In this paper we present an innovative way of introducing hardware design and electronics to artists and designers within an educational setting. Using two classes taught within the MFA Design + Technology program in the School of Art, Media and Technology at Parsons the New School for Design, the authors outline key trends in interactive design education utilizing a simple approach to educate students how to understand and utilize electronics in their work. The two classes, “Scrapyard Challenge” and “Soft Circuits” represent divergent yet connected approaches to creating accessible, and engaging learning opportunities at the novice level. Through carefully scaffolding experiences, these classes create a bridge between disciplinary boundaries, and point towards new curriculum and methodologies for artist and designer-led creativity in the technological realm.