was conceived within the context of FIRE to
specifically provide large-scale experimentation of personalised, interactive, mobile and
localised media experiments. Even though in the meantime the FIRE initiative has ended, the
community of players investigating and experimentally validating highly innovative and
disruptive approaches and ideas for next generation networking and service paradigms at a
lower cost, in a more rapid way, still exist and operates now across three different units within
DG Connect. Most of the former FIRE projects have moved to Unit E1, like FLAME, some other
moved to the IoT E4 Unit and some are with the Next Generation Internet, NGI, E3 Unit. Despite
this diaspora, the value of large-scale experimentation efforts remains central to enable
3
www.eucnc.eu
4
www.5g-ppp.eu
5
www.wirelessglobalcongress.com
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innovation in several ICT domains, if not all, and the good news is that the FIRE community
continues to actively coordinate on marketing and communication efforts via the monthly
conference call meetings run by the FIRE Dissemination Working Group (DWG).
Primary stakeholders: (experimentation) platform and infratructure providers.
Primary target groups: research.
Measures to engage the large-scale experimentation community
Participate to monthly FIRE DWG conference call as a channel to communicate and
advertise FLAME outcomes, events, open calls, etc. and identify possible synergies.
Follow the FIRE social media presence and channels to echo and amplify our news. Martel
is managing the FIRE media channels via the ongoing FIRE STUDY project.
Coordinate with the Fed4FIRE+ project on common activities that might be of relevance to
promote and stimulate FLAME experimental facilities deployment. Several FLAME partners
are also involved in Fed4FIRE+.
Plan for contributions and participation in upcoming Fed4FIRE+ Engineering Conferences
(FEC - https://www.fec1.fed4fire.eu/about). The next edition is planned early October 2017
in Volos, Greece.
NGI: The Next Generation Internet initiative was launched last September with the ambition to
shape the Internet of the future as a powerful, open, data-driven, user-centric, interoperable
platform ecosystem. The Internet as we know it today is a critical infrastructure composed of
communication services and end-user applications transforming all aspects of our lives. Recent
advances in technology and the inexorable shift towards everything connected are creating a
data-driven society where productivity, knowledge, and experience are dependent on
increasingly open, dynamic, interdependent and complex networked systems. The challenge for
the NGI is to design and build enabling technologies, implement and deploy systems, to create
opportunities considering increasing uncertainties and emergent systemic behaviours where
humans and machines seamlessly cooperate. While born recently, the NGI community is
growing around a number of activities (consultations, workshops, funding) that several FLAME
partners are directly involved in and that will be exploited to promote FLAME and grow the FMI
ecosystem.
Primary stakeholders: service providers.
Primary target groups: SMEs, Entrepreneurs, Hubs.
Measures to engage the Next Generation Internet community
Publish via NGI Futurium web site relevant news and follow the NGI social media presence
and channels to echo and amplify our news. Martel is managing the NGI Futurium web area
and NGI media channels via the ongoing HUB4NGI CSA and IT Innovation is also a key player
in guiding strategic road mapping for NGI.
Plan for common workshops / events with related projects / initiatives and invite NGI
experts to our planned events as relevant to promote FLAME and grow the FMI ecosystem.
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Capitalize on FLAME partner participation in related NGI projects, such as HUB4NGI and
Fed4FIRE+ in view of Open Calls promotion.
NEM: The New European Media Initiative
6
(New European Media Initiative) was established as
one of the European Technology Platform under the Seventh Framework Programme, aiming at
fostering the convergence between consumer electronics, broadcasting and telecoms in order
to develop the emerging business sector of networked and electronic media. In order to respond
to new needs and requirements of the Horizon 2020 programme, the NEM initiative enlarged
its focus towards creative industries and changed its name from Networked an Electronic Media
Initiative to New European Media, dealing with Connected, Converging and Interactive Media &
Creative Industries, driving the future of digital experience, which is of direct relevant to the
overall FLAME vision and planned work. The capability to effectively liaise via NEM with
European innovators and researchers within the Media and Content Industries domains will be
key to grow and sustain the overall FMI ecosystem. Several FLAME players are actively involved
in the NEM with IT Innovation being a steering committee member and this will facilitate
effective synergies.
Primary stakeholders: media service providers.
Primary target groups: industry.
Measures to engage the NEM community
Follow the NEM social media presence and channels to echo and amplify our news,
especially in view of gathering participants to our events and Open Calls.
Plan for common workshops / events with related projects / initiatives and invite NEM
experts to our planned events as relevant to promote FLAME and grow the FMI ecosystem.
Target the 2017 NEM Summit edition (details not yet available, but most likely to be held
in November) as major opportunity to advertise the first FLAME Open Call.
FIWARE. In the past years, the EC and major Industry players established a public private
partnership to steer the development of Internet-based services in Europe: the Future Internet
Public Private Partnership (FI-PPP). The result of the FI-PPP initiative was FIWARE,
www.fiware.org, an innovative Internet-based platform that recently was embraced by the
FIWARE Foundation to ensure its business growth and future sustainability as Open Source
community. The FIWARE initiative gathers engaged entrepreneurs, Start-ups / SMEs and
students as primary actors to validate and steer the technology. As such it has been one of the
most innovative programmes ever endorsed by the EC. FIWARE, besides providing potentially
interesting technological grounds relevant to FLAME, showed the importance of Open and
Community approaches (still with the needed industrial commitments) in the development of
future technologies that can shape the future of Europe. It also showed how such technology, if
early adopted into Start-ups and SMEs, can act as accelerators of their businesses.
Primary stakeholders: service providers.
6
www.nem-initiative.org
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Primary target groups: industry and SMEs.
Measures to engage the FIWARE community
Follow the FIWARE social media presence and channels to echo and amplify our news.
Notice several FLAME partners are key players within the overall FIWARE community and
FIWARE Foundation.
Foster for participation to FIWARE-driven events, such as the FIWARE Summit, the FIWARE
Open Day, the Open FIWARE Camps, as opportunities to advertise our work and specifically
reach innovative SMEs and Start-ups.
Advertise FLAME and reach a high number of innovative SMEs and Start-ups via the
dedicated FIWARE Communication platform (https://fiwarecommunity.mobilize.io/).
National and international R&D / business initiatives / Standardisation bodies
Outreach and liaisons to relevant national and international R&D initiatives will also be pursued
via collaboration with External Advisors members of the FLAME EIB (see Section 1.2).
Both Disney Research Zurich and the ETH Game Technology Center are members of Virtual
Switzerland (http://virtualswitzerland.org), a Swiss National Thematic Network for Virtual
Environments Interaction and Simulation, funded by the Swiss Federal Council's Commission for
Technology and Innovation. Virtual Switzerland aims to spark ideas and foster synergies to grasp
the full extent of virtual, augmented, and mixed realities. It means bringing together the
academic and economic spheres around immersive technologies and linking R&D experts in
Swiss universities with those in thriving companies, thereby promoting private as well as
academic research laboratories or incubators. Disney Research Zurich and ETH Zurich will
connect to the Virtual Switzerland network as a means to explore the potential for FLAME
developments at the Swiss national level, and use these connections as the foundation for
international collaboration.
A number of technologies in the FLAME platform utilize standard developments from relevant
SDOs. A number of FLAME partners, such as IDE and ATOS, are highly active in a number of those
SDOs. Generally, the adoption of key FLAME technologies and components is seen as being
enabled through standardization in the appropriate SDO. As specific examples, we highlight:
IETF: FLAME is currently utilizing concepts on Service Function Chaining (SFC) and aims to
provide FLAME use cases into the relevant SFC WG in the IETF. FLAME is also likely to extend
orchestration solutions with direct impact on ongoing IETF work in the NFVRG.
Furthermore, the routing solution utilized in FLAME is currently being positioned for
injection into the IETF. Beyond these already identified efforts, FLAME will actively monitor
activities in the IETF for possible contributions.
ETSI MEC [4]: A number of use cases in the recently finished ETSI MEC Phase 1 are of direct
relevance to FLAME, while FLAME provides a number of solutions of possible relevance to
ETSI MEC Phase (starting April 2017). FLAME will actively work with key partners to inject
solutions into ETSI MEC for standardization as well as investigate key technology coming
from ETSI MEC for possible relevance in FLAME.
ETSI NFV [3]: With orchestration being a key aspect in the FLAME platform, contributions
are expected regarding the infrastructure provisioning that FLAME experimentation will
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outline in its orchestration specifications. We expect to work with key partners to provide
these specifications as extensions to solutions currently provided by ETSI MEC (such as
TOSCA) as well as utilize emerging efforts from this forum.
3GPP: The service architecture group 2 (SA2) is currently finalizing its Phase 1 on control
and data plane architecture for 5G. FLAME provides a number of technology components
relevant to this environment due to the SDN basis of the FLAME platform. We expect to
work with key partners to bring such components and solutions to the upcoming Phase 2
and 3 of 3GPP standardization to ensure adoption of these solutions.
Other SDOs, ETSI NGP Industry Steering Groups [5], IRTF NFV Research Group [6], IETF
Service Function Chaining Working Group [7].
As part of the engagement strategy of FLAME participating in international events where
content creators, media distributors and even representatives of cities gather looking for new
business opportunities provides a very valuable opportunity. The characteristic of these types
of events is their focus on the market, which gives the chance for innovative solutions to show
their commercial value. This could be leveraged by FLAME in two ways. On one hand, such
events can be used to meet different communities related to the media environment and find
possible adopters of FLAME, learning from them what their expectations and business
perspectives are and extracting relevant requirements to cover them. On the other hand, thanks
to these events bringing the attention of different potential stakeholders, FLAME can be
exposed not only as a pure research project but as a potential product in the creative and media
industry. A number of such events are the following:
Online Marketing Expo (OMExpo): is the most important digital marketing trade show and
congress in Spain, Portugal and Latin America. With 9 years of experience, it is where the
Online Marketing companies gather with managers and highly qualified and professional
attendees to set the latest trends and show the best and most interesting offers.
CeBIT: CeBIT is the world's largest and most international computer expo, usually
considered a barometer of the state of the art in information technology. It is organized by
Deutsche Messe AG. The past edition held more than seven million business talks.
PICNIC: PICNIC is a leading European platform for innovation and creativity. Its main
functionality is to act as an incubator and accelerator for game changing ideas, concepts,
products and services that will cover business, social and environmental challenges by
applying technology in a creative way.
International Broadcasting Convention (IBC): considered the largest event for Broadcasters
in Europe and the second most relevant in the world, IBC is the premier annual event for
professionals engaged in the creation, management and delivery of entertainment and
news content worldwide.
Product Design Innovation (PD+I): PD+I is seen as one of the world's top industrial design
events bringing together well-known brands, design leaders from Europe, North America
and Asia and luminaries from the worlds of advertising, management consulting and
finance.
SmartCityExpo World Congress: is an international Smart City event where cities,
companies, entrepreneurs, start-ups, research centres, initiatives and solutions participate
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to showcase their latest developments, real solutions and products to increase the strength
of cities, to identify business opportunities, to establish partnerships and contribute to
enacting common policies.
2.4 EMBRACING PARTNER EFFORTS AND CONTRIBUTIONS
One of the challenges is that the platform by itself has little value for the initial users. Therefore, to
overcome the “ghost town” problem, FLAME must mutually bait both platform producers and
consumers together so that they attract each other.
Initially, Media Service Providers that produce value will bring along their customers. High quality
marquee players such as VRT, DRZ, and NXW, whose “off-platform” reputation attracts consumers,
will launch the FLAME platform. Due to the existing strong relationships between consumers and
producers of content, such marquee players are especially suitable for the FLAME platform which
needs adoption by producers to be successful. FLAME will only be successful if sufficient Media Service
Providers and Content Providers are attracted to use the platform.
Consumer contributions will then follow. FLAME’s experimentation strategy considers the changing
nature of participation on the Internet. FLAME supports a range of scenarios that consider the
changing nature of content production and consumption. An initial set of vertical sectors have been
selected to demonstrate and show platform innovations to ensure fast growth in platform users such
as participatory media in radio broadcast (VRT), gaming (ETH), transmedia storytelling (DRZ) and
localised broadcast (NXW).
These scenarios engage consumers in ways that allow them to play an active role in story creation and
storytelling changing the way consumers' access and interact with media, with brands, and with each
other. This leads to potential new services for ISPs or Telco Vendors offering access to FLAME media
services in a way similar to a high-performance iCloud service for people on the move.
Engagement and marketing strategies and plans used by our marquee players as well as other key
partners are presented in the following sections.
2.4.1 VRT engagement and marketing strategy and plan
Strategy. The engagement and marketing strategy of VRT consists of different elements, all of which
can be made to value for the development of the FLAME ecosystem. First of all, VRT, as the public
broadcaster of Flanders, has many connections with different Flemish cities and organisations. VRT has
five radio stations and four television stations, which are all connected to different segments of the
Flemish society. Through its regional radio stations (located in the cities of Kortrijk, Ghent, Antwerp,
Leuven and Hasselt), VRT is well connected and visible at this local level. It is our aim to connect with
these cities, institutions and organisations to achieve our goals in FLAME.
Moreover, VRT is well connected to other European broadcasters via the EBU, from which it is a
member. The Innovation department of VRT also participates in several European FP7/H2020 projects.
Through these projects, links with Flemish research institutions (such as IMEC) are also present. Due
to this, VRT is well connected to the research and innovation landscape across Europe.
Planned activities. The aim of VRT Innovation is well aligned with the FLAME objectives: to make media
innovation (including smart cities) visible to a wide community in Flanders and beyond. VRT is also
participating in quite a lot of events on the local level. The radio stations for example are present at
many (music) festivals. The sports channel (Sporza) captures and broadcasts live sports events (such
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as cycling) throughout the year. This creates very strong links between VRT and the different event
organisers. Next to this, VRT also organises quite a few own events (e.g. the yearly charity event Music
for Life), during which different stakeholders (including cities across Flanders) are involved. This
accounts for a lot of in-house knowledge on how to organise large scale events, as well as contacts
with event organisers.
Therefore, the overall aim for VRT is to create an ecosystem for smart cities, with the stakeholders
listed above, where media has his purpose and use cases. VRT will incorporate wherever possible each
of the above identified links within its engagement and marketing strategy.
2.4.2 DRZ engagement and marketing strategy and plan
Strategy. Through the FLAME partnership, DRZ will advance its overall mission to drive value for The
Walt Disney Company by delivering scientific and technological innovation Company-wide. Our world-
class research talent invents and transfers the most compelling technologies enabling the Company to
differentiate its content, services, and products. Disney Research combines the best of academia and
industry, by doing both basic and application-driven research. We utilize publication as a principal
mechanism for quality control and encourage engagement with the global research community. Our
research applications and technology are experienced by millions of people. We honour Walt Disney’s
legacy by deploying our innovations on a global scale.
The marketing strategy of DRZ is aligned with the needs of FLAME, which is to demonstrate the value
of city-wide storytelling enabled by FLAME infrastructure. We aim to develop prototypes, which are
evaluated through user tests to explore the potential value of our technology. Our results will be
disseminated through publications and technology demonstrations, which will help to attract OTT
media service providers and content providers to the FLAME platform.
Planned activities. The engagement plan of DRZ is guided by our mission as described above. Our
activities include the development of technologies that leverage unique capabilities offered by FLAME
to deliver a city-wide storytelling experience. We will conduct experiment trials to validate the
technology as well as to validate the user experience in real, urban environments. The results not only
guide further refinement of our technology, but will also be presented in scientific venues through
publications and technology demonstrations. We leverage the review process of leading conferences
to ensure that we produce high quality results of relevance to the greater community. The visibility of
these results will demonstrate the value of FLAME methodologies and capabilities and generate
success stories for global promotion.
2.4.3 NXW engagement and marketing strategy and plan
Strategy. Through participation in FLAME, NXW R&D team will give impulse to the company strategy
and plans for evolving their core successful product lines in the residential market (Symphony) towards
Smart Cities. FLAME experiments on Personal Media Mobility will unleash the concept of “My screen
follows me” service to the city-wide areas, with a demonstrator planned in Barcelona, one of the more
vibrant and innovative cities in Europe. The idea is to implement and extend to the personal media
entertainment a concept somehow pioneered by Nintendo in 2016-Q4 with Nintendo Switch in the
gaming area. With the work in FLAME NXW expects, at first, to be in the position to show their
Symphony product to a real and large Smart City community, being also capable to expand the
Symphony market from luxury villas and motor-yachts to Smart City platform operators and
broadcasters. The expected market impact for the engineering of the FLAME use case is the next 23
years from the completion of project activities, once the proper market opportunities in large Smart
Resorts and Smart Cities are expected to be consolidated at scale and an advanced product like the
one envisaged well received.
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Planned activities. The engagement plan of NXW mainly consist of leveraging FLAME-sponsored
events to showcase the My screen follows me” service (i.e. project workshops at international events
and meetings with stakeholders involved in the use case demonstration, possibly sponsored by the
Smart City municipalities). Also, with Barcelona being the main use case location, NXW plans to use
the great attraction of a worldwide event in the city like the Mobile World Congress to run a use case
demonstration and product exhibition. Outside the project-driven activities, NXW will also use results
from the use case demonstration in FLAME to contact the current Symphony customers and propose
them a service upgrade.
2.4.4 ETH engagement and marketing strategy and plan
Strategy. While participating in FLAME, ETH Zurich pursues its overall mission in education, research,
and industry outreach. As one of the world’s top Universities, ETH Zurich measures itself against the
highest recognised international standards and promotes science and scientific activity for their own
sakes, as well as for their importance to the near and distant context: the city and canton of Zurich,
Switzerland, Europe, the world. The ETH Zurich consciously directs its activities to the needs of human
beings, nature, and society. It is aware that knowledge and skills must be grounded in a fundamentally
open and dynamic attitude if they are to be truly useful in practical life and capable of growth.
Planned activities. While developing FLAME’s city-wide gaming technology, ETH Zurich will engage
with users to playtest and evaluate components and game prototypes in an iterative fashion. Such
playtesting sessions allow it to comprehensively understand the value of the technology. Scientific
publications constitute the core of our research and connect it to the public domain. Moreover, ETH
Zurich exhibits and demonstrates technology prototypes at international conferences, workshops, and
public events.
ETH Zurich plans to engage with the public through scientific publications and demonstrating research
technology prototypes to research and public communities. The thorough review processes of
prominent conferences ensure that our results are of high quality with high relevance to the research
community. ETH Zurich’s activities include the development of FLAME’s city-wide gaming technology,
incorporating student projects, conducting user trials as playtesting sessions, as well as exhibiting
prototypes at international conferences, workshops, and public events. Such demonstrations create
visibility for FLAME methodologies and capabilities and generate success stories for global promotion.
2.4.5 IDE engagement and marketing strategy and plan
Strategy. Through the FLAME project, IDE will inject innovative routing and service-level solutions into
the overall FLAME platform, providing a large-scale showcase for the capabilities that these solutions
provide. With this, FLAME will provide the necessary reduction to practise that will drive the possible
adoption of these technologies. Apart from the replication of FLAME in other sites, IDE sees the
adoption in SDOs as crucial at the level of the platform they are operating. For this, IDE will utilize
effective means of marketing and technical reduction to practise in working prototypes.
Planned activities. For the realization of our aforementioned strategy, IDE will utilize its presence in
key SDOs such as IETF, ETSI and 3GPP to drive standardization efforts in the various areas. We will
support these activities through active publication, both at research but also at technical marketing
level. Specifically, IDE will likely release news as press releases. We will also utilize our usual presence
at major trade shows, most notably the Mobile World Congress, to disseminate and engage with
potential partners at a global level.
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2.4.6 ITINNOV engagement and marketing strategy and plan
Strategy. As coordinator, ITINNOV is responsible for maintaining FLAME’s overall vision and ensuring
that the project delivers its expected impact. ITINNOV strategy therefore aims to engage all FMI
ecosystem stakeholders in FLAME’s concepts, activities and outcomes in ways that clearly community
the benefits of engagement. To achieve this goal, ITINNOV engage stakeholders in relevant initiatives
such as NEM, FIRE and DIN. ITINNOV’s research and innovation activities in experimental
methodologies, tools and services supporting exploration and analysis of QoS and QoE in multi-
stakeholder systems will be used to engage research communities in advances in the state-of-the-art
and innovative companies aiming to understand performance and socio-economic impact of
technologies. Specifically, ITINNOV will target conferences such as International Conference on
Testbeds and Research Infrastructures for the Development of Networks & Communities. The
experience in QoS and QoE evaluation is documented in publications in leading journals in the
Computer Science community such as Computer Networks, IEEE Software, and IEEE Transactions on
Software Engineering, as well as relevant peer-reviewed conferences, such as IEEE ICSE and CSCW.
Finally, when the story is big enough ITINNOV will promote outcomes through press-release and major
TV such as BBC Click and BBC news (for example, http://www.bbc.co.uk/news/technology-31145807)
reaching audiences of 100’s millions globally.
Planned activities.
FIRE: ITINNOV is at the heart of the FIRE initiative having participated significantly (including
member of the FIRE Board) in the programme since 2010 with ongoing projects (e.g. FIESTA,
FIREStudy, FED4FIRE+) in addition to FLAME. ITINNOV plans to maintain the relationship with
the FIRE through participation in community events and workshops especially in relation to the
EaaS approach.
NGI: ITINNOV is a leading player driving the Next Generation Initiative through white paper
publications, expert consultations and community workshops. FLAME’s human-centric media
approach, the advancement of software-defined infrastructures and the innovative ecosystem
engagement activities with SMEs and Entrepreneurs is directly aligned with the NGI strategy.
ITINNOV will use concepts and results to help steer future NGI work programmes and the uptake
of FLAME results within the emerging programme.
NEM: ITINNOV is a long-standing member of the NEM Steering Board. ITINNOV will ensure that
NEM strategy considers FLAME’s strategy and vision for the Future Media Internet by
contributions to white papers, direct communication at steering board meetings and paper
presentations and NEM events.
Publications: ITINNOV plans to champion research results through publications in relevant
channels as described above. ITINNOV led a paper accepted for EUCNC2017 “Experimentation-
as-a-Service Methodology for Building Urban-Scale Media Ecosystems” following an earlier
paper presented at the NEM Submit 2016 “Tackling user-centric media demands through
adaptable software defined infrastructures”.
Press Release: ITINNOV plans to promote stories of public and industrial interest through press
releases. ITINNOV published a 1st press release on 14th Feb 2017 announcing the project kick
off (http://www.ecs.soton.ac.uk/news/4995) and will continue to seek stories that can raise
awareness of and engagement with FLAME.
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2.4.7 Barcelona Infrastructure (IMI and i2CAT) engagement and marketing strategy and
plan
Strategy. i2CAT and IMI aim to support heterogeneous Future Media Internet (FMI) experiments
through the Barcelona test-bed. Initially leveraging on the experimentation within the FLAME
consortium, the Barcelona test-bed will add to its capabilities and characteristics. Feedback provided
by the FLAME experimenters during the usage of the infrastructure will be used to continuously adapt
the test-bed to their needs. In this way, the expected extension of the infrastructure is driven by the
real-life usage and feedback for further extensions and fine‐tuning of equipment and features
provided. Besides that, the information obtained on the experiments carried out in this phase can be
used later to attract future experimenters out of the FLAME consortium.
Planned activities. Via the open calls in the project, i2CAT and IMI will facilitate open access to their
test‐bed to a number of interested external experimenters, e.g. SMEs working on the FMI. Reputation
is expected to increase through improving the services offered to the external experimenters. Based
on it, and with the help of FLAME dissemination activities, the outreach with external experimenters,
SMEs and other businesses shall grow. This, in turn, will allow for further future collaborations and/or
technology transfer across organizations. i2CAT and IMI plan to organize activities and events in the
framework of the Barcelona Smart City Expo World Congress and the Mobile World Congress, which
will help to give visibility to the open call participants and to the FLAME experimental testbed.
Barcelona partners will identify national stakeholders, such as the Spanish Ministry of Economy,
Industry and Competitiveness, and will meet with them in order to explore possibilities to exploit the
project results. Furthermore, IMI will disseminate the results of the project among their contacts at
CTN
7
, ITU
8
, ISO
9
, NIST
10
, Wireless Broadband Alliance
11
and relevant city associations. Finally, i2CAT and
IMI will explore possible synergies and collaborations with existent 5G PPP projects and initiatives.
2.4.8 ATOS engagement and marketing strategy and plan
Strategy. Through the participation in FLAME, ATOS will strength its expertise in new networking
paradigms, such as virtualisation of network functionalities, experimentation as a service and
software-defined networks, which are strategic research areas for the concrete market of ATOS
Research & Innovation that is participating in FLAME. The development of media services is another
key element of the ATOS strategy since ATOS is a world leader in the provision of IT and media services,
including major events, such as the Olympic Games. In this sense, the experience gained by ATOS in
the project will allow to enrich the overall knowledge of the company and the value proposition that
the company offers to its clients.
Planned activities. To carry out this engagement and marketing strategy, ATOS has planned two kinds
of activities. On the one hand, ATOS will participate in conferences, workshops and exhibitions to
present the advancements achieved in FLAME by means of the new network paradigms and FLAME
specific technological advantages. For this purpose, ATOS has identified a set of key events where
stakeholders could participate, after analysing the companies and institutions that could be interested
7
www.en.aenor.es
8
www.itu.int
9
www.iso.org
10
www.nist.gov
11
www.wballiance.com
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in FLAME use. On the other hand, ATOS will utilise the internal channels and events of the company to
create awareness about the exploitability of the project results.
2.4.9 BIO engagement and marketing strategy and plan
Strategy. BIO will provide the test-bed environment in Bristol to host FLAME’s FMI platform. The city-
wide test-bed will provide expansive opportunities for experimentation. The 144 core fibre ring which
makes up part of the test-bed has four host node partners, Watershed, Engine Shed, @Bristol (science
museum) and the High Performance Network Labs at University of Bristol. These are BIO’s primary
stakeholders along with Bristol City Council. This ecosystem of stakeholders each bring with them
access to a broad range of organizational links within the broadcasting, media and digital media space,
along with communities and citizens. BIO will focus its engagement and marketing with this wider
network to respond to the open calls. Keeping the experimentation focused around Bristol needs,
working with consortia expertise and the successful experimenters to develop solutions on the FMI
platform. BIO will in partnership with FLAME consortia members, mentor and support the
experimenters.
Planned activities. To engage the stakeholders outlined above we aim to run a number workshops to
ascertain the needs of experimenters. This would involve social media, PR, blogs and emails to engage
a wider group and inform about the open calls to gain interest about applications. Attendance and
engagement at international conferences and smart city events is important throughout the project.
The BIO team and stakeholders attend internationally as panellists, speakers and exhibitors and will
engage and disseminate information about the open calls on FLAME platform.
2.4.10 University of Bristol engagement and marketing strategy and plan
Strategy: UNIVBRIS will support local Future Media Internet (FMI) experiments in collaboration with
Bristol Is Open to maximise the engagement, dissemination and impact opportunities. UNIVBRIS will
provide a platform for research collaboration, training, education and cross-disciplinary interactions
for FLAME. This will be supported by University Research Institutes [9] and University's Public
Engagement [10]. UNIVBRIS will also leverage communication channels and events through regional
University Alliance and existing project networks. In addition to UNIVBRIS channels, we will work in
close collaboration with BIO who will support this by extending our communication network via the
BIO Partnership Strategy Board, local ecosystem and BIO commercial partnerships. Collectively,
through these channels, we will build an array of information and outreach activities targeting
academics, and researchers that could benefit from the platform.
UNIVBRIS will provide in depth training opportunities on the local FLAME platform via the EPSRC Centre
for Doctoral Training in Communications [11] and existing outreach events providing FLAME platform
demonstrations and "hands-on" opportunities. We will also host a FLAME Media Hackathons in
collaboration with Bristol Is Open, aimed at providing training and skill development. UNIVBRIS will
also develop and contribute to academic publications and conference presentations.
Planned activities
Organisation of two summer schools (2018 and 2019) to provide in depth training opportunities
on the local FLAME platform via the EPSRC Centre for Doctoral Training (CDT) in Communications
[11].
Hosting FLAME Media Hackathons in collaboration with Bristol Is Open, supported by the
University’s Jean Golding Institute, which is a multi-disciplinary in research institute supporting
cutting-edge research in the field of applied data science.
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Development of news articles and press release to disseminate information regarding all
activities hosted at Bristol.
Publication and conference presentations.
Development and dissemination of training materials will encourage engagement with the
FLAME platform.
2.4.11 Martel Innovate engagement strategy and plan
Strategy. The Martel Media department is leading the dissemination and communication activities
within FLAME taking responsibility for driving them in an effective way from the very beginning of the
project. This is strategic for Martel Media as it provides the opportunity to consolidate and enhance
its experience and expertise in the area of creative, participatory and social media technologies, tools
and solutions. By driving the FLAME‘s community building and stakeholders’ engagement activities
through organization of promotional events, management of the project’s web site and social media
channels, creation of promotional material in various forms and ensuring participation to selected
conferences, Martel Media will strongly contribute to the success and impact of the overall project’s
work. Moreover, Martel is playing a central role in the engagement of 3rd party organisations into the
FMI ecosystem via the planned open calls.
Planned activities. Martel, as leader of the overall marketing and communication activities within
FLAME, has planned a rich set of activities (several of which have been activated as of the very
beginning of the project) that should help promoting the FLAME work and outcomes, while ensuring
the creation of the FMI ecosystem. The major planned activities include:
FLAME web site design and management.
FLAME social media animation and 6-monthly newsletter creation and distribution.
Promotion material creation and distribution (slides, posters, flyers, videos).
Organisation of 3 outreach/community building workshops.
Liaisons and communication towards related communities Martel is actively engaged in. This
includes:
5G PPP /Networld2020
Future Internet Experimentation Research
Next Generation Internet
New European Media
FIWARE
Collective Awareness and Sustainability for Social Innovation
Martel’s planned engagement and marketing activities in FLAME will be leveraged through a number
of related innovation projects and promotional frameworks Martel is involved in, giving the
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opportunity to reach a broad audience and ensure effective establishment and sustainable growth of
the FMI Community.
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3 THE FLAME ENGAGEMENT MACHINE IN ACTION
FLAME aims to offer an EaaS model to players from the creative industries, internet industries and
beyond. Through the development of a platform seeding strategy, FLAME intends to create demand
for services for the FMI ecosystem. The strategy is designed to grow the FLAME FMI ecosystem
throughout the project in accordance with market positioning, infrastructure sustainability models
and platform exploitation. The investment strategy will form a fundamental part of the platform
seeding strategy.
FLAME will initially validate the platform within key vertical areas (TV, Radio, Gaming, etc.) with key
industrial partners (DRZ, VRT) to demonstrate the value of FLAME methodologies and capabilities and
to generate global success stories for promotion. Different engagement models for business of varying
levels of maturity such as industry (DRZ, VRT), SMEs (NXW) and applied research organisations (ETH,
and i2CAT) will be validated. Such initial activities will provide further technical and engagement
knowledge which help set up 3rd party engagement for successive pioneering experimentation projects
also supported through open calls. As for the engagement activities for SMEs, entrepreneurs and start-
ups, they are foreseen for the final year (PM25-PM36) when the FLAME platform is mature and in line
with the 3rd open call for projects.
FLAME’s approach is to put marketing, communication and dissemination at the service of the
engagement activities. To this purpose, dedicated measures have been implemented from the very
beginning of the project and are being refined according to the partner needs, to the feedback from
the broad community and the overall promotional opportunities as they arise. In doing so, FLAME
follows a phased approach to better focus and organise the planned activities in relation to progress
and maturity of the outcomes of the other work packages. The three main phases are described in
more details in the remaining of this section: for each phase focused and targeted actions will be
pursued.
The complete list of the deliverables planned in the work-packages for FMI Experimentation and
Infrastructure Replication and “Future Media Community Engagement and Impact is presented in
Table 4 and Table 6, while the major milestones are reported in Table 5 and Table 7, respectively.
Table 4: List of FMI Experimentation and Infrastructure Replication deliverables.
Deliverable
number
Deliverable Title
Type
Diss
level
Due
date
D5.1
FLAME Replication Process v1
R
PU
M12
D5.2
Large-Scale FMI Experiment Design in Broadcast, Gaming
and Transmedia
R
PU
M14
D5.3
Open Call Evaluation Report v1
R
CO
M17
D5.4
Open Call Evaluation Report v2
R
CO
M21
D5.5
Insights from Broadcast, Gaming and Transmedia
Experiments
R
PU
M24
D5.6
FLAME Ecosystem Operation Reports v1
R
CO
M24
D5.7
Open Call Evaluation Report v3
R
CO
M29
D5.8
FLAME Replication Process v2
R
PU
M30
D5.9
FLAME Ecosystem Operation Reports v2
R
CO
M36
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Table 5: List of FMI Experimentation and Infrastructure Replication milestones.
Milestone
number
Milestone Title
Due
date
MS6
Validation experiments designed, OC1 launched
M14
MS8
OC1 3rd party experimentation and replication projects start, 1st FLAME
Replicator available for experimentation
M18
M13
OC2 3rd party projects start, 3rd party replicator providers available
M24
M17
OC3 3rd party projects start
M30
Table 6: List of Future Media Community Engagement and Impact deliverables.
Deliverable number
Deliverable Title
Type
Diss level
Due date
D6.1
FLAME Brand Identity Toolkit
R
PU
M02
D6.2
FLAME Project web site
R
PU
M03
D6.3
FMI Ecosystem Engagement Strategy and Plan
R
PU
M04
D6.4
FMI Engagement Report and Updated Plan v1
R
PU
M12
D6.5
Getting started for SMEs and Entrepreneurs
R
PU
M14
D6.6
FMI Engagement Report and Updated Plan v2
R
PU
M24
D6.7
FMI Engagement Report and Updated Plan v3
R
PU
M36
Table 7: List of Future Media Community Engagement and Impact milestones.
Milestone
number
Milestone Title
Due
date
MS2
FLAME branded and launched and promoted through primary stakeholders
channels
M03
MS7
Open Call promotional strategy, actions and material launched on all
stakeholder channels
M14
MS14
Start-up weekends, boot camps and hackathons planned
M24
3.1 PHASE 1: STAKEHOLDER AWARENESS [M01, M06]
The FMI market is a complex and demanding playground in terms of quality and type of communication
and marketing actions required to attract and engage target stakeholders. To ensure success, the
FLAME project has been equipped with modern and innovative communication tools, which are
presented in this section, to develop engagement strategies in line with the expectations of FMI
players.
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Main goal:
During Phase 1, which covers the first 6 months of the project, FLAME aims to create awareness among
the target stakeholders and the general audience, while laying down the foundation for the overall
FMI engagement Strategy and Plan as described in this deliverable.
Notice that awareness creation as such will continue to be pursued also beyond month 6 throughout
the whole project duration as an essential aspect that is part of the overall promotional and marketing
activities.
Measures:
In order to create awareness in a convincing and effective manner and inform the R&D community,
the market, and all target stakeholders, specific measures have been put in place or are being set.
Already in place
A fresh, appealing and distinctive brand identity has been defined and delivered in the form of
the FLAME Identity Toolkit (see deliverable D6.1 FLAME Brand Identity Toolkit) during the
first month. The FLAME Identity Toolkit includes the FLAME logo, branding guidelines and
templates for presentations and deliverables.
A modern, fresh and fully functional web site (see deliverable 6.2 FLAME Project Web Site),
which represents the main entry door for all the interested stakeholders at www.ict-flame.eu.
The web site, which has been already operational from the first month of the project, is a live
meeting point for the whole Internet community and general audience. It is continuously
enriched via information, material and outcomes of the project and it links to the FLAME social
channels.
FLAME Twitter profile - @ICT_FLAME - increasingly Twitter is being adopted as a major
communication vehicle to reach a broad audience. A distinctive and fresh profile has been
created and is regularly animated. Activity will intensify later during the project in line with
participation and organisation of planned events, Open Calls, available outcomes,
publications, etc. As of today, the FLAME profile has about 70 followers, 127 Tweets and 4,242
impressions have been generated.
FLAME presentation flyer: distribution of the first FLAME flyer, which presents the core
information about FLAME and its principles (see Appendix 7), both electronically and
physically, has already started in month 2. The flyer, which is available on the FLAME web site,
anticipates the Open Calls initiative for 3rd party organizations to join the FMI ecosystem. The
flyer has been physically distributed in Barcelona during the Mobile World Congress 2017 at
the exhibition booths of Inter Digital and i2CAT and in Ghent at the Fed4FIRE+ Engineering
Conference, FEC 1, which was held 14-16 March 2017.
FLAME presence at major events: event participation is essential to ensure broad visibility of
the project and disseminate its results. In February, two FLAME scenarios have been presented
and demonstrated at the Mobile World Congress (27th of February - 2nd of March 2017) by
InterDigital giving broad visibility to a large audience of players in the wireless and
communication networks arena. Note that this year more than 108,000 participants attended
the MWC, with professionals from 208 countries, including approximately 3,500 members of
the international press and media.
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Creating and maintaining a calendar of relevant events: in order to coordinate across the
consortium on planned event participation and presentation of the FLAME work a calendar
with relevant events as identified by the partners has been created and is constantly updated.
This shall also help in identifying in the future the events that FLAME might want to co-locate
planned workshops, hackathons, etc.
VRT video: VRT has been working on a promotional video about participation of VRT in FLAME
that will be broadly promoted via all VRT channels and echoed.
A comprehensive and well-structured FMI engagement strategy and plan as described in this
deliverable. The strategy and plan as conceived and developed so far will obviously be adapted
as appropriate in view of ensuring to dynamically respond to concrete changes that might
occur within the overall FMI ecosystem and specific opportunities that might emerge.
Ongoing work
FLAME presentation poster: a short paper Experimentation-as-a-Service Methodology for
Building Urban-Scale Media Ecosystems has been submitted to the EuCNC 2017 conference,
which will be held in June in Oulu (Finland). The paper, co-authored by IT Innovation, Inter Digital
and Nextworks has been accepted for the poster session. The FLAME poster is currently under
preparation. When ready it will be also distributed in an electronic version via the web site.
FLAME slides-based presentation: a slide-based presentation that has been put together by IT
Innovation in the first months of the project’s activity is being refined with contribution from
FLAME partners, including formatting and graphical improvements. The presentation should be
made available by the end of month 5 via the project’s web site and should serve all partners in
presenting the core principles behind FLAME in a standard way.
FLAME brochure: a more extended version of the first FLAME flyer is being prepared in order to
provide more details about the FLAME offering and its benefits for prioritised target
stakeholders. The brochure should be ready for electronic and physical distribution during
month 6 - the plan is to distribute it at the IoT Week (6th-9th June, Geneva, Switzerland), at EuCNC
2017 (12th-15th June, Oulu, Finland) and at Net Futures 2017 (28th-29th June, Brussels, Belgium).
e-Newsletter: A six-monthly newsletter to be broadly distributed via all FLAME channels and
FLAME’s partner networks will be put together by the end of month 6. It will collect relevant
news about technical progress, reporting on event participation, announcing highlights coming
from the various work packages and advertising the FMI ecosystem engagement opportunities.
Establishing liaisons: An ongoing activity pursued in several ways by all FLAME partners is the
establishment of liaisons to related projects and initiatives, as indicated in Section 2.3. In these
first months of the project, WP6 has ensured participation to the monthly 5G PPP COMMS
conference calls and to the FIRE DWG conference calls.
The 5G PPP COMMS group gathers dissemination and communication representatives from
all ongoing 5G PPP projects.
The FIRE Dissemination Working Group gathers dissemination and communication
representatives from all ongoing “former” FIRE projects.
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Regular conference calls take place as a way to coordinate efforts across the whole community
and maximize impact creation effect. These channels are being exploited in order to promote
and grow the overall FMI ecosystem creation and growth.
Technical blog: FLAME will also animate a dedicated blog (that is hosted in the FLAME web site)
by gathering input all across the various work packages under the lead of the Technical Manager.
The main idea is to create a lively forum to increase visibility over the project’s progress and
gather feedback.
Organisation of the FLAME co-creative / user requirements workshops led by WP3, before the
end of June in Bristol.
Planning event participation up to month 6:
Wireless Broadband Congress 2017 (8th-11th May, London, UK): FLAME flyers will be
distributed and the municipality of Barcelona will have a dedicated session (9th May, 14:30-
15:15h) dedicated to present various smart cities services that are being developed in
Barcelona, some of which based on FLAME.
IoT Week 2017 (6th-9th June, Geneva, Switzerland): FLAME flyers will be distributed and
some partners will attend various sessions that are directly relevant to the project’s work –
augmented reality, smart mobility, smart cities and services.
EuCNC 2017 (12th-15th June, Oulu, Finland): the accepted FLAME poster paper will be
presented, FLAME flyers will be distributed and several partners will attend. This is a major
event to reach the 5G PPP players and network Telco operators.
Table 8 shows a Gantt chart of the main measures with respect to project months in phase 1.
Table 8: Gantt chart of phase 1.
Project months
1
2
3
4
5
6
Measures
FLAME Identity Toolkit
Web site
Twitter channel
Flyer
Presentations to events
Calendar of events
Video
Engagement strategy and plan
Poster presentation
Slide-based presentation
Brochure
e-Newsletter
Liaisons
Technical blog
Organization of workshops
Participation to events
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3.2 PHASE 2: STAKEHOLDER ENGAGEMENT [M07, M12]
The second phase will start in July 2017 and will mark a transition towards more specific stakeholder
engagement activities, supported specifically by tasks on “Accelerating SME engagement in the FMI
Ecosystem and 3rd Party Ecosystem Investment Strategy, Management and Ethics.
Main goal:
During Phase 2, which goes from M07 to M12, FLAME aims to establish the FMI ecosystem by engaging
stakeholders into the adoption of initial FLAME outcomes and concepts.
Specific focus will be given to target key players in the market, to generate demand for the FLAME
technologies and services, create potential synergies and collaboration opportunities both within the
FMI ecosystem and related initiatives and advertise the first FLAME Open Call to be launched in spring
2018.
Measures
In order to reach and engage in a convincing and durable manner the prioritised stakeholders, a
number of dedicated activities will be pursued via a combination of WP6 and WP5 activities.
Activation of the Experimentation Impact Board planning for a first meeting (that can be held
remotely), in order to present to the external advisors the overall FLAME objectives, work and
offering and gather feedback on how to refine the value proposition and better reach the target
stakeholders. Interaction with external advisors will also help at refining the 3rd party ecosystem
investment strategy and in identifying innovative SMEs to be engaged.
A second Experimentation Impact Board meeting will then be scheduled towards the end of
2017, in order to discuss in more details the first open call and organise support via the
communication and marketing channels of the various companies the EIB members belong to
for broad advert campaigns.
Participation to events, as of today, the main events that are targeted for the second part of
2017 and that are relevant to engage stakeholders and promoting the first FLAME open call are
listed (notice that this list might be enriched later on according to upcoming opportunities).
Flyers will be distributed, when possible demos and/or presentations will be given and
informative sessions might be proposed.
FEC 2, Fed4FIRE+ Engineering Conference 2, (Beginning of October, Volos, Greece).
NEM Summit 2017 (typically in November, but exact location and dates unknown).
Smart Cities Expo World (14-16 November, Barcelona, Spain).
ICT Proposers’ Day 2017 (9-10 November, Budapest, Hungary).
Organisation of the 1st FLAME outreach/community building workshop. The plan is to co-
locate this workshop either with the NEM Summit or with the ICT Proposer’s Day. Depending on
the dates for these major events and availability of the FLAME partners, more details will be
discussed by the beginning of September 2017.
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Activate dedicated SME engagement activities. All contacts and liaisons established to related
project and initiatives, as well as involvement of the External Advisors will be activated so that
we reach a high number of possible participants to the FMI ecosystem and FLAME dedicated
SMEs’ Open Calls. A dedicated database and mailing list will be created also thanks to the
contacts generated by participating/organising events.
Preparation of promo material in various forms for promoting the first FLAME Open Call. This
will include a dedicated brochure and a slides-set.
A video will also be produced, most probably only after the 1st FLAME outreach/community
building workshop where we will shoot parts of the video. This video will be created mainly with
the purpose to present the stakeholders’ engagement activities that have been conducted until
that point and to facilitate the adoption of initial FLAME outcomes and concepts.
Updates of the project web site, animation of the blog and social channels on a regular basis
and 2nd edition of the FLAME newsletter will occur by the end of December 2017.
Input into standardization activities can be found in Section 2.3. As concrete efforts, IDE has
already presented a draft to the IETF ICNRG on ‘deployment options for ICN’ during the recent
Chicago IETF meeting. Said draft outlines the need for standardization effort in the space of the
routing solution that the FLAME platform realizes. IDE is currently investigating the contribution
of the FLAME platform service function chains as use cases into the SFC WG of the IETF.
Furthermore, IDE has already presented FLAME related efforts at the start of the ETSI MEC Phase
2, calling for standard interfaces in a number of FLAME relevant areas, including service routing,
orchestration and surrogate management.
Preparation and release of D5.4.1 “FMI Engagement Report and Updated Plan” at month 12.
Table 9 presents the Gantt chart of the main measures with respect to project months in phase 2.
Table 9: Gantt chart of phase 2.
Project months
7
8
9
10
11
12
Measures
Activation of the EIB
Second EIB meeting
Participation to events
1st FLAME community building workshop
SMEs engagement activities
Open call promotion material preparation
1st video
Updates: web site, blog, social channel
2nd e-Newsletter
Input into standardization activities
Preparation and release of D5.4.1
3.3 PHASE 3: SUSTAINABLE ECOSYSTEM AND PUBLIC OUTREACH [M13-M36]
Phase 3 will start in January 2018 and will mark a transition towards the creation of the FMI ecosystem
as a sustainable and larger community that will be able to use, validate and exploit the FLAME
outcomes and create impact at various levels both in a scientific and socio-economic perspective.
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Goals
The main goal is to actively grow the FLAME ecosystem engaging all target stakeholders in the creative
and collaborative development of novel FMI solutions and FLAME Replicator locations.
FLAME will embark on a comprehensive 3rd party experimentation project programme through a series
of open calls expanding the range of vertical areas to include OTT media service providers, ISPs, telco
vendors and other parts of the creative industries. Besides, three FLAME replication projects will be
funded to increase capacity and supply in some European cities. In addition, FLAME is open to strategic
partners willing to use FLAME for their projects funded with their own resources.
Measures
Throughout Phase 3, a rich set of communication and dissemination measures will be pursued,
including regular animation of the FLAME media channels, updates and extensions of the FLAME web
site as appropriate, bi-yearly e-newsletter publication, creation and updates of promo material to
support all targeted marketing activities.
More detailed plans about year 2 and year 3 will be presented in deliverables updating this plan, which
will be submitted at M24 and M36, respectively.
Tutorials and webinars organisation in view of the planned open calls to advertise them and
inform potential applicants about the OC focus and objectives, participation conditions and
rules. UNIVBRIS will provide in depth training opportunities on the local FLAME platform via the
EPSRC CDT in Communications [11]. The centre offers an environment for students to undertake
world-leading research, providing an advanced training network for the communication
community, developing skilled and entrepreneurial engineers needed to underpin the future of
the industry. In addition to training postgraduates via the CDT, UNIVBRIS will also aim to provide
educational opportunities to undergraduate students, providing access to the local FLAME
platform for their final year projects.
UNIVBRIS will also provide educational and training opportunities via the organisation of two
summer schools (2018 & 2019) around specific identified topics, attracting participants from
both UK and Europe. The summer school will aim to target forty participants per event. Training
material will be disseminated along with a press release. UNIVBRIS also participates in a number
of outreach activities for local schools during the summer months, the FLAME platform will
provide demonstrations and "hands-on" opportunities to inspire future engineers.
Scientific publications to high-level conferences and journals such as G-PPP at the mobile world
congress 2017, IEEE ICC 2018, IEEE Network, IEEE Transactions on Communications, IEEE
Communication magazine, EuCNC 2018, IEEE Globecom 2018, Global 5G Event 2017, ACM
Siggraph, ACM Siggraph Asia, ACM Transactions On Graphics (TOG), Game Developers
Conference (GDC), Eurographics (EG), ACM SIGCHI Conference on Human Factors in Computing
Systems (ACM CHI),ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play
(CHI PLAY),International Conference on Interactive Digital Storytelling (ICIDS), AAAI Conference
on Artificial Intelligence and Interactive Digital Entertainment (AIIDE),Intelligent Narrative
Technologies (INT),ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D).
Input into standardization activities can be found in Section 2.3. During this later stage of the
project, we expect concrete activities in the service routing, the orchestration as well as media
service management area with target SDOs being the IETF, ETSI MEC as well as ETSI NFV.
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Promotion of the 3rd Party Activities in close collaboration with WP4. As detailed in Section 4,
the 3rd party investment, involving open calls and unfunded experiments, is an essential part of
the FLAME strategy to grow an exciting, creative and vibrant FMI ecosystem. Advertising
campaigns will be organised and promotional material will be prepared so as to ensure broad
reach of target stakeholders. The marketing activities will exploit a variety of media and
traditional press channels, in addition to dedicated webinars and presentations either made
available electronically or given at events the partners will attend. All liaisons and related
projects and initiatives the FLAME partners have reach to, see Section 2.3, will be fully exploited.
Organisation of events notice that co-location with other major conferences and workshop
will always be considered as a way to maximize the reach and gather a high number of
participants.
FLAME Media Hackathons will be held in collaboration with UNIVBRIS, I2CAT and other
FLAME Replicators to promote the usage and experimentation of FLAME technology in
developer communities. FLAME plans to host 3 of these events with the goal to raise
interests in different local developer communities. Hackathons will last 48 hours and will be
preceded by FLAME training where developers will be able to get insights on FLAME
platform offering. FLAME will provide prizes in hardware or participation to key events to
the best prototypes.
FLAME outreach/community building workshops: one in year 2 and one in year 3 will be
organised to engage stakeholders into adoption and deployment of the FLAME concepts,
technologies and platform. Timing of these events will be synchronised with the planned
launch of the Open Calls, typically about one month before each call is opened and with
major conferences/events to co-locate with. This will allow creation of an informed
audience of potential third parties participants, but also contribute to broad dissemination
of project results to foster uptake. Typically FLAME partners will serve as main presenters
(demonstrations will also be organised especially in order to provide details on the latest
technical progress of the project), but will also aim at inviting one or two selected experts
from the EIB and dedicate part of the event to an interactive session giving the opportunity
to the participants to play an active role in round table discussions guided by the FLAME
leaders.
Participation in relevant events will provide an opportunity to give demonstrations and
presentations about FLAME progress, offering and funding opportunities. A refined list of which
events will be attended by FLAME will be provided at the end of each year in the planned
deliverables D5.4.2 and D5.4.3. As of today, we can anticipate that during year 3, the plan is to
ensure presence of FLAME at selected future:
Startup Weekend (https://startupweekend.org/)
Startup Bootcamp (https://www.startupbootcamp.org/)
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Table 10: Gantt chart of phase 3.
Project months
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
Measures
Tutorials and webinars
Scientific publications
Standardization activities
Promotion 3rd Party Activities
Organisation of events
Participation to events
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4 ENGAGING THIRD PARTY ORGANISATIONS INTO THE FMI ECOSYSTEM
The 3rd party investment, involving open calls and unfunded experiments, is an essential part of the
FLAME strategy to grow an exciting, creative and vibrant FMI ecosystem. Through engagement
activities towards 3rd parties, FLAME plans to attract different stakeholder groups like SMEs and
entrepreneurs with the aim of running a variety of experiments that directly relate to the FMI vision.
The different use cases and scenarios describing the FMI vision as of today can be found in the
deliverable D3.1 FMI Vision, Use Cases and Scenarios release at project month 3.
The ultimate goal of the 3rd party engagement strategy is to create demand from the FMI ecosystem
for Experimentation as a Service (EaaS). The creation of this demand would enable the transition from
experiments funded by the project to customers willing to pay for experimentation services. In order
to achieve this goal, after validation experiments have been performed by the responsible partners,
FLAME will launch a series of Open Calls to expand the range of vertical areas so to include ISPs, telco
vendors and other parts of the creative industries. The 3rd party engagement activities will also aim
to attract strategic partners willing to use FLAME for experiments funded from their own resources.
Considering that the experiments will involve people, prior to the beginning of 3rd party engagement,
different actions will be taken to identify ethics issues related to the protection of data and the
protection of the privacy of the users during these activities. Identification of the issues prior to the
experiments will provide the essential knowledge to assure that the security of such data, exposed or
collected during the experiments, follows both the European and the national legislation. The Ethics
Management Board (EMB) responsible for ensuring ethical issues are appropriately handled. Within
the FLAME Management Structure, the EMB which includes the Ethics Manager, Project Coordinator,
Project Manager, 3rd Party Project Manager and other partners as needed, will ensure that
experiments are conducted in consideration of ethical requirements and adhere to legal and ethical
obligations, while overseeing the application of the ethical management strategy of the consortium.
4.1 THIRD PARTY INVESTMENT APPROACH
Two types of projects are planned in the 3rd party engagement strategy and will be pursued during the
lifetime of the project: Experimentation and Replication projects.
Experimentation projects will enable different experiments to run on the platform to validate and
increase the FLAME offering, while replication projects will reproduce the FLAME infrastructure in
other cities across Europe using a replication process based on best practice sustainability,
engagement models, and infrastructure standards and specifications.
Both types of projects aim at validating the FLAME concept and approach to improve and extend the
FLAME offering and at the same time, to allow a smooth transition towards commercialization of the
platform itself. The transition will follow a business model that will ensure the sustainability of
FLAME infrastructures beyond the initial public funding (this will be covered by WP2).
At this stage, the FLAME partners are developing a workable platform for large-scale experimentation
of FMI services. The platform will be fully integrated with broadcasting supporting high mobility
scenarios and use of software-defined and cloud-like network infrastructure. The plan is to open the
platform, via open calls and unfunded experiments, to tens of experiment runs per annum and gain
insight into the performance, acceptance and viability of solutions.
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Following the list of stakeholders presented in Table 3 where the groups for engagement have been
identified, the 3rd party investment approach will primarily target the following:
Industries such as the multimedia and creative industries, investment industry as well as
technology providers. The aim is to formulate business models that are deemed suitable for a
long-term sustainability with a drive to commercialization.
SMEs/Start-ups. R&D Small Medium Enterprises technologically involved in the field of
multimedia. Via 3rd party engagement FLAME will ensure that the expectations of SMEs are
aligned with the FLAME’s offer.
FLAME replicators. Research and innovator actors which will be supported in the planning
process creating the plans and visions for a city and in the replication of the FLAME platform
itself.
The experimentation strategy followed by FLAME is based on the relationship between facility maturity
and the business maturity of the target groups. This is due to the fact that the Rate of Return (RoR)
for large industry, SMEs and start-ups are different. For example, the RoR for SMEs/entrepreneurs is
shorter than Industry and Universities. Based on this knowledge, FLAME will engage the target groups
at different times in the lifecycle of the project and as the maturity of the platform increases, the
number of SMEs/Individuals experiments will also increase.
Engaging 3rd parties at different times will allow FLAME to:
Incrementally increase utilisation of the platform over the lifetime of the project and
progressively invest in utilisation of the platform by industry, SMEs and entrepreneurs in
accordance with the expected value creation;
Shift emphasis from large scale industry towards innovative SMEs and entrepreneurs
throughout the life-time of the project as the platform matures;
Execute at least 23 experiments from OTT media service providers, ISPs and Vendors covering a
range of sectors, content types and FMI scenarios;
Expand the platform deployment towards at least three further FLAME Replicators.
4.2 THIRD PARTY ACTIVITIES PROMOTION
To allow stakeholders within the target groups to discover the innovation potential for players within
the FMI ecosystem offered by the FLAME infrastructure, the dissemination and communication work
organized and conducted before and during the engagement activities will play a fundamental role in
the success of the Open Calls themselves.
A critical mass of relevant stakeholders can be reached via web, media and press channels,
publications, liaisons, demos, presentations, participation to standardisation groups, distribution of
promo material in various forms (including newsletters, posters, videos, etc.) and specific promotional
events/sessions/webinars organized by the project. All these activities will be properly timed and
activated. Specific promotional channels include:
FLAME web site and social media
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5G PPP COMMS monthly conference calls, mailing list and news item into 5G PPP portal
FIRE DWG monthly conference calls, mailing list and news item into the FIRE portal
Echo via NGI, FIWARE, AIOTI, IoT Forum, NEM, CAPS communication and media channels
Communication and media channels of whole FLAME partners
Communication and media channels that the external Expert Advisor will activate
Advertising via F6S channels. F6S is the largest social network for start-ups in the world. With
over 1.8 million profiles for the start-up/ SME community and more than 695,000 start-ups. F6S
can be used for creating effective recruitment campaigns, for targeting SMEs/start-ups and for
disseminating funding opportunities, including Open Calls, to a very broad audience.
The attractiveness of the FLAME offering will have to be properly advertised by translating the value
proposition in specific terms and messages that can be understood by the target stakeholders. The
main challenge will be to reach the stakeholders where they are and speak their language. Besides
professional communication and marketing support this implies an in-depth understanding of the
market players and researchers we are aiming to engage into the FMI ecosystem, which WP2 will lead.
In order to create awareness about the 3rd party opportunities to join FLAME and the FMI ecosystem,
dissemination and communication activities have already started anticipating the investment that is
planned: a page on the FLAME website advertising the open calls opportunity has already been
published (https://www.ict-flame.eu/open-calls/) and promoted via Twitter, flyers referring to the
open calls have been and will be distributed at various events.
Moreover, participation to Startup Weekends in Europe, as well as the FLAME Media Startup
Bootcamp and the FLAME Media Hackathons will represent opportunities to bring the attention of the
Multimedia world and not only to the open calls.
All the events organized by FLAME will be timely arranged so to support a wider advertisement of the
3rd party engagement activities.
4.3 OPEN CALLS
At the time of writing this document, the 3rd party investment strategy via open calls is still in an early
stage of implementation. The overall approach will be re-defined in the second half of year 1 of the
project when the work of the EIB will start. The EIB will strategically provide input and define priorities
to ensure that funding is distributed between different ecosystem stakeholders at key periods in the
project lifecycle (see section 1.2.2).
As already explained in Section 4.1, FLAME will engage the target groups at different times based on
the technical maturity of the platform. Three rounds of open calls will be organized in accordance with
the overall project strategy on a 6-month basis. Each round will target groups in relation to stakeholder
roles and the project priorities.
The financial investment that FLAME has committed in order to support third parties aims at
contributing to the creation and growth of a European FMI ecosystem embracing all relevant
stakeholders in various creative industry sectors like TV, radio, gaming, publishing, and related sectors
like smart city and education.
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The rounds of open calls are planned as so:
Call 1 announced in April 2018. It targets core infrastructures with beta platform:
FLAME Replicators (duration 18 Months): replication of FLAME at another location
providing capacity for experimentation from at least October 2018.
Industry Trials (duration 12 Months): technologies with large scale and significant sectorial
impact on beta platform.
SME Trials (duration 6 Months): innovative OTT media technologies, ISPs and Vendors.
Call 2 announced in October 2018. It targets core infrastructures with beta platform.
SME Trials (duration 6 Months): innovative OTT media technologies, ISPs and Vendors.
Call 3 announced in April 2019. It targets core infrastructures and FLAME Replicators using RC
Platform.
Industry Trials (duration 6 Months): technologies with large scale and significant sectorial
impact.
SME Trials (duration 6 Months): innovative OTT media technologies, ISPs and Vendors.
Start-up Trials (duration 6 Months): innovative OTT media technologies.
The timeline of the FLAME open calls is shown in Figure 5.
Figure 5: Timeline of FLAME open calls
At least 23 experiments are expected to be run via Open calls. 3 of these will be European cities
committing to replicate the FLAME experimental infrastructure on their locations. These stakeholders
will be provided with detailed replication guidelines and processes that will help them setting up the
FLAME infrastructure. The guidelines and processes will be written based on the gained experience in
Bristol and Barcelona, the two initial FLAME trailblazers. In particular, a first replication of the FLAME
experimental infrastructure will be performed in Barcelona by i2CAT and IMI, providing
communication and processing elements to run trials in a real city environment. The infrastructure will
be a hybrid wired/wireless converged SDN/NFV experimentation testbed able to host targeted
scenarios and use cases defined in the framework of the FLAME project. The outcome of the primer
deployment of the Barcelona testbed will demonstrate and validate the benefits, feasibility and
sustainability of the FLAME approach and will be used to engage stakeholders (municipalities and
infrastructure providers) as future replicators.
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4.3.1 Open call experiment monitoring, mentoring and support
The FLAME project will leverage on its partners’ previous experiences in providing experimentation as
a service to maximise experimenters’ experience and guarantee successful trials. Key aspects to this
approach are monitoring, mentoring and support models. While monitoring will focus on keeping track
of technical magnitudes, mentoring will focus on assisting the experimenter and maximising its
experience out of using the FLAME platform.
In more detail, the support model for experimenters will be based on a 2-tier structure. Depending on
best practices and previous experiences, the FLAME project partners may decide to extend the model
to maximise experience. The tier-1 support layer, or ‘Basic Support’, will provide the experimenter with
the basic environment within the platform, the tools and the documentation to set up and run
experiments. It will also provide reference material to allow the experimenter to troubleshoot
common known problems in using the platform. The tier-2 support layer, or ‘Enhanced Support’, will
provide the experimenter with enhanced support activities to tackle those situations not covered by
the self-assistance document base in the Basic Support. Moreover, the enhanced support will include
activities to co-design, co-set up and co-monitor the experiments, along with the open call awardee.
The tier-1 support level will pursue the following objectives:
Availability of the facility. Make the facility and its resources available through the FLAME
platform.
Remote access. Provide the means and tools to remotely access the platform, so that the time
required to be physically hosted in the pilot city is reduced.
Platform guidelines and documentation. Prepare and supply usage guidelines and relevant
material and documents to help the experimenter run its experiment.
Self-assistance (FAQ and troubleshooting guidelines). Provide a knowledge base of known
issues, problems or situations to help the experimenter self-diagnose and troubleshoot common
and known situations.
Basic communications. Provide relevant communication channels between the experimenters
and the experimentation facilities providers.
The tier-2 support level will focus on the following:
All objectives provided by the Basic Support.
Collaborative design of the experiment (technical consultancy). A partner or a set of them
within the FLAME consortium will assist the experimenter in co-designing the experiment with
those aspects difficult to sort out by the experimenter (deployment constraints, interaction with
3rd parties affecting the experiment, etc.)
Collaborative run of the experiment (technical consultancy). As in point 2 above, but applies to
running the experiment itself. For example, enabling a protected resource for the experiment,
access to municipality premises, etc.
Active problem solving (during run time if possible) using monitoring. Live troubleshooting of
any issues, even during running time of the experiment, will be offered. This support item will
be specified per project and experiment instance.
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Enhanced communications.
In terms of mentoring, each 3rd party experiment will be assigned a mentor within the FLAME partners.
The mentor will be responsible for those activities that will provide the experimenter with a successful
experience, regardless of the results of the experiment. To that extent, the mentors will work to:
understand the needs of the experimenter;
assist with technical requirements definition for the platform when required;
make recommendations to WP3 for upgrades on the technical architecture;
amend the facility to run the experiments;
coach or chaperon the experimenter during execution of the experiment;
facilitate communications between the project partners and the experimenter;
identify and manage potential conflicts;
follow-up on the experiment results compared to the original objectives.
4.4 UNFUNDED EXPERIMENTS
Together with open calls which will be regularly funded by the project, the 3rd party engagement
activities will implement steps to attract strategic partners willing to pay from their own resources to
run experiments on the FLAME platform.
Unfunded experiments are the last step in the timeline towards commercialization (see Figure 2). As
explained at the beginning of this chapter, the end goal of the 3rd party engagement strategy is to
create demand for services that would allow the transition from experiments funded through 3rd party
projects and open calls to customers willing to pay for experimentation services.
In order to make the phase of unfunded experiments successful, FLAME must:
Initially validate the platform within key vertical areas (TV, Radio, Gaming, etc.) with key
industrial partners (DRZ, VRT) first and via open calls after to generate global success stories for
promotion.
Validate different business models that will ensure the sustainability of FLAME infrastructures
beyond the initial public funding.
At least five experiments will be selected. These experiments will provide test cases for simulating
future business models.
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5 CONCLUSIONS AND NEXT STEPS
FLAME will establish and grow a sustainable Future Media Internet, FMI, ecosystem to ensure broad
socio-economic impact creation through a comprehensive and well-articulated engagement strategy
and plan based on a rich set of dedicated activities.
This document describes the core strategy and plan, as defined in the first months of the project
activity, the FLAME partners are following to ensure a comprehensive and effective approach for the
creation and growth of the FMI ecosystem by supporting project partners in their promotional and
outreach activities.
Plans and activities will adapt according to the progress and opportunities as they will arise. An up-to-
date view on strategy and plan will be provided at the end of the first reporting period so as to
effectively reflect any new direction FLAME might undertake to ensure effective engagement of a large
ecosystem.
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6 REFERENCES
[1] The digital future of creative Europe, “The impact of digitization and the Internet on the creative
industries in Europe”, PWC, 2015, available at http://www.strategyand.pwc.com/media/file/The-
digital-future-of-creative-Europe-2015.pdf, accessed March 2017
[2] https://www.ict-flame.eu/promotional-material/
[3] European Telecommunications Standards Institute, Network Functions Virtualization,
http://www.etsi.org/technologies-clusters/technologies/nfv
[4] European Telecommunications Standards Institute, Mobile Edge Computing,
http://www.etsi.org/technologies-clusters/technologies/mobile-edge-computing
[5] European Telecommunications Standards Institute, Next Generation Protocols,
http://www.etsi.org/technologies-clusters/technologies/next-generation-protocols
[6] IETF, IRTF, Network Function Virtualization Research Group,
https://trac.ietf.org/trac/irtf/wiki/nfvrg
[7] IETF, Service Function Chaining (Active WG), https://tools.ietf.org/wg/sfc
[8] Virtual Switzerland, Swiss National Thematic Network for Virtual Environments Interaction and
Simulation, http://virtualswitzerland.org
[9] University Research Institutes, www.bristol.ac.uk/research/institutes/
[10] University's Public Engagement, www.bristol.ac.uk/public-engagement/
[11] EPSRC Centre for Doctoral Training (CDT) in Communications, http://www.bristol.ac.uk/cdt-
communications/
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7 APPENDIX A – THE FIRST FLAME FLYER
Figure 6: The FLAME flyer (front)
Figure 7: The FLAME flyer (back)
ResearchGate has not been able to resolve any citations for this publication.
The impact of digitization and the Internet on the creative industries in Europe
The digital future of creative Europe, "The impact of digitization and the Internet on the creative industries in Europe", PWC, 2015, available at http://www.strategyand.pwc.com/media/file/Thedigital-future-of-creative-Europe-2015.pdf, accessed March 2017
Swiss National Thematic Network for Virtual Environments Interaction and Simulation
  • Virtual Switzerland
Virtual Switzerland, Swiss National Thematic Network for Virtual Environments Interaction and Simulation, http://virtualswitzerland.org