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for environments’ artifacts programming; and
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r a direct control over Raspberry’s digital
pins. So, the agent is able to switch the Raspberry’s pins values without any
inputs on its project. The Arduino’s pins are more resistant then GPIO, besides it has
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necessary to provide a bridge between agent’s external actions and microcontroller’s
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In STEP 2 it is necessary to prepare the agent’s simulated environment. As the
agent’s external actions (the actions that an agent wants to execute in real environment
to move left for example, it is necessary to program the message (it is used “left”
it is necessary to import two libraries into Jason’s simulated environment: i) The Javino
is just necessary to program normal agents using Jason framework. The agent’s plan
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After that, the environment has to be prepared for the agent’s external actions.
First of all, it is mandatory to import Javino library into Jason’s environment. The Pi4J
send method to update the agent’s belief
(the project’s jar file
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communication between Arduino board and Jason’s environment. Although the platform
and transmitters/receivers actions); the environment preparation (using RxTx and Jason’s
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agent’s belief base without any interference into environment. The platform will be
Moraes L. M. (2014) “An
oriented Ground Vehicles Automation Using Jason Framework” In:
Boissier, O., Bordini, R. H., Hubner, J. F., Ricci, A. e Santi, A. (2011) “Multi
oriented programming with jacamo” Science of Computer Programming.
., Hubner, J. F. e Wooldridge, W. (2007) “Programming Multi
Systems in AgentSpeak using Jason” Jonh Wiley and Sons, London.
“Autonomous Aquatic Agents” In: