... These studies include factors such as winning (team success) (Quirk & Fort, 1992;Spenner, Fenn, & Crooker, 2010;Coates & Humphreys, 2011;Ahn & Lee, 2014), game outcome uncertainty (Mills & Fort, 2014;Jane, 2016), team offensive performance (Domazlicky & Kerr, 1990;Coates & Humphreys, 2011;Lee 2018;Lewis & Yoon, 2018;Davis & Miller, 2019b),defensive performance measures (Nourayi, 2006;Coates & Humphreys, 2011;Ormiston, 2014;Davis & Miller, 2019a), star players (Berri, Schmidt, & Brooks, 2004;Morse, Shapiro, McEvoy, & Rascher, 2008;Lewis & Yoon, 2018), rivalry games (Paul, 2003;Tyler, Morehead, Cobbs, & DeSchriver, 2017;Cobbs, Sparks, & Tyler, 2017;Harvard & Reams, 2018), promotional events (e.g. giveaways, fireworks) (Howell, Klenosky, & McEvoy, 2015;Boyd & Krehbiel, 2006;Barilla, Gruben, & Levernier, 2008;Dick & Turner, 2007), and media advertisement (Dick & Turner, 2007;Trail, Kwon, & Anderson, 2009). Researchers also revealed that fans are watching games on television for some of the same reasons as fans attending games at the stadium. ...