The purpose of this chapter is to provide, from an activity-based micro-perspective (Johnson, Melin and Whittington), a conceptual understanding and a theoretical interpretation of the internationalization process of a born-global video-game development studio from Colombia. Based on theories testing, this chapter provides an answer to the question: Which learning experiences from C2 Game Studio (the studied company) could shed additional light on existing theories to explain the internationalization practices, processes and strategy followed by a videogame development company from an emerging-economy country? The research design of this study was based on a paper by McDougall, Shane and Oviatt (1994). Nonetheless, it uses a case-study approach, and an ethnographic methodology was implemented for the data collection.