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Reducing falls risk with Kinect based falls prevention EXERGAMES: a 12 week two-
centre, cluster RCT of community-dwelling older adults living in sheltered housing
Emma Stanmore1, Alexandra Mavroeidi2, Vicky Bell1, Wytske Meekes1, Lex D. de Jong3,
Dawn A Skelton2 , Chris J Sutton4, Valerio Benedetto4, Chris Todd1
1University of Manchester, School of Health Sciences, Division of Nursing, Midwifery and
Social Work, UK, 2School of Health and Life Sciences, Institute of Allied Health Research,
Glasgow Caledonian University, UK, 3School of Physiotherapy and Exercise Science,
Faculty of Health Sciences, Curtin University, Perth, Australia, 4 Lancashire Clinical
Trials Unit, Faculty of Health and Wellbeing, University of Central Lancashire, UK.
Presenting author: Alexandra Mavroeidi Alexandra.mavroeidi@gcu.ac.uk, tel no: 0141
273 1144
Falls are the leading cause of fatal and non-fatal unintentional injuries in older people.
Despite overwhelming evidence for strength/balance training, adherence to both group
and home-exercise programmes is often poor [1]. A novel approach is the use of home-
based, strength and balance video-games (EXERGAMES) but data from randomized
controlled trials are limited [2]. The aim of this study was to test whether a 12 week
EXERGAMES home-based intervention, co-developed with older adults and therapists,
can improve the risk of falling [by Berg Balance Scale (BBS)] in older adults living in
sheltered housing.
We conducted a two-site (Manchester/Glasgow) cluster RCT. Twelve sheltered housing
facilities were randomised (1:1) to either a 12wk standard care plus 3 times/ week
EXERGAMES physiotherapist one-to-one intervention (n=56) or standard care (control
group n=50). Standard care involved the provision of a home exercise booklet (standard
approach for those unable/unwilling to attend group exercise programmes in the
community). A total of 106 older adults (83F, 23M) with a mean age of 77.8y (SD 10.2;
range 55-101y), were recruited for the study.
A total of 91 (86%) participants completed all study visits. Over 12 weeks the
EXERGAMES intervention had a significant positive impact on BBS [p=0.003; mean (SD),
44.6 (10.7) (EXERGAMES) vs. 37.6 (14.9) (Control)]. The mean change of BBS from
baseline was 2.9 (8.5) for the EXERGAMES and -2.8 (6.5) for the control group. The
estimated increase in BBS score due to EXERGAMES was 6.2 (95% CI 2.4 to 9.9) which is
greater than the minimal detectable change for the scale of 4.9 [3].
Balance, and thus risk of falling, can be improved through a 12wk physiotherapy led
EXERGAMES programme. This type of home based intervention could be considered as
an effective alternative to traditional falls prevention exercise regimes to support
outcomes for patients.
References
1. Nyman, S.R. and C.R. Victor, Older people's participation in and engagement with
falls prevention interventions in community settings: an augment to the Cochrane
systematic review. Age Ageing, 2012. 41(1): p. 16-23.
2. Skjaeret, N., et al., Exercise and rehabilitation delivered through exergames in
older adults: An integrative review of technologies, safety and efficacy. Int J Med
Inform, 2016. 85(1): p. 1-16.
3. Donoghue, D., et al., How much change is true change? The minimum detectable
change of the Berg Balance Scale in elderly people. J Rehabil Med, 2009. 41(5): p.
343-6.