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Does small-sided games training improve physical-fitness and specific skills for team sports? A systematic review with meta-analysis

Authors:
  • High Institute of Sport and Physical Education Ksarsaid, Tunisia
  • Gabbett Performance Solutions

Abstract and Figures

Introduction: This paper aimed to systematically review and meta-analyse the training effects of small-sided games (SSG) on physical fitness and specific skills related to team sport according to the level of play and the period of the season. Evidence acquisition: The search covered the following electronic databases (PubMed, Google Scholar, and ScienceDirect). The publications' search period ranged from 2000 to 2016. The terms (small- sided game, training, skill-based game, aerobic fitness, sprint, agility, jump and team sports) were used either singularly or combined in a systematic sequence. Appraisal of 16 articles (15 were meta-analysed) was performed after the application of exclusion criteria and quality assurance processes and the standardized mean effects were measured using random effects. Evidence synthesis: The results revealed that SSG training had a large beneficial effect on maximal oxygen uptake VO2max (effect size 1.94; 95 % CL 0.15, 3.74; I2 = 94 %), agility (-1.49; 95% CL -2.27, -0.71; I2 = 80%), and repeated sprint ability (-1.19; 95% CL - 2.17, -0.21; I2= 53%).There was a moderate beneficial effect on 10- and 20-m sprint performance (-0.89; 95 % CL -1.7, -0.07; I2 =88%), jump height (0.68; 95% CL 0.03, 1.33; I2= 79%), and intermittent endurance (0.61; 95% CL 0.17, 1.05; I2= 0%). The results also showed greater positive effects on specific skills (specific endurance and agility tests and techniques) after SSG when compared with generic or agility training. Conclusion: Small-sided games may represent an effective strategy of multicomponent training that can induce greater positive effects on specific skills tasks when compared with interval or agility training and moderate to large improvements in team sport-related physical fitness.
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The Journal of sports medicine and physical fitness, 2017
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Does Small-Sided Games Training Improve Physical-Fitness and Specific
Skills for Team Sports? A Systematic Review with Meta-Analysis
Short title: Small-Sided Game Training for Team Sports
Authors: Amri Hammami1, Tim J Gabbett 2, Maamer Slimani 3, Ezdine Bouhlel1.
1 Laboratory of physiology, faculty of medicine Sousse, Sousse, Tunisia
2 School of Human Movement Studies, University of Queensland, Brisbane, Queensland,
Australia School of Exercise Science, Australian Catholic University, Brisbane, Queensland,
Australia
3 Research Laboratory “Sport Performance Optimization”, National Center of Medicine and
Sciences in Sport (CNMSS), Tunis, Tunisia
Funding No financial organisation was involved in the material discussed in the manuscript.
Conflicts of Interest The authors certify that there is no conflict of interest regarding the
material discussed in the manuscript.
Correspond author: Amri Hammami: Laboratory of physiology, faculty of medicine
Ibnjazar, Sousse, Tunisia.
Tel: +21624479504
E-mail: hammamiamri@hotmail.com
Address: Résidence Ferdaws lot 5, Mhamdia Benarous, 1145, Tunisia.
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Abstract
INTRODUCTION: This paper aimed to systematically review and meta-analyze the training
effects of small-sided games (SSG) on physical fitness and specific skills related to team sport
according to the level of play and the period of the season. EVIDENCE ACQUISITION: The
search covered the following electronic databases (PubMed, Google Scholar, and
ScienceDirect). The publications’ search period ranged from 2000 to 2016. The terms (small-
sided game, training, skill-based game, aerobic fitness, sprint, agility, jump and team sports)
were used either singularly or combined in a systematic sequence. Appraisal of 16 articles (15
were meta-analysed) was performed after the application of exclusion criteria and quality
assurance processes and the standardized mean effects were measured using random effects.
EVIDENCE SYNTHESIS: The results revealed that SSG training had a large beneficial
effect on maximal oxygen uptake [O2max] (effect size (ES) = 1.94; 95 % CI 0.15, 3.74; I2 =
94 %), agility (ES = -1.49; 95% CI -2.27, -0.71; I2 = 80%), and repeated sprint ability (ES = -
1.19; 95% CI -2.17, -0.21; I2= 53%). There was a moderate beneficial effect on 10- and 20-m
sprint performance (ES = -0.89; 95 % CI -1.7, -0.07; I2 =88%), jump height (ES = 0.68; 95%
CI 0.03, 1.33; I2= 79%), and intermittent endurance (ES = 0.61; 95% CI 0.17, 1.05; I2= 0%).
The results also showed greater positive effects on specific skills (specific endurance and
agility tests and techniques) after SSG when compared with generic or agility training.
CONCLUSION: Small-sided games may represent an effective strategy of multicomponent
training that can induce greater positive effects on specific skills tasks when compared with
interval or agility training and moderate to large improvements in team sport-related physical
fitness.
Key words: Team sports, performance, training, endurance.
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Introduction
Team sports are characterized by long periods of low intensity activity including walking and
jogging interspersed by repeated bouts of high intensity running/efforts. Furthermore, team
sport athletes are typically required to perform explosive actions such as kicking, dribbling,
jumping, changes of direction, and sprinting during training and competition. Currently,
different training methods such as endurance training, 1 high-intensity interval training, 2 and
strength training 3, 4 have been proposed to enhance team sport-related physical fitness. More
recently, specific sport training or small-sided games (SSG) have been extensively
investigated in order to develop the team-specific performance of players. 5-7
Small-sided game training or skill-based conditioning games have received attention
within the recent scientific literature. 8, 9 This type of training is often played with modified
games on reduced pitch areas, using adapted rules and involving a smaller number of players
than traditional games. 9 Currently, SSG represent one of the most common training drills
used by amateur and professional teams to improve physical fitness while also developing
technical and tactical proficiency. 9
Recent reviews on the physiological responses to SSG in team sports highlighted that high-
intensity exercise can be achieved during SSG with a high degree of neuromuscular and
metabolic stress, with mean heart rate (HR) generally exceeding 80% of HR max and blood
lactate concentrations above 6 mmol/l. 10 Therefore, SSG appear to be an effective strategy of
training the multiple components (i.e. physical, technical, and tactical skills) of team sports,
while at the same time, ensuring a high level of motivation. 5, 11 Moreover, it has been
demonstrated that the physiological response and technical actions in SSG is influenced by a
range of variables such as number of players, pitch size, duration and format; varying one or
more of these variables may affect SSG intensity. 10
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The recent growth in the use of SSG as a training mode in team sports 6, 12 shows an
increased interest of its potential benefits to team sport-related physical fitness. However, to
date, the long-term effects of SSG training on physical fitness in team sports have yet to be
meta-analysed. Therefore, the aim of this systematic review and meta-analysis was to study
the effects of SSG training upon indices of physical fitness and specific skills related to team
sports. Furthermore, the effects according to the level of play and the period of the season
were also assessed.
Methods
Search strategy
The search process followed the “Preferred Reporting Items for Systematic Reviews and
Meta- Analyses” (PRISMA) guidelines for the conduct of systematic reviews. 13 The search
covered the following electronic databases (PubMed, Google Scholar, and ScienceDirect).
The publications’ search period ranged from 2000 to 2016. The terms (small-sided game,
training, skill-based game, aerobic fitness, sprint, agility, jump and team sports) were used
either singularly or combined in a systematic sequence. Manual searches were also made
using reference lists from the recovered articles (see figure 1).
Study selection and inclusion criteria
Studies were included in the review if they met the following criteria: (1) Randomized
controlled and non-controlled trials involving a SSG training intervention of > 4 weeks in
duration; (2) Involved trained and competitive team sport athletes; (3) The outcomes were
field- or laboratory-based fitness measures such as: O2max, sprint, jump, agility, or repeated
sprint performance in addition to the specific skills related to each type of team sport; (4)
Articles were written in the English language and were published in peer-reviewed journals,
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using techniques of high reliability and validity. Conference proceedings and theses were
excluded. Following an initial literature search and the screening of titles and abstracts from the
cited databases, a full text review of apparently relevant articles was made to ensure that they
met the specified inclusion criteria.
Data extraction
The participants and training characteristics, sport types and the outcome measurements of the
meta-analysed studies are displayed in table 1. Data from studies that met the inclusion criteria,
including authors, year of publication, study subjects’ characteristics, training program
(duration, frequency and intensity), outcome measures and the most important results were
extracted. The present study included a range of physical fitness tests (i.e. O2max, jump, sprint,
agility, intermittent endurance and repeated sprint) and specific skills related to team sports (i.e.
shooting, match performance, tasks with the ball) that are often used within the literature to
assess specific tasks, endurance capacities, leg power and speed.
Data analysis
Review Manager statistical software V.5.0 (Nordic Cochrane Centre, Copenhagen, Denmark)
was used to determine the standardized mean differences and 95% confidence intervals for the
included studies using a random effects model. Inconsistency was measured using the (I2)
expressed as a percentage between 0 and 100%, with values greater than 50% considered
indicative of high heterogeneity. Magnitude of change was assessed based on standardized
thresholds for small, moderate and large changes (0.2, 0.6 and 1.2, respectively). 14
***Insert figure 1 here***
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Quality analysis
The Physiotherapy Evidence Database (PEDro) rating scale was chosen for quality
assessment of the included studies. 35 This rates validity on a scale of 1-11 according to the
following criteria: 1) Eligibility criteria specified. 2) Random allocation of subjects. 3)
Concealed allocation of subjects. 4) Groups similar at baseline. 5) Subject blinding. 6)
Therapist blinding. 7) Assessor blinding. 8) Less than 15% dropouts. 9) Intention-to-treat
analysis. 10) Between-group statistical comparisons. 11) Point measures and variability of the
data. Item 1 is not used in the scoring because it is related to external validity
Results
Study selection and characteristics
The overall sample size for the 15 training studies that were meta-analysed was 200 players (14
female); the participants who undertook SSG training were compared with either a control
group (habitual training) or subjects receiving alternative interventions (interval training,
generic training and strength training). The training period ranged from 4 to 12 weeks, with
most studies continuing over 6-8 weeks. The average frequency of training and exercise
intensity during SSG were 2 sessions per week and 81.4 ± 3.0 % of HR max, respectively. SSG
training was conducted with different formats such as 2v2, 3v3 in volleyball, 4v4 and 5v5 in
soccer, 5v5 and 5v3 in rugby. The physical fitness measures such as jumping, 1030 m
sprinting, O2max, repeated sprinting and intermittent endurance were used to assess leg power,
different aspects of speed and aerobic fitness, and were therefore included in the present
analysis. Concerning the specific skills, the search identified 7 studies examining the effects of
SSG on some specific skills related to team sport such as shoot velocity, change of direction
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with the ball and offensive and defensive techniques. Three studies focused on the effects of
SSG on specific skills in handball players, 2 in soccer players, one study in basketball and one
in volleyball players. See table 4.
***Insert Table 1 near here***
Meta-analysis results
The effects of SSG on physical qualities
The results of the meta-analysis are presented in figure1 to figure 7. The meta-analysed
results revealed that SSG training had a large beneficial effect on O2max (effect size (ES) =
1.94; 95 % CI 0.15, 3.74; I2 = 94 %), agility (ES = -1.49; 95% CI -2.27, -0.71; I2 = 80%), and
repeated sprint ability (ES = -1.19; 95% CI -2.17, -0.21; I2= 53%). There was a moderate
beneficial effect on 10- and 20-m sprint performance (ES = -0.89; 95 % CI -1.7, -0.07; I2
=88%), jump height (ES = 0.68; 95% CI 0.03, 1.33; I2= 79%), and intermittent endurance (ES
= 0.61; 95% CI 0.17, 1.05; I2= 0%).
The effects of SSG training on specific skills
The results demonstrated a significantly greater improvement of some specific skills related to
team sports after a periodized SSG training compared with other training types such as
interval and generic training. These results were observed for shoot velocity, handball agility
and standing throw performance in handball players, 5, 15, 16 agility with the ball and match
performance in soccer 6, 17 and for technique skills and shooting in volleyball and basketball
players. 18, 19
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Risk of bias and methodological qualities
The results showed that 14 studies used a randomized fashion and 2 studies used one group
pre-post intervention study design. However, only 2 studies used control groups. Heterogeneity
that was determined using the I2 value revealed a high heterogeneity of almost of the studies
included. The quality of the studies included in our analysis presented in Table 4. The mean
PEDro score was 5.8/10 (range 5 to 7). Almost of investigations were randomized with an
acceptable sample size. For practical reasons, most studies did not adopt a blinding design, but
all made a between-group comparison.
Discussion
Many team sports such as soccer, handball, Australian football, rugby and hockey necessitate
the development of specific capacities of physical fitness including peak speed and power,
strength, repeated sprint ability, and aerobic endurance. 20-22 Recently, SSG has emerged as a
feasible and efficacious strategy for increasing team sport-related physical fitness while at the
same time developing game-specific muscle-groups and improving technical and tactical
abilities through game-specific conditions. 10 The present meta-analysis and systematic review
showed a clear beneficial effect (moderate to large effects) of SSG training on measures of
O2max, jump, sprint, agility, repeated sprint, and intermittent endurance.
Effects of SSG on aerobic fitness
***Insert figure 2 and 6 here***
It has been shown that SSGs elicit exercise intensities equal or higher than traditional-based
training approaches. For example, Dellal et al. 23 demonstrated that some soccer SSG resulted
in comparable HR to short-duration intermittent running, with HR exceeding 80% HR max.
These high exercise intensities and the higher metabolic stress placed on the body during SSG
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may represent the main factors for the important gains showed in aerobic fitness. For example,
it has been shown in rugby league players that O2max increased by 4.7% after a 9 week
program (2 sessions per week) of SSG. 24 Furthermore, 8 weeks of SSG (2 sessions / week;
91.3% HR max) resulted in a large increase in O2max in professional soccer players. 17 This
improvement was as efficient as high-intensity interval training.
The present meta-analysis revealed a moderate beneficial effect (4 studies, ES = 0.61) of
SSG on intermittent endurance measured by the 3015 Intermittent Fitness Test (30-15 IFT). It
is well established that repeated high (and low) intensity actions are of great interest to coaches
and fitness coaches in many team sports. 25, 26 Dellal et al. 27 showed that 6 weeks of both SSG
and HIT interventions were equally effective in developing the ability to perform intermittent
exercises with changes of direction in male amateur soccer players. Similar results were found
when adolescent handball players performed handball-based training (86.8% HR max) or high-
intensity interval training (87.6% HR max) twice per week for 10 weeks. 5 The authors found
that the two training modes were effective in improving a range of intermittent endurance
indices such as velocity reached at the end of the 3015 IFT test and times-to-exhaustion. It has
also been suggested that handball-based SSG should be considered as a preferred training
method due to its higher game-based specificity. 5 The present results are in conjunction with
the results of recent systematic review who demonstrated that SSG seems to be slightly more
physically strenuous than traditional training approaches as demonstrated by the elevated HR
responses which may potentially evoke greater improvements in cardiovascular function and
subsequently aerobic fitness adaptations. 10
Effects of SSG on sprint, agility and jump performances
Explosive and short-duration high-intensity tasks such as strength, power, speed and agility,
particularly during critical moments in competition, represent a determining component of
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success in team sport. 28 The development and improvement of these specific physical
capacities is of great interest to team sports coaches and players. The effect of SSG on these
qualities has been the focus of some studies. The results of the present meta-analysis revealed a
moderate beneficial effect on 10- and 20-m sprint performance and jump height, and a large
beneficial effect on agility. It has been shown that 6 weeks of SSG training in young soccer
players produced a greater improvement in agility tests conducted with the ball in comparison
to a specific change of direction training program. 6 Moreover, it has been shown that U-18
Australian Rules football players improved their reactive agility and speed of decision-making
after 7 weeks (2 sessions /week) of SSG training compared with change of direction training
during the season. 12 Gabbett 24 demonstrated that a 9-week SSG training program (2
sessions/week) elicited greater improvements in sprint performance than traditional
conditioning (i.e., running activities with no skill component) in rugby league players. These
improvements in short sprints and agility tasks may be explained in part by the multiple
specific power-related actions such as jumps, blocks, stops, accelerations and decelerations that
took place in the SSG that were performed at high intensity and over playing areas of small
dimensions. Thus, specific SSG can be used as an effective training stimulus during the
competitive phase of the season with positive effects on specific tasks and physical
performance. Thus, given the time restrictions facing coaches and strength and conditioning
practitioners, SSG appear to be a suitable method for improving physical fitness while
developing technical and tactical efficiency.
***Insert Figure 2, 3 and 4 here ***
Effects of SSG on repeated sprint performance
Repeated sprint ability was defined as the ability to repeat short-duration sprints (<10 seconds),
interspersed with brief recovery periods. 29 It has been shown that repeated sprint ability (RSA)
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performance (mean sprint time) predicts distance of high intensity and total distance running
performed during a soccer match. 30 Thus, it could be crucial to successful performance in team
sports and it is important to optimize training strategies that can improve RSA. In the present
review, only 4 studies evaluated the effects of SSG on RSA performance. Different RSA
indices were evaluated in each study (mean sprint time, total sprint time, fatigue index).
However, total sprint time was evaluated in two studies 5, 16 and meta-analysed in the present
study. The results showed a large beneficial effect of SSG training on total sprint time during a
RSA test. In handball players, both Iacono et al. 16 and Buchheit et al. 5 found a significant and
large improvement in total sprint time during RSA after a period of SSG training. It seems that
the high-intensity exercise tasks performed during SSGs sessions such as sprints, jumps and
changes of direction represent the main stimulus that elicited the improvement in RSA.
Moreover, the improvement in RSA may be due in part to the improvement in agility and
coordination that improved the ability to change direction, which in turn increased repeated
shuttle sprint performance. 5
Effects of SSG on specific skill tasks
During recent years, team sport coaches have used SSG in their training programs because of
their proposed advantages in terms of specificity of movements and inclusion of decision
making. Our results demonstrated that SSG had large positive effects on some specific tasks
compared with other training modes such as interval and agility training. It has been shown for
example that handball agility specific test and standing throw performance improved
significantly after 8 weeks of regular SSG compared with interval training or repeated sprint
training. 15, 16 For amateur soccer players, change of direction and reactive agility with the ball
improved significantly after 6 weeks of SSG. 6 These improvements were superior to change of
direction training. These studies clearly showed that SSG permit a significant and superior
improvement in some specific skills compared with other training modes.
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Effects of SSG training on enjoyment and motivation
In addition to the positive effects observed after SSG training on physical fitness for team
sports, it has been suggested that SSG may be considered as the preferred training method
compared to other training types due to its higher game-based specificity. 5 To date, only one
study has examined the effects of SSG training on enjoyment in soccer player. 11 The authors
showed a very likely greater enjoyment (using the Physical Activity Enjoyment Scale) after
SSG compared with high-intensity interval training in soccer players. Although SSG may be
considered an efficient training method to maintain physical fitness and promote a high level of
enjoyment and motivation, future research is needed to examine the effects of SSG on
enjoyment and motivation in different SSG formats and for different sport practices.
Effects of SSG according to period of the season
The effects of the period of the season on the performance change in responses to SSG
training was presented in table 3. Three studies assessed the effects of SSG during the pre-
season period and all of the studies were conducted on soccer players. 17, 31, 32 All these studies
showed a significant improvement in aerobic performance ( O2max, Yo-Yo, running economy
and peak power); however, these improvements were comparable to generic training.
Furthermore, 9 studies examined the effects of SSG during the competitive season. The
results also demonstrated a significant improvement in a range of physical and task specific
performance markers in all the studies. A greater improvement in performance after SSG
compared with other training types (repeated sprint training, generic training, interval
training) was detected in 5 studies 6, 12, 15, 16, 24 and only one study reported an equal
improvement compared with interval training. 11 These results clearly demonstrate that a
periodized SSG training program leads to important improvements in physical performances
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either in the pre-or in-season period. When comparing SSG with other training regimens,
performance improvements were greater during the in-season than the pre-season.
Accordingly, improvements were greatest for skills activities such as specific agility, decision
making and throwing performances. 16, 33 However, given the limited number of studies
reporting the effects of SSG in the pre-season period, these interpretations should be treated
with caution and further research on this topic is needed.
Effects of SSG according to the level of play
The results of the effects of SSG training on performance of team sport players according to
the level of play are presented in table 3. For soccer players, the positive effects seen after
SSG training were evident in amateur, elite and professional players. 6, 11, 34 Indeed,
significant improvements were seen for RSA, intermittent endurance, O2peak and running
economy for both level of players. The same interpretations can be drawn for other team
sports such as handball and rugby players. 5, 15
Limitations and methodological consideration
Despite the important conclusions that can be drawn from this review concerning the
usefulness of SSG training for improving physical and skill performance in team sports, it is
important to note that some limitations should be considered. We observed a high
heterogeneity in almost of the studies, particularly of the outcomes of VO2max, 10- and 20-m
sprint and jump performances, and this may be due to the low sample size used and the large
standard mean difference in the study of Gabbet. 24 This could be explained by the greater
improvements in physical fitness and lower incidence and severity of injuries in the athletes
performing skill-based conditioning games in comparison to traditional conditioning activities.
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24 Another issue is that almost studies did not adopt the RCT design and this is may be related
to ethical issues. Indeed, it is difficult to obligate high level athletes to not use small-sided
games drills during training. Furthermore, as many SSG training interventions are implemented
during the season (see table 2), it difficult to isolate the true effects of SSG (additional to usual
training). The general focus on team sports rather than specific sports may also represent a
limitation; differences in rules, player numbers and exercise mode clearly exist between
specific team sports. Thus interpretations should be drawn based on each team sport in
isolation.
Conclusions
The present review and meta-analysis revealed that conducting 2-3 SSG training sessions per
week induced large improvements in specific skills and moderate to large improvements in
team sport-related physical fitness such as O2max, speed, agility, jumping, and repeated sprint
performance. These improvements appear to be independent of playing level and can occur
either in the pre-or in-season period. Given the time constraints of team sports and the wide-
ranging benefits of SSG, in addition to the greater game-based specificity and enjoyment, SSG
training may be suggested as an alternative or complementary form of training to traditional
physical fitness training during team-sports sessions. Further research is needed to isolate the
long term effects of manipulating SSG training variables, such as volume and pitch size in
order to optimize training prescription according to level, sport, nature and period of season.
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soccer players. Int J Sports Med. 2007; 28: 228-35.
31. Hill-Haas SV, Coutts AJ, Rowsell GJ and Dawson BT. Generic versus small-sided
game training in soccer. Int J Sports Med. 2009; 30: 636-42.
32. Radziminski L, Rompa P, Barnat W, Dargiewicz R and Jastrzebski Z. A comparison
of the physiological and technical effects of high-intensity running and small-sided games in
young soccer players. Int J Sports Sci Coaching. 2013; 8: 455-66.
33. Young W and Rogers N. Effects of small-sided game and change-of-direction training
on reactive agility and change-of-direction speed. J Sports Sci. 2014; 32: 307-14.
34. Owen AL, Wong del P, Paul D and Dellal A. Effects of a periodized small-sided game
training intervention on physical performance in elite professional soccer. J Strength Cond
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35. Maher G, Sherrington C, Herbert RD, Moseley AM. and Elkins M. Reliability of the
PEDro scale for rating quality of randomized controlled trials. Phys Ther. 2003; 83(8): 713-
721.
The Journal of sports medicine and physical fitness, 2017
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Table 1: Study, type of sport, participant and training characteristics and the outcomes measures for the meta-analysed studies.
Design
Sample/
Gender
Sport
Age
(years)
Duration
(weeks)
Frequency
(per week)
Type of SSG
Outcome measures
RNC
15 (8 F)
Handball
15.5
10
2
4v4 without GK
CMJ, 10m, RSA best
RC
12 M
Soccer
14.2
6
NR
1vs1, 2v2 and 3v3 over a 10x20,
20x20 and 20x30m without GK
15 and 30-m sprint, reactive-agility, vertical and
horizontal jumping
RNC
18 M
Handball
24.8±4.4
8
2
3 v3 without GK
Sprint, agility, jump, Yo-Yo, RSA
RNC
9 M
Handball
25,6±0,5
8
2
3v3 , without GK
Sprint, agility, strength (arm), CMJ, aerobic
(yo-yo)
RNC
9 M
Basketball
U 17
6
2
2v2, 28m x 7,5m
Aerobic fitness, RSA, agility
RC
8 M
Soccer
26,3±4,7
6
9 *
2v2 and 1v1 without GK
Aerobic fitness
RNC
32 M
Rugby
22,1± 0,9
9
2
NR
Jump, sprint, agility, aerobic fitness
RNC
12 M+F
Volleyball
15.6± 0.1
12
3
5v5, 5v4, 5v3
Jump, agility, sprint, O2max
RNC
9M
Soccer
14.6 ± 0.9
7
2
2v2 to 7v7: 40mv20m
O2max, Yo-Yo, RSA, sprint
RNC
10 M
Field
hockey and
Rugby
13,9±0,4
6
2
3v3
O2peak, sprint, Jump
The Journal of sports medicine and physical fitness, 2017
18
RNC
20 M
Soccer
Junior
8
2
3v3,4v4, 5v5 with GK
O2max, running economy, indices of physical
and performance during matches
RNC
7 M
Soccer
15.1 ± 0.7
6
2
4v4 with GK
CMJ, aerobic fitness
NC*
15 M
Soccer
24.5±3.45
4
2
3 v 3 + GK
Fastest and total sprint time + submax O2
NC*
10 M
Rugby
20,9±1,4
8
2
Specific skills: catching,
passing, kicking, wrestling,
attacking or defending.
Aerobic fitness, RSA, sprint,
RNC
9 M
Soccer
15,0±0,46
8
2
3v3 18mx 30m
O2max, sprint, agility, jump
RNC
13 M
Australian
football
17,5± 0,8
7
2
2v2 15mx15m
Planned agility
Notes : SSG = Small-sided games, O2max: = Maximal oxygene uptake; RSA = Repeated sprints ability; GK = Goal keeper, NR = Not reported: C = Controlled study, R= Randomized design,
NC = non controlled study
*= One group intervention study design.
The Journal of sports medicine and physical fitness, 2017
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Table 2: Effects of SSG according to level of players and period of the season.
Sport
Level of
players
Period of saison
Intensity
Results
In-season
Soccer
Elite
In-season
NR
↑RSA *
↑Running economy*
Handball
Last part of the in-
season
94.3 6 1.4%
↑Sprint, agility specific test,
CMJ*
SSG>HIIT
Handball
Elite
First part of the in-
season
90.6±1.1%
↑Agility, standing throwing*
SSG>RST#
Rugby
subelite
In-season
NR
↑10m print, muscular power,
maximal aerobic power*
↑Sprint, jump: SSG>traditional
training#
Soccer
Elite
Last weeks of the
season
NR
↑Continuous maximal
multistage running test*
SSG = Interval training
Soccer
Amateur
The second part of
the competitive
season
80-85%
↑Agility with the ball*:
SSG>COD or control#
Sprint, jump, agility without the
ball: COD>SSG#
Basketball
Regional
The competitive
season
90.6%
↑10m sprint and CMJ :
RST>SSG#
Rugby
Elite
The competitive
season
NR
↑Intermittent endurance, speed
tests, RSAindices*
Australian
football
Elite
The early part of the
competitive season
NR
↑Agility, decision making*
SSG>COD training #
The pre-season
Soccer
Elite
Pre-season
RPE = 7.5 ±
1.2
↑Yo-Yo IR1*: SSG = Generic
training
Soccer
Professional
Pre-season
91.3 ± 2.2
%,
↑V˙O2peak n running economy,
soccer specific endurance *
SSG = Generic training
(running)
Soccer
NR
Pre-season
92.3 ± 1.1%
↑VO2max, peak power and total
work capacity *
Notes : * = Significant changes compared with Pre-tests, # = Significant difference compared with other training type, SSG =
Small-sided game training, HHIT = High intensity interval training, COD = Change of direction training, RST = repeated sprint
training, Mixed training = SSG + HIIT
The Journal of sports medicine and physical fitness, 2017
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Table 3: Effects of SSG on specific skills related to team sports.
References
Sports
Specific skills
Results
Buchheit et al. (2009)
Handball
Shoot velocity
Non change
Chaouachi et al. (2014)
Soccer
COD with the ball
Reactive agility with the ball
↑9.1%*
↑7.5%*
SSG>COD and Control #
Dello Iacono et al.
(2015)
Handball
Handball agility specific test
↑2.2%* : SSG>HIIT#
Dello Iacono et al.
(2016)
Handball
Standing throw
↑9%*: SSG>RST #
Delextrat and Martinez
(2014)
Basketball
Defensive and offensive agility
Shooting and passing skills
↑4.5*
↑7.4*
SSG>HIIT#
Gabbett (2008)
Volleyball
Spiking accuracy and technique
Setting accuracy
Passing accuracy and technique
↑1.9 and 6.5%*
↑5.8%*
↑2.7 and 6.5%*
Impellizzeri et al.
(2006)
Soccer
Soccers pecific endurance test (Ekblom’s
circuit).
match performance (total distance and time
spent standing, walking, and at low- and
high-intensity running)
No change
↑Match performance
SSG = Generic training
Notes: COD = Change of direction test; HIIT = High intensity interval training; SSG = Small-sided game; *=Significant
improvement compared with pre-test, # = Significant difference compared with other training type
The Journal of sports medicine and physical fitness, 2017
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Table 4. Methodological qualities of the included studies
References
Sport
Item number
Score
1*
2
3
4
5
6
7
8
9
10
11
Buchheit et al. (2008)
Handball
+
-
-
+
-
-
-
+
+
+
+
5
Chaouachi et al. (2014)
Soccer
+
+
-
+
-
-
-
+
+
+
+
6
Dello Iacono et al. (2016)
Handball
+
+
-
+
-
-
-
+
+
+
+
6
Dello Iacono et al. (2015)
Handball
+
+
-
+
-
-
+
+
+
+
+
7
Delextrat and Martinez (2014)
Basketball
+
+
-
+
-
-
-
+
+
+
+
6
Dellal et al. (2012)
Soccer
+
+
-
+
-
-
-
+
+
+
+
6
Gabbett (2006)
Rugby
+
-
-
+
-
-
-
+
+
+
+
5
Gabbett (2008)
Volleyball
+
+
-
+
-
-
-
+
+
+
+
6
Hill-Haas et al. (2009)
Soccer
+
+
-
+
-
-
-
+
+
+
+
6
Harrison et al. (2015)
Field hockey + Rugby
+
+
-
+
-
-
-
+
+
+
+
6
Impellizzeri et al. (2006)
Soccer
+
+
-
+
-
-
-
-
+
+
+
5
Los Arcos et al. (2015)
Soccer
+
+
-
+
-
-
-
+
+
+
+
6
Radziminski et al. (2013)
Soccer
+
+
-
+
-
-
-
+
+
+
+
6
Young and Rogers (2014)
Australian Rules Football
+
+
-
+
-
-
-
+
+
+
+
6
* : Not included in scoring
The Journal of sports medicine and physical fitness, 2017
22
Figures’ legend
Figure 1: Preferred Reporting Items for Systematic Reviews and Meta-analysis (PRISMA)
flow-chart.
Figure 2: A forest plot of the effects SSG training on O2max performance.
Figure 3: A forest plot of the effects of SSG training on 10- and 20-m sprint performance.
Figure 4: A forest plot of the effects of SSG training on Jump performance.
Figure 5: A forest plot of the effects of SSG training on agility performance.
Figure 6: A forest plot of the effects of SSG training on intermittent endurance measured by
the 3015 Intermittent Fitness Test (30-15 IFT).
Figure 7: A forest plot of the effects of SSG training on RSA performance (total sprint time).
The Journal of sports medicine and physical fitness, 2017
23
Figure 1
The Journal of sports medicine and physical fitness, 2017
24
Figure 2
Figure 3
Figure 4
The Journal of sports medicine and physical fitness, 2017
25
Figure 5
Figure 6
Figure 7
... They also report that as the number of players decreased, the intensity of the game increased with a constant smallsided pitch dimension. With high-intensity, small-sided games, athletes could have the advantage of simultaneously improving their aerobic and anaerobic skills [9]. Previous studies have shown that small-sided games have a significant impact on the development of peak power, countermovement jump height and aerobic fitness of young male soccer players [10,11]. ...
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... Concerning the agenda, players described scheduling changes as a significant hurdle for the injury prevention session (15,17,19,26). Although at the same time, the agenda is problematic for the strength and conditioning training programs, the planning and integration of soccer practices that could promote injury prevention, such as smallsided games, is a worthwhile opportunity (43). ...
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Football is associated with a certain risk of injury, leading to short- and long-term health consequences. However, the perception of football players about injury risk and prevention strategies is poorly documented. The present article reviewed the literature about perceptions, beliefs, attitudes and knowledge toward injury risk and prevention strategies in football players. An electronic search was performed in PubMed, Scopus, Web of Science, and APA PsychINFO until July 2022. Studies were eligible if they included the perceptions, beliefs, attitudes, and knowledge about injury risk and prevention in football players from any competitive level. The risk of bias was assessed in included studies using the Joanna Briggs Institute critical appraisal checklist. A total of 14 studies were included. Most football players agreed that their risk of injury is high and prevention strategies are important, however they do not intend to use some of these strategies. The most frequent perceived injury risk factors were low muscle strength, lack of physical fitness, fatigue, excessive training and type and condition of surfaces. The most frequent perceived injury prevention factors were warm-up, workload monitoring and strength and conditioning training. It is essential to acknowledge perceived injury risk factors, as well as a better understanding of how coaching and medical departments' perceptions match with players' perceptions, and a modification in the perceptions of the several stakeholders at different levels of action.
... Therefore, it is suggested that training sessions with SSGs should be complemented with other training activities to allow players to achieve high speed during training. In general, previous systematic reviews on the influence of the SSG training regimen on CMJ showed positive adaptations related to CMJ performance [34]. A prior study revealed a 1.9% improvement in CMJ performance after an SSG training period composed of one-to-threea-side SSGs [20], similar to the current research concerning the 1vs1 SSG group (1.7%). ...
Article
Full-text available
Aim This study tested the effects of two training programs (one program based on extreme sided-games of 1v1 vs. one program based on the medium-sided game of 5v5) on the physical fitness adaptations of youth soccer players. In specific, it was analyzed the effects of the training programs on the 5–0–5 change-of-direction time (5–0–5 time), countermovement jump (CMJ), and final velocity in the 30–15 Intermittent Fitness test (VIFT). Methods This study followed a randomized parallel study design. Twenty male regional-level soccer players (age: 17.0 ± 0.3 years old) were randomly assigned to two groups: (1) the 1v1 format; and (2) the 5v5 format. The training intervention lasted four weeks. The week before (baseline) and the week after the intervention, the participants were assessed in the 5–0–5 change-of-direction test (measured using timing gates), CMJ (measured by photoelectric cells), and 30–15 Intermittent Fitness test. The training intervention consisted of 8 sessions (2 sessions per week). The 1v1 group performed four repetitions of 30 s in each session, while the 5v5 group performed four repetitions of 4 min. Results The 5–0–5 time changed − 4.82% ( p = 0.004; d = 1.115) for the 1v1 group and − 4.26% ( p = 0.004; d = 0.859) for the 5v5 group. CMJ changes occurred both in the 1v1 and 5v5 group and amounted to 1.7% ( p = 0.003; d = 0.509) and 1.2% ( p = 0.263; d = 0.155) respectively. VIFT changed 2.6% ( p = 0.718; d = 0.178) for the 1v1 group and 3.0% ( p = 0.593; d = 0.274) for the 5v5 group. The 1v1 group reported significantly lower post-intervention 5–0–5 time than the 5v5 group (− 4.3%; p = 0.048; d = 0.954), although no significant differences in CMJ (3.2%; p = 0.147; d = 0.678) and VIFT (2.5%; p = 0.697; d = 0.177) were revealed. Conclusions The extreme-sided games meaningfully beneficiated the vertical jump height and change-of-direction performance of youth soccer players. The extreme-sided games seem more beneficial than medium-sided games for improving these physical abilities while showing that four weeks were enough to impact the players significantly.
Article
Background One of the most sought-after skills for performance in team sports is change of direction. Training the physical qualities of strength, speed, and power has been used to improve change of direction. These qualities of change of direction have been studied extensively for the last 20 years, and their influence is still questioned. Additionally, it is currently unknown how moderating training variables affect COD performance. Objective This study examines the impact of strength, power, and speed training on change of direction performance. Method Following the PRISMA guidelines, a meta-analysis was conducted. Electronic databases were searched for studies conducted from 1991 to April 2021. All studies identified for inclusion were peer-reviewed and published in English and Spanish and used an athlete population as participants. For all analyses, a significance level is set at p < 0.05. Results Sixty-six articles were included in this meta-analysis. Two hundred fifty-one effect sizes were calculated, representing 2056 participants aged between 12 and 25 years. The global effect size (ES) for each quality is reported and Cochran's Q test: Strength ( N = 48) ES: 0.844 Q = 77.63 (95%CI: 0.65;1.07); Speed (N = 17) ES: 0.70 Q = 5.69 (CI95% = 0.35;1.05); Power (N = 49) ES: 0.85 Q = 47.58 (CI95% = 0.64;1.06); Agility ( N = 57) ES: 1.05 Q = 79.63 (CI95% = 0.86;1.24); Combined training ( N = 13) ES: 0.51 Q = 13.79 (CI95% = 0.14;0.93), and the Control Group ( N = 67) ES: 0.53 Q = 47.40 (IC95% = −0.12;0.23), all ES were statistically significant except control group. The ANOVA-LIKE presented a statistically significant difference between physical qualities and the control group (Sig = 0.000 Q = 69.18). Conclusion The training of strength, speed, power, and agility, are effective training methods for improving change of direction ability. Each of these qualities has one or more moderating variables that influencing its development.
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The change of direction (COD) ability is perhaps the most significant fitness component in team sport games. One of the best ways to develop COD as well as other components of the game in soccer is the regular inclusion of small sided games (SSGs) in the training process. Therefore, the aim of this research was to determine changes in physiological and kinematic variables in repeated SSGs in youth soccer players. Additionally, we investigated the relationship between selected IMA variables such as acceleration, deceleration and changes of direction. Participants included sixteen U17 soccer players from a 2 nd league professional team with a high aerobic capacity. The study design involved six 3-min 4 × 4 SSGs with goalkeepers and with a 3-min rest interval between games, during two training sessions played on a field of 25 x 35 m. The results showed that the intervention protocol consisting of repeated SSGs generated an intensity below the anaerobic threshold. This allowed for the maintenance of all variables (Heart Rate, Total Distance Covered, Velocity, Acceleration, Deceleration, Change of Direction) at a similar level throughout the subsequent six SSGs. The analysis revealed that in the six SSGs, players performed the most Acc and Dec, then COD Right and the least COD Left. From the third game on, a decrease in the number of COD Right was noticed. We hypothesized that progressive neuromuscular fatigue on the dominant side caused a more symmetrical trend in COD.
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The purpose of this study was to compare the effects of Small-Sided Games (SSG) vs. Interval Training (IT) in soccer training on aerobic fitness and physical enjoyment in youth elite soccer players during the last 8 weeks of the season. Seventeen U-16 male soccer players (age = 15.5 ± 0.6 years, and 8.5 years of experience) of a Spanish First Division club academy were randomized to 2 different groups for 6 weeks: SSG group (n = 9) and IT group (n = 8). In addition to the usual technical and tactical sessions and competitive games, the SSG group performed 11 sessions with different SSGs, whereas the IT group performed the same number of sessions of IT. Players were tested before and after the 6-week training intervention with a continuous maximal multistage running field test and the counter movement jump test (CMJ). At the end of the study, players answered the physical activity enjoyment scale (PACES). During the study, heart rate (HR) and session perceived effort (sRPE) were assessed. SSGs were as effective as IT in maintaining the aerobic fitness in elite young soccer players during the last weeks of the season. Players in the SSG group declared a greater physical enjoyment than IT (P = 0.006; ES = 1.86 ± 1.07). Coaches could use SSG training during the last weeks of the season as an option without fear of losing aerobic fitness while promoting high physical enjoyment.
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Small-sided games (SSG) incorporating skills, sport-specific movements, at intensities sufficient to promote aerobic adaptations, are being increasingly implemented in professional team sport environments. SSG are often employed by coaches based on the premise that the greatest training benefits occur when training simulates the specific movement patterns and physiological demands of the sport. At present, there is relatively little information regarding how SSG can best be used to improve physical capacities and/or technical and tactical skills in team sports. It is possible that with some modifications (e.g. number of players, pitch size, coach encouragement, and wrestling), such games may be physiologically beneficial for athletes with relatively high initial aerobic fitness levels. For instance, it has been shown that three-a-side soccer SSG resulted in higher intensity (i.e. greater overall distance, less jogging and walking, higher heart rate, and more tackling, dribbling, goal attempts, and passes) than five-a-side SSG. Likewise, when player numbers were kept constant, a larger playing area increased the intensity of the SSG with a smaller playing area having the opposite effect. It has also been demonstrated that energy expenditure was similar between badminton and volleyball courts, but lower than that obtained in a basketball court. Moreover, it has been demonstrated in rugby that wrestling can increase the physical demands of SSG. Consistent coach encouragement can also increase training intensity, although most rule changes have trivial or no effect on exercise intensity. Further research is required to examine the optimal periodization strategies of SSG training for the long-term development of physiological capacity, technical skill, and tactical proficiency, while also minimizing the associated risk of injuries.
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The aim of this study was to investigate the effects of high-intensity interval running and small-sided game training programs on the physical capacity and the level of soccer-specific technical skills in young soccer players. Twenty male soccer players (U-16) were divided into two groups (running group – RG, small-sided game group – SSGG) and completed two different 8-week training programs. The intervention consisted of two training sessions a week (RG – 5x4 min running, with an active recovery period of 3 min; SSGG –3vs.3 games or 3vs.3 with a neutral player for 5x4 min, with an active recovery period of 3 min). A significant group x time interaction was found in the V · O2max (p = 0.025). Moreover, the significant pre to post changes of V · O2max were observed in the SSGG (p = 0.032). The differences between the results of shuttle runs and sprint tests were not significant with the exception of 5 m sprint in RG (p = 0.04). An improvement in the peak power and total work capacity was observed in the RG and SSGG. A significant improvement (p = 0.014) in soccer-specific technical skills level was noted only in the SSGG. The results of this study suggest that the small-sided games, compared with interval running, are more highly recommended training drills for the coincident development of physical capacity and technical skills in young soccer players.
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The aim of this study was to compare the effects of 2 training interventions based on small-sided games (SGG) and high-intensity interval training (HIT) on physical and technical performance of male junior basketball players. A secondary objective was to investigate if these effects were similar in starting and bench players. 18 players participated in a pre-testing session, 6-weeks intervention period and a post-testing session. Pre- and post-sessions involved assessments of aerobic fitness, repeated sprint ability (RSA), defensive and offensive agility, upper and lower body power, shooting and passing skills. Mixed-design analysis of variance (ANOVA) with Bonferroni corrected pairwise comparisons examined the effects of time and type of intervention on physical and technical performances. The main results showed that both interventions resulted in similar improvements in aerobic capacity (+3.4% vs. +4.1%), with greater improvements in bench players compared to starting players (+7.1% vs. +1.1%, P<0.05). However, RSA was unchanged after both interventions. In addition, compared to HIT, SSG resulted in greater improvements in defensive agility (+4.5% vs. -2.7%, P<0.05), shooting skills (+7.4% vs. -2.4%, P<0.05) and upper body power (+7.9% vs. -2.0%, P<0.05). These results suggest that SSG should be prioritized in physical conditioning of junior basketball players during the season. However, when RSA is targeted, more specific training seems necessary.
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The present study was designed to compare the effects of small-sided games (SSG) and repeated shuffle sprint (RSS) training on repeated sprint ability (RSA) and counter movement jump (CMJ) tests performances of elite handball players. Eighteen highly trained players (24.8+/-4.4 years) were assigned to either SSG or RSS group training protocols twice a week for 8 weeks. The SSG training consisted of 5 small-sided handball games with 3-a-side teams excluding goalkeepers. The RSS consisted of 2 sets of 14-17 of 20-m shuttle sprints and 9-m jump shots interspersed by 20-s recoveries. Before and after training, the following performance variables were assessed: speed on 10-m and 20-m sprint time, agility and RSA time, CMJ height, standing throw and jump shot speed. Significant pre-to-post treatment improvements were found in all the assessed variables following both training protocols (MANOVA, P<0.05). There was a significantly greater improvement on 10-m sprint, CMJ and jump shooting, following the RSS in comparison with SSG training (+4.4%, vs. +2.4%, +8.6% vs. +5.6%, and +5.5% vs. +2.7%, respectively). Conversely, agility and standing throwing showed lower improvements after RSS in comparison with SSG (+1.0% vs. +7.8%, and +1.6% vs. +9.0%, respectively). These results indicate that these training methods are effective for fitness development among elite adult handball players during the last period of the competitive season. Specifically, SSG appears to be more effective in improving agility and standing throw, while RSS looks preferable in improving 10-m sprint, CMJ and jump shot. Copyright (C) 2015 by the National Strength & Conditioning Association.
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The aim of the present study was to examine the sensitivity of the Acute Recovery and Stress Scale (ARSS). This new psychometric questionnaire was developed to assess the physical, mental, emotional, and overall recovery and stress states of athletes. During a five-day field hockey training camp of the German Junior National Field Hockey Team (N = 25) the ARSS was administered every morning and evening. The study indicated swift reactions of the scores of the physical and general factors as well as stability of scores for the emotional factors in accordance with the training schedule. The straining effect of the camp was best reflected by the adaptations of the scales Physical Performance Capability (F 2.9, 60.3 = 10.0, P < 0.001) and Muscular Stress (F 4, 84 = 16.7, P < 0.001). The results support the ability of the ARSS to monitor recovery-stress (im-)balances in this sample. Thus, the questionnaire has shown to be a sensitive and practical tool that might be suitable for elite sport settings; however, further studies are necessary to affirm or challenge these findings.
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The aim of this study was to compare the training effects of a small-sided games (SSG) and a multi-directional sprints intervention on agility and change of direction (COD) ability in male youth-soccer. Thirty-six soccer players (age: 14.2±0.9 years; height: 167.2±5.7 cm; body mass: 54.1±6.3 kg, body fat: 12.5±2.2%) participated in a short-term (6 weeks) randomized parallel fully-controlled training study, with pre-to-post measurements. Players were randomly assigned to two experimental groups: training with pre-planned COD drills (CODG, n=12) or using SSGs (SSGG, n=12) and to a control group (CONG, n=12). Pre and post-training players completed a test battery involving linear sprinting (15 and 30-m sprint), COD sprinting (COD15m, Ball-15m, 10-8-8-10m, zigzag 20m), reactive-agility test (RAT, RAT-ball) and vertical and horizontal jumping (countermovement jump and 5-Jump respectively). A significant (p<0.05) group x time effect was detected for all variables in CODG and SSGG. Improvements in sprint, agility without ball, COD and jumping performances, were higher in CODG than in the other groups. The SSGG improved significantly more (p <0.05) than other groups in agility tests with the ball. The CONG showed significant improvements (p<0.05) on linear sprinting over distance longer than 10m and in all the agility and COD tests used in this study. It is concluded that in male young soccer-players agility can be improved either using purpose built SSG or pre-planned COD sprints. However the use of specifically designed SSG may provide superior results in match relevant variables.