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Psychological Science in HRI: Striving for a More Integrated Field of Research

Authors:

Abstract

Human-Robot Interaction (HRI) is a highly multidisciplinary endeavor. However, it often still appears to be an effort driven primarily by technical aims and concerns. We outline some of the major challenges for fruitful interdisciplinary collaboration in HRI, arguing for an improved integration of psychology and applied social sciences and their genuine research agendas. Based on our own disciplinary backgrounds, we discuss these issues from vantage points mostly originating in applied engineering and psychology, but also from relevant related fields such as sociology, communication sciences, philosophy , arts, and design. We take a project-case as an example to discuss grounded and practical challenges in HRI research, and to propose how a combination of artificial intelligence advances and a better conceptual definition of the role of social sciences in HRI research may prove to be beneficial. Our goal is to strengthen the impact and effectiveness of social scientists working in HRI, and thereby better prepare the field for future challenges.
Psychological Science in HRI:
Patr´
ıcia Alves-Oliveira,12Dennis K¨
uster,3Arvid Kappas,3Ana Paiva14
1INESC-ID, Lisboa, Portugal
2Instituto Universit´
ario de Lisboa (ISCTE-IUL), CIS-IUL, Lisboa, Portugal
3Jacobs University, Bremen, Germany
4Instituto Superior T´
ecnico, Universidade de Lisboa, Portugal
Abstract
Human-Robot Interaction (HRI) is a highly multidisciplinary
endeavor. However, it often still appears to be an effort driven
primarily by technical aims and concerns. We outline some of
the major challenges for fruitful interdisciplinary collabora-
tion in HRI, arguing for an improved integration of psychol-
ogy and applied social sciences and their genuine research
agendas. Based on our own disciplinary backgrounds, we dis-
cuss these issues from vantage points mostly originating in
applied engineering and psychology, but also from relevant
related fields such as sociology, communication sciences, phi-
losophy, arts, and design. We take a project-case as an ex-
ample to discuss grounded and practical challenges in HRI
research, and to propose how a combination of artificial intel-
ligence advances and a better conceptual definition of the role
of social sciences in HRI research may prove to be beneficial.
Our goal is to strengthen the impact and effectiveness of so-
cial scientists working in HRI, and thereby better prepare the
field for future challenges.
Introduction
Although robots have captured our shared collective imag-
ination in science fiction literature and movies since at
least the early 1950s (e.g., (Asimov 1950)), their transition
into everyday life is a much more recent phenomenon.
Today, we can observe a great industrial effort to develop all
kinds of robotic and automated systems: from self-driving
cars (e.g., Google Self-Driving Car, https://www.google.
com/selfdrivingcar/) to drones (e.g., Amazon Prime Air,
https://www.amazon.com/b?node=8037720011) and so-
cial companion robots (e.g., Jibo https://www.jibo.com/).
Outside of the laboratories, social robotics is bound to
fundamentally transform how we live and interact with
and through technology, with an increasing demand of
multidisciplinary attention from the research community. In
many ways, the field of HRI appears ready for psychological
scientists to have a stronger place in the field by developing
work that relates intrinsically with their own research
agendas, but still this does not appear to be a common
practice.
Copyright c
2016, Association for the Advancement of Artificial
Intelligence (www.aaai.org). All rights reserved.
By definition, HRI is considered a field of study dedi-
cated to understanding, designing, and evaluating robotic
systems for use by or with humans (Goodrich and Schultz
2007). It started as a multidisciplinary field in the mid 1990s
and early 2000s, bringing together major categories of aca-
demic disciplines, such as applied sciences (computer sci-
ence, mechanical engineering, robotics, etc), social and psy-
chological sciences (psychology, linguistics, etc), philoso-
phy, and the arts (e.g., designers) (Goodrich and Schultz
2007; Dautenhahn 2007). This multidisciplinary nature of
HRI has always been an essential characteristic and driver
of the field. Nevertheless, HRI as a whole often appears to
be advancing so rapidly at a technical level, that other dis-
ciplines often have only a rather limited or constrained time
frame to analyze the deeper mechanisms of the human side
of HRI, before the technical part advances again. An over-
arching challenge for psychology in HRI is therefore the
question of how to effectively integrate more advanced and
psychology-driven research agendas into this context.
Obstacles toward more psychology-oriented HRI research
include an array of practical challenges and required tools as
well as some more high level structural and political chal-
lenges. For example, HRI funding opportunities at the Eu-
ropean level still typically tend to relegate psychology into
a secondary, supportive role that can help to make the robot
seem better yet often at the risk of sacrificing or postpon-
ing psychological research that might be able to reveal more
about the psychological underpinnings of human behavior in
HRI. In our view, there is little doubt today that psychology
can already make significant contributions to HRI, includ-
ing in the problem definition and requirements specification,
which precedes the technical development, by informing de-
sign and engineering even before prototypes are created and
tested. Yet, for a broader spectrum of psychology to truly
thrive in the field, we argue that more could also be done to
facilitate psychological research once a given system is fully
operational.
Our goal in the present paper is to analyze and discuss the
top 3 challenges towards this general aim, starting to debate
different research agendas over practical challenges involv-
ing design and data analyses in multidisciplinary research
projects. For this, we rely on our own disciplinary back-
grounds in psychology and applied engineering, and pro-
vide grounded examples from our practice using a project-
The 2016 AAAI Fall Symposium Series:
Artificial Intelligence for Human-Robot Interaction
Technical Report FS-16-01
2
Striving for a More Integrated Field of Research
case as a way to sustain our arguments. For each of these
challenges, we will provide some suggestions of how psy-
chological work and psychologists’ roles might be advanced
and improved in the future, making HRI a more integrated
multidisciplinary field.
The EMOTE project
EMOTE (http://www.emote-project.eu/) was a recent 3-year
multidisciplinary research project aiming to create and de-
velop an autonomous empathic robotic tutor to assist and
support 11-14 year old students in geography-curricular top-
ics (Aylett et al. 2014; Castellano et al. 2013). It required
intense collaboration between computer sciences, engineer-
ing, psychology, and education to achieve its aims. We shall
refer to some of these challenges in order to improve the on-
going dialogue between fields, as well as propose possible
solutions to some of the problems.
HRI Research Challenges
Psychology and social sciences are much more diverse and
varied in expertise, perspectives, and aims than what is cur-
rently visible in the HRI community, making the role of
these researchers enter in a “gray area” for their own fields.
Once more capable social robots start entering the consumer
market, we can anticipate a substantial broadening of the
HRI “user base” among psychologists and social scientists.
This new generation of researchers will pose inherently psy-
chological and social questions, thus they will likely still re-
quire a type of infrastructure that is usable by non-engineers.
If this can be provided, a larger and more diverse community
will be able to ask more refined questions about social issues
in HRI, such as how we perceive, operate, interact with, and
morally evaluate robots and automated intelligent devices,
as well as their actions in the real world.
In this section, we discuss some of the major challenges
related to the psychological design, implementation and
evaluation of effective HRI experiments, including funda-
mental differences between disciplinary perspectives and
methodological training.
Challenge 1 - Research agendas
Research agendas in HRI differ substantially across disci-
plines, even if this is not always made explicit. Psycholo-
gists and behavioral scientists frequently play a role in vali-
dating HR-interactions, including laboratory testing and the
evaluation of autonomous HRI systems with human sub-
jects. As such, the “traditional” role of psychologists in HRI
is often that of a task force that contributes knowledge on
studies design and methodology refinement. In comparison,
researchers from applied engineering are more focused on
the success of the implementation of a given algorithm and
require studies that target engineering-driven questions that
translate the results of their implementation. Psychological
and behavioral scientists thus place greater emphasis on the
human impact of social robots and much less on the creation
of new technologies; whereas in philosophy the goal is more
oriented towards societal understanding of robots and their
place in society; and the arts usually focuses more on the
study of robots’ aesthetics and materials. While a rich con-
text for research emerges here, the tricky part is that design-
ing HRI studies that fulfill all the research agendas becomes
a challenging task.
Furthermore, the methodological training of social scien-
tists has generally been designed to answer social science
questions, not engineering questions and vice versa. In
consequence, tools and methods need to be adapted on both
sides ideally with a balanced shared view and understand-
ing of one another’s aims. Indeed, the appropriation of meth-
ods used in other domains reinforces how recent HRI is as
a field of study and translates the lack of specific HRI tools
that can be used robustly to infer a deeper understanding
of an HR-interaction. For social, psychological and behav-
ioral scientists, philosophers, or artists, more mature tools
and stable systems would be invaluable to conduct more
advanced domain specific research outside of the relatively
narrow spectrum of roles in applied HRI design and evalua-
tion.
Taken together, there is still uncertainty related not only to
the actively pursued disciplinary research agendas, but also
about the ultimate aims, disciplinary perspectives, and over-
all potential of psychological sciences agendas that are not
focused on the design and evaluation of systems still under
construction. Such psychological agendas in HRI are likely
to be comparatively more geared towards the human side of
HRI involving, e.g., social context, sustained long term ef-
fects, and group-based interactions with intelligent, expres-
sive, communicative, and empathic social robots. As obvi-
ous as this insight might appear, these differences in ulti-
mate aims imply important distinctions not only in the goals
of the research but also in the types of tools and applica-
tions that need to be used by researchers. Ideally, psychol-
ogists would often envision to work with rather low-tech
front-ends that could further be interoperable with a very
large number of robotic products (e.g., a friendly version of
ROS (http://www.ros.org/)) to support flexible experimen-
tation with different types of robotics platforms and condi-
tions.
Challenge 2 - Behavior design of robots
The design of HR-interactions capable of engaging and in-
teracting with users is a very challenging task that can only
be successfully addressed via multidisciplinary efforts. Psy-
chologists in HRI often work in this area, including the au-
thoring of effective and ecologically valid behaviors for the
robot. In this sense, we are often responsible for basic com-
ponents of the behavior design, and more generally, for the
ability of robots to apropriately communicate with humans
in a given context.
Psychology can, in principle, contribute to HRI design
and evaluation, with a substantial expertise and body of re-
search knowledge. For example, pertinent psychological re-
search has investigated human perception of smile dynam-
ics, such as “false” vs. “genuine” smiles (Krumhuber and
Kappas 2005; Krumhuber et al. 2009; Krumhuber, Kappas,
and Manstead 2013) that could also be implemented in suit-
able social robots capable of exhibiting humanlike facial ex-
pressions. However, there are still technical and conceptual
3
interdisciplinary gaps to be bridged. A technical challenge
in this case is that of translating expressive behavior to dif-
ferent embodiments. Although some tools already exist to-
ward this purpose (e.g., (Ribeiro and Paiva 2012)), more user
friendly interfaces as well as interdisciplinary awareness of
such tools would still be required.
To provide a more specific example, the design of be-
haviors for social robots is a highly complex task, typically
involving large and complex strands of interactions and
possible branches that need to be anticipated. The empirical
basis for this design process is often still relatively thin, and
thus requires a lot of creativity and imagination in order
to fill in the gaps. For example, in the EMOTE project,
the robot was intended to autonomously interact with
pairs of children in schools for a period of four sessions
(considered a long-term interaction of 30min per session,
one session per week). Towards this goal, we created a
database of utterances, constituted by approximately 1000
utterances. Below is an example of an utterance created for
the autonomous robotic tutor of the EMOTE project:
<GAZE(/currentPlayerRole/)>
<ANIMATE(PointPlayer/currentPlayerSide/)>
/currentPlayerName/, it’s your turn to play
<GAZE(clicks)>
The design of the behaviors of the robot, in this case, in-
cluded not only verbal behavior content (i.e., “It’s your turn
to play”), but also the non-verbal behavior for the robot in
each utterance (i.e., in the example the robot starts talking
while symultaneously looking at the current player and per-
forming the animation of pointing to the player to emphasize
whom it is addressing). The complex design of all of these
behaviors was inspired in educational literature as well as
on studies performed in school with real teachers and stu-
dents interacting in the same educational task. Further, in
order to be believable in a given social context, the behav-
ior design of the robot needs to take into account previously
performed utterances (i.e., consider memory of previous be-
haviors), and modify its behavior accordingly.
While this complexity is a low level and fine-grained chal-
lenge, it serves as an example for a case in which more ma-
ture design tools could be immensely helpful for typical de-
sign processes in HRI. It is furthermore an example of a case
where interdisciplinary interaction can be very fruitful and
lead to cumulative progress. However, since such currently
existing tools are out of the scope of traditional psycholog-
ical and communication research, they are usually not very
user-friendly, and risk to become confusing and error prone.
New and re-usable software could significantly enhance
this process in the future. For example, such software could
facilitate insertion of non-verbal behavior in the design of
utterances in a more user-friendly way, e.g., by including
emojis in a selected part of the verbal content, thus not hin-
dering the legibility during the design process. Additionally,
having to categorize each utterance in a category and subcat-
egory implies hand-work that is time consuming and com-
plex for long-term interactions. A possible solution would
be to program software that autonomously attributes or sug-
gests categories and subcategories according to each utter-
ance. As the field progresses, these types of advances in the
non-technical aspects of content creation could furthermore
open the doors towards more independently managed sub-
projects in HRI, such as those typically conducted by young
researchers in psychology and related disciplines.
Challenge 3 - Data treatment and analysis
Psychologists are trained to design and test experimental
studies, a skill that can be very valuable in evaluating user
responses in projects such as EMOTE. Psychological sci-
ences researchers can further bring a variety of established
tools and measures, help with questionnaires validation or
construction of new scales (e.g., the perception of empathy
towards and from robots, or psychophysiological measures
in the laboratory). There are many other examples of excit-
ing collaboration with psychologists within HRI research,
such as studying the role of interindividual differences (e.g.,
personality), or novel means of measuring human responses
in real time (e.g., classification of expressions, or gaze track-
ing). However, this new type of working conditions also
leads to a set of unique new challenges to psychologists.
Even psychologists and psychophysiologists with exper-
tise in highly pertinent fields, such as fine-grained analysis
of facial responses (e.g., facial electromyography, or coding
of facial action units) have to adapt and refine their method-
ological compass when the aim is to provide, analyze, and
act upon the data in real-time HRI. Suddenly, the familiar
dependent variables are no longer an aggregated output to-
wards specific manipulations in ANOVA-type experimen-
tal designs but instead aim to serve as an input to ma-
chine learning. The implications of this seemingly subtle
shift are manyfold, starting with requirements for the log-
ging and real-time streaming of complex data, and lead-
ing up to understanding and responding to constraints in-
troduced by working with machine learning instead of strict
testing of psychological theories. At the same time, we need
to define an appropriate anchoring of the social context of
the interaction to ensure that the data will be interpretable.
This constitutes a novel apparatus of research for psychol-
ogists as they have to deal with different types of datasets to
treat and analyze an HRI study, such as the logging and an-
notation of multiple parallel streams of data, including not
only dynamic behavioral data but also subjective user re-
sponses and system states. A way to counter this effect could
be to include user-friendly tools to verify data synchroniza-
tion and sampling rates across measures. This would not
only ease the process of data collection, but also save enor-
mous amounts of time spend on data treatment before the
actual data analyses begin.
Questionnaires are arguably still the most frequently used
form of assessment in HRI. However, there is still a lack
of properly validaded instruments for analysing interac-
tions between humans and robots, wherein the majority of
validated questionnaires targets human-human interactions.
Thus, the majority of studies adapts questionnaires that have
been validated only in another domain, or uses entirely ad-
hoc questionnaires. Apart from addressing this gap in the
research by additional validation efforts, video coding of the
4
interaction is often seen as a promising alternative. How-
ever, comprehensive manual video annotations tend to be
extremely time consuming, in particular in more exploratory
studies where the spectrum of potentially relevant behaviors
to be coded is yet to be defined. Simultaneously, automatic
video analyses (e.g., via Kinect) are limited in scope, agnos-
tic of the context, and often lack reliability. Nevertheless,
more intelligent annotation tools could help to import, man-
age, and filter information from automatic analyses so that
they are more human-readable and more easily combined
with human annotation efforts. It would also be useful to
develop a standardized set of behaviors to be annotated in
order to facilitate comparison between studies that perform
video analyses as a means to extract results and test theories,
by, e.g., creating frameworks of behaviors that can be reused
for comparisons across studies.
Summary
In this paper, we have discussed a number of practical and
conceptual challenges faced by psychologists and social sci-
entists in HRI. We have argued for a number of possible
solutions that begin with a better mutual awareness of im-
plicit disciplinary research agendas and aims. Specifically,
we have presented a set of 3 challenges that address research
agendas, behavior and study design, up to data analysis of
HRI studies. We have proposed a number of concrete tools
and requirements that could facilitate the work and engage-
ment of psychologists in HRI, and we have aimed to initiate
an informed discussion in the field, about the type of both
present and future roles and contributions, that may be ex-
pected from psychological and behavioral sciences.
We conclude by suggesting that future research in HRI
might soon follow along the footsteps of developments in
Human-Computer Interaction (HCI). As can be seen in HCI,
psychological and social issues have the potential to play
an increasingly more prominent role. In HCI, many essen-
tial research tools can already be found in accessible form
for a broader audience - e.g., for topics such as Internet
psychology, or concerning the presence of well established
methods (Kim 2012). As a result, HCI has seen a flour-
ishing of many kinds of social sciences research, reflected
in numerous handbooks (e.g., (Bryant and Oliver 2009;
Joinson 2007), and the rise of new interdisciplinary ap-
proaches to social media such as computational social sci-
ence (Lazer et al. 2009).
As the field of HRI matures further, we envision not only
the emergence of more focused sub-fields in HRI but also a
more large scale shift in attention toward social topics that
will increasingly allow psychological and behavioral sci-
ences to take a more proactive role in defining future HRI
research agendas.
Acknowledgments
This work was supported by national funds through
Fundac¸˜
ao para a Ciˆ
encia e a Tecnologia (FCT) with
reference UID/CEC/50021/2013 and by the EU-
FP7 project EMOTE under the grant agreement no.
317923. P. Alves-Oliveira acknowledges a FCT grant ref.
SFRH/BD/110223/2015. The authors show their gratitude
to all the involved schools for taking part of the studies.
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5
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... Research has shown that social robots can have many benefits in the education field (Alves-Oliveira et al., 2016;Belpaeme, Vogt, et al., 2018;Donnermann et al., 2022;Gleason & Greenhow, 2017;Ramachandran et al., 2016;Rosenberg-Kima et al., 2020;Smakman et al., 2020;Vincent et al., 2015). For example, social robot tutors can be beneficial, as suggested by research in which social robots were used to assist children in learning a second language (e.g., Vogt et al., 2019) or solving fraction problems (Ramachandran et al., 2016). ...
... However, the effect could also be attributed to the treatment robot's more anthropomorphic appearance. It is possible that would, in turn, indicate that anthropomorphism influenced the result (Alves-Oliveira et al., 2016;Liew et al., 2022) more than ethnic personalization. ...
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The objective of this special introductory seminar is to provide newcomers to Human-Computer Interaction (HCI) with an introduction and overview of the field. The material will begin with a brief history of the field, followed by presentation and discussion of how good application development methods pull on the interdisciplinary technologies of HCI. The topics will include the psychology of human-computer interaction, usability engineering, psychologically-based design methods and tools, user interface media and tools, and introduction to user interface architecture.
Chapter
The Oxford Handbook of Internet Psychology brings together many researchers in what can be termed Internet Psychology. Though a very new area of research, Internet Psychology is a fast-growing one. In addition to well-studied areas of investigation, such as social identity theory, computer-mediated communication, and virtual communities, the book also includes articles on topics as diverse as deception and misrepresentation, attitude change and persuasion online, Internet addiction, online relationships, privacy and trust, health and leisure use of the Internet, and the nature of interactivity. With over thirty articles written by experts in the field, it serves to define this emerging area of research. This content is supported by a section covering the use of the Internet as a research tool, including qualitative and quantitative methods, online survey design, personality testing, ethics, and technological and design issues. While it is likely to be a popular research resource to be "dipped into", as a whole book it is coherent enough to act as a single textbook.
An embodied empathic tutor
  • N Menezes
  • A Paiva
Menezes, N.; and Paiva, A. 2014. An embodied empathic tutor. In 2014 AAAI Fall Symposium Series.