Cloth simulation involves a combination of a large range of techniques, such as mechanical simulation, numerical integration, collision detection, constraints, and rendering techniques for creating garments. In this paper, we present major cloth simulation techniques and central application fields, for instance, garment CAD/CAM, game engine, E-commerce, computer films and fashion shows.
... [Show full abstract] Furthermore, based on the proposed techniques, several successful productions of cloth simulation are introduced, which provide guidelines of virtual cloth and outline directions of future research.