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Abstract

Defining computer literacy has proven to be an elusive endeavour. A variety of conflicting criteria has created a somewhat confusing and chaotic state of affairs. The following paper provides a framework to organize and understand the evolving and ephemeral meaning of computer literacy. Employing Marshall McLuhan’s now famous axiom “the Medium is the Message,” it is proposed that advances in computer technology have strongly influenced the way in which computer literacy has been defined. Significant advances in computer technology have spawned six relatively distinct perspectives on computer literacy. These perspectives or stages include (a) computer awareness, (b) programming, (c) evolving concept and planning (d) behavioural approach, (e) reaction and process, and (f) personal needs. It is argued that significant advances in computer technology should allow educators to stop focusing on how to use computers and start focusing on how to apply computers.
Kay, R. H. (1992b) The computer literacy potpourri: A review of the
literature or McCluhan revisited. Journal of Research on Computing in
Education, 24(4), 446-456.
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There are many students that do not possess the skills necessary to adopt and use technology. These students require training. Universities are faced with pressures to improve return on investment in training while still being expected to deliver quality programs. Training needs assessment is one tactic that can be used by universities to spend training dollars wisely while continuing to provide quality training. This paper develops a decision support system built around a self-efficacy scale that can be implemented to perform training needs assessment. The system not only determines which individuals require training but also determines which mode of training is most appropriate. The DSS provides cost benefits by eliminating redundant resources, streamlining the administration of training programs and identifying individuals that do not require training. The concept of a decision support system built upon self-efficacy can be applied in a variety of environments beyond computer literacy training.
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For many years a mid sized university has offered several sections of an introductory computer concepts course by the lecture method and has also offered at least one online section. There has been much speculation about whether there were differences between the two approaches and the students that self-select into each. In January 2008 it was decided to use the same computer concepts test to compare the students and student knowledge levels in traditional and online sections. The pre test was run in January 2008 at the start of the semester and the post test will be run at the end of April 2008. This paper describes the preliminary results of this study. An additional bonus of this study was the opportunity to examine the computer concepts preparation of enrolled students, mainly first and second year students. The results confirmed faculty speculation that students are not adequately prepared. BACKGROUND
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This article describes a new approach to computer literacy education‐‐one that takes a radical departure from today's woefully outdated courses and makes computer literacy a legitimate part of the university curriculum. Two facets of this approach are featured: (a) an examination of the social context surrounding the use of computer technology and the implications of this technology on society and (b) a problem‐solving‐oriented laboratory in which students take advantage of leading‐edge technology to learn new ways to use the computer to solve problems, thereby moving beyond the traditional topics of word processing, spreadsheets, and databases. Teaching strategies designed to improve the performance of groups historically weak in areas of technology are highlighted.
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A theoretical analysis of methods used by researchers to examine gender differences in behaviour toward computers is offered. Most studies have used a quantitative, construct-testing, cross-sectional approach to assess general behaviours. It is argued that a qualitative, contextual, developmental approach, examining specific cognitive tasks is required if we want to shift from simply identifying gender differences to understanding them. This alternative approach offers the potential to develop a more cohesive and comprehensive understanding of human-computer interaction. Without this understanding we will continue to identify only pieces of a very complex puzzle.
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This bibliography is a continuation of those published by Berry and Daniel (1984, 1985), Daniel (1981a, 1981b), Fulkerson and Wise (1987, 1990), Fulkerson, Wise, and Ancelet (1988), Johnson and Daniel (1974), Morgan and Daniel (1983), Mosley and Daniel (1982), and Wise and Fulkerson (1986, 1989). Search methods, criteria for inclusion, and other considerations were similar to those used previously. We have also continued the cumulative numbering practice of previous bibliographies. We have included a number of pre-1990 citations not listed in previous bibliographies because we continue to terminate our search in June. A noteworthy observation about this year’s bibliography concerns the increase in the number of articles reporting research on college teaching in general and on the education of women, minorities, and nontraditional students in particular.
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Much has been written about the concept of computer literacy for today's K-12 students. Plans for school curricula to meet these goals via sets of instructional objectives are being implemented across the country. Methods for assessing student mastery of these objectives is a need following on the heels of curriculum implementation. This article contains the background for development of a comprehensive computer literacy assessment battery for use in a K-12 curriculum. Empirical data from extensive field-testing in two distinct student populations at grades 4, 7 and 11 are presented, along with correlational analysis which assists in the interpreation of the results.
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