Article

Children's representations of learning through drawings

Authors:
  • Schwartz Consulting Inc.
  • LATTANZIO Learning S.r.l., Italy
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Abstract

The main purpose of this paper is to describe a drawing-based method able to track down young students' representations of their own learning process. This method is used also to analyze whether the metaphors proposed by learning theorists correspond to those produced by students, and whether students' representation of the learning process is affected by demographic variables. 528 students – from ages six to 10 years old – were asked to draw and comment on the way they imagine what happens in their mind when they learn at school. Mixed-method analyses were adopted. Firstly, the drawings were qualitatively assessed through a coding scheme; secondly, a quantitative analysis was run to study the effects of dimensions such as gender and students' grade. The results allowed us to draw two main conclusions: a) the metaphors the literature produced describe only partially how students represent their own learning processes; therefore, students learning representation can be defined as multidimensional; and b) the developmental path of learning representation is observable by grade and, to some extent, by gender.

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... The current literature suggests that from about the age of seven, children have a set of potential strategies at their disposal in order to express psychological mood in their drawings [58]. Lines and colours are often used by children to represent their actual feelings [59]; while their selections are not made by chance [60] as pencils' point width or type of paper choices depend on mood and personality. According to the "test of the pyramids" of Pfister, as shaped by Heiss and Hiltmann [61], red, orange and yellow express an Regarding the pupils' logo designs, 284 of them were selected and evaluated for further analysis. ...
... The current literature suggests that from about the age of seven, children have a set of potential strategies at their disposal in order to express psychological mood in their drawings [58]. Lines and colours are often used by children to represent their actual feelings [59]; while their selections are not made by chance [60] as pencils' point width or type of paper choices depend on mood and personality. According to the "test of the pyramids" of Pfister, as shaped by Heiss and Hiltmann [61], red, orange and yellow express an Pupils' drawings can represent their feelings [54], using multiple signs to implicitly reveal and externalize on paper their views and beliefs to others [55][56][57]. ...
... The current literature suggests that from about the age of seven, children have a set of potential strategies at their disposal in order to express psychological mood in their drawings [58]. Lines and colours are often used by children to represent their actual feelings [59]; while their selections are not made by chance [60] as pencils' point width or type of paper choices depend on mood and personality. According to the "test of the pyramids" of Pfister, as shaped by Heiss and Hiltmann [61], red, orange and yellow express an extroverted person, while green expresses a normal person. ...
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... By using lines and colors, young children depict their understanding of the world around them. Through the act of drawing, paired with their verbal and non-verbal explanations, children offer insight into perceptions of reality regarding an integrated classroom experience (Jewish and Arab) (Chandler, 2002;Ligorio et al., 2017;Oğuz, 2010). ...
... However, the children in this study demonstrated agency in how they navigated friendships and social interactions, choosing companions based on personal preferences rather than ethnic or national identities. This challenges the deterministic view of identity development, suggesting that children actively construct their identities in response to their social environments (Ligorio et al., 2017). ...
... Verbal expressions are not needed during drawing. Children know how to draw before they master verbal expressions in their native languages (Ligorio, Schwartz, D'aprile & Philhour, 2017). Therefore, children who have limited verbal abilities and vocabulary can easily express themselves via drawings. ...
... These studies were rather conducted to determine the images formed in children's minds, such as teachers, violence, news, doctors, televisions, families, environments, physical education teachers, school principals, science and nature. In international studies, it was observed that the subjects investigated included matters, such as students' perceptions of classrooms (Farmer, Spearman, Qian, Leonard & Rosenblith, 2018), children's perception regarding the use of digital media in preschool education (Mertala, 2016), children's perception towards determining their own learning processes (Ligorio et al., 2017), children's perceptions towards the ideal learning environment (Bland & Sharma-Brymer, 2012), determining students' perception of learning according to classroom levels (Hsieh & Tsai, 2018) or determining students' understanding of learning science by the drawing method (Hsieh & Tsai, 2017). Within this framework, it can be stated the number of national and international studies conducted based on children's drawings were increased. ...
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... (Schmidgall, Eitel and Scheiter 2019) recognized the contribution of generation, visualization, and externalization to the benefits of learner-generated drawing. (Ligorio, et al. 2017) described a drawing-based method that deepened understanding of young students' representations of their learning process. (Wammes, Melissa E. and Myra A 2017) confirmed that drawing was a relatively simple yet unique encoding strategy for learning complex information at the university level. ...
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As a study conducted on teaching and learning, the primary purpose of the present research is to investigate the effect of visual notes on the rate of learning the History of World Architecture (HWA) as one of the theoretical courses in architecture. The research undertaken here demonstrates that visual note-taking as one of the teaching methods allows students to attach their symbols to represent meaning. In light of visual notes, participants are engaged in more self-monitoring events than non-drawing participants. Additionally, using visual notes during the learning process of theoretical courses in architecture is an effective strategy to enhance students' educational performance. Referring to Bloom's Taxonomy, visual notes are considered an elaborative encoding strategy that plays a critical role in memory performance. The statistical population of this study consisted of 59 undergraduate architecture students who attended the History of World Architecture course and were randomly clustered. The present study utilized a post-test design by selecting two experimental and control groups. Thirty-nine people were allocated to the experimental group and 20 to the control group. As well as lectures, learners in the experimental group were also required to describe each monument's physical characteristics and geometric-spatial features and draw its design. The posttest-only control group design was used, and the data were collected using a researcher-made test. The validity of the test was assessed based on experts' opinions, and the reliability coefficient for 29 questions of the test was calculated using Cronbach's alpha to be 0.84. Data were analyzed using SPSS software and the student t-test. Bloom's Taxonomy helped to design a learning experience to identify, classify, and outline what students are expected to learn in this course. The results of the study show that the visual notes taken by students on architectural monuments have a statistically significant effect on the rate of learning and better performance in remembering, understanding, and explaining the physical and semantic features of historic monuments of the concepts taught by teachers in the classes of the History of World Architecture. Taking visual notes based on observation, recording, perception, connecting, analyzing, and encoding offers global education through which learners are engaged in a deep cultural exchange rather than merely transacting.
... (Schmidgall, Eitel and Scheiter 2019) recognized the contribution of generation, visualization, and externalization to the benefits of learner-generated drawing. (Ligorio, et al. 2017) described a drawing-based method that deepened understanding of young students' representations of their learning process. (Wammes, Melissa E. and Myra A 2017) confirmed that drawing was a relatively simple yet unique encoding strategy for learning complex information at the university level. ...
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As a study conducted on teaching and learning, the main purpose of the present research is to investigate the effect of visual notes on the rate of learning the History of World Architecture (HWA) as one of the theoretical courses in the field of architecture. The research undertaken here demonstrates that visual note-taking as one of teaching methods allows students to attach their own symbols to represent meaning. In light of visual notes, participants are engaged in more self-monitoring events than non-drawing participants. Additionally, the use of visual notes during the learning process of theoretical courses in the field of architecture is an effective strategy to enhance the educational performance of students. Referring to Bloom's Taxonomy, visual notes are considered an elaborative encoding strategy that plays a critical role in the memory performance. The statistical population of this study consisted of 59 undergraduate architecture students who attended the course of the History of World Architecture and were randomly clustered. By selecting two experimental and control groups, the present study utilized a posttest design. 39 people were allocated to the experimental group and 20 people to the control group. As well as lectures, learners in the experimental group were also required to describe the physical characteristics and geometric-spatial features of each monument and draw its design. The posttest-only control group design was used and the data were collected using a researcher-made test. The validity of the test was assessed based on the opinions of experts, and the reliability coefficient for 29 questions of the test was calculated using Cronbach's alpha to be 0.84. Data were analyzed using SPSS software and the student t-test. Bloom's Taxonomy helped to design a learning experience to identify, classify, and outline what students are expected to learn in this course. The results of the study show that the visual notes taken by students on architectural monuments has a statistically significant effect on the rate of learning and better performance in remembering, understanding, and explaining the physical and semantic features of historic monuments of the concepts taught by teachers in the classes of the History of World Architecture. Taking visual notes based on observation, recording, perception, connecting, analyzing, and encoding offers global education, through which learners are engaged in a deep cultural exchange rather than merely transacting.
... El trabajo de Moragón y Martínez (2016) también desarrolla una aproxi-mación semiótica al ocuparse de la representación del juego infantil a través del dibujo, mientras que Madsen (2013) analiza la representación de conceptos científicos al poner a los estudiantes a transformar distintas nociones en dibujos y luego en palabras. Por su parte, Ligorio et al. (2017) encontraron que las representaciones de los estudiantes eran multidimensionales, lo que coincide con la noción de multimodalidad (Kress, 2010), con estructuras multiregistro (Duval, 1999) y con la transducción de un modo de representación a otro (Kress, 2011). ...
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... This color is usually used by people who want to be noticed by others. In other words, the color yellow is closely related to people who have extroverted personalities [34], [35]. The fifth color is black. ...
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span lang="EN-US">This descriptive qualitative study described the personality or characteristics of children based on the colors used in drawing activities. The subjects in this study were the Pembina Kindergarten students in the city of Padang, West Sumatra, Indonesia. They were determined by using snowball sampling technique. The data collected through observations and documentation analysis by researchers without being directly involved in activities. The data analysis technique used was an interactive model which consists of three activity lines: i) Data reduction; ii) Data display; and iii) Drawing conclusions and data verification. </span
... The nature of human beings cannot be separated from life, life cannot be separated from culture, and culture cannot be separated from art, thus, the combination of technology and art has become an inevitable trend. Like other space construction tasks, such as module block assembly, drawings can help us to deeply understand how individuals copy each part of an array, as well as the relationship between each part, in order to construct the whole configuration (Stiles et al., 2013), thus, it is considered to be a generative learning activity that promotes student participation (Ligorio et al., 2016). Figurative drawings have long been adopted in the research field of artificial intelligence as a common related object of research and analysis from which to obtain meaningful results (Minsky and Papert, 1972). ...
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This study proposed a children’s digital art ability training system with artificial intelligence-assisted learning (AI-assisted learning), which was designed to achieve the goal of improving children’s drawing ability. AI technology was introduced for outline recognition, hue color matching, and color ratio calculation to machine train students’ cognition of chromatics, and smart glasses were used to view actual augmented reality paintings to enhance the effectiveness of improving elementary school students’ imagination and painting performance through the diversified stimulation of colors. This study adopted the quasi-experimental research method and designs the pre-test and post-test for different groups. The research subjects are the Grade 4 students of an elementary school in Taitung City, Taiwan. The test tools included an imagination test and an evaluation of painting performance ability. The test results of a total of 30 students before and after the experiment included the experimental group that received the children’s digital art ability training system with AI-assisted learning and 30 students in the control group that had not received the teaching were analyzed by covariance. These results were supplemented by the description and interpretation of student feedback, teachers’ reflection notes, and other qualitative data to understand the performance of the students in the experimental group in terms of imagination and painting performance.
... Berdasarkan hasil penelitian yang dilakukan (Sudarsih et al., 2014) yang melakukan kegiatan mengambar kepada anak selama 4 hari dengan durasi waktu satu jam diperoleh hasil bahwa adanya peningkatan motorik halus anak setelah dilakukan kegiatan. Mengambar juga merupakan salah satu metode untuk anak berekspresi karena dengan megambar anak dapat mengungkapkan bahasa non verbal anak (Ligorio, Schwartz, D'Aprile, & Philhour, 2017). Hasil ini sesuai dengan penelitian yang dilakukan yang mengungkapkan adanya peningkatan kemampuan motorik halus pada anak usia prasekolah dengan kemampuan menggambar manusia dengan 6 bagian tubuh. ...
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... It is useful to examine the human-nature connection of the multi-dimensional concept through drawings and explanations, which were also used to refer to imagining EE (Alerby, 2000;Barraza, 1999;Pellier, Wells, Abram, Gaveau, & Meijaard, 2014), as they allow children to express their inner view of external processes, their personal ideas, emotions, creativity and environmental attitudes (Chang et al., 2020;Ligorio, Schwartz, D'Aprile, & Philhour, 2017;Muhr, 2020). Drawings include information that can differ from that presented in writing, providing learners the opportunity to describe their perceptions of a specific phenomenon, which is based on real subjective live experiences (Watt & Wakefield, 2017). ...
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... Her research showed interaction patterns among 5-6 year olds to be "1) working together, 2) collaboration 'coming loose' and 3) vying for control". Thus, our work suggests that collaborative drawing research may have potential for social engagement, and should therefore be read in combination with existing understandings of how learners develop rapport, cohesion and wellbeing, where their multiple and multilingual identities are recognised and accepted (Ligorio et al., 2017;Sakr, 2018;Meier, 2017). In our study we described "working together" as collaboration, and side by side or as "coming loose" as cooperation. ...
... [11] Sketches are generally understood as fast images, namely images that are made in a relatively short time by displaying essential line elements on the object displayed. Smith stated that sketches or sketches derived from English sketch, generally known as a chart or plan for a painting [12] [13]. Usually, sketches are made by designers or artists in making work designs, either as a chart or plan for a painting, or in other art works [14]. ...
... Some recent studies have also demonstrated interesting associations between the ways in which students conceptualize the learning process and gender. In educational psychology, conceptions of learning are an important psychological construct for teaching and learning ( Virtanen & Lindblom-Ylänne, 2010) because of their link with academic outcomes, also in the perspective of detecting theories able to improve learning outcomes ( Ligorio, Schwartz, D'Aprile, & Philhour, 2017). The conceptual link between conceptions of learning and academic outcomes should be tracked in the role that conceptions of learning have in affecting motivation ( Barger & Linnenbrink-Garcia, 2016) and actions in learning-situations, primarily the approach and selection of learning strategies, that in turn lead to different academic outcomes ( Kember, Biggs, & Leung, 2004;Vermunt, 2005). ...
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Does using a learner-generated drawing strategy (i.e., drawing pictures during reading) foster students' engagement in generative learning during reading? In two experiments, 8th-grade students (Exp. 1: N = 48; Exp. 2: N = 164) read a scientific text explaining the biological process of influenza and then took two learning outcome tests. In Experiment 1, students who were asked to draw pictures during reading (learner-generated drawing group), scored higher than students who only read (control group) on a multiple-choice comprehension test (d = 0.85) and on a drawing test (d = 1.15). In Experiment 2, students in the learner-generated drawing group scored significantly higher than the control group on both a multiple-choice comprehension test (d = 0.52) and on a drawing test (d = 1.89), but students who received author-generated pictures in addition to drawing or author-generated pictures only did not. Additionally, the drawing-accuracy scores during reading correlated with comprehension test scores (r = .623, r = .470) and drawing scores (r = .620, r = .615) in each experiment, respectively. These results provide further evidence for the generative drawing effect and the prognostic drawing effect, thereby confirming the benefits of the learner-generated drawing strategy.
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This paper highlights some connections between cultural psychology, educational psychology, and identity psychology. This aim is pursued through the constructivist view of conceptualized learning as building knowledge. It is contended that identities should explicitly be considered as part of this process. Useful approaches to explore the relationship between learning and identity are the Dialogical Self Theory (DST) and the Communities of Learning model (CoL), both of which demonstrate a shared interest in dialogue and constructivism. DST defines the self as being composed of a set of I-positions, which are constantly in dialogue and in movement. The CoL model conceptualizes the classroom as a set of cultural contexts where dialogues permit the analysis of context and also shape it. Empirical examples of how relevant concepts related to learning, such as motivation and sense-making, can be viewed as innovation of the self are discussed.
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The beliefs that individuals hold about knowledge and knowing have been the focus of a growing body of work on “personal epistemology.” There has been general agreement among researchers about a developmental trajectory of epistemological understanding that takes place in adolescence and adulthood. Rarely has this research included children, however, and we know little about the origins of epistemological awareness or its early development. A separate group of researchers have investigated children's “theory of mind,” or the ability to understand others’ beliefs, actions, and desires, with primary attention to the onset of this cognitive achievement between the ages of 3 and 5. This article reviews the theoretical foundation for a proposed relation between these constructs, and reports on an exploratory investigation with 3–5 year olds, in which epistemological level was significantly related to theory of mind ability. Results are discussed in relation to a general timeline depicting the development of children's beliefs about knowledge and knowing, a process that involves an ongoing tension between objective and subjective perspectives. We propose that the trajectory of epistemological development be expanded to include an initial period of egocentric subjectivity that characterizes epistemological thinking prior to the achievement of theory of mind.
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Epistemological beliefs, or beliefs about the nature of knowledge and knowing, are currently a target of increased research interest. The present study examined two research questions: (1) how do epistemological beliefs change over time? and (2) what role do gender, ethnicity, SES, and achievement play in their development? The study was correlational with an ethnically diverse sample of 187 fifth grade students (46% Latino, 27% Anglo, and 27% African American, and 67% low SES). Self-report questionnaires that tapped four dimensions of beliefs (source, certainty, development, and justification) were given to students at two time points during the course of a nine-week science unit. Results showed that students became more sophisticated in their beliefs about source and certainty of knowledge over time, but that there were no reliable changes in development and justification. There also were no main or moderating effects of gender or ethnicity, but there were main effects of SES and achievement. Low SES and low achieving children had less sophisticated beliefs in comparison to average SES and high achieving children. There were no significant interactions between gender, ethnicity, SES, and achievement for any of the four belief measures. Results are discussed in terms of personal and contextual factors and their role in the facilitation of epistemological belief development.