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Mining Frequent Learning Pathways from a Large Educational Dataset

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arXiv:1705.11125v3 [cs.CY] 8 Jul 2017
Mining Frequent Learning Pathways from a Large
Educational Dataset
Nirmal Patel
Playpower Labs
nirmal@playpowerlabs.com
Collin Sellman
Arizona State University
collin.sellman@asu.edu
Derek Lomas
Playpower Labs
derek@playpowerlabs.com
ABSTRACT
In this paper, we describe data mining techniques used to
extract frequent learning pathways from a large educational
dataset. These pathways were extracted as a directed graph
that encoded student learning processes. Our dataset con-
tains more than 800 million interactions of over 3 million
anonymized students in an online learning platform. Per-
forming process mining on large and complex datasets reg-
ularly yields incomprehensible process models. Although,
if we cluster data and obtain groups following similar pro-
cesses, we can greatly improve process mining results. To
this end, we developed a sequence clustering algorithm that
let us group students who followed similar learning path-
ways. To extract frequent learning pathways from these
clusters of data, we developed a graph-based process dis-
covery algorithm that revealed to us the sequences of learn-
ing activities that many students followed. These sequences
represented highways of student learning.
Keywords
sequence mining, process mining, graph mining, learning
pathways
1. INTRODUCTION
Digital learning platforms collect a wide variety of student
interaction data. These data can be used to inform contin-
uous improvement at the level of the product, school dis-
trict, classroom or the individual student. Recently, we’ve
begun to investigate individual sequences of instructional
content, which we call learning pathways” or student jour-
neys.” Using various data mining techniques, we’ve analyzed
the learning pathways from thousands of students, revealing
the emergence of interesting patterns and structures.
Association rule mining has been used to find interesting
patterns within student learning logs [2]. For example, we
can find association rules like If students fail in quiz X,
what instructional content do they access afterward? Of-
ten times, we find many interesting rules, but these rules
are not linked and they do not tell us anything about entire
learning pathways of students. By using newly developed
process mining techniques, we can look for process mod-
els of student learning [6, 7]. Such models can be used to
discover usage patterns or to compare usage to ideal pat-
terns. Unfortunately, when working with data from many
thousands of students, we find that there are too many un-
derlying processes. Therefore, the resulting process models
show ”spaghetti”: an unintelligible mess of various processes.
Process discovery algorithms like Fuzzy Mining can help re-
duce the spaghetti [3], but they render models that are not
amenable to extensive manipulation or enhancement.
To address these issues, we first explored sequence clustering
techniques to see if they could help us identify groups of
students who follow similar processes [4]. We developed an
edit distance based clustering algorithm, which allowed us to
group together students with similar learning pathways. We
found sequence clustering crucial for further analysis, as it
significantly reduced the complexity of our process models.
Using our clustering technique, we discovered three distinct
groups of students that differed in their length of learning
paths.
To discover process models within the clusters, we imple-
mented a graph-based process discovery algorithm. This
algorithm uses an iterative procedure to find out how fre-
quently students transition from one activity to another in
their learning paths. Applying this algorithm to our data
yielded a directed graph. After visualizing the graph and
removing infrequent edges from it, we found an intelligible
process model. Further pruning of the graph showed us very
clearly what learning pathways students followed. We found
graph visualization to be a good tool for exploring student
activity sequences. It allowed us to quickly evaluate our
hypotheses about how students interacted with the learn-
ing platform. We also noted that our graph-based process
models were easy to manipulate.
The rest of the paper is structured as follows. In section 2,
we describe the dataset which we used for data mining. In
section 3, we briefly describe the sequence clustering algo-
rithm we used on data and discuss the results. In section
4, we succinctly describe the graph mining algorithm and
show some examples from our analysis. At the end, we dis-
cuss the usefulness of techniques presented in this paper,
and directions for future work.
Table 1: Variables of the dataset
Organizational Instructional Other
Teacher ID Activity ID Student ID
Class ID Activity Type Session ID
School ID Event Type Timestamp
District ID Skill
State Score
2. DATASET
Our original dataset is formatted as an event log. Each row
of the dataset corresponds to an event that captures learner
interaction with an online learning platform. Examples of
events are logging in, opening an activity, saving progress in
an activity, submitting an activity etc. Millions of students
across the United States interact with the platform. Within
the platform, there are many programs available for differ-
ent subjects and grade levels. We chose to analyze a grade 3
math program. This program is a digital curriculum divided
into topics, lessons, and activities, and can be accessed via a
web browser. There are different types of activities that stu-
dents can do, including games, formative assessments, and
summative assessments. Students can either do activities
assigned by the teacher or choose to do activities they like.
Teachers can also create their own assessments and upload
them on the platform. For our analysis, we selected a par-
ticular formative assessment activity and randomly sampled
20,000 users from the population of students who access it.
We chose sample size so as to keep our computations effi-
cient.
The dataset contains many different variables, most of which
are listed in Table 1. Roughly, these variables can be put
into two major categories: organizational and instructional.
Organizational variables tell us about the student’s learning
context and instructional variables tell about the student’s
interaction with digital assets and the platform. Since we
were first interested in finding out what sequences of things
students follow, we concentrated on instructional variables.
For the formative assessment that we selected for analysis,
multiple event types are possible. We selected the submit-
ting event, which indicated that student had finished the
assessment. Typically, this event also contains the student’s
score. We transformed the data and made them amenable
to analysis by filtering the dataset and selecting particular
variables. Specifically, we chose to extract three variables
from our database: Student ID,Activity ID and Times-
tamp. This way, we had access to the sequence of activities
(in our case, formative assessments) that every student went
through. These activities spanned across the entire grade 3
math curriculum. After we had extracted data in the above
format and sampled the desired number of students, we used
a sequence clustering algorithm to group together students
with similar activity sequences.
3. CLUSTERING
Exploration of our large dataset revealed to us that students
rarely followed same learning paths. This fact posed a big
challenge to our process mining work since high variance in
student activity sequences kept giving us ”spaghetti” process
models. We hypothesized that by clustering together stu-
dents who followed similar learning paths, we could get more
Table 2: Clustering results
Cluster 1 Cluster 2 Cluster 3
Avg. sequence length 2.80 13.72 44.85
SD sequence length 1.91 5.79 18.91
Number of students 10524 5524 3952
intelligible process models. In the process mining paradigm,
various algorithms have been proposed to cluster sequential
data [1]. Algorithms specific to clustering student activity
sequences have also been proposed [5]. We developed and
used an edit distance based clustering algorithm to cluster
students with similar learning paths.
Edit distance (or more specifically, Levenshtein distance) be-
tween two strings is measured as the minimum number of
characters we have to add, subtract and substitute to turn
one string into another. We extended this idea to arbitrary
alphabets, so the distance between two activity sequences
was measured as the number of activities we had to add,
subtract and substitute to turn one activity sequence into
another. For example, distance between activity sequences
<a,b,b,c,d,e,e>and <a,b,c,d,e>is 2, because by removing
two activities from first sequence, we can turn it into sec-
ond sequence in the least number of operations. We used
this generalized distance metric to compute a distance ma-
trix having pairwise distances between all student activity
sequences. Several clustering methods are available to clus-
ter distance matrices. Partitioning around medoids offers a
partitioning approach but requires the number of clusters
in advance. On the other hand, hierarchical clustering does
not require the number of clusters in advance, so we used
it to cluster our distance matrix. We used Ward’s method
for agglomeration. Hierarchical clustering can be done us-
ing various agglomeration criteria. We found that using
Ward’s method as a criterion gave us clusters where obser-
vations within clusters had similar paths and path lengths.
Although other methods like average linkage could give clus-
ters with higher within cluster path similarity, they suffered
from an excessive amount of nesting. In contrast, Ward’s
method was able to produce more equally sized clusters.
Our results indicated the presence of 3 clusters which had
meaningful differences. Properties of these clusters are listed
in Table 2. Looking at the results, we inferred that Clus-
ter 1 corresponded to students who did just a few items
and stopped. Subsequent clusters appeared to be related
to students with medium and high amounts of usage in the
program. Cluster 3 students generally did more activities
than cluster 2 students, i.e. they went further in using their
digital curriculum.
4. GRAPH MINING
To mine a graph that encoded student learning pathways,
we followed a simple procedure. We started by creating
an n×nzero matrix Mwhere nis the number of unique
activities that students did. Entry Mij corresponded to
how many times students did activities iand jin sequence.
We iterated through data of all students, and for every pair
of subsequent activities that students did, we added 1 to
the appropriate cell of M. At the end of the procedure, we
produced an adjacency matrix of a directed graph.
Table 3: Graph mining results
Cluster 1 Cluster 2 Cluster 3
Nodes 123 169 474
Edges 3277 5378 6662
(a) Unfiltered graph (b) Filtered graph
Figure 1: Learning pathway graphs
Every node in this graph corresponded to an activity that a
student could do, and edges of the graph showed pathways
that students had taken. Edge weights of the graph repre-
sented how many times that edge was traveled by students.
We ran the graph mining algorithm on clusters we had dis-
covered earlier. Table 3 compares the number of nodes and
edges of graphs corresponding to clusters.
We noted that even though the number of students de-
creased from Cluster 1 to 3, the number of nodes and edges
increased. We chose to focus on Cluster 3, where students
learning pathways were substantially longer than in other
clusters and the graph was denser. Figure 1 (a) shows the
learning pathway graph of Cluster 3, without any edge filter-
ing and changes in node size. We can see that it is impossible
to make any inferences visually (it looks like ”spaghetti”).
Even after clustering, infrequent paths visually obscured
mainstream student behavior. To see frequent paths, we
removed infrequent edges in the graph. Figure 1 (b) shows
a graph where edges with less weight are filtered out and
node sizes are proportional to node degrees. Now we see
highways of student learning, i.e. paths that many students
took. When we filtered the graph in Figure 1 (b) further, we
saw even fewer paths, and these paths could be investigated
directly by looking at the visualization. Figure 2 shows those
few paths. Figure 3 zooms into a mid left region of Figure
2 to show three activities whose paths are frequently tra-
versed. We confirmed that these activities follow each other
in the digital curriculum too.
5. CONCLUSIONS
By performing sequence clustering and graph-based process
mining on educational data, we were able to identify student
groups with similar usage patterns and examine their learn-
ing pathways. While we applied our technique to a smaller
subset of data, we believe that it is a generalizable tech-
nique that can be applied to any educational dataset from
which we can extract student activity sequences. We can
analyze student learning pathway graphs to explore how dif-
ferent paths affect student and class performance. Teachers
and curriculum designers can learn the sequence of activi-
ties their students generally go through during their learning
and whether these sequence of activities conform to a de-
Figure 2: Some highways of student learning
Figure 3: Three activities that follow each other many times
sired or designed sequence. Last but not least, designers of
digital learning products can get insights into user behavior
that can help them make informed design decisions towards
data-driven continuous improvement. We believe the meth-
ods presented in this paper can provide information that can
be of use to various stakeholders involved in education, by
showing them what students do and creating more accurate
models of student behavior in digital environments. Open
source Rimplementation of sequence clustering technique
presented in this paper is available online1.
6. FUTURE WORK
Additional student data related to their activity and per-
formance (such as scores) can easily be added to student
pathways. We are currently mining decision points in graphs
that will explore how performance on one activity influences
the choice of the next activity which is a rich area for fu-
ture research. This is similar to decision mining in process
models [8]. Since we have skills mapped to each activity
in our dataset, we also hope to explore the skill acquisition
processes of students. In the methods domain, computa-
tional challenges related to the scalability of our procedures
also remain when using larger, unsampled datasets. We be-
lieve these can be addressed by using a parallel computing
framework like Apache Spark.
7. REFERENCES
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... Reference Graphical behavior models [Okamoto et al. 2014], [Brown et al. 2015], [Kumar 2014], [Jiang et al. 2014] Graph-based log analysis [Gitinabard et al. 2017], [Dawson 2008], [Gardner and Brooks 2018], [Grawemeyer et al. 2017], [Kovanovic et al. 2014], [Mostafavi and Barnes 2014], Graphical solution representations , [Li et al. 2015], , [Gašević et al. 2013], [Eckles and Stradley 2012], [Fire et al. 2012], [Dekel and Gal 2014] Novel graph analysis techniques [Buluz and Yilmaz 2017], [Patel et al. 2017], [Costa et al. 2019], [London and Németh 2014], [Zheng et al. 2017] Tools and technologies for automatic concept hierarchy extraction [Chen et al. 2018], [Cateté et al. 2014], [Yang et al. 2010] Tools and technologies for traph grammar (pattern) recognition [Lynch 2014] Relevant analytical tools and standard problems [Sheshadri et al. 2014] Social network analysis [Wejnert 2010], [Kovanovic et al. 2014], [Garcia-Saiz et al. 2014] The Directed Acyclic Graph is the most widely used representation (34%), followed by Directed Acyclic Multigraph with 23% (see Table 2). In general Directed Acyclic Graph are graphs are often used in analysis of user interactions in virtual environments. ...
... Directed Acyclic Graph [Buluz and Yilmaz 2017], [Chen et al. 2018], [Kumar 2014], [Cateté et al. 2014], [Costa et al. 2019], [Wejnert 2010], [London and Németh 2014], [Zheng et al. 2017], , [Gitinabard et al. 2017] Directed Cyclic Graph [Yang et al. 2010] Directed Acyclic Multigraph [Dawson 2008], , [Li et al. 2015], [Brown et al. 2015], [Patel et al. 2017], [Kovanovic et al. 2014], [Ramos et al. 2016] Simple Acyclic Graph , [Gašević et al. 2013], [Grawemeyer et al. 2017], [Lynch 2014] , [Jiang et al. 2014] Tree [Gardner and Brooks 2018], [Dekel and Gal 2014], [Mostafavi and Barnes 2014], [Sheshadri et al. 2014 [Zheng et al. 2017] [London and Németh 2014] [Dekel and Gal 2014]. One focused on grammar models for learning [Lynch 2014] [Kumar 2014] and the others on tools ] [Ramos et al. 2016] [Chen et al. 2018], process learning and Social Network analysis [Fire et al. 2012] [Yang et al. 2010] ] [Gardner and Brooks 2018] [Eckles and Stradley 2012] [Wejnert 2010]. ...
... Python NetworkX [Grawemeyer et al. 2017] [Fire et al. 2012] ] is a Python script for graph analysis and visualization, and offers one of the largest varieties of algorithms for graph analysis. The Rgraph plugin for R [Fire et al. 2012], [Patel et al. 2017] presents some algorithms and metrics for visualization and extraction of information in graphs. ...
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Exploring students' learning behaviour in moocs using process mining techniques
  • P Mukala
  • J Buijs
  • W Van Der Aalst
P. Mukala, J. Buijs, and W. Van der Aalst. Exploring students' learning behaviour in moocs using process mining techniques. Technical report, BPMcenter.org, 2015.