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Studies in Media and Communication
Vol. 4, No. 1; June 2016
ISSN 2325-8071 E-ISSN 2325-808X
Published by Redfame Publishing
URL: http://smc.redfame.com
30
Touchpoint Management and Interpersonal Communication
Mikael Jensen
Correspondence: Mikael Jensen, Division of cognition and communication, University of Gothenburg, Sweden
Received: March 22, 2015 Accepted: March 28, 2015 Online Published: March 31, 2016
doi:10.11114/smc.v4i1.1476 URL: http://dx.doi.org/10.11114/smc.v4i1.1476
Abstract
A touchpoint is anything in time and space with the purpose to temporarily enable sharing of information and minds to
be connected. Since we in our time have many ways to get in touch we are starting to pay more attention on how to
manage our available touchpoints for the benefit or our relationships and communicative goals. An interpersonal theory
of touchpoint management is outlined based on six basic communication premises. Several parameters are described to
distinguish between different touchpoints and what they can afford in communicative situations. Touchpoints can be
managed in kind and degree. To optimize the choice and use of touchpoints we have to take a lot of factors into
consideration. The suggested factors are collected in nine dimensions and three of them are seen as more important:
Accessibility (preference and skills), relations and effectiveness (goals). Related theories are discussed and compared in
terms of similarities and differences.
Keywords: touchpoint, interpersonal communication, communicative tools, intentionality, goals, effectiveness
1. Introduction
1.1 Key Concept and Purpose
We are used to and expect people in everyday situations to share thoughts and emotions communicating face-to-face but
equally possible via the phone or instant messenger. How many ways are there to get in touch with each other and share
information? What possible combinations are there? What connection is optimal?
A Swedish high school class is traveling by train to the nearest big city. The teacher has exhorted the students to sit still
and be quiet not to disturb the other passengers. Two teenage girls from the class that are sitting beside each other are
using their smartphones to listen to music in their headphones. They are not sharing the music in itself but are regularly
showing the display of the smartphone, with song information on it, to the friend. The friend is showing recognition or
liking by nodding the head. When one of the girls really like what she is listening to she is not just showing the
smartphone display but is also moving her whole body. Especially the head. She is miming with the singing in her
headphones and repeatedly smiles. The girls are taking turns in sharing music information and liking for a long time
during the trip.
In this example there is no oral verbal communication, in fact no oral communication at all. The oral communication
would probably not have made much sense since the communicators where listening to music in their headphones. A lot
can be said about this example but the most striking aspect is how they share their thoughts and feelings with each other.
Based on the context the girls know that they are not to disturb other passengers with music or loud speaking and they
know that the friend is listening to music so they have to adapt their communication to get through. To share relevant
information they use their smartphone displays, verbal but not oral, and they use nonverbal body movements and
expressions. The girls show each other understanding and give feedback by nodding and smiling and other movements.
To focus on the most interesting aspect of this scene the phenomenon needs a useful and suitable term. The term chosen
is touchpoint.
A touchpoint is defined as anything (an area, a point/set of points or a surface/set of surfaces) in time and space with the
purpose to temporarily enable sharing of information and minds to be connected (Jensen, 2016a). It is important to state
that a touchpoint is not synonymous with medium because it can rely on several media. It is not the same as a
technological device since we often get in touch with each other without devices and sometimes use more than one at
the same time. A device like a smartphone also has different ways to get in touch with others via a phone call, SMS,
e-mail, video call or an image-based message (cf. Norman, 2011). It would not be fair to equate touchpoint with the
term channel since a touchpoint can rely on one or several channels. A touchpoint is not the same as software like Skype
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that has at least three functions (video call, phone call and chat) because all can be used as a touchpoint separately but
also as one touchpoint in parallel (e.g. phone call and chat together) in an integrated way.
The purpose of this paper is to outline a theory on touchpoints and touchpoint management in interpersonal
communication. To make this possible we have to clarify the basic communication premises that make the foundation of
the theory. We also have to distinguish the affordances and characteristics of different kind of touchpoints. To be able to
manage touchpoints in kind it has to be possible to have at least two alternatives to choose from. It might also be
possible to manage touchpoints in degree but that is not the focus of this paper (but will be explained). Touchpoint
management is the attempt, in every interpersonal communication situation, to optimize the connection between minds
and the sharing of information. Optimization is primarily about effectiveness and secondarily about other
aspects/factors. The core of the theory is presented as nine dimensions of touchpoint management for optimization. No
interpersonal communication theory so far is including a touchpoint but there are other theories that center on
communication technology devices, “channels” or “media”. To delimit and highlight the advantages and specificity of
this theory it will be compared with other theories in an ending discussion.
1.2 Basic Interpersonal Communication Premises
The foundation of the theory outline is presented as six basic communication premises: A-F. They are all related to
touchpoints in some way.
A. Human communication is basically about connecting minds (intentional beings) (cf. Peirce, 1998; Krauss & Morsella,
2014). Since minds are not directly connected we have to find ways to get in touch with each other.
B. Human beings are innately highly social minded and socially oriented (Gazzaniga, 2008; Forgas, Williams &
Wheeler, 2001; Forgas, Vincze & László, 2014; Trevarthen & Aitken, 2003; Goldman, 2006; Dunbar, 2007a; 2007b;
Whiten, 2007). This can be recognized by:
the preference to direct attention towards human voices, shapes that look like human bodies, human
movements and especially towards faces (Trevarthen & Aitken, 2003; Kendon, 2004; Proulx, 2007;
Delafield-Butt & Trevarthen, 2013).
the ability to imitate (Meltzoff & Prinz, 2002; Tomasello, 2003; Hurley & Chater, 2005) suggesting that we are
developed with the capacity to pick up other beings behavior (and intention) and reproduce these behaviors
with a high degree of accuracy.
the fact that we form relationships that are unique and affect our communication (Knapp & Vangelisti, 2009).
This social mindedness makes us want to get in touch with other human beings and find ways to do it. Some prefer
communication face to face while others might prefer computer-mediated communication but both are socially oriented.
The relationship affects our choices for how to get in touch with each other.
C. Behavior, in general, and communication, as a particular form, is basically intentional (Grice, 1957; 1969; Searle,
1969; Kendon, 1981; Meltzoff, 1988; 1995; Sperber & Wilson, 1995; Bratman, 2014; Gibbs, 1999; 2001; Bandura,
1997; 2001; Tomasello, 2005; 2008; Namy & Waxman, 2005; Sabbagh & Baldwin, 2005; Baldwin, 2012; Kashima,
Klein & Clark, 2007; Stephan et al., 2008; Iacoboni, 2009; Jackendoff, 2009; Matsumoto, 2010; Bangerten & Mayor,
2013; Delafield-Butt & Trevarthen, 2013; Liebal et al., 2014). An intention can be described as a means-ends-relation
(Tomasello, 2003; Tomasello et al., 2005; Meltzoff, 2005; Carpenter & Call, 2007, cf. Norman, 1988). To attain a
specific goal we tend to use a specific means that very well goes together with that specific goal (Wilson, 2010). Like a
lock-and-key-relation. A goal-means-relation is the typical combination but not the only one (se about flexibility below)
and it also is the easiest way to recognize other individuals’ intentions. This implies that:
we assume by default that others communicative acts are intentional (Jackendoff, 2009; Zegarac, 2011) and we
are intention-readers that try to find out what others intend (Meltzoff, 1995; 2005; Decety & Chaminade, 2005;
Tomasello, 2005; Tomasello & Carpenter, 2005; Malle, 2005; Namy & Waxman, 2005; Berger, 2010; Baldwin,
2012; Goldman, 2013).
we are goal-directed in our communication (Bandura, 2001; Berger, 2007; 2008; 2010; Wilson, 2007; 2010;
Hollingshead, Costa Jacobsohn & Beck, 2007; Dillard, 2008; Canary, Cody & Manusov, 2008).
we form plans for how to reach our goals (Berger, 2007; 2008; 2010; Dillard, 2008) that includes possible and
optimal means.
In our plans for how to attain the communicative goal we also need to include how to get in touch with the
co-communicator and what might be the optimal way to get in touch and stay in touch (i.e. to attain the goal).
Effectiveness is the key.
D. Human communication has often been defined as “a process in which participants create and share information with
one another in order to reach a mutual understanding” (Rogers, 2003, p. 5; cf Shannon & Weaver, 1949; Bateson,
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1972/2000; Wilden, 1987; Kashima et al., 2007; Allwood, 2008; Stephan et al., 2008; Salem, 2009). The human being
has also been described as an information processing creature (Newell & Simon, 1972; Gardner, 1985; Greene &
Dorrance Hall, 2013). Rather than describing communication in terms of a hardcore information processing system,
intentional beings as well as the communication process is considered to involve, handle and share information in some
sense. This is especially relevant when discussing perception, attention, schema and decision-making (Malle, 2005;
Young, 2011). As a consequence of humans being information processing creatures we form perceptions, draw
inferences and make decisions based on the information available:
too little information will make us engage in information seeking activities (Berger & Calabrese, 1975; Afifi &
Weiner, 2004; Afifi, 2010b; Knobloch, 2008; Gottlieb et al., 2013).
too much information, information overload (Norman, 2011), will make the information processing difficult
caused by so called bottleneck effects (Marios & Ivanoff, 2005) and limited cognitive capacity (Greene &
Dorrance Hall, 2013). We have to focus on the most relevant information as well as on the least
disturbing/confusing information (Afifi & Weiner, 2004; Wharton, 2013).
If we get too much or too little information or anticipate that the information might be scarce or overwhelming we have
the possibility to choose the way we get in touch with each other and how to manage the present contact. Optimal ways
can be learned.
E. Human beings are highly flexible compared to other species (Deacon, 1997; Hauser & Santos, 2007; Griebel & Oller,
2008; Stephan et al., 2008). Most species have primarily fixed behaviors or expressions for each function or intention.
The step away from the fixed relation is sometimes called means-ends dissociation (Tomasello & Carpenter, 2005; Call,
2008). Several possible means can be used to attain a specific goal (Stephan et al., 2008; cf. Afifi, 2010a, 48). It can also
be described in the reversed way: one means can be used to attain several possible goals. It is a principle of functional
freedom that infants and most animals don’t fully possess. This has also been described in slightly different terms
(Griebel & Oller, 2008): signal flexibility (flexibility in available means) and functional flexibility (flexibility in possible
functions or goals). Functional flexibility is more complex and difficult. High flexibility, of both kinds, have made us
symbol users and symbol minded (Deacon, 1997; Namy & Waxman, 2005; Stephan et al., 2008) as well as multimodal
communicators (Allwood, 2014). This implies that:
we have a high flexibility in using and combining signs (Greene, 2015).
we can choose how to combine verbal and nonverbal communication.
we can choose between oral or written symbolic communication.
we can choose means for how to deliver the message.
we can choose means for how to attain the main goal.
When we want to deliver a certain message we have the ability to select between a number of possible and optimal
alternatives in how we get in touch with others and manage the ongoing conversation.
F. Human beings have a high ability to inhibit mental processes and behavioral acts (MacLeod, 2007). From
neuroscience we know that covert speech (and singing) is inhibited overt speech (and singing) (Brown et al., 2004). The
ability to imitate is always present (Tomasello, 2003) but we have, rather early in our development, the choice to inhibit
imitative behavior (Kinsbourne, 2005; Hurley, 2005; Goldman, 2013). Normally we express what we feel inside to
share it with others. Eventually, there are some situations when it is better to not share our emotions. One way is to
inhibit (not express anything) and another way is to mask (express an emotion that is incongruent with the inner state
which also includes inhibition of the congruent emotion) (Ekman & Friesen, 1967/1981; Andersen & Guererro, 1998;
Matsumoto & Hwang, 2013). When we try to take another individuals perspective towards a certain phenomenon we
temporarily have to inhibit our own perspective and our own beliefs and desires (Goldman, 2006; MacLeod, 2007). This
is not always the case but especially in communication learning, in new communicative situations, when the
communication (in form or content) is unexpected and when we experience a communication problem (Sabbagh &
Baldwin, 2005). When we lie well we have to inhibit the truth both in mind and in action.
Thinking, experiencing, expressing and acting are regulated by our ability to inhibit equally much as our ability to
express/exhibit. Both these abilities are affecting us when we communicate and when we plan for how to attain our
goals. To get in touch with someone in particular we might consider that other person’s preference and not just our own.
We can take the other ones perspective in how he or she will perceive the message if it is presented in a certain way.
This will affect how we choose to get in touch with the co-communicator. Our own interest in delivering emotions or to
deceive will probably affect the choice of how we get in touch. It is easier to lie, at least for most deceivers, without eye
contact. It is also easier to express emotions in certain ways (with certain touchpoints).
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1.3 Affordances and Properties of Touchpoints
The term touchpoint originally comes from the field of business and marketing communications (see i.e. Elias, 1999;
Spengler & Wirt, 2009; Dhebar, 2013; Lee, Chung & Nam, 2013). In marketing, customer touchpoints are defined as a
brand’s points of customer contact, and many studies in the field of marketing communications have attempted to
identify and study these customer touchpoints (Ansari & Riasi, 2016; Riasi & Amiri Aghdaie, 2013; Riasi & Pourmiri,
2015). In this context, as presented in this paper, the term gets a slightly different and more general meaning. The
properties of touchpoints can be determined by a number of parameters. Every touchpoint has a certain affordance. It is
the affordance that determine what we can accomplish with the touchpoint or what we believe can be accomplished
(Jensen, 2016b).
The content of one mind to another is carried from one communicator to another communicator via one or several
media. A medium means the physical particles or waves that travel from one communicator to another or from the
sending communicator to a sender device, from the sender device to the receiver device and from the receiver device to
the receiving communicator. The typical particles and waves are chemicals that we detect as odors, light waves (photons)
that cause visual sensations or travel in optic fibers, sound waves that cause auditory sensations, electrons that travel in
cables, radio waves and micro waves that travel in the air from one device to another. The term media is often used
synonymously to the technological devices that we use every day like TV, radio, telephones, newspapers and computers
(see Perrin & Ehrensberger-Dow, 2010). In this case they are separated because face-to-face communication wouldn’t
be possible without at least one media. Face-to-face communication requires air to allow chemicals, light waves and
sound waves to travel to activate the distal senses (Gibson, 1986). It is problematic though to say that air is a medium,
like for example Gibson does, since a dark room contains air but no light waves. It is better to focus on the particles and
waves that are mobile and actually do something with our senses. The proximal senses require direct contact with the
source as is the case when one person touches another person. The skin, on a cellular (biochemical) level, is therefore
also a medium. This first parameter is based on the kind and number of media that a touchpoint involve.
It would be reasonable to conclude that every touchpoint has to have a size. In some cases it is easy to determine the
size of a touchpoint like in the case of a smartphone display or a post-it note but more difficult when the touchpoint is
the area in between two individuals communicating face-to-face. When two human beings embrace in a hug the
physical contact area has a rather demarcated touchpoint size but as soon as the individuals take a step back it becomes
vaguer. The larger touchpoint can probably transfer/transport more information.
A touchpoint exist in time. It has duration. In some cases, like in face to face communication, the touchpoint only exist
as long as you hear and see the other communicator. In other cases, like a post-it note on the refrigerator door, the
physical manifestation of the touchpoint exist even when no one perceives it but it doesn’t come to use, or become
activated, until someone (the intended receiver) perceives it. A written message often has the advantage that it can be
re-read while speech dissolves as soon as the sound waves have passed the receiver (Young, 2011).
A touchpoint has a degree of closeness in time. A high degree of closeness in time means that there is no delay from the
production of the message to the reception of the message. It can also be called synchronicity. The highest degree
possible can be found in face-to-face interaction. A low degree of closeness in time is found when there is a long delay
between the production of the message and the reception of the message. This can be found in traditional mail writing.
The delay can in some cases be weeks (Allwood, 2014; cf. Norman, 1999).
A touchpoint has a degree of closeness in space. A high degree of closeness in space means that the co-communicators
are in the same location, most typically in each other’s personal or intimate zone (cf. Hall, 1969). A low degree of
closeness in space can be found when two persons are far away from each other. A long distance phone call, chat or
e-mailing are examples of this (Allwood, 2013). Bolchini and Shirong Lu (2013) calls closeness in space co-located and
distance in space dislocated.
To be able to communicate an agent needs at least one sense modality, most often the visual or auditory modality, to
receive the communicated message (Partan & Marler, 2005; Paivio, 2007; Allwood, 2008; 2014; Gurban & Thiran,
2010; Walker-Andrews, 2012; Liebal et al., 2014). A touchpoint can offer a maximum of sense modality information at
the same time, that is at least five senses, for example in intimate communication. Touchpoints like phone calls or
post-it notes rely on only one sense modality. Sense modalities are sometimes called input modalities (Ruiz, Chen &
Oviatt, 2010).
Modes of production (Kress, 2010; Cobley, 2010; Gurban & Thiran, 2010), production modalities (Partan & Marler,
2005; Allwood, 2008; 2014; Burgoon, Guerrero & Manusov, 2011; Liebal et al., 2014) or output modalities (Pandzic,
2010) make it possible to create and send a message. A touchpoint can afford information from one or several
production modalities. One production modality could be speech or writing. Other production modalities could for
example be gestures, voice quality, facial expressions, odors, touch, posture, sound effects, photographs, maps or
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diagrams. Some touchpoints do not offer information from more than one production modality.
A touchpoint can afford a certain degree of intensity (see Norris, 2004). Amplitude, for example a strong voice, or
salience, for example a bright color, can in itself be intense. Some touchpoints cannot offer high intensity (e.g. a post-it
note) and some touchpoints can be perceived as too intense (someone shouting in your ear).
A touchpoint can afford a certain degree of complexity (Norris, 2004; cf. Norman, 2011). How complex the message is,
or parallel messages are, is ranging from simple (or low) to high complexity. Some touchpoints can offer high
complexity while others offer low complexity. Redundancy and nonredundancy (Partan & Marler, 2005) are
components of the complexity. High redundancy is often related to low or mid complexity while nonredundancy,
several production modalities with (in themselves) different meaning are used, most often implies high complexity.
A touchpoint can be unidirectional or bidirectional (Holmes, 2005). A letter, a podcast or any kind of recording is
unidirectional. From sender to receiver. A telephone is bidirectional and offers co-communicator interaction.
A touchpoint can offer different degrees of sequence, turn management and feedback (see Allwood, 2008; 2014). It is
not just easier but also desirable to structure a face-to-face, video call or phone call conversation in a sequence with
turns compared to a handwritten letter correspondence. It is not as disturbing if two persons happen to write a letter to
each other at the same time as it would be if two individuals are talking at the same time. Some touchpoints can offer
synchronized feedback (e.g. face-to-face and phone call) while other touchpoints only can offer delayed feedback or no
feedback (notes and letters). With no feedback it is more difficult to know if the co-communicators understand each
other well or at all. Feedback offer smoothness to the synchronous interaction (Jensen, 2015a).
To determine the properties and affordances of various touchpoints they can be positioned on the following parameters:
Media parameter (type and number)
Size parameter
Duration parameter
Degree of closeness in time parameter
Degree of closeness in space parameter
Sense modality parameter
Production modality parameter
Intensity parameter
Complexity parameter
Directionality parameter
Sequence, turn and feedback parameter
2. Touchpoint Management –Components of an Outlined Theory
2.1 Managing Touchpoints in Kind
A touchpoint is anything that makes two individuals get in touch and share something (information). It can be
face-to-face, a video call, a phone call, an e-mail, a message board or a post-it note. If there is more than one option we
have the opportunity to manage the touchpoint in kind. We can manage it by choosing one way over another. When we
have at least two options it is also possible to combine them. A touchpoint can mainly be face-to-face but also include
the use of, for example, a smartphone to show pictures on the display. In many supermarkets, at the checkout, they have
displays giving information to the customer about the price of each product and also the sum that the customer is
supposed to pay. Simultaneously the cashier is telling the customer the sum to pay. This means that they have
standardized an integrated touchpoint, partly to create redundancy (both visible and audible information). In this case it
is an integrated touchpoint compared to a single touchpoint only using one means. An integrated touchpoint is based on
what could be two (or more) single touchpoints separately. A touchpoint can also be serial if the conversation for
example starts with an e-mail and moves on to a phone call.
Two seemingly similar touchpoints can be distinguished as different kinds based on the parameters above. (1) One
communicator is talking to another communicator with no barriers in between them. (2) One communicator (e.g. a
receptionist) is talking to another communicator (e.g. a client) with a counter and a glass shield in between them (this
kind of touchpoint is often used in hospital receptions, police receptions, customs and banks). These two situations that
normally would be called face-to-face communication actually employ two kinds of touchpoints with different
affordances. The reduction in used media in the second case is also affecting the possibility to receive information to
only two sense modalities. You can hear and see each other but you can’t touch, smell or taste each other. The degree of
closeness is a little lower in the second case and the intensity might also be reduced (even a strong voice can be
perceived as normal behind the glass).
In some cases, for example in formal situations or when there is some kind of risk, it can be an advantage to use a
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touchpoint including a barrier. In other situations we have not chosen it. A person that is driving a car and stops the car
to let a walking person pass gets a thank you nonverbally. There is an obvious barrier between the driver and the
pedestrian but they can still share the thoughts and feelings on their minds. That is also a kind of touchpoint just as
when a person behind a window is waving to someone outside. It has happened that a person outside is calling (with the
phone) the person inside. They can see each other and because of the phone they can also hear each other. This approach
to communicate is by way of an integrated touchpoint.
2.2 Managing Touchpoints in Degree
A touchpoint can offer a lot of information being exchanged. Just because the touchpoint affords it doesn’t mean that we
will use it to its full potential. Just because you can hug and kiss someone that you are in a conversation face-to-face
with doesn’t mean that you will do it. The situation may inhibit it, the relationship may inhibit it or the topic may inhibit
it. Sometimes, on the other hand, the touchpoint may be limited in its affordance but we do what we can to express what
we want to share. A video call does not offer hugs and kisses but we try to express the underlying emotion in other ways.
Emoticons may be one example. It doesn’t involve as many sense modalities but the message may get through anyway.
A person has just received the news that he/she got a promotion. When he/she gets home and no one is there he/she
writes a note to his/her partner telling the good news and then leaves. A way to manage the touchpoint in degree could
be to also draw a smiley on the paper. Instead of small letters he/she can write the message in capital letters to make it a
little bit more intense.
There are many ways to manage the touchpoint in degree once you have selected touchpoint in kind or when it seems
that you only have one choice at hand. Our understanding of the touchpoint, learned skills and our flexibility supports
this.
2.3 Touchpoint Optimization
The first three basic communication premises, A-C, are to a high degree determining how a communicator will try to
optimize the touchpoints. They primarily affect the if and the why people get in touch. The three following basic
communication premises, D-F, will to some extent affect the management of kind and management of degree. All
premises will affect how people get in touch with each other.
The first basic communication premise will suggest that we try to create any kind of touchpoint rather than
none.
The second basic communication premise will suggest that we will prefer a touchpoint that give an experience
of another intentional being. The second premise will also suggest that the current relationship or the desired
relationship will affect the choice of touchpoint.
The third basic communication premise will suggest that the intention or specific goal that a communicator
wants to share/achieve will affect the choice of touchpoint in kind and also in degree. Goal-directed
communication implies effectiveness (to be successful in attaining the goal).
The fourth basic communication premise will affect the choice of touchpoint in kind if the information is, or is
anticipated to be, too limited or too overwhelming and affect in degree to get the right level of information.
The fifth basic communication premise will affect the choice of touchpoint if it doesn’t fit, or to better fit, the
communicative goal or the relationship. The communicator might be creative to manage the touchpoint in kind
and/or degree. This premise will also affect our need to use the right combination of production modalities.
The sixth basic communication premise will affect the choice of touchpoint in kind and the management of the
touchpoint in degree based on the receivers abilities, preferences and needs. It can also regulate your choice of
touchpoint based on mental energy levels. A surplus of energy increase the possibility to inhibit one’s own
mental activities while a low energy level will make the inhibition difficult (cf. MacLeod, 2007). Some social
situations demand inhibitory control and these situations might or should be avoided when tired. To be able to
be at home with low demands on inhibitory control and still be in contact with friends via communicative tools
is rather easy also for the tired one.
Based on the six premises and what different touchpoints (single, serial or integrated) can afford there are nine
dimensions that will affect the communicators in how they manage the touchpoint in their attempt to optimize the
touchpoint and the quality of the contact. The first five dimensions are working like a fundamental rule that generally
affect us most but they can be altered or ruled out by the following three dimensions that might be more situation
specific. This means that, for example, relations and (sociocultural) environments can overrule other factors/dimension
of influence. The most specific dimension, effectiveness, determines the touchpoint management. In the end, if the goal
can’t be achieved, anticipated before or inferred during the contact, this rules out all the other dimensions and eliminates
or inhibits the connection for the present purpose. There is no use to speculate about what affect other dimension can
have if the goal can’t be reached. To achieve the goal the ninth dimension will overrule or modify the previous ones, up
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to the limit of possibility, if necessary.
2.3.1 Accessibility
When we want to get in touch with someone we can only choose between accessible options. Accessibility is affected
by a number of factors:
a) the actual means that are at hand ([Holmes, 2005] I don’t own Skype or a message board, or the person I want
to share information with is not present [Lo & Lie, 2008]; e.g. extraverts are more likely to own and use a
smartphone than introverts [Lane & Manner, 2011]),
b) the means that can be handled with the necessary skill ([Holmes, 2005; D’Urso & Rains, 2008] If I haven’t
learned how to use Skype I wouldn’t try even if I own it when an important goal is at stake, but if I am skilled I
can stretch the limits of its functionality and be flexible/creative),
c) the means that are operating (the ones I have can be low in battery or have a bad connection [Lo & Lie, 2008]),
d) the means preferred ([Walther, 2011; Ledbetter, 2015]we are often driven by habits and familiarity [Jensen,
2009]),
e) the number of touchpoints regularly used by an individual or dyad ([Jensen, 2016a] people that have access to
and regularly use many touchpoints do that independent or with a limited influence of the situation while
individuals that have the habit of only using a few touchpoints do that independent or with a limited influence
of the situation),
f) personality traits (introverts prefer technological devices over face-to-face while extraverts prefer face-to-face
as the first choice [Jensen, 2015b; 2016b]). This should be even truer among individuals that suffer from
communication apprehension that is a combination of introversion and neuroticism [McCroskey & Beatty,
1998]).
2.3.2 Synchronicity
A need of synchronicity will affect the options available and rule out options that can’t afford closeness in time. To get
fast feedback you need synchronous means but to be able to think things through may attract slower means like mail or
e-mail.
2.3.3 Co-location
If closeness in space is necessary (because of the need of immediacy and maybe touch) the available means will
drastically be reduced. Face-to-face interaction (without barriers) is the first choice.
2.3.4 Complexity
If you want to allow or need a high degree of complexity, multimodal means (e.g. face-to-face or a video call) or a
written report are good choices (Norman, 1999). The need for common ground/knowledge is greater when the content is
more complex and this is what we normally try to achieve with nonverbal means in face-to-face interaction (Bavelas &
Gerwing, 2007). Common knowledge (if not already there) can also be achieved with extensive written correspondence.
Non-redundancy (e.g. voice and image) or other grounds for complexity can be served by integrated touchpoints (cf.
Watson-Manheim & Bélanger, 2007). A high level of expressivity (complex emotions) might demand a face-to-face
connection. This is what most people prefer (Puccinelli, 2010). Extraverts are recognized by their expressive behavior
(Oberzaucher & Grammer, 2008; Jensen, 2016b) and their need for social (face-to-face?) stimulation (McCrae & Costa,
2006). This suggests that touchpoints that afford complexity suits them better.
A large computer screen can offer more visual details than a small smartphone display, thus the former can afford a
higher complexity (Reeves & Nass, 1996). If you prefer a low degree of complexity short written messages are better
means. If you want to lie to someone high complexity connections like face-to-face makes it easier to detect at least one
of the revealing cues (Frank & Svetieva, 2013). People that know this will probably choose a touchpoint with less
modalities (at least avoid face-to-face).
2.3.5 Intensity
Strong emotions might demand touchpoints that afford intensity. When we are really happy, angry or sad we need
certain means to express this. A sentence in a SMS saying “I am so happy” together with a smiley is not near the
intensity that a face-to-face connection can offer. A phone call will come a bit closer. The intensity of real anger
face-to-face might be so strong that some people want to avoid it (especially individuals high in neuroticism [Jensen,
2015b; 2016b]). It is easier to express anger face-to-face for most people but harder to avoid the intensity of it for the
receiver. Sensitive persons will try to get messages via means that afford less intensity. With means that afford less
intensity it is still possible to manage the intensity in degree by using capital letters (I AM SO ANGRY) or bold face to
emphasize parts of the content. A large image (on a computer screen) is more intense than a small image (on a
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smartphone display). Standing close, in a face-to-face situation, is more intense than standing at a distance (Reeves &
Nass, 1996).
2.3.6 Control
Control is primarily referring to the goal and information rather than the conversation and relation. Verbal
communication is generally easier to control (whether to say/write something, what to say/write and when to say/write
it) compared to gestures, facial expressions and body odors (Allwood, 2008). In real-time conversations (typically
face-to-face, video call or phone call) we sometimes say things that we regret, or we stutter. Once it is out in the open
for others to perceive, it can’t be canceled. Speech in real-time can’t be edited. Communication in written form can be
edited. We can erase words or phrases that we are not satisfied with and rewrite it. We can read it through before
sending it (de Mooij, 2014). Individuals that score high on neuroticism have a tendency to worry and they would often
like to control their messages to avoid inconvenience. Individuals that score high on conscientiousness prefer to have
things in order and to control what they say, write or do is one way to keep life organized.
Synchronous means might be complex and intense but the content is less controllable than a written source (Young,
2011). If you want to check the information more than once, have proof for what someone has communicated, you will
prefer a written source (mail, e-mail, report). If you want to have a high degree of control over the information it is
better to use storable means. This is the standard way for some individuals (Lane & Manner, 2011), in some
organizations (Miller, 2015) and in some cultures (de Mooij, 2014). If you want to avoid to be controlled (by others) it
is better to use non-storable means. Attempts to deceive are easier if others can’t control the content. It would thus be
better to avoid storable means. This might be why deceivers slightly prefer a phone call (Walther, 2011) that is less
revealing than face-to-face and less controllable than written sources.
It might be important to be able to choose the tempo/pace of the conversation to avoid too much information or a risk to
miss the main goal (Sheer, 2011). As suggested above, inhibitory control is more energy consuming and can thus be
affecting the choice of touchpoint. If you can’t control yourself (tired, hungry or ill), it is better to use less demanding
ways to get in touch. On the other hand, some touchpoints can offer control as anonymity (Holmes, 2005). Identity
alteration is much easier when using computer-mediated communication.
2.3.7 Relations
If you know a person well you also know that persons accessible means and preferences. To know that a person have
access to or prefers a certain touchpoint might affect your choice in the first place if you want to get in touch with that
person. Your own level of empathy (or trait agreeableness) can be a determining factor in your choice if you base your
choice of touchpoint on your own preferences, the goal of the contact or your co-communicators preference. An even
stronger influence is power. If the co-communicator has more power than you, you will probably adapt to the powerful
persons preferences (cf. Goldsmith, 2008; Giles & Soliz, 2015). If you have more power than your co-communicator it
is more up to you what to choose. The level of mutual trust between the co-communicators may affect the choice of
touchpoint (Lo & Lie, 2008). When the level of trust is low it is more important to use a touchpoint that allow high
complexity, high intensity, synchronicity and co-location. When the level of trust is high the choices can vary more.
It has been suggested from previous research in professional settings that private conversations more often, during
worktime or during lunch breaks, use face-to-face as a touchpoint before other options (Jensen, 2015b; 2016a). To get to
know someone or strengthen the relational bonds at work is best done face-to-face (Watson-Manheim & Bélanger,
2007). In private situations when you are less dependent on the other individual, face-to-face is of lesser value to initiate
or strengthen a relationship (see Walther, 2008). Professional dyads that spent a lot of time communication about
work-related stuff have the tendency to use many different touchpoints while professional dyads that spend little time
communicating about work also use a low number of touchpoints (Jensen, 2016a). Another, similar, way to put it is that
people that know each other well use a higher number of touchpoints to communicate with each other compared to
people that don’t know each other well (Ledbetter, 2015).
2.3.8 Environmental Factors
Both the physical and the sociocultural environment may have a strong influence on the management of the touchpoint.
A dark environment restricts the available means. Face-to-face communication is definitely possible but one sense
modality and several production modalities are reduced. An environment with physical barriers (like in prison visitor
rooms) reduces both sense modalities and production modalities. A very noisy environment will delimit the possibility
of speech and therefore encourage other means that don’t rely on the auditory sense. If the goal of the conversation can’t
be achieved because of the limitations in the physical environment it simply has to wait until the communicators can get
in touch under different circumstances.
A sociocultural environment based on social/cultural rules can delimit certain touchpoints. In a library, at least in certain
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areas, it might be better to communicate via text-based means. In most classrooms smartphones and similar devices are
forbidden and therefore can’t be used. In the example with the two girls, that were asked to be silent on the train, they
solved the situation by combining means into an integrated touchpoint. Some environmental factors can be overcome
with some creativity. Environmental constraints may increase the need for control. If we can’t control the environment
we will try to control ourselves and our outputs.
From another angle, the use of certain touchpoints in a group will be a part of the environment (Holmes, 2005) and in
that way influence others use.
2.3.9 Effectiveness
The reason why you get in touch with someone is that you have something specific in mind that you want to share. Your
goal and what surrounds it (means and plans) is affecting more exact and strong than any other factor or dimension if
you are going to choose a touchpoint at all and if you are going to choose a single, serial or integrated touchpoint. The
goal and your understanding of the goal help you to decide what means to use. If you have chosen one touchpoint and
realize that it can’t help you achieve your goal you might choose another touchpoint that better suites the attainment of
your goal. A serial touchpoint or an integrated touchpoint might be just the right way.
Effectiveness is about attaining your goal. If you attain your goal you have been effective and if you don’t attain your
goal you have been ineffective. Your goal determines in the end if your choice of touchpoint (no touchpoint, single
touchpoint, serial touchpoint or integrated touchpoint) was successful. In some situations and for some individuals goal
attainment is important but in some other situations and to some other individuals goal attainment can seem to be
insignificant. Effectiveness is desired in the first cases and therefore will affect the touchpoint management to a higher
degree. Based on this we all can learn touchpoint management (both in kind and degree) and touchpoint optimization if
and when effectiveness matters.
Figure 1. How the touchpoint is interrelated to some other central components. The goal and the relationship are
affecting the management of the touchpoint.
3. Discussion
The touchpoint management theory is basically an interpersonal theory and should be considered as such in this paper.
It is possible though to use the parameters and dimensions to analyze communication on any level. Three of the
dimensions stand out as more important: Accessibility (access, skill and preference), relations (the dyad affects your
choices [Ledbetter, 2015; Jensen, 2016a]) and effectiveness (you want to achieve your goal). The theory is situation and
goal driven which means that a lot of factors have to be considered but in the end it is about what you want to achieve
and what you can achieve that matters.
There are six aspects of communication that are recognized in most theories (and textbooks): the message, the
communicator(s), the dyad (the relationship), the interaction, the context and the medium/technological device. Some
theories focus on one of these factors and some few theories focus on almost all aspects (see Allwood, 2008; 2014). The
present theory is focusing on the touchpoint, a seventh aspect, and it relates to most of the other six aspects. This can
Goal
Touchpoint
Relationship
Control
Physical environment
Sociocultural environment
Communicator Communicator
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best be shown in a comparison with other theories that try to handle similar communication phenomena.
Choice of
touchpoint General/fundamental dimensions Semi-specific dimensions Specific dimension
Intensity
Complexity Control
Touchpoint Accessibility Relationship Effectiveness
Synchronicity Environment
Co-location
(For example: F2F, phone
call, video call, e-mail,
SMS, chat, note)
(Related aspects: the communicator,
the medium/technological device,
the message, the interaction)
(Related aspects: the context,
the dyad, the communicator)
(Related aspects:
the communicator,
the message)
Figure 2. The factors that are affecting the touchpoint management.
A general discussion about medium is a necessary start. There is no real consensus about what medium means. Some
mean anything that can transfer a message while others only mean some sort of communication technology. In this
paper medium refers only to the particles and waves that directly can affect our sense or send an impulse from one
technological device to another. A touchpoint is highly dependent on some media. Even if our minds could use
microwaves or where hardwired to each other we would still depend on a medium and that way of getting in touch
would also be the touchpoint. The reason why a touchpoint can’t be reduced to a medium is because (1) it can rely on
several media simultaneously, and (2) a touchpoint has other additional characteristics. A touchpoint can be
computer-mediated but it can also exist without any computerized devices or systems being involved. A touchpoint can
be artefact based depending on paper and pencil, a message board or a photograph but, on the other hand, it doesn’t
have to involve any artefacts. A touchpoint can be based on communication aids but it can exist without any of that.
Face-to-face without barriers or face-to-face with barriers (especially glass walls or windows) does not involve
communication aids. Then again, touchpoints can be face-to-face (with or without barriers) and at the same time involve
some kind of technology, and touchpoints can fully rely on communication technology both separately and in
combination. A touchpoint is wider in a sense than medium, computer-mediation, technological devices or
communication aids but on the other hand it only exists when two minds or more are connected. As soon as the
connection is gone the touchpoint is gone but the media, the computers, the communication aids and the technological
devices are still there. A touchpoint is something that we create temporarily for special purposes.
The analysis by McLuhan (1964) that every age period has a dominating communication technology might have been
true up to his age period but is it true in our time? What is our dominant communication technology? If we look at the
number of devices globally it should be the mobile phone (the smartphone). Already when we look closer at this
particular device we will find that the statement: “the medium is the message” becomes even more problematic than it
was before. A smartphone, if we consider it to be a medium in McLuhans term, can offer a multitude of different kinds
of messages. The same goes for the touchpoint. To suggest that the touchpoint is the message is fruitless, especially if
we scrutinize an integrated touchpoint. In what way can it be a message? If we still persist that the medium is the
message we have to ask ourselves if there might be a (potential/planned) message in the mind of the sender before it is
shared. And when the message is received, is the medium also in the receivers mind? How is that possible? No, there is
no message out there; it is only in our minds. First only in the sender mind and then also in the receiver mind, if the
receiver can interpret it as a message. But, a touchpoint is what makes it possible to connect minds and share messages.
Therefore the touchpoint enables the message. If we apply a softer interpretation of McLuhans statement we might say
that the touchpoint is affecting the message in the way the goal is attained. The choice of touchpoint and the eventual
combination into an integrated touchpoint makes a difference.
The theory of affordances (Gibson, 1986) is relevant to the theory of touchpoint management. The touchpoint has an
affordance. The face-to-face touchpoint offers the communicators the possibility to observe the full body of the
co-communicator and offers the communicators to use a wide range of production modalities to create a message that is
assumed to be perceived by the co-communicator. To Gibson the environment and objects have affordance in relation to
the observer/user. If you stand close and face-to-face with a co-communicator you can touch that other person, the
present affordance of you plus your co-communicator affords touching, but if you turn around or take two steps back
that affordance has changed. Now you can’t touch anymore. Gibsons theory includes other beings and tools and is thus
still valuable to our understanding of how perception guides action with co-communicators and tools. To the theory of
touchpoint management it is of limited value since Gibson didn’t want to include intentions (goals) or were particularly
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interested in human-to-human interaction.
Norman (1988) is taking a step further than Gibson in the use and understanding of affordance. People are intentional
beings in relation to affordances. This is especially true when you observe a smartphone with almost only smooth
surfaces. To know the full potential of the device you have to read the whole manual or have an idea of what you want
to do and then try if it is doable. A touchpoint is not only what you obviously can do when you communicate but also
what is possible to do even if it might be hidden. The human intentional mind and the ability to be flexible (creative) is
setting the limits. Norman (2007) is, influenced by de Souza (2005), pushing the theory of affordances even further. The
affordance that you create (as a process of design) has meaning to the receiver/user. First, an affordance is not just
something that is, in a static predetermined way, but something that can be created and modified. Second, the way you
create or modify the affordance is communicating something about yourself and maybe also your intention. This
phenomenon is called affordance as communication. In terms of a touchpoint we create and modify touchpoints and we
use touchpoints to communicate who we are and what we want (Holmes, 2005). The management of touchpoints, in
kind and degree, is not the message but part of the message in the way that it affects the relationship between
communicators and therefore indirectly affects the message.
Media richness theory is centered around classifications of information (uncertain or not, equivocal or not) and different
kinds of media (Daft & Lengel, 1986). The theory prescribes (and predicts) that certain media (rich or lean) is better
suited for certain tasks depending on the kind of information. The media richness dimension is defined by four sub
dimensions (Sheer, 2011; Walther, 2011): (a) the degree of instant feedback offered; (b) the number of cues offered (also
called modalities); (c) the possibility to convey natural languages; (d) the possibility of personalization. Rich media can
offer all four. Lean media are restricted in all four dimensions or at least most of them. When relating to touchpoint
management, the first dimension is linked both to the degree of closeness in time parameter and the sequence, turn and
feedback parameter. The second dimension is linked to sense and production modalities parameters. The third
dimension has no equivalent in the touchpoint management theory but might be related to the complexity parameter or
the fact that humans are symbol minded. The fourth dimension can be related to touchpoint preference and the
discussion about affordance as communication. We will probably choose the kind of touchpoint that reflects our
self-identity and personality as a default option. While three out of four dimensions might be influencing factors they
still have lesser impact than the dimensions of control, relationship, environment (physical and sociocultural) and
effectiveness (goal). The media richness theory is not primarily an interpersonal theory but an organizational
communication theory. It is focusing on information and task (see also Sheer & Chen, 2004, for a developed account of
the theory). The originators (Lengel & Daft, 1984) have also shown an interest in individual differences and their
preferences in media type. The touchpoint management theory is focusing on the goal and the interaction with concern
for the context (relationship and environmental factors). It is also possible to claim that the media richness theory has a
focus on efficiency while the touchpoint management theory has a focus on effectiveness (cf. Leonard et al., 2011).
The media richness theory has been criticized and the need for improvement has led to some new but related theories:
Media synchronicity theory, channel expansion theory and media naturalness theory. Media synchronicity theory
(Dennis, Valacich, Speier & Morris, 1998) is based on two dimensions: conveyance (fast/vast exchange of information)
and convergence (development of shared meaning). The theory is about having a shared focus in a group or between
individuals. This is possible if the parties have the same information available at the same time. Low synchronicity and
efficient conveyance is associated with written media while high synchronicity and efficient convergence is associated
with face-to-face communication (Dennis, Fuller & Valacich, 2008). Media synchronicity theory also focus on
efficiency instead of effectiveness, opposed to the touchpoint management theory. The development of the theory
during the last decade has offered useful insights in general. Channel expansion theory (Carlson & Zmud, 1999)
suggests that it is not only in the medium itself but the knowledge about a medium that influences how rich we perceive
it to be. Experience in a certain medium makes it richer to the user than no experience of the medium. This will affect
the preference in certain media (see also D’Urso & Rains, 2008). In terms of a touchpoint this is in line with the
suggestion that the accessibility, in this case especially skill and preference, in general will affect what kind of
touchpoint(s) we more often choose.
Media Naturalness theory (Kock, 2002; 2005) is an evolutionary inspired theory suggesting that humans have
developed to communicate in specific ways. Kock bases his theory on five key elements that characterize face-to-face
communication: (a) Co-location that enables us to share context as well as see and hear each other; (b) synchronicity; (c)
convey and observe facial expressions; (d) convey and observe body language; (e) convey and listen to speech. When
we use media that are outside of this specification, according to the theory, we need to use more cognitive effort to
succeed with the communication. There is a kinship between media naturalness theory and touchpoint management
theory. The basis for the two theories are the human abilities that make it possible and delimits human communication.
There are some obvious problems with these key elements though. First (c), (d) and (e) could be included in (a).
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Co-location makes the other three possible. If co-location isn’t possible but synchronicity (b) is, it could include (c), (d)
and (e) if a video call is used. A phone call (b) would include (e). Body language (d), preferably called nonverbal
communication, includes facial expressions (c). To suggest otherwise is a huge mistake. What Kock in more specific
terms should suggest is that the four key elements of face-to-face communication is characterized by: (1) co-location; (2)
synchronicity; (3) vocal verbal communication, and (4) nonverbal communication. If we reduce or delimit any of these
four key elements the communication will be more cognitively demanding.
What Kock seem to miss is that humans are intentional beings and highly flexible. It has to be accounted for that
humans have the innate ability to be flexible. This flexibility and creativity is making us use tools in a variety of ways.
Our intentionality is the guiding light in how we are flexible and how we may use new tools and known tools in new
ways. It may be possible that some ways to communicate are less cognitively demanding but it is also typically human,
and therefore not as cognitively demanding as it might seem, to develop and learn new ways. Being social minded and
imitative means that we easily learn and often want to learn from each other (Noman, 2011).
Cognitive demands, to elaborate on this a bit more, is typically associated with learning to use new tools or to form new
habits. To use familiar tools and stick to ones habits is a way to be energy efficient and put low pressure on the
cognitive system (Jensen, 2009). This is in advantage of the channel expansion theory (and the accessibility dimension).
The tools that we know well are energy efficient and not cognitively demanding. Eventually we tend to learn new things
and use new tools. Even if it is associated with cognitive effort it can seem easy if it is something we want to master.
Social motivation (inspired by what others master or something that helps gain acceptance in a certain group) as well as
intrinsic motivation (a deep personal interest in something specific) is least effortful (Biggs & Telfer, 1987; Byrnes,
2008; Jordan, Carlile & Stack, 2008). Learning to use computers and communication devices is for children and
adolescents something that seems to be done without any effort (Holmes, 2005).
It is also known that verbal communication, based on symbols, is slower and more cognitively demanding (Allwood,
2008) and that would suggest that nonverbal communication is more efficient from a cognitive effort point of view. To
coordinate own verbal and nonverbal cues is reasonably even more demanding than verbal communication alone and to
coordinate own and others verbal and nonverbal signs to a conversation has to be a challenge on a higher level
(Richardson, Dale & Shockley, 2008). If co-located and synchronized human communication is the most natural way to
communicate, which it undoubtedly is, how can we explain that it also is highly demanding in the actual interaction?
Even if it is cognitively demanding it has to have other advantages from an evolutionary perspective like effective goal
attainment, cooperation, problem solving, conflict resolution and creation/strengthening of social bonds.
Communication is cognitively demanding when we get too little information, too much information or conflicting
information. That is what we want to avoid because it can jeopardize the communication effectiveness, cooperation and
the stability of social relations.
Social presence theory (see Walther, 2011) is focusing on the experience of someone being present in the other end.
Social presence is suggested to mean that we want to feel that we are communicating with a human being and that is
most obvious when we communicate face-to-face. The feeling of presence is reduced when we communicate via a
phone and even more reduced via written form. Touchpoint management theory emphasize the importance of us being
social minded and wanting to be connected and that is creating an apparent bond between the two theories. It should be
clarified, though, that connecting minds and being social minded means that we want to be connected with someone or
something that we perceive as a mind or can attribute intentionality. This might seem contra intuitive but humans can
relate to computers even if the computers have no physical human attributes, and ascribe intentionality, personality,
emotions and trust to a computer equally well as to a human (Reeves & Nass, 1996; Nass, 2012; Holmes, 2005,
Frommer et al., 2014). Social information processing theory (SIPT) is suggesting that
computer-mediated-communication in a sense is compensating for the lack of nonverbal cues with a stronger emphasize
on the written verbal means (linguistic style) and timing. We can create relationships with others based on written mode
only. We can even create strong relationships that way. The main difference is that it takes longer time compared to
face-to-face interaction (Walther, 2008). SIPT as a theory, in comparison to touchpoint management theory, has low
interest in interpersonal communication that isn’t computer-mediated and it doesn’t include goals.
Media multiplexity theory (Ledbetter, 2015) states that relational ties are the base for communication tool use (or our
touchpoint choices). The message shared is primarily affected by the relational tie, not by the kind of tool (touchpoint)
used. Dyads with strong ties typically use more communicative tools (touchpoints) than dyads with weak ties do.
Stronger ties cause more ways to get in touch and more ways to get in touch cause stronger ties. It also seems that
people have favorite ways to get in touch. Some prefer face-to-face while others prefer phone calls and so on. This
theory is supportive, in a way, for the touchpoint theory as the multiplexity theory focus on the importance and
influence of the relationship and the fact that we use many touchpoints in strong dyads. It also supports the accessibility
dimension.
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The strongest support for the touchpoint management theory comes from studies that report serial or integrated
touchpoints. Watson-Manheim & Bélanger (2007) describe the use of serial or integrated touchpoints in organizations.
Sheers (2011) study about teenagers’ use of Instant messenger shows that teenagers, especially when it comes to
self-presentation in friendship development, uses and combines a variety of serial or integrated touchpoints. This
behavior suggests that it primarily is effectiveness and secondarily is relationships that drive the management of
touchpoints rather than efficiency. If we assume that it is more cognitively demanding to use and coordinate several
touchpoints it can’t be efficient but it may be the best way to attain the goal. It is more important to attain the goal than
to do it with low effort (Leonard et al., 2011). There is always a risk that too low effort might lead to an unattained goal.
Dennis, Fuller and Valacich (2008) are also open for the option that combinations can be the best, or actually chosen,
way.
The outlined theory of touchpoint management is so far descriptive and explanatory. Not prescriptive. Before specified
empirical evidence is at hand the theory can’t be predictive either. Maybe never. The theory is primarily an interpersonal
communication theory that takes into account the fact that we, in our time, use a large number of different ways to get in
touch. This development, more potential touchpoints and new kinds of touchpoint, is something we can most certainly
expect also in the future.
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