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Evolutionary Scheduling and Combinatorial Optimisation:
Applications, Challenges, and Future Directions
Su Nguyen⇤†, Yi Mei⇤, Hui Ma⇤, Aaron Chen⇤, Mengjie Zhang⇤
⇤Evolutionary Computation Research Group, Victoria University of Wellington, New Zealand
†Hoa Sen University, Ho Chi Minh City, Vietnam
Email: su.nguyenphanbach@hoasen.edu.vn
{yi.mei, hui.ma, aaron.chen, mengjie.zhang}@ecs.vuw.ac.nz
Abstract—Evolutionary scheduling and combinatorial optimi-
sation is an active research area and attracts the attentions
of many researchers from computer science and operations re-
search. Many advances have been made in this field and its scope
in terms of techniques and applications has been continuously
extended. In this position paper, we provide an overall picture
of some key challenges in the field, discuss potential future
research directions, and give our position in the field. We focus
on three major issues that are encountered in practice, namely
dynamic changes, multiple interdependent decisions, and multiple
objectives. Our view is that the researchers should step out of
our comfort zone to deal with messy and complicated issues in
real-world applications.
I. INTRODUCTION
Scheduling and combinatorial optimisation problems ap-
pears in many practical applications in production and service
industries and have been the research interest of researchers
from operations research and computer science. Solving these
optimisation problems can help production managers reduce
inventory and leadtime, and increase customer satisfaction
and profit. For service industries, solving these problems can
improve resource usage and increase revenues while both
customers’ and employees’ needs are fulfilled. New problems
such as scheduling in cloud, scheduling of big-data jobs,
scheduling for electric vehicle charging, and drone-assisted
parcel delivery, emerge with the growth of new technologies
and business models. Researchers in this field have to con-
tinuously face with new challenges; as the results, innovative
solution methods have been developed.
Evolutionary computation (EC) refers to a range of com-
putational methods that are often inspired by processes that
occur in nature. Examples of evolutionary methods are genetic
algorithms, genetic programming, ant colony systems, particle
swarm optimisation, scatter search and path relinking, memetic
algorithms, artificial immune systems, evolutionary strategies,
cultural algorithms, etc. Scheduling and combinatorial optimi-
sation problems are the earliest applications of EC for optimi-
sation. Today, evolutionary scheduling and combinatorial opti-
misation (ESCO) is an important research area at the interface
of artificial intelligence (AI) and operations research (OR). In
the literature, it is easy to see that almost all new EC methods
are tested on scheduling and combinatorial optimisation prob-
lems to demonstrate their effectiveness and efficiency. More-
over, challenges in these problems have also motivated EC
researchers to develop more advanced techniques. Researchers
have established IEEE Task Force on Evolutionary Scheduling
and Combinatorial Optimisation1, and various special sessions
in major EC conferences such as IEEE CEC, SSCI, ACM
GECCO, SEAL conference, and special issue in combinatorial
optimisation (Evolutionary Computation Journal). It is safe to
say that ESCO is one of the most important research topics
in EC. Different from traditional optimisation methods (e.g.
branch-and-bound, dynamic programming), EC methods aim
at finding near-optimal solutions for the problem of interest in
reasonable running time. The strength of EC is its flexibility in
solution representations and search mechanisms, which allows
it to cope with complex problems and integrate with other
algorithms (from both AI and OR). For examples, techniques
in graph theories and mathematical programming are usually
employed within EC methods to improve their effectiveness
and efficiency for many applications (e.g. job shop scheduling,
vehicle routing). Currently, EC algorithms have been imple-
mented in most solvers used for scheduling and combinatorial
optimisation (e.g. IBM ILOG solver, Frontline solvers).
Research in ESCO is very diverse ranging from simple
applications of EC algorithms to the optimisation problems to
hybrid approaches which combine the advantages of different
solution methods. In most cases, especially when dealing with
real-world applications, EC methods can be used if exact
optimisation methods such as integer linear programming fail
to solve the problem efficiently, i.e. optimal solutions can be
found for only small problem instances. Three key components
of EC methods are (1) representation of solution, (2) fitness
function, and (3) search operators. Choosing a suitable repre-
sentation is crucial for any EC method because representation
decides the search space of the algorithms, the search operators
(e.g. crossover, mutation in GA), and the efficiency of solution
evaluations. Fitness functions help EC methods determine the
quality of the obtained solutions and guide their search towards
the promising regions. For evolutionary scheduling, search
operators also play an important role because they decide how
new solutions are generated. Although the search operators are
very different for each EC method, they have to be designed
to ensure the feasibility of generated solutions and create a
balance between the exploration and exploitation abilities in
1https://escotf.wordpress.com/
EC. For scheduling, using pure EC methods usually does
not provide satisfactory results. Instead, hybrid methods are
preferred in these cases to enhance effectiveness and efficiency
of EC. Usually, these methods try to incorporate problem
domain knowledge or utilise historical search data via local
search, decomposition, coevolution, and machine learning.
The goal of this paper is to describe the current status,
challenges, future research directions for ESCO. We will em-
phasise on three major issues in scheduling and combinatorial
problems, namely dynamic changes, multiple decisions, and
multiple conflicting objectives. The discussions will reflect
these issues in the context of three important applications
in the field: (1) production scheduling, (2) routing, and (3)
Web/cloud scheduling and innovative solution methods de-
veloped in the literature. Our discussions are mainly around
scheduling problems but they can be easily related to other
general combinatorial optimisation problems. Then, we high-
light the corresponding challenges and recommend potential
future directions.
II. DYNAMIC CHANGES
Majority of studies in ESCO focus on static problems where
all information is available at the beginning. For examples,
number of jobs and their information (e.g. processing times,
due dates, weights) are known in advance for static job
shop scheduling problems. Unfortunately, it is not usually
the case in practice as jobs may arrive at the production
systems randomly over time (e.g. make-to-order companies)
and their information may only be available upon their arrivals.
Similarly, for cloud scheduling, application schedulers must
react promptly to dynamic and unpredictable changes in the
cloud. For vehicle routing problems, new costumer requests
can be received while the trucks are on their way of delivering
the products. It is necessary to respond to such dynamic
changes adaptively to improve the quality of service and
satisfaction of customers. Dynamic changes are unavoidable
in the real-world applications and coping with this issue is an
important factor to make EC applicable.
A. Existing studies
Solution methods to cope with dynamic changes can be
classified based on their reactiveness, i.e. how fast they can
respond to the changes. In production scheduling, rescheduling
(reoptimisation) is the most popular approach to deal with dy-
namic changes (can be executed periodically or continuously).
Bierwirth and Mattfeld [1] developed a genetic algorithm
for scheduling and rescheduling based on rolling time basis
where the initial population of GA includes information from
good solutions found in the previous run (i.e. the previous
rescheduling step). Fang and Xi [2] combined GA and a
dispatching rule to deal with dynamic flexible manufacturing
system. Branke and Mattfeld [3] investigated the problem that
minimises the mean tardiness for job shops with anticipation of
changes (penalising early idle times), and suggested that short-
term efficiency losses can improve the overall performance
in a dynamic environment. Shen and Yao [4] proposed a
new multi-objective evolutionary algorithm (MOEA)-based
proactive or reactive method to deal with dynamic flexible
job shop scheduling. Both random job arrivals and machine
breakdowns are considered in this work. Rescheduling is
triggered when critical events occur. The initial population
for rescheduling is generated by using specialised heuristics
to improve the convergence speed of the proposed method.
Another potential approach to deal with dynamic changes is
dispatching rules as they are computationally efficient and can
react quickly to dynamic changes in the shop floor. Normally
a dispatching rule is characterised by a priority function that
determines the priorities of jobs waiting in the queue (the
job with highest priority will be processed next). In recent
years, genetic programming (GP) and its variants (such as gene
expression programming and grammar-based genetic program-
ming) have been applied for automated design of dispatching
rules [5]–[7]. In these studies, variable-length representations
(e.g. tree-based) of GP is used to evolve dispatching rules. The
experimental results in the literature have shown that evolved
dispatching rules are very competitive as compared to other
rules and heuristics previously proposed in the literature.
The existing work to solve dynamic vehicle routing problem
(VRP) can be divided into two categories: periodic reoptimi-
sation and continuous reoptimisation. As the name indicates,
periodic reoptimisation reoptimises the problem periodically.
The two main approaches are mathematical programming [8],
[9] and real-time policy [10], [11]. However, they both have
drawbacks. The mathematical programming approaches are
usually slow, and not efficient enough for real-time response.
The real-time policy, on the other hand, is normally manually
designed. It is unknown whether such a design is good or not.
The continuous reoptimisation method adopts a framework in
which the dispatching office keeps optimising the problem un-
der the latest environment, and communicates with the drivers
to give them the next destination whenever they reach a service
location. Useful information such as the best routes are stored
in an adaptive memory to speed up the reoptimisation when
the environment changes. Representative works include [12],
[13]. These methods are based on modifying some existing
solutions locally to adapt to the environmental changes. Thus,
it is challenging to decide the stored solutions which are both
of good quality and robust for local modification (quality does
not change much). For arc routing problem, which is the
arc-counterpart of VRP, the dynamic environment has been
ignored so far. The closest model is the stochastic model,
in which the actual information (travel time and demand) is
uncertain, and can be different from the expectation. Fleury
et al. [14] proposed evolutionary algorithms to improve the
robustness of solutions under uncertain environment. In [15],
[16], we gave a formal definition of the robustness optimisa-
tion in the stochastic environment, and provided an instance
generator that can produce stochastic benchmark instances
from a static one. We also tested the state-of-the-art algorithms
on the stochastic benchmark instances to show its extra chal-
lenge. Wang et al. proposed a memetic algorithm [17] and
an estimation of distribution algorithm [18] for solving the
problem.
B. Research challenges and future directions
Planning and scheduling in dynamic environments are al-
ways challenging. They are even more challenging with the
existence of stochastic events (e.g. random job arrivals, ma-
chine breakdowns). Given that most real systems are dynamic,
dynamic changes are unavoidable and should be taken into
account when designing algorithms or heuristics. In production
environment, causes of dynamic changes can be classified
into two categories [19]: (1) resource-related (e.g. machine
breakdown, operator illness, unavailability or tool failures) and
(2) job-related (e.g. rush jobs, job cancellation, changes in
job processing time). Many methods have been proposed in
the scheduling literature to deal with these issues (most of
them only focus on one type of event). Strategies for dynamic
scheduling in production systems can be classified as:
•Completely reactive scheduling: decisions are made lo-
cally as needed; for example, priority dispatching rules.
•Predictive-reactive scheduling: scheduling/rescheduling
is triggered by the real-time events where both objectives
of interest and stability (measured by the deviation from
original schedule) are considered.
•Robust pro-active scheduling: focus on building pre-
dictable schedules; the key idea is to improve the pre-
dictability of the schedules (e.g. by inserting additional
time in the predictive schedule) with minimal effects on
the schedule performance.
In a loose sense, these categories can also be applied for
other scheduling and combinatorial optimisation problems. In
dynamic environments, many issues need to be taken into
account to ensure that generated solutions are usable. EC
methods have been proposed for the three strategies above
[4], [20], [21]. However, these studies are still very limited.
EC researchers mainly focus on algorithmic aspects and other
practical aspects have attracted less attention. In summary,
we need to tackle three main challenges related to dynamic
changes:
•Improve stability and predictability of schedules
•Handle different sources of disturbances
•Improve the efficiency
For production scheduling, vehicle routing, and cloud
scheduling problems, stability is important for planning pur-
poses. Clearly, operators in the shop floor do not want to
change the schedules at their station rapidly. Similarly, the
truck drivers do not want to change the route continuously
when they are on the road. In order to improve the stability
of schedules, the deviations from original (previous schedules)
must be measured and EC will try to minimise these deviations
when searching for new schedules. One advantage of EC is
that original schedules can be used to initialise the population
of EC methods to reduce the computational time and maintain
the consistency between the original and new schedules.
However, EC tends to be stuck in the local optima. Also,
we want to improve the predictability of our solutions (e.g.
delivery times are accurate enough so that customers do not
have to wait). Unfortunately, there are not many studies on
this predictability of schedules generated by EC [21]. Multi-
objective optimisation is a promising approach to deal with
both stability and predictability. Future studies need to focus
on these aspects to make EC solution more appealing for
practitioners.
Different sources of disturbances make the optimisation
more challenging. Past studies mainly focused on one or two
types of disturbances and ignored the others. A study on
the disturbance frequencies and their effects on evolutionary
scheduling is still missing in the literature. To cope with
this problem, the evolutionary scheduling system needs to be
flexible enough to accommodate different strategies to deal
with different types of disturbances. Without these features the
users will have to make manual adjustments. To this point, we
expect that evolutionary scheduling systems will play the role
of an optimisation system but also a recommendation system
which suggests useful schedules for the users.
Efficiency is important for a scheduling system. While EC
is a good approach for scheduling, it still has scalability
problems. From their experiments with production scheduling,
Bierwirth and Mattfeld [1] reported that the performance of
GAs deteriorates as the problem size increases, and they have
trouble finding near-optimal solutions in a reasonable time. For
cloud scheduling, EC-based schedulers are relatively slow in
speed as compare to policy-based methods and cannot quickly
cope with uncertainties. Scheduling of application service
composition in clouds should be able to adapt to environmental
changes without compromising operational and financial effi-
ciencies. To deal with scalability problem in dynamic environ-
ment, obtained schedules from previous runs of EC methods
can be used (partly) as the initial solutions in the next run to
reduce the computational costs. Decomposition techniques can
be employed to improve the efficiency and effectiveness of EC;
however, these techniques need to take into account stability,
predictability, and sources of disturbances as discussed above.
Automated design of dispatching rules (or hyper-heuristics [5])
is also a powerful approach to deal with efficiency challenges.
Because the design part is performed offline, it does not
influence the efficiency of evolved dispatching rules. One of
the drawbacks of dispatching rules is that no schedule is
generated, which causes difficulty for planning in advance. A
hybrid learning-and-optimising method [22] can be a potential
way to take advantage of automated design of dispatching rules
and EC for scheduling/rescheduling. The idea is to create an
archive of effective rules (e.g. using genetic programming),
and use the schedules generated by these rules as the initial
solutions for EC in the (re)optimisation stage.
III. MULTIPLE DECISIONS
For about 30 years (since 1960s), operations research
mainly focused on idealised problems and lost its empirical
foundations [23]. These problems were initially created for
teaching purposes by simplifying real-world problems. They
were just partial models of problems that we may encounter
in practice because many aspects are not considered if they
are not related to the solution methods or techniques. It
seems that evolutionary scheduling may also run into this
trap because many studies have been mainly focusing on
algorithmic aspects and forgotten the real context that obtained
solutions will be applied to. Bonyadi et al. [24] shared this
view in their paper and pointed out that there are growing gaps
between research and practice in the field of meta-heuristics.
They argued that real-world problems usually consist of two
or more sub-problems that are interdependent (to each other)
and the complexity of real-world problems is not only limited
to the size of the problem but also on its interdependence.
“An approximate answer to the right problem is
worth a good deal more than an exact answer to an
approximate problem.” – John Tukey (1915–2000)
Studies in evolutionary scheduling have mostly emphasised
on scheduling or sequencing decisions and tend to ignore or
simplify assumptions about other aspects or related decisions.
For example, production planning and control involves many
decisions such as order acceptance, due date assignment,
order release, routing, and output control (e.g. outsourcing,
overtime). These decisions can directly or indirectly influence
scheduling decisions; however, they are barely considered in
evolutionary scheduling studies. Similarly, when dealing with
vehicle routing problems, we have to consider other aspects
such as packing [25], warehousing (e.g. cross-docking [26]),
and crew scheduling [27]. In cloud scheduling, the service
allocation problem is interrelated to workflow scheduling
problem and we need to handle both of them simultaneously.
A. Existing studies
Research on EC based solution methods to deal with multi-
ple decisions in scheduling problems is still in an early stage.
In general, they can be divided into two main categories: (1)
all-in-one and (2) divide-and-conquer.
The first one focuses on generating sophisticated repre-
sentations that accommodate all related decisions and EC is
used (in combination with some local search heuristics) to
explore the large search space. For instances, the operation
sequence vector and the machine assignment vector are used
in flexible job shop scheduling problems (FJSSP) to represent
a complete schedule [4], [28] and specialised search operators
are developed to deal with each part of the solution. More
sophisticated representations such as machine order with bits,
operation-based order, and operation order with bits are also
investigated by Tay and Wibowo [29]. Unachak and Goodman
[30] developed an adaptive representation for FJSSP that
consists of two parts: (1) routing policy to govern how an oper-
ation will choose a machine and (2) scheduling policy to make
scheduling decisions based on system status. In some cases,
representations only focus on one decision and other decisions
are determined by some heuristics. For order acceptance
and scheduling problems, solutions can be represented by a
sequence of orders to be processed and acceptance decisions
are determined by the construction heuristics [22]. Similarly,
for vehicle routing problems (VRP) with crew scheduling [27],
traditional representations of VRP can be used and personnel
assignment heuristics are applied to construct the complete
solutions.
Another natural way to deal with multiple interdependent
decisions is divide-and-conquer. The key idea is to reduce
the complexity of the original problem by solving each sub-
problem and develop strategies to link the obtained partial
solutions together. For example, Kim et al. [31] developed
a symbiotic (cooperative) evolutionary algorithm for the in-
tegration of process planning and job shop scheduling. In
their algorithm, each of the sub-problems is treated as a
distinct species, and a sub-population is dedicated for each
of the species. Therefore, an individual in a sub-population
represents a partial solution to the entire problem. This kind
of decomposition techniques have been applied in many
scheduling applications related to multiple decisions [32]–
[34]. For Travelling Thief Problem (TTP), Mei et al. [?]
have investigated the collaborative issues in cooperative co-
evolution and proposed new approaches that coordinate the
optimisation of two sub-components in an efficient way [?],
[35]. Ai et al. [36] developed a cooperative coevolution GA
to deal with the deadline-constrained resource allocation and
scheduling problem for multiple composite Web services. In
their paper, problems are decomposed based on the number of
composite Web services.
B. Research challenges and future directions
Dealing with multiple interdependent decisions is always
difficult but also creates opportunities to find the real global
optimal solution. To attain this ultimate goal, a number of
challenges need to be overcome. The discussion of managerial
issues related to multiple decisions such as handling conflicts
of interest from different groups of decision makers is beyond
the scope of this paper. Here we only point out two challenges
that are most relevant to evolutionary scheduling:
•Handling multiple decisions in dynamic environments
•Efficiency and effectiveness
Most existing studies handle multiple interdependent de-
cisions in a static environment. However, as discussed in
the previous section, we have to deal with dynamic changes
in practice. This is particularly challenging because of a
number of reasons. First, reoptimisation may be triggered more
frequently when dynamic changes are expected to influence
any decision under consideration, especially when multiple
decisions need to be made at the same time. In this case, main-
taining the stability and predictability of solutions are much
more difficult. When multiple decisions are made at different
points in time (e.g. due date assignment and sequencing),
applying EC for optimisation is not straightforward. Using
periodic reoptimisation is a possible solution but it may also
reduce the reactiveness of the scheduling system. One way
to handle these issues is to apply automated heuristics design
(e.g. via genetic programming) to evolve reactive heuristics
for each decision. For example, Nguyen et al. [32] developed
a cooperative coevolution genetic programming method to
evolve both due date assignment rules and dispatching rules.
Similarly, Park et al. [37] developed different representations
for GP to simultaneously handle both order acceptance and
scheduling decision in a single machine environment. With
the same spirit, Mei et al. [35] used genetic programming
to evolve a gain function and a picking function to enhance
the performance of the two-stage memetic algorithm for TTP.
However, as discussed previously, no concrete plan/solution
is constructed when using evolved rules as decisions are
made at the latest moments. In the future studies, it would
be interesting to investigate more advanced EC methods that
take into account the stability of obtained solutions and how
they can be combined with reactive rules (possibly evolved
by genetic programming), which can be used to generate
contingency plans.
Multiple interdependent decisions influence the complex-
ity of the problem; therefore, it can directly influence the
effectiveness and efficiency of EC methods. For example,
the two sub-problems in TTP, i.e. knapsack and traveling
salesman, are NP-hard on their own right; thus solving both
of them simultaneously is obviously very challenging. Using
pure EC methods in these situations is inefficient because
of high computational costs (mostly for fitness evaluations).
Commonly, efficient solution methods can be used to handle
one or more decisions and other decisions will be handled
by EC. For example, Lin-Kernighan [38] algorithms can be
used to find good tours for TTP and EC can be used to
deal with the knapsack sub-problem. Cooperative coveolution
such as the ones proposed by Kim et al. [31] and Mei et al.
[?] are also promising approaches to improve the efficiency
of EC methods. Hybrids methods between EC, OR, AI, and
machine learning techniques will be the key to handle complex
scheduling problems with multiple interdependent decisions.
IV. MULTIPLE OBJECTIVES
In practice, there are usually multiple conflicting objectives,
which require a set of non-dominated trade-off solutions
instead of a single best solution. For example, in production
scheduling, the total flowtime and maximal flowtime are
conflicting. In vehicle routing, the total cost and number of
vehicles are conflicting. In cloud computing, the cost, response
time and throughput are often conflicting. As compared to tra-
ditional multi-objective optimisation problems, multi-objective
evolutionary scheduling has some special characteristics. First,
the calculation of most multi-objective performance measures
(e.g. IGD, the ✏indicator) rely on the true Pareto front.
However, in real-world scheduling problems, the true Pareto
front is unknown. Thus, the accuracy of these performance
measures are affected, and it is hard to have an accurate
evaluation of an algorithm or a fair comparison between
algorithms. Second, due to the discrete and combinatorial
solution space, the Pareto front of scheduling problems can
be very irregular. This makes it very difficult to design an
intelligent search process to put more efforts on search towards
the areas that are harder to reach (e.g. with fewer Pareto
solutions). Third, in scheduling problems, the objectives can
have quite different magnitudes. It is hard to normalise the
objectives properly, since the upper and lower bounds are
usually unknown. Improper normalisation will lead to poor
search process which can only reach a small (biased) part of
the Pareto front.
A. Existing studies
There are mainly three categories of existing methods to
deal with multi-objective scheduling problems: (1) aggregation
methods, (2) dominance-based method and (3) decomposition-
based methods.
The aggregation methods follow the most intuitive way
that transforms multiple objectives into a single one, e.g.
by the weighted sum approach. For example, for production
scheduling, Rajendran and Ziegler [39] proposed a multi-
objective ant colony system for minimising makespan and total
flowtime. The algorithm adopted the weighted sum approach,
and different trade-off solutions were obtained by running the
algorithm with different weight vectors. For vehicle routing,
Ombuki et al. [40] proposed a multi-objective evolutionary
algorithm consisting of two approaches, one is weighted sum
and the other is the dominance-based approach. For Web
service composition, Da Silva et al. [41] used an aggregation
method to combine four objectives into a single one.
The dominance-based approaches are based on the Pareto
dominance relation between objective vectors. Wang et al. [42]
proposed a multi-objective genetic algorithm for flexible job-
shop scheduling problem, which adopts the fitness evaluation
of SPEA2 [43]. For vehicle routing, Tan el al. [44] proposed
a multi-objective evolutionary algorithm hybridized with local
search. Tan et al. [45] proposed a multi-objective particle
swarm optimization for Web service location allocation.
The decomposition-based approaches [?] are somehow sim-
ilar to the aggregation methods, in the sense of combining
the objectives into a single one, and transforming the original
multi-objective optimisation into a single-objective optimi-
sation. However, they create multiple such single-objective
optimisation problems simultaneously, each by a subset of
the population. For arc routing, Mei et al. [46] proposed
a decomposition-based memetic algorithm, which uses the
dominance-based and aggregation-based approaches simulta-
neously. When updating the individuals in the population, the
dominance-based evaluation is used. During the local search,
on the other hand, multiple objectives are combined into a
single one by weighted sum. The weight vector is defined
according to the location of the individual in the objective
space.
B. Research challenges and future directions
The challenges of multi-objective scheduling include both
the challenges of multi-objective evolutionary optimisation
and the challenges in scheduling. Here, four main challenges
are discussed: (1) fitness assignment during local search, (2)
normalisation, (3) performance assessment and (4) many-
objective optimisation.
First, it has been demonstrated that the combination of
global search and local search (e.g. memetic algorithm)
is quite effective to deal with the combinatorial solution
space in scheduling problems [46]–[48]. However, unlike in
population-based algorithms, which can maintain a set of non-
dominated solutions, one can only move to one neighbour
during the local search. How to select one solution out of a set
of non-dominated solutions during the local search becomes
an important issue. Some work has been done by aggregating
the objectives with weighted sum [46], [49], [50]. However,
how to properly set the weight vector is still an open issue.
Second, it is known that normalisation is important both in
the optimisation process and the final performance assessment.
It has been used in all existing methods2. Normalisation usu-
ally depends on the upper and lower bounds of the objectives.
However, there are two issues in normalisation in multi-
objective scheduling. First, the bounds of the objectives are
often unknown. The magnitudes of different objectives can be
quite different, and the information to estimate the bounds can
vary from one objective to another. For example, in vehicle
routing problem, estimating the bounds of the number of
vehicles is easier than estimating the bounds of the total cost.
Therefore, the tightness of the estimated bound is different
cross the objectives, which leads to unexpected bias to the
objectives with tighter estimated bounds during the search
process. Second, the distribution over all the possible solutions
is not uniform within the estimated bounds. For example,
when estimating the number of vehicles, the upper bound
is estimated by assuming that each vehicle serves only one
customer. Then the upper bound equals to the number of
customers (nodes). However, such an upper bound is rarely
reached, and most of the individuals have much less number of
vehicles than the estimated upper bound. Similar phenomenon
has been found in the multi-objective Web service location
allocation, in which the distribution of solutions is very biased
in the total cost objective space. In this situation, the search
will also bias to the objectives with more uniform distribution,
which can be considered as having tighter estimated bounds.
Third, due to the unknown true Pareto front and bounds
of the objectives, it is hard to have a proper performance
assessment of algorithms. For example, we cannot properly
use the performance metrics that rely on the true Pareto front
such as IGD and the ✏indicator. When using hyper-volume,
the nadir point is important and determines the accuracy of the
assessment. Assuming in minimisation, it is normally set to the
upper bounds of the objectives. However, such a setting relies
on the accuracy of the bound estimation. Similar to the second
issue, the hyper-volume metric will bias to the solutions which
perform better in the objectives with tighter estimated bounds.
In addition, the true Pareto front of the problem may not be
uniformly distributed. Therefore, even the true Pareto front
may be worse than some other non-dominated sets in terms
of the uniformity performance metrics. In other words, it my
not be proper to use the uniformity performance metrics (e.g.
spacing).
2In the dominance-based methods, normalisation may not be necessary in
ranking the individuals based on dominance relation. However, it is important
for diversity preservation, e.g. calculating the crowding distance in NSGA-II.
Fourth, there can be many objectives in scheduling (e.g.
makespan, total flowtime and tardiness, maximal flowtime and
tardiness, proportion of tardy jobs in job shop scheduling).
Scheduling in cloud must address many different concerns
and quality-of-service (QoS) requirements that are usually
conflicting in nature. Consequently, it is natural to consider
cloud scheduling as a many-objective optimisation problem.
Developing effective algorithms for many-objective scheduling
in the cloud remains to be a challenging task. Many-objective
optimisation itself is very challenging in the EMO field.
Thus, in scheduling problems, one also needs to deal with
the challenges of many-objective optimisation such as the
exponentially increasing non-dominated solutions, difficulty
to maintain useful building blocks, huge population size,
visualisation, etc.
V. OTHERS
Previous sections shows three major issues in evolutionary
scheduling and combinatorial optimisation. There are many
other interesting issues, in terms of theory and practice, that
demand more search and we would like to discuss in this
section.
A. Modeling and formulation
EC has been studied intensively for decades but its ap-
plications are very modest. One of the main reasons is that
defining/formulating the problems (especially scheduling and
combinatorial optimisation problems) to be solved with EC is
tricky for ones with little or no programming skills. Mathemat-
ical programming such as linear programming has been widely
used because there are many available modelling languages
(e.g. AMPL, GAMS) for these solution methods. The key
idea is that ease of modelling makes them more popular.
To the best of our knowledge, there is no well-established
modelling language dedicated to EC. In the new version of
the Excel solver, evolutionary algorithms are available as an
optimisation method. Although we can define constraints and
decisions variables in the Excel solver, it is quite cumbersome
and not suitable for complex problems such as scheduling
and combinatorial optimisation. Evolutionary computing mod-
elling language (ECML) [51] is an innovative approach but it is
mainly used to specify genotype structures and implementation
of EC methods. ILOG solver is a good example of combining
constraint programming (CP) and EC. In this case, EC can
be used to solve the problem modelled in CP. However, this
is restricted to basic implementation of genetic algorithm and
advanced EC techniques are not considered.
Similar to modelling languages used for mathematical pro-
gramming, we also want to have a modelling language that is
(1) easy to learn, (2) flexible to deal with complex problems,
and (3) able to connect with variety of EC and other solvers.
Another important feature that is essential for EC based
modelling language is visualisation, especially when dealing
with scheduling and combinatorial optimisation problems.
This allows us to identify special structures of the problem
to improve the efficiency and effectiveness of EC.
B. Adaptability, scalability and reusability
Advances in memetic algorithms and automated design
of heuristics in the last decade have helped us cope with
many challenging problems in scheduling and combinatorial
optimisation. They also help to point out some important issues
regarding the design of EC algorithms such as adaptability,
scalability and reusability. These issues are not new but
they still remain a big challenge in evolutionary scheduling
and combinatorial optimisation. For adaptability, we try to
make EC methods self-adapted, which is necessary to cope
with a wide range of optimisation problems (in the same
or different classes). This has been investigated intensively
in many existing studies on memetic algorithms [52] and
hyper-heuristics [53] and will be an active research topic
in future studies. For scalability, researchers have created
advanced EC techniques using ideas from different fields
so that the developed algorithms can deal with large-scale
instances. Parallel EC-based methods would be an interesting
area to study for scheduling and combinatorial optimisation.
Regarding reusability, we would like to emphasise on the
ability of EC methods to reuse the knowledge obtained in its
search for solving other instances and problems. For example,
Feng et al. [54] proposed to reuse the knowledge learnt from
arc routing problem to vehicle routing problem, and vice versa.
Automated design of heuristics [5], [55] is currently applying
the ideas of reusability to generate heuristics that can cope
with different situations. However, the research is still at an
early stage and its potentials have not yet revealed.
C. Performance assessment
Our discussions so far have shown that there are many
aspects that we need to consider when designing EC methods
for scheduling and combinatorial optimisation. But, how can
we determine which algorithms are most suitable for our appli-
cations? For most existing studies on evolutionary scheduling
and combinatorial optimisation, comparisons are easy as we
only look at the quality of obtained solution in terms of
objective values and running times. If we take into account
other aspects such as stability, predictability, adaptability,
scalability, comparisons will become very complicated. We
believe that it is important to develop an agreeable framework
for such comparisons, possibly not to identify a single best
method but analyse their strength and weakness systematically.
VI. CONCLUSIONS
This paper discusses the current status of evolutionary
scheduling and combinatorial optimisation and revealed some
key challenges that need to be addressed in future studies.
Our perspective is that future studies should focus on practi-
cal requirements and the environment to which the solution
methods will be applied. Theoretical studies are important but
they should be guided towards facilitating the applications
of EC methods and providing insights on how EC methods
should behave in practice. The combination of techniques from
different fields such as OR, AI, and machine learning would
be the key for the development of powerful EC methods.
Besides handling major issues such as dynamic changes,
multiple interdependent decisions, and multiple objectives,
more concerns should be given to modelling, adaptability,
scalability, reusability and systematic approaches to comparing
different solution methods. In this sense, hyper-heuristics (e.g.
GP) have a great potential to automatically learn generic,
scalable and competitive heuristics and meta-heuristics.
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