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Fabrication Games: Using 3D Printers to Explore New Interactions for Tabletop Games

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Personal fabrication technologies such as 3D printers are becoming increasingly affordable, enabling many to own and use 3D printers in their own homes. Yet we have little understanding of how fabrication tools and technologies can be used and appropriated within the home. In this paper, we explore the opportunities and challenges related to using personal fabrication technologies as part of play, specifically in the context of board and tabletop games. We present an overview of existing uses of 3D printers in the context of gaming, which has largely focused on creating and replacing pieces for existing games. Drawing on existing uses of 3D printing in games, and on prior research in interacting with fabrication tools, we then introduce a set of gameplay elements that use the affordances of the 3D printer to enhance and extend gameplay. We evaluated these gameplay elements through a focus group with 9 gaming hobbyists, who provided feedback on these elements and designed new games that used these elements. Our contributions include an extended set of gameplay elements that leverage fabrication tools, a set of reference games, and guidelines for augmenting existing fabrication tools to support playful interactions.
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... Fabrication technologies such as 3D printers are becoming increasingly accessible to the general public chiefly because the equipment is becoming smaller, cheaper and easier to operate. As a result, people have begun to explore incorporation of 3D printers into game design, coining terms like fabrication games or playful fabrication [6,31]. However, current fabrication games typically focus on utilizing 3D printers to generate pieces in advance for use in analog games, e.g., [6], rather than leveraging the real-time fabrication capabilities of such tools directly into the gameplay. ...
... As a result, people have begun to explore incorporation of 3D printers into game design, coining terms like fabrication games or playful fabrication [6,31]. However, current fabrication games typically focus on utilizing 3D printers to generate pieces in advance for use in analog games, e.g., [6], rather than leveraging the real-time fabrication capabilities of such tools directly into the gameplay. ...
... Integrating fabrication technology, namely 3D printers, into video games provides a novel opportunity for creating tangibles that can support embodied game design and learning [6]. While there are various techniques to incorporate embodiment into games, such as through AR or VR, the use of tangibles and tangible interactions for embodied game design is one of the most popular approaches [19]. ...
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