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Abstract

Infants are curious learners who drive their own cognitive development by imposing structure on their learning environment as they explore. Understanding the mechanisms by which infants structure their own learning is therefore critical to our understanding of development. Here we propose an explicit mechanism for intrinsically motivated information selection that maximizes learning. We first present a neurocomputational model of infant visual category learning, capturing existing empirical data on the role of environmental complexity on learning. Next we “set the model free”, allowing it to select its own stimuli based on a formalization of curiosity and three alternative selection mechanisms. We demonstrate that maximal learning emerges when the model is able to maximize stimulus novelty relative to its internal states, depending on the interaction across learning between the structure of the environment and the plasticity in the learner itself. We discuss the implications of this new curiosity mechanism for both existing computational models of reinforcement learning and for our understanding of this fundamental mechanism in early development.
Developmental Science. 2017;e12629.   
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 1 of 13
https://doi.org/10.1111/desc.12629
wileyonlinelibrary.com/journal/desc
Received:28October2016 
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  Accepted:5September2017
DOI: 10.1111/desc.12629
PAPER
Curiosity- based learning in infants: a neurocomputational
approach
Katherine E. Twomey1| Gert Westermann2
1Division of Human
Communication, Development and
Hearing,SchoolofHealthSciences,University
ofManchester,Manchester,UK
2DepartmentofPsychology,Universityof
Lancaster,Lancaster,UK
Correspondence
KatherineE.Twomey,DivisionofHuman
Communication, Development and Hearing,
UniversityofManchester,Coupland1,Oxford
Road,ManchesterM139PL,UK.
Email:katherine.twomey@manchester.ac.uk
Funding Information
ESRCInternationalCentreforLanguageand
Communicative Development (LuCiD), an
ESRCFutureResearchLeadersfellowshipto
KTandaBritishAcademy/LeverhulmeTrust
SeniorResearchFellowshiptoGW.Economic
andSocialResearchCouncil(ES/L008955/1;
ES/N01703X/1).
Abstract
Infants are curious learners who drive their own cognitive development by imposing
structureontheirlearningenvironmentastheyexplore.Understandingthemechanisms
by which infants structure their own learning is therefore critical to our understanding of
development.Hereweproposeanexplicitmechanismforintrinsicallymotivatedinfor-
mationselectionthatmaximizeslearning.Wefirstpresentaneurocomputationalmodel
ofinfant visualcategorylearning, capturingexistingempiricaldataontheroleof envi-
ronmentalcomplexityonlearning.Nextwe“setthemodelfree”,allowingittoselectits
ownstimulibasedonaformalizationofcuriosityandthreealternativeselectionmecha-
nisms.Wedemonstratethatmaximallearningemergeswhenthemodelisabletomaxi-
mizestimulusnoveltyrelativetoitsinternalstates,dependingontheinteractionacross
learning between the structure of the environment and the plasticity in the learner itself.
Wediscusstheimplicationsofthisnewcuriositymechanismforbothexistingcomputa-
tional models of reinforcement learning and for our understanding of this fundamental
mechanism in early development.
RESEARCH HIGHLIGHTS
• Wepresentanovelformalizationofthe mechanismunderlyingin-
fants’curiosity-drivenlearningduringvisualexploration.
• Weimplementthismechanisminaneural networkthatcaptures
empiricaldatafromaninfantvisualcategorizationtask.
• In the same model we test four potential selection mechanisms and
show that learning is maximized when the model selects stimuli
based on its learning history, its current plasticity and its learning
environment.
• Themodeloffersnewinsightintohowinfantsmaydrivetheirown
learning.
1 | INTRODUCTION
Formorethan halfacentury,infants’information selectionhasbeen
documentedinlab-basedexperiments.These carefullydesigned,rig-
orously controlled paradigms allow researchers to isolate a variable
ofinterestwhilecontrollingforextraneousenvironmentalinfluences,
offering a fine- grained picture of the range of factors that affect early
learning. Decades of developmental research have brought about a
broad consensus that infants’ information selection and subsequent
learninginempiricaltasksareinfluencedbytheirexistingrepresenta-
tions, the learning environment, and discrepancies between the two
(for a review, see Mather, 2013). On the one hand, there is substantial
evidence that infants’ performance in these studies depends heav-
ily on the characteristics of the learning environment. For example,
earlyworkdemonstrated that infants under 6monthsofage prefer
to look at patterned over homogenous grey stimuli (Fantz, Ordy, &
Udelf, 1962), and in a seminal series of categorization experiments
with 3- month- old infants, Quinn and colleagues demonstrated that
the category representations infants form are directly related to
the visual variability of the familiarization stimuli they see (Quinn,
Eimas,&Rosenkrantz,1993;seealsoYounger,1985).Morerecently,
4- month- old infants were shown to learn animal categories when fa-
miliarized with paired animal images, but not when presented with
thesameimagesindividually(Oakes,Kovack-Lesh,&Horst,2009;see
ThisisanopenaccessarticleunderthetermsoftheCreativeCommonsAttributionLicense,whichpermitsuse,distributionandreproductioninanymedium,
providedtheoriginalworkisproperlycited.
©2017TheAuthors.Developmental SciencePublishedbyJohnWiley&SonsLtd.
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alsoKovack-Lesh& Oakes, 2007). Thus, therepresentationsinfants
learndependonbottom-upperceptualinformation.Equally,however,
infants’existing knowledge has a profound effect on their behavior
inthese experiments.For example,whilenewborns respondequiva-
lently to images of faces irrespective of the race of those faces, by
8 months infants show holistic processing of images of faces from
their own race, but not of other- race faces, which they process fea-
turally (Ferguson, Kulkofsky, Cashon, & Casasola, 2009). Similarly,
4-month-old infants with pets at home exhibit more sophisticated
visual sampling of pet images than infants with no such experience
(Hurley,Kovack-Lesh,&Oakes,2010;Hurley&Oakes,2015;Kovack-
Lesh, McMurray, & Oakes, 2014). Effects of learning history also
emerge when infants’ experience is controlled experimentally. For
example,afteraweekoftrainingwith onenamed andone unnamed
novel object, 10-month-old infants exhibited increased visual sam-
plingof the previouslynamedobject in a subsequentsilentlooking-
timetask(Twomey&Westermann,2017;seealsoBornstein&Mash,
2010;Gliga,Volein,&Csibra,2010). Thus, learning depends on the
interaction between what infants encounter in- the- moment and what
theyknow(Thelen&Smith,1994).
1.1 | Active learning in curious infants
A long history of experiments, starting with Piaget’s (1952) notion of
childrenas“little scientists”,has shownthatchildrenaremore thanpas-
siveobservers;rather, theytakeanactiverole inconstructingtheirown
learning.Recent work demonstrates this active learning in infants also.
For example, allowing 16-month-old infants to choose between two
novelobjectsinanimitationtaskboostedtheirimitationofnovelactions
subsequentlyperformedontheselecteditem(Begus,Gliga,&Southgate,
2014).Similarly,inapointingtask,20-month-oldinfantsweremorelikely
to elicit help from their caregivers in finding a hidden object when they
were unable to see the hiding event than when they saw the object
beinghidden(Goupil, Romand-Monnier,& Kouider,2016).Indeed,even
youngerinfantssystematicallycontroltheirownlearning:forexample,7-
to 8- month- olds increased their visual sampling of a sequence of images
when those images are moderately—but not maximally or minimally—
predictable (Kidd, Piantadosi, & Aslin, 2012; see also Kidd, Piantadosi,
&Aslin,2014).However, as a newly developing field active learning in
infantsiscurrentlypoorlyunderstood(Kidd&Hayden,2015).
Critically, outside the lab infants interact with their environment
freely and largely autonomously, learning about stimuli in whichever
order they choose (Oudeyer & Smith, 2016). Thisexploration is not
drivenbyan external motivation such as finding foodtosatiatehun-
ger. Rather, it is intrinsically motivated(Baldassarreetal.,2014;Berlyne,
1960;Oudeyer& Kaplan, 2007; Schlesinger, 2013): in the real world
infants learn based on their own curiosity. Consequently, in construct-
ingtheirownlearningenvironment,infantsshape theknowledgethey
acquire. However, in the majority of studies on early cognitive devel-
opment,infants’experiencein alearningsituation isfullyspecified by
theexperimenter,oftenthroughapreselectedsequenceofstimulithat
arepresentedforfixedamountsoftime.Thus,wecurrentlyknowlittle
about the cognitive processes underlying infants’ curiosity as a form of
intrinsicmotivation,or indeed the extent towhichwhat infants learn
fromcuriosity-drivenexplorationdiffersfromwhattheylearn inmore
constrainedenvironments.Giventhatactiveexplorationisattheheart
ofdevelopment,understandinghowtheyconstructtheirlearningexpe-
riences—and consequently, their mental representations—is fundamen-
tal to our understanding of development more broadly.
1.2 | Computational studies of intrinsic motivation
In contrast to the relative scarcity of research into infant curiosity,
recent years have seen a surge in interest in the role of intrinsic mo-
tivation in autonomous computational systems. Equipping artificial
learningsystems withintrinsic motivationmechanismsis likelyto be
keytobuildingautonomouslyintelligentsystems(Baranes&Oudeyer,
2013;Oudeyer,Kaplan, &Hafner,2007),andconsequently arapidly
expandingbody of computational androboticwork now focuses on
the intrinsic motivation mechanisms that may underlie a range of
behaviors; for example, low-level perceptual encoding (Lonini etal.,
2013; Schlesinger & Amso, 2013), novelty detection (Marsland,
Nehmzow, & Shapiro, 2005), and motion planning (Frank, Leitner,
Stollenga,Förster,&Schmidhuber,2014).
Computational work in intrinsicmotivation has suggested a wide
range of possible formal mechanisms for artificial curiosity- based learn-
ing(forareview,seeOudeyer&Kaplan,2007).Forexample,curiosity
couldbe underpinned bya drive tomaximizelearning progressby in-
teracting with the environment in a novel manner relative to previously
encounteredevents(Oudeyeretal.,2007).Alternatively,curiositycould
be driven by prediction mechanisms, allowing the system to engage in
activitiesforwhichpredictabilityis maximal(Lefort&Gepperth,2015)
or minimal (Botvinick, Niv,& Barto, 2009). Still other approaches as-
sume that curiosity involves maximizing a system’s competence or
abilitytoperforma task(Murakami,Kroger,Birkholz,&Triesch,2015).
Althoughthiscomputationalworkinvestigatesnumerouspotentialcuri-
osity algorithms, it remains largely agnostic as to the psychological plau-
sibilityoftheimplementationofthosemechanisms(Oudeyer&Kaplan,
2007).Forexample,manyautonomouslearningsystemsemployasep-
arate“reward”modulein which thesizeand timing ofthe rewardare
defined a priori by the modeler. Only recently has research highlighted
the value of incorporating developmental constraints in curiosity- based
computationaland robotic learning systems (Oudeyer& Smith, 2016;
Seepanomwan, Caligiore, Cangelosi, & Baldassarre,2015). While this
research shows great promise in incorporating developmentally inspired
curiosity- driven learning mechanisms into artificial learning systems, a
mechanismforcuriosityin humaninfantshasyetto bespecified.The
aim of this paper therefore is to develop a theory of curiosity- based
learning in infants, and to implement these principles in a computational
modelofinfantcategorization.
1.3 | The importance of novelty to curiosity-
based learning
Fromvery early indevelopment,infants show a novelty preference;
that is, they prefer new items to items they have already encountered
    
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TWOMEY and WESTERMann
(Fantz,1964;Sokolov,1963).Asinfantsexploreanitem,however,it
becomes less novel; that is, the child habituates. During habituation,
if a further new stimulus appears, and that stimulus is more novel
to the infant than the currently attended item, the infant abandons
thehabituatediteminfavorofthenew.Thus,noveltyandcuriosity
arelinked: broadly,increases innovelty elicitincreasesinattention
andlearning(althoughseee.g.,Kiddetal.,2012,2014,forevidence
that excessive novelty leads to a decrease in attention). Here, we
propose that curiosity in human infants consists of intrinsically mo-
tivatednoveltyminimizationinwhichdiscrepanciesbetweenstimuli
andexistinginternalrepresentationsofthosestimuliareoptimally
reduced(seealsoRescorla&Wagner,1972;Sokolov,1963).
On this view, infants will selectively attend to stimuli that best
supportthisdiscrepancyminimization. However,to date thereisno
agreement in the empirical literature as to what an optimal learn-
ing environment might be. For example, Bulf,Johnson, and Valenza
(2011) demonstrated that newborns learned from highly predictable
sequences of visual stimuli, but not from less predictable sequences.
In contrast, 10-month-old infants in a categorizationtask formed a
robustcategorywhenfamiliarizedwithnovelstimuliinanorderthat
maximized,butnotminimized,overallperceptualdifferencesbetween
successivestimuli(Mather&Plunkett,2011).Stillotherstudieshave
uncovered a “Goldilocks” effect in which learning is optimal when
stimuliareofintermediatepredictability(Kiddetal.,2012,2014;see
alsoKinney& Kagan, 1976;Twomey,Ranson, & Horst,2014).From
thisperspective,thedegreeofnoveltyand/orcomplexityintheenvi-
ronment that best supports learning is unclear.
Across these studies, novelty and complexity are operational-
izeddifferently;for example, as objective environmentalpredictability
(Kiddetal.,2012,2014),orobjectiveperceptualdifferences(Mather&
Plunkett,2011).Incontrast,inthecurrentworkweemphasizethatfor
infants who are engaged in curiosity- driven learning, novelty is not a
fixedenvironmentalquantitybutishighlysubjective,dependingonboth
perceptualenvironmental characteristics and what the learner knows.
Importantly, each infant has a different learning history which can affect
their exploratorybehavior. Forexample, infant A playswith blocks at 
homeandhassubstantialexperiencewithstackingcubeshapes.Infant
B’s favoritetoy is a rattle, and she is familiar with the noise it makes
whenshaken.Consequently,theblocksatnurserywillbemorenovelto
infantB,andtherattlemorenoveltoinfantA.Onthisview,noveltyis
separatefromanyobjectivemeasureofstimuluscomplexity;forexam-
ple,sequencepredictabilityordifferencesinvisual features(Kiddetal.,
2012,2014;Mather&Plunkett,2011).Thus,afullyspecifiedtheoryof
curiosity-drivenlearningmustexplicitlycharacterizethissubjectivenov-
elty based both on the learner’s internal representations (what infants
know) and the learning environment(what infants experience). In the
following paragraphs we provide a mechanistic account of this learner–
environment interaction using a neurocomputational model.
1.4 | Computational mechanisms for infant curiosity
Computational models have been widely used to investigate
various cognitive processes, lending themselves in particular to
capturing early developmental phenomena such as category learn-
ing(e.g.,Althaus&Mareschal,2013;Colunga&Smith,2003; Gliozzi,
Mayor,Hu,&Plunkett,2009;Mareschal&French,2000;Mareschal&
Thomas,2007;Munakata&McClelland,2003; Rogers&McClelland,
2008;Westermann & Mareschal, 2004, 2012, 2014). Here we take
a connectionist or neurocomputational approach in which abstract
simulationsof biologicalneural networksareused toimplement and
explore theories of cognitive processes in an explicit way, offering
process-basedaccountsofknownphenomenaandgeneratingpredic-
tions about novel behaviors. Neurocomputational models employ a
network of simple processing units to simulate the learner situated
andactinginitsenvironment.Inputsreflectthetaskenvironmentof
interest, and can have important effects across representational de-
velopment.Likelearningininfants,learninginthesemodelsemerges
from the interaction between learner and environment. Thus, neu-
rocomputational models are well suited to implementing and testing
developmental theories.
In the current work we employed autoencoder networks: ar-
tificial neural networks in which the input and the output are the
same (Cottrell& Fleming, 1990; Hinton & Salakhutdinov, 2006; see
Figure2).Thesemodelshavesuccessfullycapturedarangeofresults
from infant category learning tasks (Capelier-Mourguy,Twomey, &
Westermann, 2016; French, Mareschal, Mermillod, & Quinn, 2004;
Mareschal&French,2000;Plunkett,Sinha,Møller,&Strandsby,1992;
Westermann& Mareschal,2004,2012,2014).Autoencoders imple-
mentSokolov’s(1963)influentialaccountofnoveltyorientinginwhich
aninfantfixatesanovelstimulustocompareitwithitsmentalrepre-
sentation.Whileattendingtothestimulustheinfantadjuststhisinter-
nalrepresentationuntil thetwo match.Atthispointtheinfantlooks
awayfromthestimulus,switchingattentionelsewhere.Therefore,the
morenovel astimulus,thelonger fixation timewill be. Similarly,au-
toencoder models receivean external stimulus on their input layer,
and aim to reproduce this input on the output layer via a hidden layer.
Specifically,aninputrepresentationispresentedtothemodelviaacti-
vationofalayerofinputnodes.Thisactivationflowsthroughasetof
weighted connections to the hidden layer. Inputs to each hidden layer
unit are summed and this value passed through a typically sigmoid
activationfunction.The values on the hidden units are then passed
throughthe weightedconnectionsto the outputlayer.Again,inputs
to each output node are summed and passed through the activation
function, generating the model’s output representation. Learning is
achievedbyadaptingconnectionweightstominimizeerror,thatis,the
discrepancybetweentheinput and outputrepresentations.Because
multiple iterations of weight adaptation are required to match the
model’s input and output, erroracts as an index of infants’ looking
times(Mareschal&French,2000) or,morebroadly,thequalityofan
internal representation.
Self-supervised autoencoder models are trained with the well-
known generalizeddelta rule (Rumelhart, Hinton, & Williams, 1986)
withthe specialcasethat inputand targetarethesame.Theweight
update rule of these models is:
(1)
Δw=𝜂(io)o(1o)
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where Δw is the change of a weight after presentation of a stim-
ulus. Thefirst term, (i − o), describes the difference between the
inputandthemodel’srepresentationofthisinput.Thesecondterm,
o(1 − o),is the derivative of the sigmoid activationfunction. This
termis minimalforoutputvalues near0 or1 andmaximalforo =
0.5.Because (i o) represents the discrepancy between the mod-
el’s input and its representation, and because learning in the model
consistsofreducingthisdiscrepancy,thesizeofo(1−o) determines
the amount the model can learn from a particular stimulus by con-
strainingthe size of the discrepancyto be reduced. Inthissense,
o(1 − o) reflects the plasticity of the learner, modulating its adapta-
tiontotheexternalenvironment.Finally,η represents the model’s
learningrate.The amountofadaptationisthusa functionboth of
the environment and the internal state of the learner.
Becauselearninginneurocomputationalmodelsisdrivenbythe
generalizeddeltarule,weproposethatthedeltarulecanprovidea
mechanisticaccountofcuriosity-basedlearning.Specifically,weight
adaptation—learning—is proportional to (i−o)o(1 − o); that is, learn-
ing is greatest when (i−o)o(1 − o)is maximal.Ifcuriosityisadrive
tomaximize learning, (i−o)o(1 − o) offers a mechanism for stimu-
lusselectionto maximizelearning:acuriousmodel shouldattempt
tomaximizeitslearningbychoosing stimuli forwhich(i−o)o(1
o) is greatest. Below,in Experiment 2 we test this possibility in a
model, and compare it against three alternative methods of stimulus
selection.
1.5 | A test case: infant categorization
Theabilitytocategorize—orrespondequivalentlyto—discriminably
differentaspectsoftheworldiscentraltohumancognition(Bruner,
Goodnow,&Austin,1972). Consequently,thedevelopmentofthis
powerful skill has generated a great deal of interest, and a large
body of research now demonstrates that infant categorization
is flexible and affected by both existing knowledge and in-the-
momentfeaturesof theenvironment(forareview,seeGershkoff-
Stowe& Rakison,2005).Categorization thereforelendsitself well
totesting the curiositymechanism specified above.InExperiment
1 we present a model that captures infants’ behavior in a recent
categorization task in which the learning environment was artifi-
ciallymanipulated(thus examiningdifferentlearningenvironments
in a controlled laboratory study in which infants do not select in-
formationthemselves).Then,inExperiment2wetestthecuriosity
mechanismby“settingthemodelfree”,allowingittochooseitsown
stimuli.Wecomparethelearner–environmentinteractioninstanti-
ated in the curiosity mechanism against three alternative mecha-
nisms, and demonstrate that learning history and learning plasticity
(i.e., the learner’s internal state) as well as in- the- moment input (i.e.,
the learning environment) are all necessary for maximal learning.
Takentogether, these simulations offeranexplicit and parsimoni-
ous mechanism for curiosity- driven learning, providing new insight
intoexistingempiricalfindings,andgenerating novel,testablepre-
dictionsforfuturework.
2 | EXPERIMENT 1
Earlyevidenceforinfants’abilitytoformcategoriesbasedonsmall
variations in perceptual features came from an influential series
of familiarization/novelty preference studies by Barbara Younger
(Younger,1985;Younger&Cohen,1983,1986).Inthisparadigm,in-
fantsarefamiliarizedwithaseriesof relatedstimuli—forexample,an
infant might see eight images of different cats, for 10 seconds each.
Then,infantsare presented with two new images side-by-side, one
of which is a novel member of the just- seen category, and one of
whichisout-of-category.Forexample,afterfamiliarizationwithcats,
aninfantmightseeanewcatandanewdog.Basedontheirnovelty
preference,if infantslookfor longeratthe out-of-categorystimulus
than the within-category stimulus the experimenter concludes that
theyhavelearnedacategoryduringfamiliarizationwhichexcludesthe
out-of-categoryitem.In thisexample,longerlookingatthedog than
thecatimagewouldindicatethatinfantshadformeda“cat”category
whichexcludedthenovel dogexemplar (andindeed, theydo; Quinn
et al., 1993)
Younger(1985) exploredwhetherinfants couldtrackcovariation
of stimulus features and form a category based on this environmen-
talstructure. Ten-month-old infantswere shown aseriesofpictures
of novel animals (see Figure1) that incorporated four features (ear
separation, neck length, leg length and tail width) that could vary
systematicallyinsizebetween discretevalues of1 and 5.At test,all
children saw two simultaneously presented stimuli: one peripheral (a
newexemplarwithextremefeaturevalues)and onecategory-central
(anewexemplarwith the centralvalue for each feature dimension).
Infants’increased looking times to the peripheral stimulus indicated
that they had learned a category that included the category- central
stimulus. This study was one of the first to demonstrate the now
much-replicatedfindingthatinfants’categorizationishighlysensitive
toperceptualvariability(e.g.,Horst,Oakes,&Madole,2005;Kovack-
Lesh & Oakes,2007; Quinn etal., 1993; Rakison, 2004; Rakison &
Butterworth,1998;Younger&Cohen,1986).
Thetargetempiricaldataforthefirstsimulationarefromarecent
extensionofthisstudywhichtoourknowledgehasnotyetbeen cap-
tured in a computational model. Matherand Plunkett (2011; hence-
forthM&P)exploredwhethertheorderinwhichasinglesetofstimuli
waspresentedduring familiarizationwouldaffectinfants’ categoriza-
tion.Theytrained4810-month-oldinfantswiththeeightstimulifrom
Younger (1985, E1).Although all infants saw the same stimuli, M&P
manipulated the order in which stimuli were presented during the fa-
miliarizationphasesothatinonecondition,infantssawapresentation
orderwhichmaximizedperceptualdifferencesacrossthestimulusset,
andasecondconditionwhichminimizedoverallperceptualdifferences.
Attest, allinfantssawtwosimultaneously presentednovelstimuli,in
line with Younger (1985): one category-central and one peripheral.
M&P found thatinfants in the maximum distance condition showed
an above- chance preference for the peripheral stimulus, while infants
inthe minimum distancecondition showednopreference.Thus, only
infantsinthemaximumdistanceconditionformedacategory.
    
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M&Ptheorizedthatifstimuliinthistaskwererepresentedina“cat-
egory space”, then infants in the maximum distance condition would
traverse greater distances during familiarization than infants in the
minimum distance condition, leading to better learning. However, it is
not clear from these empirical data how infants adjusted their repre-
sentationsaccordingtothedifferentpresentationregimes.Totranslate
thistheoryintomechanism,weusedanautoencodernetworktosimu-
lateM&P’stask. Closelyfollowingthe originalexperimental design,we
trainedourmodelwithstimulus setsinwhichpresentationordermax-
imizedand minimizedsuccessiveperceptualdistances.Toenablemore
fine- grained analyses we tested additional conditions with intermediate
perceptual distances as well as randomly presented sequences (the
usual case in familiarization/novelty preference studies with infants).
LikeM&Pwethen tested themodelon new peripheraland category-
centralstimuli. Basedontheir results,we expectedthe model toform
the strongest category after training with maximum distance stimuli,
then intermediate/random distance, and finally minimum distance.
2.1 | Model architecture
Weused an autoencoderarchitectureconsisting of fourinputunits,
threehiddenunits,andfouroutputunits(Figure2).Each input unit
corresponded to one of the four features of the training stimuli (i.e.,
leglength,necklength,tailthicknessandearseparation;seeFigure1).
Hidden and output units used a sigmoidal activation function and
weightswereinitializedrandomly.
2.2 | Stimuli
StimuliwerebasedonYounger’s(1985)animaldrawingswiththefour
features neck length, leg length, ear separation, and tail width. Individual
stimuliwerebased on the stimulus dimensionsprovidedinYounger
(1985,E1, Broad; seeFigure1). For eachfeature,these values were
normalizedto lie between0and 1. Eachstimulus(that is, inputori)
therefore consisted of a four- element vector in which each element
represented the value for one of the four features. Model inputs were
generatedinanidenticalmannertothestimulusordersusedbyM&P.
Wecalculatedallpossiblepermutationsofpresentationsequenceof
theeightstimuli,resultingin40,320sequences.InlinewithM&P,for
eachsequence we calculated the mean Euclidean distance (ED) be-
tweensuccessive stimuli. This resultedina single overallperceptual
distance value for each sequence.
We created orders for the following four conditions based on
meanED:
• Maximumdistance(max;cf.M&Pmaximumdistance):24setswith
thelargestmeanED
• Minimum distance (min;cf.M&Pminimumdistance): 24setswith
thesmallestmeanED
Medium distance (med): 24 sets with an intermediate mean ED,
specifically sets 20,149–20,172 when sets are sorted in order of
distance(set20160isthe“median”set)
stimuli presented in random order
Testsetswereidenticalacrossconditions,andasinM&Pconsisted
oftwocategory-peripheralstimuli(newexemplarswith extremefea-
turevalues)and one category-centralstimulus (anewexemplarwith
FIGURE1 StimuliusedinYounger(1985)andthecurrent
simulations.AdaptedfromPlunkett,Hu&Cohen(2008)andMather
&Plunkett(2011)withpermission FIGURE2 Model architecture
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thecentralvalueforeachfeaturedimension;seeFigure1).Neitherof
these test stimuli was part of the training set.
2.3 | Procedure
Duringtraining, each stimulus was presented foramaximum of 20
sweeps(weightupdates)oruntilnetworkerrorfellbelowathreshold
of0.01(Mareschal&French,2000).Thethresholdsimulatedinfants’
lookingawayafterfullyencodingthepresentstimulus.Toobtainan
indexoffamiliarization,wetestedthemodelwiththeentiretraining
set after each sweep (with no weight updating) and recorded sum
squared error (SSE)asaproxyforlookingtime(Mareschal&French,
2000; Westermann & Mareschal, 2012, 2014). Order of presenta-
tion of training stimuli varied by condition (see Stimuli). Following
M&P,wetestedthemodelwiththreenovelteststimuli(twoperiph-
eral, one central), presented sequentially for a single sweep with no
weight updates, and again recorded SSE. There were 24 separate
models in each condition, reflecting the 24 participants in each con-
ditionofM&P.
2.4 | Results and discussion
2.4.1 | Training trials
Duringfamiliarization infantsinM&P demonstratedasignificant de-
creasein looking fromthefirst to the finalthree-trialblock. For the
maxandmin conditions we submitted SSE during thefirstandfinal
three-trialblockstoa2(block:first,last;within-subjects)×2 (condi-
tion:max,min;between-subjects)mixedANOVA.InlinewithM&P,a
maineffectofblock(F(1,46)=97.35,p < .0001, η2
G = .46) confirmed
thatoverallSSE decreasedfrom thefirstblock(M= 0.57,SD = 0.11)
tothefinal block (M = 0.54, SD = 0.11). A main effect of condition
(F(1, 46) = 2079.12, p < .0001, η2
G = .96) revealed that there was less
erroroverallinthemaxcondition(M=0.45,SD = 0.03) than in the min
condition (M = 0.66, SD=0.03).Finally,therewasasignificantblock-
by- condition interaction (F(1, 46) = 4.40, p = .041, η2
G = .03), which
arosefromagreaterdecreasein SSEinthe maxcondition(mean de-
crease=0.045)than in the min condition (mean decrease = 0.030).
Thus,as with the infants in M&P, “looking” in the model decreased
over training.
2.4.2 | Test trials
InM&P,increased lookingtotheperipheralstimuli attestwastaken
asevidencethatinfantshadlearnedacategory.AgainusingSSEasa
proxyforlookingtime,wecollapsed ouranalysesacross thetwope-
ripheralstimuli(Mather&Plunkett, 2011),and calculatedproportion
oftotaltestSSE(i.e.,targetlooking/targetlooking+distractorlook-
ing)totheperipheralstimulus,asdepictedinFigure3.Wilcoxonrank-
sum tests against chance confirmed that in all conditions the model
formed a category (all Vs = 300, all ps<.001). However, a Kruskal-
WallistestrevealedthatSSE(andthereforerobustnessofcategoriza-
tion) differed between conditions (H(3) = 80.13, p < .001). Post- hoc
Wilcoxon tests (all Ws two-tailed and Bonferroni-corrected) con-
firmedthatthemodelproducedmoreSSEinthemaxcondition(Mdn
= 0.99) than in the min condition (Mdn = 0.76; W=576,p < .0001, r =
−1.53),themedcondition(Mdn = 0.79; W=576,p < .0001, r=−1.53)
or the random condition (Mdn = 0.83; W=575,p < .0001, r=−1.51).
Allotherbetween-conditiondifferenceswerealsosignificant(allps <
.0001).Notethatalthoughinfantsdidnotshowevidenceofcategory
formation in M&P’s minimum distance condition, the authors argue
that these infants were in fact learning a category; since distances
were smaller, these infants traversed less of the category space than
theirpeersinthemaximumdistancecondition,andtheircategoryrep-
resentations were therefore not sufficiently robust to be detected at
test.However,ourmodeldataarelessvariablethanM&P’sempirical
data, likely accounting for our detection of differences where M&P
found null effects.
Overall, our results support M&P’s distance-based account.
We maketheir theoretical category space explicit by implementing
stimuli as feature vectors, which can be interpreted as locations in
Euclidean space.The greater overall Euclideandistances in the max
condition thereforeforce the model to “travel” furtherfrom trial to
trial.MaximizingoverallEDleadstogreatererrorearlyintraining,and
therefore greater adaptation, resulting in stronger category learning
overall.The model therefore explains how manipulation ofstimulus
order during training can lead to observed differences in learning at
test.
In Experiment 1 (as in M&P) the orderof stimulus presenta-
tion was fixedin each condition to control the mean successive
ED.This approach created an artificially structured environment
in which the model learned best from the inputs with the most
inter-stimulusvariation.Takentogether,theempiricalandcompu-
tational data indicate that both infants and the model learn dif-
ferently in differently structured environments—even when those
differences may seem minor, such as the order in which stimuli
FIGURE3 ProportionSSEtoperipheralstimulusattestin
Experiment1
***p < .001
chance
***
*** ***
***
all between-condition differences ***
    
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areexperienced. However,Experiment 1 reflectedartificially op-
timized ratherthan curiosity-based learning. An important ques-
tion for research on curiosity- based learning is how a model that
selects its own experiences structures its environmentand how
learning in this self- generated environment compares with learn-
ing in the artificially optimized environment in Experiment 1.
Thus,inExperiment2we allowedthe modelto choosethe order
in which it learned from stimuli based both on environmental and
internalfactors.Specifically,inlinewiththeoriesofintrinsicmoti-
vation in which curiosity is triggered when a learner notices a dis-
crepancy between the environment and their representation (e.g.,
Loewenstein, 1994), the model scans the environment and then
selects the stimulus that maximizes a given function.This learn-
ing is analogous to an infant looking at and processingan array
ofobjects beforechoosing one tolearnfrom.Wecompared the
curiosity- based learning discussed above with three alternative
strategiesthatmaximizedobjectivecomplexity,subjectivenovelty,
or plasticity at each learning step.
3 | EXPERIMENT 2
InExperiment2,themodelplayedanactiveroleinitsownlearningby
selectingtheorderinwhichitlearnedfromstimuli.Weexploredfour
possible mechanisms for stimulus selection.
3.1 | Model architecture and stimuli
Model architecture and parameters and stimuli were identical to
those used in Experiment 1. Stimulus selection proceeded without
replacement;thus,asinExperiment1 the model saw exactly eight
stimuli.
3.2 | Procedure
The procedure used in Experiment 2 was identical to that used in
Experiment 1, with the exception that stimulus order was deter-
mined by the model based on the following four methods of stimulus
selection.
3.2.1 | Curiosity
In the curiosityconditionwetestedourformalizationofinfantcurios-
itybased on the delta rule.Specifically,before presentation of each
stimulus, the model calculated (i − o)o(1 − o) for all possible stimuli
where i = input values and o=outputvalues.Forexample,afterpres-
entation of the first stimulus, the model calculated (i − o)o(1 − o) for
each of the remaining seven stimuli, resulting in a set of seven poten-
tialcuriosity values.Thenext stimuluschosenas input tothe model
was that for which the absolute value of this curiosity function was
maximal.Critically,weightswerenotupdatedafterthisstage,simulat-
ing a novelty detection mechanism rather than the novelty reduction
process of learning.
3.2.2 | Objective complexity maximization
M&Pused Euclidean distance as a measure of inter-stimulus novelty
andshowed that maximizing noveltyobjectivelypresentin the learn-
ing environment led to better learning than minimizing this novelty.
However, M&P selected the presentation orders in advance of the
experiment so that the max condition maximized mean ED between
stimuli across the sequence as a whole. However, our model aimed
toprovidean account of in-the-moment information selection. Thus,
in the objective complexity maximization condition, at each step the
modelchosethe stimulusthatwasmaximallydistant(byED)from the
current stimulus. Complexity is therefore specifically implemented as
EDhere. Inthis conditionthe firststimuluswaschosenrandomly and
successivestimuliwereselectedsothatthenextstimulushadthemaxi-
malED(i.e.,perceptualdistance)fromthecurrentlyprocessedstimulus.
3.2.3 | Subjective novelty maximization
In the subjective novelty maximization condition the model selected
stimulibymaximizingi − o, leading to the selection of a stimulus that
was maximally different from its representation in the model. This
mechanismmaximized novelty relative to the model’s learning history.
Subjective novelty maximization therefore reflects prediction-error-
based computational reinforcement learning systems (for a review,
seeBotvinick etal., 2009; see also Ribas-Fernandes etal., 2011), in
whichthelearnerseeksoutlearningopportunitiesthatmaximizethe
differencebetweenexpectationandobservation.
3.2.4 | Plasticity maximization
Choosing stimuli based on o(1 − o)minimizesthein-the-momenteffect
of the environment (i) on the model’s learning by omitting (i − o). Put
differently,thismechanism maximizesthemodel’splasticity.Thus, in
the plasticity maximization condition the model selected stimuli about
which it was most ready to learn (disregarding how much it would
actually be able to learn from that stimulus).
In all conditions the test phase was exactlyas in Experiment 1,
comparingnetwork errortocentral and peripheralstimuliasa mea-
sure of strength of category learning.
3.3 | Results and discussion
Proportion of total SSE for peripheral test stimuli is depicted in
Figure4.Wilcoxonrank-sumtestsagainstchance(0.5)confirmedthat
the model formed a category in all conditions (all ps<.001).Active
learning therefore led to category formation irrespective of the basis
onwhich the modelselectedstimuli. A Kruskal-Wallis testrevealed,
however,thatSSEdifferedbetweenconditions.In thefollowingsec-
tion we discuss the differences between the four stimulus selection
mechanisms.
Bonferroni-correctedWilcoxtestsconfirmedthatthemodellearned
bestin the curiosity condition.First,the model learned amorerobust
category in the curiosity condition (Mdn = 0.97) than in the objective
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complexitymaximizationcondition(Mdn = 0.91; W=495,p < .001, r =
−0.92).Thisresulthighlights theroleofthelearnerin thelearning pro-
cess: when the model selected stimuli based solely on objective, envi-
ronmentalcharacteristicsitlearnedlesswellthanwhenitalsotookinto
accountitsowninternalstate(learninghistory).Thecuriositycondition
alsooutperformedthe subjectivenoveltymaximization condition(Mdn
= 0.77; W=575,p < .001, r=−1.51).Here,althoughthemodel’slearned
representationsweretakenintoaccountbyselectingstimuliforwhich
the difference between its representation (o) and the environment (i)
were greatest in- the- moment, the longer- term effect of learning history,
whichdeterminesthemodel’sreadinesstolearn,wasignored.Thisresult
demonstrates that the additional plasticity provided by the o(1−o) term
wasnecessaryformaximallearning;omittingthistermaffectedtheex-
tent to which the model could adapt to its learning environment, reduc-
ing its ability to select stimuli that would lead to optimum information
gainwithrespecttoitslearninghistory.However,maximizingplasticity
aloneis notsufficientto maximizelearning: the modelalsoperformed
betterinthecuriosityconditionthanintheplasticitymaximizationcon-
dition (Mdn=0.75,W=575,p < .001, r=−1.51).Sincethislattermech-
anism ignores the in- the- moment effect of the environment this result
suggests that while focusing solely on the environment is not the best
strategy for active learning, ignoring how much can actually be learned
fromastimulusis notoptimaleither.Finally,inline withExperiment 1
andM&P,theobjectivecomplexitymaximizationoutperformedthesub-
jectivenoveltyandplasticitymaximizationconditions(respectively,W =
564,p < .0001, r=−1.37; W= 56,p < .0001, r= −1.36),further high-
lighting the importance of environmental input; however, we found no
differenceinperformancebetweenthesubjectivenoveltymaximization
and plasticity maximization conditions (W = 318, p= .55, r = −0.12).
Overall,then, ourformalization ofcuriositymaximizedlearning viathe
dynamic interaction of plasticity, learning history, and in- the- moment
environmental input.
Next, wewere interested in the level of complexityof the se-
quences that maximized learning in the curiosity condition. Inthe
contextof Experiment 1 and M&P,we might expect that the curi-
ousmodelhad maximizedtheseenvironmentaldistances.However,
otherempiricalworksuggeststhatintermediatedifficultycouldbest
support learning (Kidd etal., 2012, 2014; Kinney & Kagan, 1976;
Twomeyetal.,2014).Equally,simplicityhasbeenshowntosupport
learningin some cases (Bulfetal.,2011; Son, Smith, & Goldstone,
2008).Tohelp makesense of theseconflictingresults, all ofwhich
come from experimentswith predetermined stimulus presentation
orders,we analyzedthe stimulus sequencesgeneratedbythecuri-
ous model. Overall, the model generated four different sequences
out of the totalpossible 40,320, depicted in Figure5. On the one
hand, these sequences are very similar; recall that the model selected
stimuli without replacement, reducing the degrees of freedom as
trainingproceeded.Ontheotherhand, theyarenot identical.Their
differences stem from the stochasticity provided to the model by the
randomweightinitialization,whichcanbeinterpretedasdifferences
betweenparticipants(Thomas&Karmiloff-Smith,2003).Thus,asin
humandata,the model data exhibit individual differencesunderly-
ingasingleglobalpatternofbehavior.Nonetheless,sincethemodel
generated only four different sequences over 24 runs, this result also
predicts that systematicity in infants’ curiosity- based learning should
be relatively robust.
Toobtain an index ofthe level ofcomplexity ofthegenerated
orderswe ranked the entire set of 40,320 permutations bymean
overall ED, generating281 unique values. Table1 provides these
rankings(higherrank=greatercomplexity)forthesequenceschosen
inthe curiositycondition.The curiousmodel generatedsequences
of intermediate objective complexity. However, these sequences
werenot of averagecomplexity(i.e., from ranks around140/281)
butwere towards the highendofthe range. Toexplorethis find-
ingwecalculatedtheindividualsuccessiveEDsfortheeightstimuli
ineach ofthe foursequences andrankedthese accordingto their
complexity(i.e., a rank of 1 would mean that the model has cho-
senthemaximallydifferent next stimulus from the set ofremain-
ingstimuli).These individual inter-stimulusdistancesareprovided
in Table2. Interestingly, the model did not generate intermediate
distancesateverylearningstep.Rather,Table2illustratesthattak-
ingthemean overallED masks amoreinteresting behavior: in all
sequences,the model firstmaximizedED (1/7) (cf.M&P). Inthree
out of the foursequences the model then minimized the second
ED(6/6),thenchosean intermediateED(3/5)andmaximized EDs
thereafter.Therefore, when measuredin terms of objective com-
plexity,overall intermediate complexity arose froma combination
ofmaximallycomplex, minimallycomplex andmoderatelycomplex
stimuliatdifferentstagesofthelearningprocess.Why,then,should
optimalintermediacybeshifted towardsthe morecomplex endof
thescale?Figure6plotsthe curiosityfunctionforvaluesofi and o
FIGURE4 ProportionSSEtoperipheralstimulusattestin
Experiment2
***p < .001
0.75
0.80
0.85
0.90
0.95
1.00
Proportion SSE to
peripheral stimulus
***
***
*** ***
***
***
***
***
***
Curiosity Objective
Complexity
Maximization
Subjective
Novelty
Maximization
Plasticity
Maximization
    
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between 0 and 1 and illustrates that (i − o)o(1 − o) is minimal when
(i − o)iszero,andmaximalwhen(i−o)isaround0.7.Thus,learning
is greatest when both plasticity and subjective novelty are interme-
diate, but shifted towards the higher end of the spectrum.
This striking novelty-maximization–novelty-minimization behavior
emerges because curiosity-driven learning maximizes subjective—not
objective—novelty,modulatedbythemodel’splasticity.Specifically,the
modelis initializedrandomlywithoutpriorknowledge abouttheto-be-
experiencedstimuli.Atthis stage,thestimulus most similartothis ran-
domrepresentationin thecontextofthe to-be-learnedcategorywould
beaprototypical,category-centralstimulus.Atfirst,therefore,themodel
maximizes learning by choosing a category-peripheral stimulus that
is maximally different from its initial, random representation. Next, it
choosesthestimulusthatagainresultsinmaximalsubjectivenovelty—the
othercategoryperipheral stimulus.Now,thetwo mostperipheral cate-
gory stimuli, having just been encoded, are the most familiar to the model
andarerepresenteddiscretelyattheextremesofthecategoryspace.The
stimuluswhichmaximizessubjectivenoveltyshouldbeasequidistantas
possible between these two representations; that is, a category- central
stimulus—and this is what the model chooses. Thus, notwithstanding
thenoise inherentinthe initializationofthe model,which accountsfor
itschoiceofdifferentspecificorders,broadlythemodel exploreswitha
“startfromtheoutside andmovein”strategyfrom theextremes tothe
prototype. Notethat while the model predicts that infants will exhibit
thesamepattern ofexplorationthisisbasedon theassumptionofnoa
prioriknowledgeatthestartoflearning.Infants,ontheotherhand,have
learnedrepresentationsby10 months.Whether infantswill exhibitthe
samepatternofexploration—andwhetherthepatternholdsindifferent
tasks involving truly free exploration—are exciting empirical questions
which we are currently addressing.
Why,then,shouldthispatternmaximizelearning?Inlinewiththe
empiricalinfantcategorizationliterature,ifthemodelgeneratesmore
errorinresponsetoapreviouslyunseenperipheralexemplarrelative
toa previouslyunseenprototypical exemplar,weassumethatit has
learned a category with the prototypical exemplar at its center. In
M&P’sconceptualizationofcategorylearning,exemplars,represented
as vectors, can be thought of as locations in representational space.
Category learning is therefore a process of moving from location to
locationwithin this space. Fromthis perspective, theorderin which
thecurious model choosesstimulimaximizes the numberof timesit
traverses the central location in this space, resulting in strong encod-
ingofthis arearelativetoweakencoding ofperipheralstimuli.More
generally, the curiosity mechanism makes the intriguing prediction
forfutureworkthat infants engagedincuriosity-drivenlearning will
switchsystematicallybetweenstimuliofmaximumandminimumob-
jectivecomplexity.
FIGURE5 Stimulusorderschosenby
curious model
Trial 12345678
Order
A
1515 5151 5511 1155 2424 2244 4422 4242
Order
B
1515 5151 5511 1155 4242 2424 4422 2244
Order
C
1515 5151 2244 2424 5511 1155 4422 4242
Order
D
1155 5511 4422 4242 5151 1515 2244 2424
TABLE1 RankmeanEuclideandistanceschoseninthecuriosity
conditionofExperiment2
Rank mean ED Frequency/24
34/281 5
41/281 18
50/281 1
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4 | GENERAL DISCUSSION
In the current work we used a neurocomputational model to first
capturetheeffectofobjectiveenvironmentalcomplexityoninfants’
categorization, and then to offer an explicit account of curiosity-
driven learning in human infants. In Experiment 1 we captured
empiricaldatapresented by Mather and Plunkett (2011), in which
10-month-old infants formed a robust category when familiarized
withstimulussequencesthatmaximizedoverallperceptualdistance,
but not in sequences which minimized it. In Experiment 2, we al-
lowedthemodeltotakeanactive role in its own learning by let-
ting it select its own stimuli, comparing four different mechanisms
for stimulus selection. Here, curiosity- based learning depended
critically on the interaction between learning history, plasticity and
the learning environment, allowing the model to choose stimuli for
whichlearningwasmaximalatthegivenpointofthemodel’sdevel-
opmental trajectory.
4.1 | Novelty is in the eye of the beholder
Our goal here was to develop a mechanistic theory of infants’ intrinsi-
callymotivated—orcuriosity-based—visual exploration. We selected
the autoencoder model and its learning mechanism based on their
roots in psychological theory and their established success in cap-
turinginfants’ behaviorin empiricaltasks.Importantly, theproposed
curiosity mechanism is theoretically compatible with classical optimal
incongruityapproaches(e.g.,Hebb,1949;Kagan,1972;Loewenstein,
1994; Vygotsky, 1980). According to these theories, learning is op-
timal in environments of intermediate novelty. Typically, these ap-
proaches have interpreted this intermediacy as information that is
neither too similar nor too different from what the learner has previ-
ouslyencountered—asseeninthe“Goldilocks”effectobservedinre-
centempiricalwork(Kiddetal.,2012,2014).Ourcuriositymechanism
offers a new perspective: what constitutes optimal novelty changes
asthechildlearns.Thus, what is initially too novel to be useful be-
comesamoresuitableinputaslearningprogresses.Themodelmakes
thisprocessexplicit,choosingstimulithatmaximizesubjectivenov-
eltyasmodulatedbyitsplasticity.Theoptimal learningenvironment
is therefore related to subjective novelty, not objective complexity.
Critically, this insight may explain the conflicts in the extant litera-
tureinwhichinfantsindifferenttaskshavebeenshowntolearnbest
fromminimallynovelstimuli,maximallynovelstimuli,andstimuliof
intermediate novelty: the relationship between subjective novelty and
objective complexity is nonlinear. That is, different levels of objec-
tivecomplexity couldprovide anenvironmentof maximalsubjective
novelty, depending on the infant’s learning history. Developing robust
methodsoftappingsubjective noveltyininfantlookingtimetasks,in
particular individual differences, is therefore critical to understanding
thecomplexdynamicsofearlylearning.
Thesesimulationsofferimportantpredictionsforfutureworkin
infantcuriosity.First,themodelshowsthatbasedonin-the-moment
decisions about what aspect of the environment to learn from, learn-
ing can be maximal. Given recent work showing that infants can
explicitlystructure theirlearningenvironment byasking their care-
givers forhelp (Goupil etal., 2016), this suggests that infants may
also implicitly optimize their own learning (for an early empirical
testofthis predction, see Twomey,Malem,&Westermann, 2016).
Second, in line with looking time studies showing that infants se-
lectinformationsystematically(Kiddetal.,2012, 2014), the model
chosestimuliofintermediate objective complexity.However,anal-
yses of the sequences chosen by the model predict that rather than
Trial number
Order A (chosen
× 1)
Order B (chosen
× 5)
Order C (chosen
× 11)
Order D (chosen
× 7)
ED Rank ED Rank ED Rank ED Rank
1 – – – – – – – –
21.5885 1/7 1.5885 1/7 1.5885 1/7 1.5885 1/7
3 1.0974 3/6 1.0974 3/6 0.3971 6/6 0.3971 6/6
41.5885 1/5 1.5885 1/5 0.7942 3/5 0.7942 3/5
50.8717 3/4 0.904 2/4 0.904 1/4 0.904 1/4
60.5487 3/3 0.7942 1/3 1.5885 1/3 1.5885 1/3
7 0.7942 1/2 0.5742 1/2 1.1914 1/2 1.1914 1/2
80.5487 0.7942 – 0.7942 – 0.7942 –
TABLE2 Euclideandistances(ED)
between successive stimuli for sequences
chosen in the curiosity condition of
Experiment2
FIGURE6 Plot of the curiosity function, (i − o)o(1 − o)
    
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TWOMEY and WESTERMann
seekingout intermediatecomplexityateach learningevent,infants
may switch systematically between more and less objectively com-
plexstimuliinthepursuitofmaximalsubjectivenovelty.Third,then,
our account goes further than classical theories in which curiosity is
viewedaseitheranovelty-seekingor a novelty-minimizing behav-
ior (e.g., Loewenstein, 1994). Rather, our model predicts that infants’
visualexploration shouldexhibitboth noveltyseeking and novelty-
minimizing components when novelty is viewed objectively, unifying
these theories in a single mechanism.
4.2 | A new approach to computational curiosity in
visual exploration
Thiswork contributes tocomputationalresearchin intrinsic motiva-
tionbymodelingcuriosityusingthemechanismsinherentintheexist-
ingmodel based onin-the-moment,local decision-making without a
separate, top- down system for monitoring learning progress and/or
reward.Existingcomputationalandroboticsystemstypicallysimulate
reward as generated by a discrete, engineered module that calculates
areward value usingtask-specificcomputations. Our modeldeparts
from this approach, showing that domain- general mechanisms can
produce the motivation to learn, performing a similar function to re-
wardwithout requiringa separatemodule; thatis,in ourmodel, “re-
ward” is part of the algorithm itself. Overall, then the current work
offersanexplicitimplementationofcuriosityininfants’visualexplora-
tion, and offers a broader account of the cognitive mechanisms that
may drive curiosity: learning that integrates a search for subjective
novelty modulated by the learner’s plasticity. Here, intrinsically mo-
tivatedinformation selection emerges fromwithinthe model byex-
ploitingitslearningmechanisminawaythatoptimizesthereduction
ofdiscrepancybetweenexpectationandexperience.
Overall, this neurocomputational model provides the first formal
account of curiosity- based learning in human infants, integrating sub-
jective novelty and intrinsic motivation mechanisms in a single model.
Themodelisbasedontheviewthatearlylearningisanactiveprocessin
which infants select information to construct their own optimal learning
environment, and it provides a parsimonious mechanism by which this
learningcantakeplace.Clearly,ourmodelisrestrictedtovisualexplo-
ration;thus,investigatingwhetherthesemechanismsgeneralizetoem-
bodiedlearningsituationsisanexcitingavenueforfuturework.Equally,
it is possible that another one of the many potential mechanisms for
intrinsically motivated learning may take over later in development,
particularly once metacognition is established and language begins in
earnest(e.g.,Gottlieb,Oudeyer,Lopes,&Baranes,2013).Nonetheless,
the current implementation of curiosity not only provides novel insight
intoinfantcuriosity-drivencategorylearningandmakespredictionsfor
futureworkbothinandoutsidethelab,butalsooffersanewmechanis-
tic theory of early intrinsically motivated visual learning.
ACKNOWLEDGEMENTS
This work was supported by the ESRC International Centre for
Language and Communicative Development (LuCiD), an ESRC
Future Research Leaders fellowship to KT and a British Academy/
Leverhulme Trust Senior Research Fellowship to GW. The support
of the Economic and Social Research Council (ES/L008955/1; ES/
N01703X/1)is gratefully acknowledged. Data and scripts are avail-
able on request from the authors. Portions of these data were pre-
sented at the 2015 5th International Conference on Development
andLearning and on EpigeneticRobotics,Providence, Rhode Island,
USA.
ORCID
Katherine E. Twomey http://orcid.org/0000-0002-5077-2741
Gert Westermann http://orcid.org/0000-0003-2803-1872
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How to cite this article:TwomeyKE,WestermannG.
Curiosity- based learning in infants: a neurocomputational
approach. Dev Sci. 2017;e12629. https://doi.org/10.1111/
desc.12629
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As “scientists in the crib,” children learn through curiosity, tirelessly seeking novelty and information as they interact—really, play—with both physical objects and the people around them. This flexible capacity to learn about the world through intrinsically motivated interaction continues throughout life. How would we engineer an artificial, autonomous agent that learns in this way – one that flexibly interacts with its environment, and others within it, in order to learn as humans do? In this chapter, I will first motivate this question by describing important advances in artificial intelligence in the last decade, noting ways in which artificial learning within these methods are and are not like human learning. I will then give an overview of recent results in artificial intelligence aimed at replicating curiosity-driven interactive learning. I will then close by speculating on how AI that learns in this fashion could be used as fine-grained computational models of human learning.
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... Furthermore, it has been suggested that active learning is driven by a goal to maximize learning progress by interacting with the environment in a novel manner 196,197 . Supporting this line of thought, computational modelling approaches that compared presenting stimuli in a fixed order or allowing the model to choose its own input showed that maximal learning happens when the model can maximize stimulus novelty relative to its internal states 198 . This work emphasized the importance of the interaction between the structure of the environment and the previously acquired knowledge of the learner. ...
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See also conference proceedings paper (Capelier-Mourguy, Twomey & Westermann, 2016)
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It has become clear to researchers in robotics and adaptive behaviour that current approaches are yielding systems with limited autonomy and capacity for self-improvement. To learn autonomously and in a cumulative fashion is one of the hallmarks of intelligence, and we know that higher mammals engage in exploratory activities that are not directed to pursue goals of immediate relevance for survival and reproduction but are instead driven by intrinsic motivations such as curiosity, interest in novel stimuli or surprising events, and inter-est in learning new behaviours. The adaptive value of such intrinsically motivated activities lies in the fact that they allow the cumulative acquisition of knowledge and skills that can be used later to accomplish ?tness-enhanc-ing goals. Intrinsic motivations continue during adulthood, and in humans they underlie lifelong learning, artistic creativity, and scientific discovery, while they are also the basis for processes that strongly affect human well-being, such as the sense of competence, self-determination, and self-esteem. This book has two aims: to present the state of the art in research on intrinsically motivated learning, and to identify the related scientific and technological open challenges and most promising research directions. The book introduces the concept of intrinsic motivation in artificial systems, reviews the relevant literature, offers insights from the neural and behavioural sciences, and presents novel tools for research. The book is organized into six parts: the chapters in Part I give general overviews on the concept of intrinsic motivations, their function, and possible mechanisms for implementing them; Parts II, III, and IV focus on three classes of intrinsic motivation mechanisms, those based on predictors, on novelty, and on competence; Part V discusses mechanisms that are complementary to intrinsic motivations; and Part VI introduces tools and experimental frameworks for investigating intrinsic motivations. The contributing authors are among the pioneers carrying out fundamental work on this topic, drawn from related disciplines such as artificial intelligence, robotics, artificial life, evolution, machine learning, developmental psychology, cognitive science, and neuroscience. The book will be of value to graduate students and academic researchers in these domains, and to engineers engaged with the design of autonomous, adaptive robots. The contributing authors are among the pioneers carrying out fundamental work on this topic, drawn from related disciplines such as artificial intelligence, robotics, artificial life, evolution, machine learning, developmental psychology, cognitive science, and neuroscience. The book will be of value to graduate students and academic researchers in these domains, and to engineers engaged with the design of autonomous, adaptive robots.