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Abstract and Figures

NAOTherapist is a cognitive robotic architecture whose main goal is to develop non-contact upper-limb rehabilitation sessions autonomously with a social robot for patients with physical impairments. In order to achieve a fluent interaction and an active engagement with the patients, the system should be able to adapt by itself in accordance with the perceived environment. In this paper, we describe the interaction mechanisms that are necessary to supervise and help the patient to carry out the prescribed exercises correctly. We also provide an evaluation focused on the child-robot interaction of the robotic platform with a large number of schoolchildren and the experience of a first contact with three pediatric rehabilitation patients. The results presented are obtained through questionnaires, video analysis and system logs, and have proven to be consistent with the hypotheses proposed in this work.
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Int J of Soc Robotics (2017) 9:343–358
DOI 10.1007/s12369-017-0402-2
Evaluating the Child–Robot Interaction of the NAOTherapist
Platform in Pediatric Rehabilitation
José Carlos Pulido1·José Carlos González1·Cristina Suárez-Mejías2·
Antonio Bandera3·Pablo Bustos4·Fernando Fernández1
Accepted: 16 March 2017 / Published online: 8 April 2017
© Springer Science+Business Media Dordrecht 2017
Abstract NAOTherapist is a cognitive robotic architecture
whose main goal is to develop non-contact upper-limb reha-
bilitation sessions autonomously with a social robot for
patients with physical impairments. In order to achieve a flu-
ent interaction and an active engagement with the patients,
the system should be able to adapt by itself in accordance
with the perceived environment. In this paper, we describe the
interaction mechanisms that are necessary to supervise and
help the patient to carry out the prescribed exercises correctly.
We also provide an evaluation focused on the child-robot
interaction of the robotic platform with a large number of
José Carlos Pulido and José Carlos González contributed equally to this
work.
BJosé Carlos Pulido
jcpulido@inf.uc3m.es
José Carlos González
josgonza@inf.uc3m.es
Cristina Suárez-Mejías
cristina.suarez.exts@juntadeandalucia.es
Antonio Bandera
ajbandera@uma.es
Pablo Bustos
pbustos@unex.es
Fernando Fernández
ffernand@inf.uc3m.es
1Computer Science and Engineering, Universidad Carlos III de
Madrid, Av. de la Universidad 30, 28911 Madrid, Spain
2Hospital Universitario Virgen del Rocío, Av. Manuel Siurot,
s/n, 41013 Sevilla, Spain
3Universidad de Málaga, Campus de Teatinos, s/n,
29071 Málaga, Spain
4Robolab, Universidad de Extremadura, Campus Universitario,
s/n, 10071 Cáceres, Spain
schoolchildren and the experience of a first contact with three
pediatric rehabilitation patients. The results presented are
obtained through questionnaires, video analysis and system
logs, and have proven to be consistent with the hypotheses
proposed in this work.
Keywords Social human–robot interaction ·Rehabilitation
robotics ·Socially assistive robotics ·Control architectures
and programming ·Automated planning
1 Introduction
Socially Assistive Robotics (SAR) is a growing field whose
purpose is to use robots to undertake certain social needs.
This term represents all those robotic platforms that provide
a service or assistance to people through social interaction
[13]. In the last ten years, a wide variety of assistive devices
have been developed as support systems and many of them
have gained far-reaching acceptance among users and profes-
sionals alike [30]. This has opened up new lines of research
in different application domains, including physical and cog-
nitive rehabilitation.
Traditional methods of physical rehabilitation comprise
continuous repetitions of movements according to the clin-
ical conditions of the patient. This can bring about a loss
of interest and reduced therapy engagement on the part of
the patient (especially children). Consequently, the therapists
need more time and effort when carrying out the therapy ses-
sions.
Our proposed system is called NAOTherapist and it is the
result of a new development phase in the Therapist project
[5]. In the first approach, a bear-like robotic platform called
Ursus executed a sequence of preprogrammed behaviors to
carry out rehabilitation movements with the upper limbs [38].
123
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