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Conceptual artwork model for virtual environments

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Abstract

The analysis of the possible scenaries which virtual reality offers to bridge the gap between art aesthetics and technology, needs a suitable systemic methodology for new media creation. This paper proposes a meta-language model that uses a fuzzy logic methodology and abstract art elements to express new virtual world methaphors. It not only creates a new virtual world itself, but it is a conceptual world engine. The methodology includes experimental solutions which explain the new unifying media approach.

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Chapter
This chapter introduces a methodology of metaplastic discipline for the realization of new virtual world. It explains the theoretical and artistic background of metaplastic virtual worlds evolutions, from their archetypes to their definition. The union between the plastic elements and the fuzzy logic systems, found its expression with new metaplastic aesthetic values. The virtual media acquire form and meaning through its process of conceptual interpretation. The metaphor of the artistic machine finds its new realization where the machine itself becomes aesthetic expression of the virtuality. The following paragraphs use metaplastic definitions within Art and Sciences application fields. In the conclusion of this chapter, two practical examples will be introduced.
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Interaction systems with the user need complex and suitable conceptual and multisensorial new media definition. This study analyzes social and conceptual evolutions of digital media and proposes an interactive mixed-space media model which communicates the information contents and enhances the user experience between interactive space of physical objects and online virtual space. Its feedback gives information through user performance among its multisensorial interfaces. The research widens previous research publications, and gives precisely a definition of a fuzzy logic cognitive and emotional perception level to the metaplastic multimedia model. It augments the interaction quality within its conceptual media space through an action-making loop and gives as a result new contents of information within its metaplastic metaspace configurations.
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