Conference Paper

The Effect of Intergroup Cooperation in Video Games on Prejudice Reduction: Does This Effect Differ Between Violent Versus Nonviolent Games?

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Abstract

Objective: Playing a violent video game cooperatively with an outgroup member has been found to reduce prejudice toward that outgroup. The goal of the current study was to examine whether the effect of intergroup cooperation in video games on prejudice reduction would be stronger when playing a nonviolent video game, compared to a violent video game. Method: Canadian students (n = 213) played a violent or nonviolent video game cooperatively with an outgroup member (an American student) and completed an intergroup attitude measure. Results: Participants’ attitude ratings toward the partner’s social group (students from the American university) do not differ in the violent or nonviolent video game conditions. Conclusion: The violent and nonviolent video games are both important intervention tools to reduce prejudice.

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