A primary goal of buildings is to provide shelter, a space to live and engage in activities, and to facilitate provision of a comfortable environment. In the context of net-zero energy buildings (Net ZEBs), this means they should efficiently provide a comfortable environment while meeting the net-zero energy target. While comfort was once considered something that occupants passively tolerate, more recent research has recognized that occupants adapt themselves and their environment in order to improve comfort (de Dear and Brager, 1998). For this reason, comfort is tightly linked to energy performance; if occupants are not provided with comfortable conditions, they often adapt in the most convenient and responsive way rather than in energy conserving ways (Cole and Brown, 2009). Therefore, comfort should be critically assessed throughout the design and operation of Net ZEBs.
This chapter focuses on the three main categories of occupant comfort in buildings (thermal, visual, and acoustic) and indoor air quality (IAQ). These domains are all linked to each other and energy performance and must be incorporated into design as such, as shown in Figure 3.1. For instance, in naturally ventilated buildings, occupants are often faced with making compromises between acoustic comfort (noise from outside), thermal comfort (a cooling sensation from moving air or by introducing cooler outdoor air), and indoor air quality (fresh outdoor air).
Conventionally, thermal comfort has been considered a function of four environmental variables (air temperature, mean radiant temperature, relative humidity, and air speed) and two personal variables (metabolic activity and clothing level). Using an energy balance of the human body, comfort levels are predicted based on laboratory-based experiments and occupant ratings of comfort. A newer approach, known as adaptive thermal comfort, acknowledges that occupants tend to attempt to control the indoor environmental variables to restore comfort. Designing buildings according to comfort ranges suggested by adaptive comfort models generally predicts lower energy use as long as convenient, responsive, and effective means for occupants to improve their environment are available (e.g., operable windows).
Perspectives on visual comfort have also evolved recently due to renewed emphasis on daylighting as an important approach to reducing energy use for Net ZEBs, daylight’s importance to health and well-being (Veitch, 2011), and the predominant use of vertically oriented computer monitors (as opposed to deskwork). Visual comfort is affected by window size, position, and type, and interior geometry and finishes.
Daylight glare can be controlled using fixed shading (e.g., overhangs and fixed louvers) and dynamic shading devices (e.g., blinds).
Acoustic comfort is often neglected during the design of standard and Net ZEBs because it can conflict with good daylighting and natural ventilation design. Recent reports of post-occupancy evaluation of low-energy buildings have revealed that they generally score high for all categories of occupant satisfaction except for acoustic quality and privacy (Abbaszadeh et al., 2006; Newsham et al., 2013). Acoustic comfort is directly linked to health and productivity (Crook and Langdon, 1974; Leaman and Bordass, 2000; Veitch, 1990). Furthermore, poor acoustic quality can compromise energy conserving strategies like natural ventilation because occupants are faced with choosing between thermal comfort and having a quiet indoor environment.
Indoor air quality refers to the health and comfort-related properties of building air. Modern buildings tend to have high concentrations of occupants and materials that can compromise healthy IAQ unless sufficient solutions are implemented. While IAQ is typically good in new Net ZEBs and other high-performance buildings due to the emphasis on IAQ in many green building standards, the high concentration of synthetic materials presents a challenge.
As described in detail in this chapter, occupant comfort is complex and subtle; seemingly minor localized discomfort can adversely affect the perceived indoor environment. The objective of this chapter is to identify and quantify major sources of comfort.