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The Effect of Precommitment on Student Achievement Within a Technology-Rich Project-Based Learning Environment

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This study investigated the effects of precommitment on college students’ goal setting and academic performance, and students’ attitude towards precommitment-related activities. Precommitment refers to a procedure in which students set up learning goals, possibly with a time limit at the beginning of a learning phase, then report the comparison between their goals and actual learning progress to their peers and teachers by the end of the learning phase. This study used a single-group repeated-measures design. 41 students from a large university in the southeastern United States participated in the study. Multivariate analysis of variance indicated that precommitment was significantly effective in optimizing students’ goals and improving their academic performance, but the attitude survey result indicated that students could not fully recognize the value of precommitment-related activities.
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ORIGINAL PAPER
The Effect of Precommitment on Student Achievement Within
a Technology-Rich Project-Based Learning Environment
Qiang Hao
1
&Robert Maribe Branch
2
&Lucas Jensen
3
#Association for Educational Communications & Technology 2016
Abstract This study investigated the effects of precommit-
ment on college studentsgoal setting and academic perfor-
mance, and studentsattitude towards precommitment-related
activities. Precommitment refers to a procedure in which stu-
dents set up learning goals, possibly with a time limit at the
beginning of a learning phase, then report the comparison
between their goals and actual learning progress to their peers
and teachers by the end of the learning phase. This study used
a single-group repeated-measures design. 41 students from a
large university in the southeastern United States participated
in the study. Multivariate analysis of variance indicated that
precommitment was significantly effective in optimizing stu-
dentsgoals and improving their academic performance, but
the attitude survey result indicated that students could not fully
recognize the value of precommitment-related activities.
Keywords Precommitment .Goal setting .Academic
achievement
Introduction
Current educational trends in colleges require students to engage
in independent learning practices, wherein students set goals,
monitor their own progress, adopt strategies, and systematically
reflect on their learning results. However, such requirements can
be difficult to achieve for many students. One major reason for
the difficulty is the high metacognitive demand. The skills in
setting challenging yet reachable goals or implementing effective
and suitable strategies usually need deliberate training and years
of experience in certain subjects (Zimmerman and Schunk
2008). Another important reason is that many students grow
up in a passive learning environment, where they have become
accustomed to being told what to do and how to learn. Students
who exhibit passive learning preference tend to have difficulties
in adjusting to college requirements (Hung 2011; Rasku-
Puttonen et al. 2003). The lack of adjustment to the independent
learning practices often becomes a barrier to success in college.
The critical learning process by which students set goals,
record progress, adopt strategies, and reflect on learning results
is known as self-regulated learning (Zimmerman 2000; Loyens,
Magda, and Rikers 2008). Goal setting, as the first step in self-
regulated learning, is critical to the efficacy of other steps of self-
regulated learning. Though many instructional models have been
constructed on self-regulated learning, empirical studies explor-
ing practical instructional design strategies on components of
self-regulated learning, such as goal setting, appear to be scarce
(Cleary and Zimmerman 2004; Choi and Chung 2012).
Aimed at filling this research gap, this study examined the
effects of precommitment, as a practical instructional design
strategy, on scaffolding goal setting in college-level classroom
learning and teaching. Precommitment originally refers to a
mechanism wherein people set up goals that might have costly
consequences if unreached (Ariely and Wertenbroch 2002). For
the purposes of this study, precommitment specifically refers to a
procedure where students establish learning goals possibly with
time limit, report and compare their goals and actual learning
progress to their peers and instructors. Sharing learning goals
and progress might apply social pressure to students, motivating
*Qiang Hao
neohao@uga.edu
1
Learning, Design, and Technology & Computer Science, University
of Georgia, 850 College Station Road, Athens, Georgia 30605, USA
2
Learning, Design and Technology, University of Georgia, 850
College Station Road, Athens, GA 30605, USA
3
Leadership, Technology, and Human Development, Georgia
Southern University, Statesboro, Georgia 30458, USA
TechTrends
DOI 10.1007/s11528-016-0093-9
them to study harder and optimize learning goals (Ariely and
Wertenbroch 2002; Hollenbeck, Williams, and Klein 1989).
Literature Review
Goal Setting
Self-regulated learning can be viewed as a cyclic process with
three phases: 1) forethought, 2) performance, and 3) reflection
(Zimmerman 2008). Each of the three phases features differ-
ent components, such as goal setting, self-evaluation and self-
monitoring. Goal setting, as a key component of the fore-
thought phase, is defined as setting the standard of proficien-
cy, usually with a specified time limit (Locke and Latham
2002; van Den Hurk 2006; Zimmerman 2008).
Burton et al. (1998)andZimmerman(2008) indicated the
importance of goal setting to an individuals learning proficien-
cy and academic performance. Setting goals gives students clear
directions and engages them in learning activities. High-quality
goals may also improve studentsself-satisfaction and learning
achievement (van Den Hurk 2006; Zimmerman 2008).
Bandura (1988), van Den Hurk (2006), and Zimmerman
(2008) provide valuable information on features of effective
goals. The features guiding this studys design include specific-
ity, proximity, and hierarchical organization. Specificity refers to
the degree of specificity of a goal. General goals like Btry your
best^usually do not improve learning; specific goals do because
they make progress toward goals easier (Zimmerman 2008).
Proximity refers to nearness in time between a goal and the
current time. Proximal goals, such as a list of daily goals, are
easier for learners to track and reflect on based on their progress.
Proximal goals can help learners better regulate themselves than
distal goals (Bandura and Schunk 1981). Hierarchical organiza-
tion refers to the combination of long-term and short-term goals.
Short-term goals can provide immediate feedback on progress,
while long-term goals could stretch ones vision (Zimmerman
2008). Effective scaffolding strategies on goal setting should
empower students by letting them set learning goals that are
specific, proximal, and hierarchically organized.
There is a lack of empirical studies on helping learners set
and utilize goals more effectively, though the features of ef-
fective goal setting have been studied extensively. Cleary and
Zimmerman (2004), Hofer and Yu (2003), and Choi and
Chung (2012) suggested students should learn together with
self-regulation coaches or recommended stand-alone
learning-how-to-learn courses. However, learning-how-to-
learn courses or self-regulation coaches may not be available
in many authentic settings, which necessitates research on
goal setting facilitation during subject learning and teaching.
If goal setting could be trained while the subject learning is
going on, students may understand better what goals are chal-
lenging, yet reachable within certain subject contexts.
Therefore, it is necessary to explore scaffolding strategies for
goal setting that can be integrated with subject learning.
Precommitment as a Scaffolding Strategy for Goal Setting
Precommitment was chosen as the scaffolding strategy for this
study. Precommitment refers to a mechanism that people set
up goals that may bring them costly consequence if they fail to
reach the goals (Ariely and Wertenbroch 2002). Efficacy of
precommitment on self-control and procrastination has been
confirmed empirically in behavioral economics and psycho-
logical studies (Ariely and Wertenbroch 2002; Kivetz and
Simonson 2002; Kurth-Nelson and Redish 2010). However,
precommitment has rarely been explored as a learning scaf-
folding strategy in educational settings.
Precommitment, in this study, specifically refers to a proce-
dure where students establish learning goals possibly with time
limits, and report and compare their goals and actual learning
progress to their peers and instructors. The possible cost for
students in such situations is being deemed as less competent
if they set goals requiring no efforts or fail to reach their goals.
Therefore, the awareness of othersjudgment may give stu-
dents more incentives to optimizing their learning goals and
putting more efforts to maximize learning efficiency.
Precommitment and Project-Based Learning
Environments
Project-based learning was selected as the context of this
study. Project-based learning, recognized as one of the best
learning approaches in supporting studentsself-regulated
learning development, is defined as a teaching and learning
approach that engages students through multiple stages of
complex activities around authentic questions (Blumenfeld
et al. 1991; English and Kitsantas 2013; Loyens, Magda,
and Rikers 2008;Markham2003).
Firstly, experience of project-based learning increases stu-
dentsfamiliarity with precommitment. Learning in project-
based learning environment may inevitably involve some forms
of self-regulation, such as setting goals, selecting learning tasks
and strategies, and monitoring progress toward goals
(Blumenfeld et al. 1991; English and Kitsantas 2013;Kivela
and Kivela 2005; Sungur and Tekkaya 2006). These activities
related to goal setting are explicitly required by the precommit-
ment. Therefore, precommitment is not expected to be totally
strange to students who are accustomed to project-based learning.
Secondly, project-based learning augments the potential ef-
fect of precommitment by increasing familiarity among peers.
Students are supposed to learn knowledge by forming small
groups, designing collaborative projects, and deepening under-
standing through sharing, discussion, and reflection in project-
based learning contexts (Blumenfeld et al. 1991; English and
Kitsantas 2013). All these activities, depending on constant
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communication, increase studentsfamiliarity with each other,
which in turn make students, value more peersopinions and
judgment (Peters 2010). Theoretically, precommitment works
best when students deem peersnegative judgments costly,
which strengthen their motivations to set reasonable goals and
work harder. Therefore, project-based learning provides an ideal
environment for boosting the effect of precommitment.
Research Questions
Research questions guiding this study include:
1. Is precommitment an effective scaffolding strategy for
improving studentsgoal setting in project-based learning
environment?
2. Is precommitment an effective scaffolding strategy for
improving studentsacademic performance in project-
based learning environment?
3. What are studentsattitudes towards precommitment-
related activities?
Methods
Participants
Participants were 41 undergraduate students (28 women and
13 men) enrolled in a course on instructional technology in a
large research university in the southern United States. The
course adopted project-based learning as one of the main
learning and teaching approaches. Students learned instruc-
tional design and interface design through analyzing extensive
worked-out examples in class. As time went on, the analysis
of worked-out examples faded out, and students were required
to construct their own projects.
Research Design
A single-group repeated-measures design was used to answer the
first two research questions regarding the effect of precommit-
ment on goal setting and academic performance. All participants
in the study were required to complete two individual projects on
educational technology product design one after the other in one
semester, and precommitment was applied as a treatment when
participants started working on the second project.
Allowed projects types included app prototypes, social net-
work designs, and multimedia pieces. Two project products
developed by students are presented in Fig. 1. Along the way,
participants must draw up budgets, set goals, build a portfolio,
present their project details to others, create prototypes, and
develop a social media presence.
Setting weekly goals online was required for all participants.
An example weekly goal from one participant is as the following:
BI have decided to move forward with my original plan
for the project for this class. I want to make a grocery
shopping app because I know how frustrating it gets
when you get to a store and forget your paper list or
dont have a pen to mark things off. The most ore with
everything except the one thing I came for. I want to
create an application for smartphone users that makes
it easier to keep track of a grocery list.^
Participants were instructed on the features of effective goals
(Time limit, proximity, and hierarchical structure) by the begin-
ning of the semester, and required to post their weekly goals on
their individual portfolio. By the beginning of their second
project, precommitment was introduced as a treatment, which
required students to finish the following activities each week:
1. Post their weekly goals on their individual portfolio, and
share the portfolio links with their other group members
and the instructor
2. Give a brief presentation to their groups about their week-
ly progress in class
3. Compare their progress and their weekly goals in the
presentation
A modified version of the Intrinsic Motivation Inventory sur-
vey (see Appendix) was used to answer the third research
question (attitude towards precommitment related activities).
The survey was distributed to all participants to explore their
attitudes towards precommitment related activities. The
Intrinsic Motivation Inventory is a multidimensional measure-
ment tool assessing participantssubjective experience about a
target activity, particularly as it relates to their own motivation.
This survey was developed and validated by McAuley, Duncan,
and Tammen (1989) and Deci and Ryan (2000). Four dimen-
sions of participantsattitude were explored in the survey:
1. Interest: whether participants are interested in the activity
2. Perceived choice: whether participants perceive that they
are doing the activity because of the requirement or their
willingness
3. Va l u e /Usefulness: whether participants believe the activi-
ty is of value to them
4. Relatedness: whether participants like the interaction with
others in the activity and feel connected to them
Data Collection
The participantsgrades of the two projects from the course,
their weekly goals, and the survey data were collected in this
TechTrends
study. Rubrics developed by the authors (Table 1)wereusedto
assess the quality of participantsweekly goals (scale: 04
points). Two trained raters (doctoral students) scored the week-
ly goals independently. Participantsgoals that were rated with
gaps (bigger than one) were identified and reevaluated. The
inter-rater reliability (Pearsons r) is .751. Average scores be-
tween the two raters were used for final data analysis.
Results
Is Precommitment an Effective Scaffolding Strategy
for Improving StudentsGoal Setting and Academic
Performance in Project-Based Learning Environment?
Data from 41 students were collected and six of them were
excluded from analysis due to missing major information in
their weekly goals. One-way within-subject MANOVA was
applied to examine the effect of precommitment on students
academic performance and goal setting. Using Pillaistrace,a
significant effect of precommitment on academic performance
and goal setting was found, V= .938, F(2, 23) = 174.60,
p< .05. Within-group univariate analysis indicated significant
effect of precommitment on studentsacademic performance
(F(1, 24) = 32.71, p< .05, η
2
= .58) and goal setting (F(1,
24) = 326.27, p<.05, η
2
=.93) (Table 2).
When precommitment was introduced as the interven-
tion, participants tended to exert more efforts in apply-
ing the effective goal principles to their goals, and write
longer than before. As an example, before precommit-
ment was introduced, a participant had his second
weekly goal for his first project Mathematics 101
Learning Hub as:
BI want to keep the website simple and not overly artisy
but pretty professional. I will also write an opening
Bblurb^on the front page.^
The same participant had his second weekly goal for the
second project Learning Chemistry Multimedia Repository as
the following when precommitment was introduced:
BI plan to do the three following things in this coming
week: 1). Develop the default theme for teaching and
learning multimedia repository pages, 2) Research on
how to use PowToon to develop basic multimedia prod-
ucts, and 3) Publish a 3-minute PowToon multimedia
product. Of course, I will make sure to have the theme
and product on my website.^
Similarly, another participant had her third weekly
goal for the first project Integrated Bill Payment App
as the following:
Fig. 1 An app prototype
developed by a student to
compare insurance costs of major
companies (on the left); An app
design by a student to find nearby
restaurants (on the right)
Tabl e 1 Rubrics for grading quality of goals
Rubrics Rationales
Specificity Specificity refers to the degree of specificity of the goal.
General goals like Btry your best^usually do not
improve learning, while specific goals do because
they make the progress toward the goal easier
(Bandura 1988; Schunk and Rice 1989;
Zimmerman 2008).
Proximity Proximal goals, such as a list of daily goals, are easier
for learners to track and reflect on based on their
progress. Proximal goals can help learners
better regulate themselves than distal goals
(Bandura and Schunk 1981).
Hierarchical
Organization
Hierarchical organization refers to the combination of
long-term and short-term goals. Short-term goals
could provide immediate feedback on progress,
while long-term goals could stretch onesvision
(Zimmerman 2008). Their combination provides
learners self-regulatory benefits (Zimmerman 2000)
Tec hTren ds
BIll be honest, Im a little scared of prototyping my app.
IknowthatIm a bit of a perfectionist and that I want to
create a prototype that is as close as I can make it to a
usable product. I look forward to using some tools to
help me create a decent prototype.^
The quality of her third weekly goals for the second project
Daily Checklist improved significantly:
BI will write a product comparison summary based on
the 4 scheduling web services that I found. Doodle is
probably the best, but there are some other good sites
out there. I will also need to decide whether I am going
to include a feature that locks users out of their social
media outlets. I will write a benefit and cost analysis on
this feature.^
What are studentsAttitudes Towards Precommitment
Related Activities?
Survey data from 41 students were collected and nine of
them were excluded from analysis due to missing data.
Four dimensions of participantsattitude were explored
in the survey:
1. Interest: whether participants are interested in the activity
2. Perceived choice: whether participants are doing the ac-
tivity because of the requirement or their willingness
3. Va l u e /Usefulness: whether participants believe the activi-
ty is of value to them
4. Relatedness: whether participants like the interaction with
others in the activity
Students scored high on both value/usefulness
(Mean = 4.00, SD = .89) and relatedness (Mean = 4.07,
SD = 1.14), but lower on Interest (Mean = 3.11,
SD = 1.25) and Perceived Choice (Mean = 4.00, SD =.89)
(Table 3).
Discussion
Is Precommitment an Effective Scaffolding Strategy
for Improving studentsGoal Setting and Academic
Performance in Project-Based Learning Environment?
Precommitment was found to be effective in improving both
studentsgoal setting and academic performance in this study.
This finding indicated that exposing learning goals and prog-
ress to classmates and teachers made students aware of judg-
ment and progress of others, and therefore motivating them to
work harder and improve the quality of their goals.
This unique contribution of this finding is the exploration
of a more economical facilitation on goal setting is possible.
Most prior studies recommended a stand-alone Blearning to
learn^course or learning coaches regarding facilitating skills
of self-regulated learning, such as help seeking or goal setting,
which demands a lot of resources and time from both teachers
and students (e.g., Hofer and Yu 2003;Clearyand
Zimmerman 2004;ChoiandChung2012). The finding of this
study indicates that precommitment can facilitate goal setting
while the subject learning and teaching is going on. Therefore,
precommitment can be considered as an alternative approach
to facilitating self-regulated learning, especially when time
and resources are limited.
This study also gained experience in the technology-rich
implementation of precommitment that will be helpful for
future studies. Personal blog was used as the platforms for
participants to list their weekly goals. During the experiment,
participants have to be frequently reminded to check others
goals. Future studies may consider taking advantage of social
media platforms that can push information to students, such as
private group on Facebook, or Twitter with unified hashtags,
which may further strengthen participantsconnections
(Chatti, Jarke, and Frosch-Wilke 2007;Liu2010).
What are studentsAttitudes Towards
Precommitment-Related Activities?
As for studentsattitude towards precommitment, the partici-
pants of this study expressed that precommitment might be
important, but they did not have a strong interest in doing
related activities, as evidenced by the results of the Intrinsic
Motivation Inventory. Such reluctance suggested that students
Tabl e 2 Means, standard deviation for academic performance and goal
setting and results of repeated-measures MANOVA
Measure Scores of Two Projects Repeated-measures
MANOVA
1st Project 2nd Project Precommitment
Mean SD Mean SD F (1, 24) p η
2
Academic performance 32.40 1.40 35.00 1.73 32.71 .00 .58
Goal setting 7.28 .71 8.98 .73 326.27 .00 .93
Full score of academic performance is 40; full score for goal setting is 12
Tabl e 3 Means and
standard deviations for
attitude towards
precommitment surveys
dimensions
Dimension Mean SD
Interest 3.11 1.25
Perceived choice 2.70 1.07
Value/Usefulness 4.00 .89
Relatedness 4.07 1.14
5-point scale was adopted for the survey
TechTrends
either did not fully recognize the value of precommitment or
the design of precommitment needed further refinement. In
reality, it may be a combination of both of the two factors. A
possible improvement of the design of this study is to capital-
ize on the pedagogical affordances of social media
(McLoughlin and Lee, 2010;DabbaghandKitsantas2012).
For instance, allowing students to post their learning goals on
Twitter with the unified hashtag will make the interaction
among students easier and increase the studys transparency.
Limitations
All participants of this study came from the same university.
This study only lasted for 15 weeks. Data gathering over a
long period and repeated observation are suggested for future
studies on this topic. Some participation in this study failed to
see the benefit of precommitment, so they did not fully com-
mit to completing the required activities, which led to a high
dropout rate of this study. Future studies may consider ampli-
fying the benefit of precommitment and giving students extra
grade-wise incentives to lower the dropout rate. The rubrics
for grading projects were developed in class between the in-
structors and the students, but the Bone-size-fits-all^approach
might not be helpful to these projects, as they require a lot of
creativity and are quite varied in nature. Benchmarking a
board game against an app prototype is problematic, so, while
the rubric is helpful in codifying student achievement, it might
not be very generalizable from project-to-project, given the
idiosyncratic nature of each project.
Conclusion
Facilitation of self-regulated learning is important for many
college students to adapt to academic life. This study focused
on goal setting as an important component of self-regulated
learning, explored the effect of precommitment as a scaffold-
ing strategy on college studentsgoal setting and academic
performance. The results indicate that, although students do
not show strong interest in its related activities, precommit-
ment may prove effective in improving both studentsgoal
setting and academic performance in project-based learning
environments.
Appendix
Survey: Attitude towards Precommitment-Related Activity
1. I think weekly goal setting and progress report is quite
enjoyable.
A. Not at all true B. Slightly true C. About halfway true D.
Most true E. True
2. I would describe weekly goal setting and progress report as
very interesting.
A. Not at all true B. Slightly true C. About halfway true D.
Most true E. True
3. I felt like it was not my own choice to set weekly goals and
progress report for this course.
A. Not at all true B. Slightly true C. About halfway true D.
Most true E. True
4. I set weekly goals and report progress to others for this
course not only because of the course requirement but also
because I wanted to.
A. Not at all true B. Slightly true C. About halfway true D.
Most true E. True
5. I believe weekly goal setting and progress report could be of
some value to me.
A. Not at all true B. Slightly true C. About halfway true D.
Most true E. True
6. I think weekly goal setting and progress report is an impor-
tant activity.
A. Not at all true B. Slightly true C. About halfway true D.
Most true E. True
7. I felt really distant to the classmates of this course.
A. Not at all true B. Slightly true C. About halfway true D.
Most true E. True
8. I interacted a lot with my classmates of this course.
A. Not at all true B. Slightly true C. About halfway true D.
Most true E. True
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TechTrends
... Second, it is challenging to change the status quo of students' passive leaning mode. Although the findings from recent studies have shown that PBL facilitates the adoption of skills associated with self-regulated learners (Savin-Baden, 2007;Stefanou, Stolk, Prince, Chen, & Lord, 2013), one of the barriers for students to succeed in a self-regulated learning environment is that students have grown accustomed to a passive environment in which they are often told what to learn and how to do it by teachers in schools (Hao, Branch, & Jensen, 2016). Thus, researchers have urgently called for more empirical studies that investigate practical instructional design with components of self-regulated learning activities, such as goal setting, self-monitoring, and reflecting on their own learning (Hao et al., 2016). ...
... Although the findings from recent studies have shown that PBL facilitates the adoption of skills associated with self-regulated learners (Savin-Baden, 2007;Stefanou, Stolk, Prince, Chen, & Lord, 2013), one of the barriers for students to succeed in a self-regulated learning environment is that students have grown accustomed to a passive environment in which they are often told what to learn and how to do it by teachers in schools (Hao, Branch, & Jensen, 2016). Thus, researchers have urgently called for more empirical studies that investigate practical instructional design with components of self-regulated learning activities, such as goal setting, self-monitoring, and reflecting on their own learning (Hao et al., 2016). Third, in PBL, being able to ask questions, engage in discussions, and request appropriate assistance from experts are important skills to succeed in completing projects; however, students may be intimidated by teachers' authority and hesitate to ask questions or seek help (Cardoso, Eriş, Badke-Schaub, & Aurisicchio, 2014;Zydney, deNoyelles, & Seo, 2012). ...
... An activity transformation of using cogens to address the contradiction between subject and object in the internship is illustrated in Figure 2. When being asked to decide their research topics, students had difficulties to generate research topics and plans on their own since they were used to be told what to do and how to learn as passive learners (Hao et al., 2016). Thus, students encountered a contradiction between subject (i.e., passive learner) and object (i.e., unclear research topic) in the PBL-based internship context. ...
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Project-based learning (PBL) has been suggested as an effective way to engage students meaningfully in science learning. However, there are many challenges when implementing PBL in teaching and learning (e.g., difficulty of assessing learning, students' hesitation to seek help). This qualitative study investigated how cogenerative dialogues (cogens) can serve as a pedagogical tool to enhance the quality of teaching and learning in a PBL-styled student-scientist partnership program. Data sources included video recording of the internship and cogen activities, field notes, pictures, student journals, and individual interviews. Drawing on cultural-historical activity theory, we identified contradictions tangled with the complex interactions in activities that promoted changes and new developments in teaching and learning. Our analysis of two case studies suggests that cogens help students transform the contradictions in their activity systems into opportunities for becoming active learners, critical thinkers, and collaborative researchers. For transformation to occur, the contradictions must be recognized, reflected, and acted upon. The purposeful discussion about various contradictions in cogens allows participants to deeply reflect on their understandings about learning, teaching, and scientific practice and to disrupt their existing paradigms in order to negotiate new meanings and understandings to support students' science learning.
... While goal setting is an established means of improving performance across many different domains, there is not always a single intended point of improvement when discussing goal setting within higher education settings. Studies implementing goal-setting interventions aim to improve a variety of different outcomes, including academic performance (Hao et al., 2016), retention rates (Schippers et al., 2015), ADHD symptoms (Scheithauer and Kelley, 2017), and procrastination (Patria and Laili, 2021). However, many studies which implement a goal-setting activity do not do so in order to test its effectiveness, but rather to explore the content of student goals (Nurjannah et al., 2020), understand how goal setting relates to other student characteristics (Zhang et al., 2017), or in an attempt to explore the underlying process and mechanisms of goal setting itself (Hadwin and Webster, 2013). ...
... The digitally delivered goal-setting activities mostly consisted of goal-setting activities delivered via questionnaire software, or to be included in a digital portfolio system. An example of this can be seen in Hao et al. (2016), where students had to create digital portfolios alongside two in-class projects, with the posting of weekly goals being one of the requirements of the portfolio task. ...
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The increasingly digital landscape of higher education has highlighted the importance of self-regulated learning in digital learning environments. To support this, academic goal setting is frequently used to enhance self-regulated learning in order to improve academic performance. Although many studies have explored the implementation of goal setting activities as behavioral modifiers, the implementation of goal setting across these studies is varied, and there is little consensus on the components which should be included and reported when studying goal setting activities. To provide an overview of the current state of the field, a systematic review was carried out examining studies which implemented academic goal setting activities within higher education over the last 14 years (2010–2024) to determine for whom, in what contexts, and how goal setting has been implemented. The results from the 60 included studies reveal a wide array of goal setting implementations covering many countries and academic disciplines. Overall, these implementations are highly heterogeneous, with large differences between studies in how goal setting is carried out. However, results also show a strong trend toward partial digitalization, with most studies using technology to deliver their goal setting activities, but very few adopting technologies for any further enhancements or support. Overall, the review reveals a focus on non-experimental studies exploring the content of student goals, with only a small selection testing the effect of goal setting in experimental studies. Based on these results we suggest future work focuses on testing the effect of goal setting, especially focusing on the interplay between the design of the activities and individual student needs, as well as further investigation of how emerging educational technologies can be used to scale and enhance goal setting activities.
... Group activities will help them improve their skills in solving problems and also understanding a concept [16]. The studies conducted by [17], [18], [19], [20] show positive impact of project-based learning. [18] in his study found that students' using project-based learning enabled them to have positive experiences when communicating, interacting and discussing among themselves. ...
... Although it is evident from many studies that flipped classroom practice and project-based learning often has a positive impact on students, the learning process will be difficult if the teaching does not fit the student learning style [29] Classroom facilitators need to think creatively and critically about teaching content, activities to suit the cognitive style of the students. The findings of this study are in parallel with the studies conducted by [15], [17], [18], [19], [20], [22] that found project based learning has a positive impact on learning and teaching. In addition, in flipped classroom study, the results of this study are in line with the studies conducted by [2], [3], [4], [5], [6], [7], [8], [9], which also has a positive impact on student achievement. ...
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Flipped classroom and project-based learning have gained the attention of many researchers and practitioners in education. Despite proven effective empirically, very few studies have emphasized project-based learning in flipped classroom based on students' cognitive style. Thus, the purpose of this study is to investigate the effectiveness of project-based learning in flipped classroom based on students' cognitive style. This study adopted randomized pretest-posttest control-group quantitative research design. The instruments used in this study were Group Embedded Figure Test (GEFT), Pretest and Posttest. A total of 72 students were involved in this study. Data were analyzed by percentage, mean, and correlation of Eta. The findings show that the majority of Year 5 students have Field Independent (FI) cognitive style. Pretest and posttest analysis show project-based learning approach in flipped classroom can help improve students' achievement in Mathematics and benefit both Field Independent and Field Dependent students. Index terms-flipped classroom, project based learning, cognitive styles, Field Independent (FI), Field Dependent(FD), Group Embedded Figure Test (GEFT)
... Prior studies on this topic contributed to multiple different aspects of SRL, such as examining the relationship between SRL and student performance in programming courses, and what SRL strategies CS students tend to use [11,[14][15][16][17][18][19]. In addition, some studies examined interventions for some specific components of SRL, such as procrastination and poor help-seeking behaviors [12,20]. ...
... Marin et al. [20] found that email alert reminding students of lacking progress was hated, but effectively pushed them to put effort into their assignments. Prior educational psychology studies may shed light on how we design and implement effective interventions that strengthen student self-control, such as precommitment and subgoals [19,38]. ...
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Effective self-regulated learning (SRL) is important to student academic success. Understanding what SRL struggles students face in programming assignments is critical to guide many efforts in computing education, such as designing scalable interventions and developing effective learning technologies. Prior studies on this topic contributed to understanding what SRL strategies CS students typically use in programming assignments, and the interventions for some SRL struggles such as procrastination. However, few studies have investigated student SRL struggles in programming systematically. To fill this gap, we investigate student SRL struggles in the context of CS2 through a case study. We used multiple approaches to collect real-time data and validate our findings, such as tracking student progress, identifying potential SRL struggles, and interviewing identified struggling students to confirm our identifications. This study contributes to a deeper understanding of what SRL struggles students face in programming at a fine-grained level, and provides guidance on interventions for SRL struggles.
... Goal-setting theory suggests that setting goals can broadly improve performance, as goals can direct attention to relevant steps in a larger process and foster motivation and persistence (see Locke & Latham, 2013;Morisano et al., 2010). Accordingly, students who set goals and work toward them can experience enhanced academic success (Hao, Branch, & Jensen, 2016;Kim & Ra, 2015;Morisano et al., 2010). Further, setting goals may support engagement: students who have set goals report feeling greater levels of hope, optimism, and satisfaction in their personal and professional lives (Kibby, 2015;McKenna et al., 2018). ...
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This pilot study explored undergraduate students’ experiences with goal setting and time management. We embedded a series of mandatory planning and reflection assignments into two undergraduate courses. Assignments were unique to each course, but emphasized goal setting, planning and time management, and reflection. Qualitative analyses revealed that students valued the importance of academic success and well-being. They used various strategies to plan and manage their time but struggled with balancing schoolwork and well-being. Our findings highlight the need to support students in developing goal setting and time management skills, setting realistic goals, and following through on their plans.
... A Aprendizagem Baseada em Projetos é um método de aprendizagem centrado no discente, com um vasto suporte metodológico, e alicerçado no aprender fazendo de John Dewey (1934). Embora essa abordagem conduza o curso ou parte dele por meio de um projeto, diferencia-se do simples uso de um projeto como parte da avaliação de uma disciplina, prática comum em cursos de Computação, Engenharia e Tecnologias. ...
Chapter
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O capítulo Práticas Pedagógicas Inovadoras em Engenharia de Software apresenta experiências exitosas da aplicação de metodologias de aprendizagem ativa em disciplinas da área de Engenharia de Software, tais quais: Processos de Desenvolvimento de Software, Engenharia de Requisitos, Programação e Gerência de Projetos de Software. Os relatos apresentados são baseados em avaliações empíricas e abordam questões de planejamento, execução e avaliação de práticas pedagógicas aplicadas.
... Segundo Hao et al. (2016), a Aprendizagem baseada em Projetos é uma abordagens de aprendizagem muito eficaz no desenvolvimento de autoregulação de aprendizagem e engajamento de estudantes em torno de questões autênticas. Hadim e Esche (2002) sugerem a grande eficácia da aplicação da ABPr em cursos de tecnologia e engenharia, sendo responsável inclusive pela reformulação completa de currículos de cursos na Europa. ...
Chapter
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A clear question related to the growing gap between the educational model still in force in Brazil, as being passive, content-based and teacher-centered, against the expectations of students of Z and alpha generation, as well as the demands of XXI century labor market, which requires innovation, creativity, collaboration, critical thinking, leadership, maximization of social and cultural interactions, has led to high rates of demotivation and consequent school dropout of students. The intense experience of three months in Finland, as a result of the participation in the Teachers for the Future 26/2015 SETEC / MEC / CNPq program, provided the author with a vast and transforming learning reach, as well as the possibility of observing in practice how the areas of collaborative and blended learning as well as educational technologies, besides being possible to be applied, could be improved and expanded. Returning to Brazil, more specifically to the IFPB classrooms, aroused the interest in disseminating this knowledge and experiences to IFPB teachers and managers, using different strategies described in this article. The actions that have been coordinated in the IFPB are included in the teaching, research and extension triad. In teaching, the experience in Finland has provided a significant change in how the learning process is conducted in the courses that the author is responsible for, as well as the possibility of offering training to teachers, managers and students on active learning methodologies, collaborative and social tools and formative and diagnostic evaluation. In the research, there are two ongoing projects, one of which is the development of the PrBL Tool for planning, execution and evaluation of Project-Based Learning, and the second that seeks to analyze the use of projects by IFPB teachers from the perspective of 21st Century competences and the Project-Based Learning premises. In the scope of extension, a project is underway for the construction and strengthening of a Collaborative Network of 21st Century Educators,
... Learning models with performance practices (projects) have great benefits in shaping a meaningful student learning experience, as well as teaching 21st century skills such as collaboration, critical thinking, problem solving, and presentation [5][6] [7]. Project in the learning process will develop students' knowledge through the construction of direct learning experience, [8][9] [10]. Furthermore, project-based learning model focuses on learning involving students through various stages of complex activity around authentic issues. ...
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This research reports the utilization of Tracker as one of the media used in the application of project-based learning on practicum activities. The purpose of this research is to improve the learning and innovating skills and science process skills of physics education students at STKIP Nurul Huda in practicum activities that are still considered low. Integration of technology in project based learning with tracker can provide an opportunity for students to engage in learning activities with the framework of scientists, creative and innovative work. Students perform activities by making project in the form of experimental video for further analyzed it using Tracker. During the learning activities, the researcher observed students' learning and innovating skills as well as students' science process skills. The results showed that the use of Tracker in project-based practicum activities can train students to be able to associate abstract physics concepts with real life using video analysis, in addition, the use of Tracker on practicum activities provide a students' discretion to make practical projects that will be done and effective to used in shaping the science process skills of practicum activities.
... Breaking larger goals into smaller goals has been found to help motivate students, especially toward achieving those larger goals. In fact, college students who are committed to the idea of goal setting perform better academically than those who aren't committed to goal setting (Hao, Branch, & Jensen, 2016). ...
Article
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This quantitative study examined the effects of an online synchronous orientation on the final grade of students enrolled in a first-term online class. The multifactor orientation focused on several factors which are thought to contribute to online student success, including organizational skills, goal setting, orientation to the online classroom, and academic support. Six course sections (three treatment and three control) were included in the study. In each of the three treatment sections, students had the option of participating in the orientation during the second week of the term; about half in each section did so. Controlling for course performance at the second week, students who attended the orientation earned significantly higher end-of-term grades, compared to either control students (who were not offered the option of the orientation) or to students who were offered the extra seminar but did not attend it.
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Social media tools have become ubiquitous. You can see our students use them all the time. Among them most popular tools are Facebook, Wiki, YouTube, bulletin board, LinkedIn, blogging, and twittering. The advancement of modern technologies tries its best to accommodate the needs from people, especially the younger generation. As educators, how can we take advantage of this momentum? This paper will share a research study that was conducted in fall of 2009 at the central campus of the University of Houston. The study investigated student's use of different social media tools, their perceptions and attitudes towards these tools, and their preference of social networking groups. The results show that the three top-used social media tools are Facebook, Wikipedia and YouTube; the top four reasons for using social media tools are for social engagement, direction communication, speed of feedback, and relationship building. Regarding social networking group, they preferred a group of civically engaged and no membership required as well as a group based on contemporary topic that may not last long. Based on their input, the author suggested some educational implications of some of these tools as a valuable resource for teaching and learning.
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blockquote> Research findings in recent years provide compelling evidence of the importance of encouraging student control over the learning process as a whole. The socially based tools and technologies of the Web 2.0 movement are capable of supporting informal conversation, reflexive dialogue and collaborative content generation, enabling access to a wide raft of ideas and representations. Used appropriately, these tools can shift control to the learner, through promoting learner agency, autonomy and engagement in social networks that straddle multiple real and virtual learning spaces independent of physical, geographic, institutional and organisational boundaries. As argued in this article, however, in order for self-regulated learning to come to fruition, students need not only to be able to choose and personalise what tools and content are available, but also to have access to the necessary scaffolding to support their learning. Emerging practices with social computing technologies, a number of examples of which are showcased in this article, signal the need for pedagogies that are more personal, social and participatory. The authors conclude with a discussion of some of the key implications for practice, including an outline of the current challenges faced by tertiary educators. </p
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The authors summarize 35 years of empirical research on goal-setting theory. They describe the core findings of the theory, the mechanisms by which goals operate, moderators of goal effects, the relation of goals and satisfaction, and the role of goals as mediators of incentives. The external validity and practical significance of goal-setting theory are explained, and new directions in goal-setting research are discussed. The relationships of goal setting to other theories are described as are the theory’s limitations.
Book
This book presents the contributions of the members of an Advanced Research Workshop on Cogni ti ve Science Perspectives on Emotion, Motivation and Cognition. The Workshop, funded mainly by the NATO Scientific Affairs Division, together with a contribution from the (British) Economic and Social Research Council, was conducted at II Ciocco, Tuscany, Italy, 21-27 June 1987. The venue for our discussions was ideal: a quiet holiday hotel, 500m high in the Apennine mountain range, approached by a mile of perilously steep, winding narrow road. The isolation was conducive to concentrated discussions on the topics of the Workshop. The reason for the Workshop was a felt need for researchers from disparate but related approaches to cognition, emotion, and motivation to communicate their perspectives and arguments to one another. To take just one example, the framework of information processing and the metaphor of mind as a computer has wrought a major revolution in psychological theories of cogni tion. That framework has radically altered the way psychologists conceptualize perception, memory, language, thought, and action. Those advances have formed the intellectual substrate for the "cognitive science" perspective on mental life.
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The purpose of this exploratory study was to identify how frequently and effectively collegiate athletes set goals and goal strategies and assess differences in goal practices across effectiveness groups. Participants were 321 male and 249 female college athletes participating in 18 sports at four universities, who completed the Collegiate Goal Setting in Sport Questionnaire. Descriptive results indicated that most athletes set goals but rated them as only moderately effective. MANOVA findings revealed that highly effective goal setters used all types of goals and implementation strategies more frequently and effectively than their less-effective counterparts. Discriminant analysis results revealed that the frequency of product-related goals and goal implementation strategy usage and the effectiveness of process-related goals best discriminated between effectiveness groups. Discussion focuses on the need to educate practitioners about the value of goals and how to use them most effectively.
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Project-based learning is a comprehensive approach to classroom teaching and learning that is designed to engage students in investigation of authentic problems. In this article, we present an argument for why projects have the potential to help people learn; indicate factors in project design that affect motivation and thought; examine difficulties that students and teachers may encounter with projects; and describe how technology can support students and teachers as they work on projects, so that motivation and thought are sustained.
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In order to be successful in problem- or project-based learning (PBL), students must take responsibility for the learning process by setting goals, monitoring, reflecting, and sustaining their motivation from the beginning of the project until the end. However, for many students, these processes do not occur naturally or easily. Therefore, the learning environment and teaching practices in PBL must be designed with intention to support students’ self-regulated learning (SRL). This paper describes specific learning environment features and teaching practices that have been shown to foster student responsibility for learning in each phase of PBL, with the purpose of providing educators with guidance for developing SRL in PBL, and ultimately, student motivation and ability to learn. To accomplish this, a theoretical model of the relationship between PBL and SRL is presented, along with research-driven guidelines on how to promote student responsibility for learning in PBL.
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The authors used the Motivated Strategies for Learning Questionnaire to investigate the effectiveness of problem-based learning (PBL) and traditional instructional approaches on various facets of students' self-regulated learning, including motivation and learning strategies. Participants included 61 tenth-grade students from 2 intact classes instructed by the same biology teacher. The authors randomly assigned 1 class as the experimental group and the other class as the control group. Teachers instructed the control group with teacher-centered, textbook-oriented traditional instruction; they taught the experimental group with problem-based learning, in which students worked with ill-structured problems. Results revealed that PBL students had higher levels of intrinsic goal orientation, task value, use of elaboration learning strategies, critical thinking, metacognitive self-regulation, effort regulation, and peer learning compared with control-group students.
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A Personal Learning Environment or PLE is a potentially promising pedagogical approach for both integrating formal and informal learning using social media and supporting student self-regulated learning in higher education contexts. The purpose of this paper is to (a) review research that support this claim, (b) conceptualize the connection between PLE, social media, and self-regulated learning, and (c) provide a three-level pedagogical framework for using social media to create PLEs that support student self-regulated learning. Implications for future research in this area are provided.