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| Abstract |1)
PURPOSE:
The purpose of this study was to examine
changes in the neck flexion angle according to posture while
using a smartphone and the duration of smartphone usage.
METHOD S:
The subjects in this study were 16 healthy
young students in their 20s. The subjects wore a cervical range
of motion instrument. They were instructed to use a
smartphone while standing, sitting on a chair, and sitting on
the floor. In all postures, they could use the smartphone and
use their arms freely while keeping their back connected to the
wall or the back of the chair. When sitting on the floor, they
assumed a cross-legged position. The neck flexion angle was
measured at zero, three, six, and nine minutes for each posture.
RESULTS:
Neck flexion is affected by the posture while
using a smartphone (p<.05). Neck flexion in the standing
position is larger than that in the sitting on the floor position.
Neck flexion was affected by smartphone usage duration
(p<.05). In general, as usage time increases, the neck flexion
angle increases as well.
CONCLU SION:
This study suggests that using
†Corresponding Author : lovewisd@u1.ac.kr
This is an Open Access article distributed under the terms of
the Creative Commons Attribution Non-Commercial License
(http://creativecommons.org/licenses/by-nc/3.0) which permits
unrestricted non-commercial use, distribution, and reproduction
in any medium, provided the original work is properly cited.
smartphone in the standing position and for a short period of
time is a method to reduce the neck flexion angle.
Key Words:
CROM, Neck flexion angle, Posture,
Smartphone
Ⅰ. Introduction
In modern society, smartphone penetration and the
number of smartphone users are increasing rapidly (Park
et al., 2015). Modern people use a smartphone in most
areas of their lives, including occupational and leisure
activities, which means their duration of smartphone usage
is also increasing (Lee et al., 2015). Most diseases of the
musculoskeletal system are caused by repeated use of the
system, which results in damage to the muscular fibers
and muscle tone (Um, 2013). Therefore, repeated and
prolonged use of smartphones will have negative impacts
on the human body. Yoon et al. (2015) noted that walking
using a smartphone had a negative effect on the lumbar
(Yoon et al., 2015), and Straker et al. (2008) reported that
the muscular activity of the muscles around the shoulders
increased due to smartphone usage (Straker et al., 2008).
In addition, Kim et al. (2015) stated that when using a
smartphone, individuals with minor neck pain tend to bend
J Korean Soc Phys Med, 2016; 11(3): 35-39
http://dx.doi.org/10.13066/kspm.2016.11.3.35
Online ISSN:
Print ISSN:
2287-7215
1975-311X
Research Article Open Access
The Effects of Posture on Neck Flexion Angle While Using
a Smartphone according to Duration
Sang-Yong Lee, PhD, PT⋅Dae-Hee Lee, PhD, PT⋅Seul-Ki Han, PhD, PT
†
Department of Physical Therapy, U1 University
Received: May 9, 2016 / Revised: May 18, 2016 / Accepted: July 3, 2016
ⓒ
2016 J Korean Soc Phys Med
36 | J Korean Soc Phys Med Vol. 11, No. 3
their neck slightly more than individuals without neck pain.
Regarding these problems with the musculoskeletal system
resulting from the use of a smartphone (Kim et al., 2015),
Young et al. (2012) noted that these were related to the
location of the smartphone (Young et al., 2012), and Lee
et al. (2006) argued that neck pain in a sitting posture
is associated with the fact that an object at which an
individual intends to look is located around the knee (Lee
et al., 2006).
Thus, studies on the effects of smartphone use on the
skeletal and muscular system have been reported, although
studies on smartphone usage posture and its effect on the
changes of the neck flexion angle over time are insufficient.
In this regard, the purpose of this study was to examine
changes in the neck flexion angle according to posture
while using a smartphone and the duration of smartphone
usage.
Ⅱ. Methods
The subjects in this study were 16 healthy young students
in their 20s attending U1 University in Chungbuk, South
Korea. Subjects were included if they had no
musculoskeletal or neurological disorders affecting the
upper or lower extremities, lesions, or history of surgery
of the spine or upper extremities. The mean age, height,
and weight of the subjects were 20.00 ± .37 years, 168.09
± 8.83 cm, and 64.79 ± 12.52 kg, respectively. Ethical
approval for the study was granted by the Institutional
Review Board of U1 University. All subjects were fully
informed of the objectives and methods of the study
beforehand and gave informed consent to participate in
the experiments.
The subjects wore a cervical range of motion (CROM,
Performance Attainment Associates, US) instrument. They
were instructed to use a smartphone while standing, sitting
on a chair, and sitting on the floor. In all postures, they
could use the smartphone and use their arms freely while
keeping their back connected to the wall or the back of
the chair. When sitting on the floor, they assumed a
cross-legged position (Fig. 1). Posture, procedure and
method are selected randomly. The neck flexion angle was
measured at zero, three, six and nine minutes for each
posture. All participants for this study used the Galaxy
Note3 (SM-N900S, Samsung Electronics Co., LTD, Seoul,
Korea) smartphone to surf the internet freely. Subjects were
free to the web surfing. The two-way ANOVA was
performed to examine changes in the neck flexion angle
according to posture and duration. The Bonferroni post
hoc test was also performed. In the present study, the date
was statistically processed using SPSS/PC Ver. 12.0, and
the significance level
α
was set to .05.
Fig. 1. The posture of St, SOC and SOG
Ⅲ. Results
Neck flexion angle while using smartphone was affected
by both posture and usage time (p<.05) and there was no
interaction between posture and usage time. The result of
post-analysis showed that standing - position and the sitting
in a chair position comprised one group, and sitting in
a chair position and sitting on the floor position comprised
an another group. The flexion angle for the group including
the standing position was larger than that of the group
including the sitting position on the floor position. As
The Effects of Posture on Neck Flexion Angle While Using a Smartphone according to Duration | 37
smartphone usage time became longer, the neck flexion
angle increased (table1) (Fig. 2).
Ⅳ. Discussion
The subjects in this study were 16 healthy young students
in their 20s. They were instructed to use a smartphone
while standing, sitting on a chair, and sitting on the floor
Neck flexion angle was increased significantly over time
in all postures. At three, six and nine minutes for each
posture.
In this study, the maximum measurement time was 9
mins, because the minimum smartphone usage time at
which users started to complain about pain or fatigue was
10 mins. Kim and Kim (2015) reported that a longer
duration of smartphone usage caused a higher degree of
pain. In line with this result, the present study shows that
a longer duration of smartphone usage led to a higher neck
flexion angle for each of the three postures. This result
was obtained even though the participants were required
to lean their backs against the wall. In daily life when
St SOC SOG F p post-hoc
0 min 25.56±10.11 21.13±7.89 20.44±8.41
4.67 .01** St, SOC>
> SOC, SOG
3 min 31.06±10.55 29.44±12.26 24.56±9.27
6 min 33.75±11.7 32.44±14.07 27.5±10.48
9 min 35.75±13.07 34.38±14.3 29.25±12.79
F8.10
p<.01
**
post-hoc 0, 3 < 6, 9
0 < 3, 6, 9
Position*Duration .15 .99
*p<.05, **p<.01; St: Stand; SOC: Sit on Chair; SOG: Sit on Ground
Table 1. The Effects of Posture on Neck Flexion Angle While Using a Smartphone
(unit: degree)
Fig. 2. The Effects of Posture on Neck Flexion Angle While Using a Smartphone
(unit: degree)
38 | J Korean Soc Phys Med Vol. 11, No. 3
there is no requirement to lean their backs against the wall,
it is expected that the overall posture including neck posture
will be bent more. This kind of excessive neck flexion
can cause deformation of the normal neck bone into a C
shape (Lee, 2013) and fatigue on the neck and muscle
around shoulder (Ko et al., 2013; Strake, 2008).
Kim (2015) reported that while using a smartphone,
individuals with minor neck pain bent their neck slightly
more than those without neck pain, although the causal
relationship could not be identified (Kim, 2015). In this
regard, Lee and Seo (2014) noted that a higher degree
of smartphone addition may lead to a reduction in the ability
to recognize neck posture (Lee and Seo, 2014). These
studies suggest that the use of a smartphone can impair
the sensory ability to recognize neck posture, thereby
becoming a factor that causes pain by bending the neck
at a higher angle. In addition, squatting postures, especially
when bending the neck, cause psychologically negative
results. Carney et al. (2010) reported that during a straight
posture, the secretion of testosterone went up by 20% and
the secretion of cortisol went down by 25 %, whereas during
a squatting posture, the secretion of testosterone went down
10% and the secretion of cortisol went up 15% (Carney
et al., 2010). In other words, stress can be generated more
easily in a squatting posture. This shows that bending the
neck while using a smartphone has a negative effect. In
relation to this, some researchers recommend assuming
postures where the neck can be straighter while using a
smartphone (Kim 2015; Kim and Kim 2015). In the present
study, when the subjects used a smartphone, they bent their
neck at a higher degree while standing compared to sitting
on thefloor. Standing position while using a smartphone
required much more bending of the neck than the sitting
on the floor position from the beginning of the use of
a smartphone; therefore, smartphone use in standing
position needs to restrained.
There were several limitations to this study. First, the
subjects were restricted to young students in their 20s,
which makes it difficult to normalize the results, Second,
there was a small study group number.
Ⅴ. Conclusion
The purpose of this study was to examine changes in
the neck flexion angle according to posture while using
a smartphone and the duration of smartphone usage. This
study result is as follows.
1. Neck flexion is affected by the posture while using
a smartphone (p<.05). Neck flexion in the standing
position is larger than that in the sitting on thefloor
position.
2. Neck flexion was affected by smartphone usage
duration (p<.05). In general, as usage time increases,
the neck flexion angle increases as well.
In conclusion, neck flexion, which causes problems
including pain in the skeletal and muscular system, is
affected by posture and usage time. This study suggests
that using smartphone in the standing position and for a
short period of time is a method to reduce the neck flexion
angle.
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