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Education and Museum: Cultural Heritage and Learning


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Final Event of Erasmus Project "Education and Museum: Cultural heritage of Science Learning" and International Conference 26-27 June Sapienza Università di Rome Using Cultural Heritage digital resources for making multimedia lessons
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El ensayo plantea la necesidad de revisar la producción académica acumulada en las últimas décadas acerca de la denominada cultura material de la escuela en orden a dotar a la nueva línea historiográfica de un mayor rigor epistémico e intelectual que trascienda los habituales enfoques etnográficos de la historia de las prácticas formativas. Legitimando lo matérico como fuente de la cultura empírica de la escuela y del habitus artesanal de la profesión docente, el presente trabajo trata de fundar una historiografía más sincera y realista que combine la etnohistoria con la hermenéutica bajo un enfoque antropológico, a la vez que pluritópico, que de acceso al esclarecimiento de los discursos subyacentes en las experiencias relativas a la formación humana y a su códigos de sociabilidad.
Clovis groups, the first widely successful colonizers of North America, had a distinctive technology, whereby manufacturers removed flakes to thin the bases of their stone projectile points, creating “flutes.” That process is challenging to learn and costly to implement, yet was used continent-wide. It has long been debated whether fluting conferred any adaptive benefit. We compared standardized models of fluted and unfluted points: analytically, by way of static, linear finite element modeling and discrete, deteriorating spring modeling; and experimentally, by way of displacement-controlled axial-compression tests. We found evidence that the fluted-point base acts as a “shock absorber,” increasing point robustness and ability to withstand physical stress via stress redistribution and damage relocation. This structural gain in point resilience would have provided a selective advantage to foragers on a largely unfamiliar landscape, who were ranging far from known stone sources and in need of longer-lasting, reliable, and maintainable weaponry.
In the last years, the development of 3D technologies applied to the field of Cultural Heritage (CH) has led to results of the utmost importance from the point of view of preservation, valorisation, communication and fruition of our assets. In particular, we experienced many interdisciplinary projects in which, thanks to the cooperation of different fields of research, incredible results have been obtained, through the technological collaboration of computer graphics and documentation, of industrial engineering and preservation and access of CH. This paper aims at drawing attention to the actual technologies in use for solid printing (digital fabrication) used for the realization of material copies, therefore tangible, of three-dimensional digital virtual models. Even though ulterior developments to these technologies are possibilities to be expected, the process of 3D printing has gradually gained levels of accuracy, which can nowadays be deemed as satisfying. This is even more true in the industrial field (from the manufacturing industry to the design industry), but also in other fields, such as the medical one, for example, for the realization of artificial limbs, and the CH field, which can benefit from new instruments for the restoration and preservation of cultural assets in museums. The metric characteristics of precision and accuracy of the model printed with 3D technology are the fundaments for everything concerning Geomatics, and have to be related with the same characteristics of the digital model obtained through the survey analysis. In other terms, the precision of the printed product must be evaluated in relation to the precision of the instruments used in the analysis. Thus, in the CH field there is the possibility of new systems of access, cataloguing and study, where the models, both virtual and tangible, represent the fundament of visualization and analysis of the form (also from the metric point of view) of each artefact of artistic and historical interest.
The case of Thespies inserts a new dimension to the concept of ?educational program,? since the learning needs acquire a centripetal character to be subsequently radiated into an array of learning tools and activities. The aim of the educational material is to illuminate aspects of the culture and history of ancient Thespies, and to highlight the interdisciplinary approach applied right through the excavation preparation stage up to the exhibition and interpretation of the findings. The involvement and substantial assistance the local society has offered, during the reshaping of the space, serve as affirmations of the institutional social and instructive role that every cultural institution primarily ought to perform. The present study thus attempts to address the following questions: What is networking museums and how can be related to the use, reuse, and restoration of buildings? Is it possible for new museum to revive the region where it is located? Can the encouragement of active participation of the public in the preparation of a museum to guarantee the creation of a relation between the public and cultural institution?
Objets fronti_re = s'adaptent pour prendre en compte plusieurs points de vue et maintenir une identité entre eux Cet espace de travail se construit grâce à des objets-frontières tels que des systèmes de classification, qui relient entre eux les concepts communs et les rôles sociaux divergents de chaque groupe professionnel. Les objet-frontière contribuent à la stabilité du système de référence en offrant un contexte partagé pour la communication et la coopération. Les objets peuvent être considérés comme frontière (Star et Griesemer, 1989) en tant qu’ils contribuent à la stabilité du système de référence en offrant un contexte partagé pour la communication et la coopération.