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Significance Executive functions (EF) imply processes critical for purposeful, goal-directed behavior. In children, evidence derived from laboratory measures indicates that training can improve EF. However, this hypothesis has never been explicitly examined based on real-world measures, especially of educational achievement. Here, we investigate whether a set of computerized games might yield transfer on low-socioeconomic status otherwise typically developing 6-y-olds in an intervention deployed at their own school. The games elicit transfer of some EF, which cascades to real-world measures of school performance. More importantly, the intervention equalizes academic outcomes across children who regularly attend school and those who do not because of social and familiar circumstances.
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Far transfer to language and math of a short
software-based gaming intervention
Andrea Paula Goldin
a,b,1
, María Julia Hermida
c
, Diego E. Shalom
a
, Martín Elias Costa
a
, Matías Lopez-Rosenfeld
a,d
,
María Soledad Segretin
c
, Diego Fernández-Slezak
d
, Sebastián J. Lipina
c,e
, and Mariano Sigman
a,b
a
Laboratorio de Neurociencia Integrativa, Departamento de Física, Instituto de Física de Buenos Aires, Facultad de Ciencias Exactas y Naturales, Universidad de
Buenos Aires, Consejo Nacional de Investigaciones Científicas y Técnicas, C1428EGA Buenos Aires, Argentina;
b
Universidad Torcuato Di Tella, C1428BIJ Buenos
Aires, Argentina;
c
Unidad de Neurobiología Aplicada, Centro de Educación Médica e Investigaciones Clínicas, Consejo Nacional de Investigaciones Científicas
y Técnicas, C1431FWO Buenos Aires, Argentina;
d
Laboratorio de Inteligencia Artificial Aplicada, Departamento de Computación, Facultad de Ciencias Exactas y
Naturales, Universidad de Buenos Aires, C1428EGA Buenos Aires, Argentina; and
e
Universidad Nacional de San Martín, 1650 Buenos Aires, Argentina
Edited* by Michael I. Posner, University of Oregon, Eugene, OR, and approved March 12, 2014 (received for review October 28, 2013)
Executive functions (EF) in children can be trained, but it remains
unknown whether training-related benefits elicit far transfer to
real-life situations. Here, we investigate whether a set of comput-
erized games might yield near and far transfer on an experimental
and an active control group of low-SES otherwise typically devel-
oping 6-y-olds in a 3-mo pretesttrainingposttest design that
was ecologically deployed (at school). The intervention elicits trans-
fer to some (but not all) facets of executive function. These changes
cascade to real-world measures of school performance. The inter-
vention equalizes academic outcomes across children who regu-
larly attend school and those who do not because of social and
familiar circumstances.
cognitive training intervention
|
school grades
|
Attention Network Test
|
school attendance
|
working memory
The efficacy of cognitive training is controversial and con-
stitutes a current challenge for educational neuroscience
research (14). Although it has been well documented that di-
rected interventions in children can change specific cognitive
functions (58), it is unknown whether those translate to broader
contexts and real-world situations of educational pertinence.
Cognitive training has largely focused on executive functions
(EF) (68), a class of processes critical for purposeful, goal-di-
rected behavior, including working memory (WM), planning,
and cognitive control (6). Research has shown that EF capa-
bilities can be improved with practice and gaming interventions
(57, 9). These results are particularly promising because EF
are critical for educational success (1012) and for mental and
physical health (5, 13); furthermore, early self-regulation is in-
dicative of an individuals health and social behavior as an adult
(14, 15).
Because the degree of self-regulation elicited by a child can
predict real-life outcomes, it is presumed that an intervention
that improves EF should affect a child educational success.
However, this hypothesis has never been explicitly examined
based on school grades as real-world measurements of educa-
tional achievement (16). Instead, current evidence (7, 9, 17, 18)
derives from laboratory measures related to school performance
(for instance, the time it takes for a child to read a word). Be-
cause school performance results from an intertwined process
integrating EF with temperament, socioeconomic status (SES),
and cognitive skills (1922) among other environmental factors,
examining the direct outcome of an intervention on school
grades is necessary to assure its practical pertinence.
Our main hypothesis is that a gaming intervention in school-
age children tuned to improve aspects of EF should transfer to
real-world manifestations of school performance indexed by
childrens grades.
In the educational system of the City of Buenos Aires, first
graders devote an important amount of their school time to
language and math. Grading for these subjects is largely based on
objective tasks and they are examined extensively. Instead, other
subjects (such as foreign language or social behavior) where one
may also expect a benefit of EF training, are devoted little school
time for first graders and/or graded on much more arbitrary and
subjective bases (23). Thus, our hypothesis is that a gaming in-
tervention tuned to EF improvement may result in a specific
effect in language and math because: (i) EF individual variability
correlates with educational outcomes (16, 21, 2426); and (ii )
compared with other subjects for which one may also predict that
EF training may have an effect (e.g., natural and social sciences),
language and math are the ones with the most reliable grading
system. Here, we set out to examine this hypothesis by con-
ducting an intervention based on computerized games (27) that
train EF in a low-SES group of children, initially displaying
broad variability in school performance.
We first demonstrate the effect of such intervention on labo-
ratory-based measures of EF and, subsequently, that these effects
propagate to an improvement in school performance. This effect
is specific to grades in language and mathematics and to the
group of children who, because of a low rate of school attendance,
have lower than average grades before the intervention.
Results
Intervention. One hundred eleven low-SES typically developing
children participated in the intervention over a period of 10 wk
(see SI Appendix, Fig. S1 and Table S1 for specific information).
Children were divided into two groups. Participants in the ex-
perimental trained group played three adaptive computer games
aimed at training working memory, planning, and inhibitory
control skills [refs. 27 and 28; www.matemarote.com.ar (Note
Significance
Executive functions (EF) imply processes critical for purposeful,
goal-directed behavior. In children, evidence derived from
laboratory measures indicates that training can improve EF.
However, this hypothesis has never been explicitly examined
based on real-world measures, especially of educational achieve-
ment. Here, we investigate whether a set of computerized games
might yield transfer on low-socioeconomic status otherwise typi-
cally developing 6-y-olds in an intervention deployed at their own
school. The games elicit transfer of some EF, which cascades to
real-world measures of school performance. More importantly,
the intervention equalizes academic outcomes across children
who regularly attend school and those who do not because of
social and familiar circumstances.
Author contributions: A.P.G., M.J.H., M.E.C., M.S.S., D.F.-S., S.J.L., and M.S. designed re-
search; A.P.G., M.J.H., and M.L.-R. performed research; A.P.G., D.E.S., and M.S. analyzed
data; A.P.G., S.J.L., and M.S. wrote the paper; and M.E.C., M.L.-R., and D.F.-S. programmed
software.
The authors declare no conflict of interest.
*This Direct Submission article had a prearranged editor.
1
To whom correspondence should be addressed. E-mail: apgoldin@gmail.com.
This article contains supporting information online at www.pnas.org/lookup/suppl/doi:10.
1073/pnas.1320217111/-/DCSupplemental.
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that this platform is constantly being developed and updated so
current games may not be identical to the ones used in this
specific experiment.)]. Participants in an active control group
were trained on three equally motivating games that required
similar motor responses but which were less cognitive demanding.
Children played at school only one game in each 15-min ses-
sion, and a total of no more than three sessions per week. The
three games were alternated for all children throughout the in-
tervention (SI Appendix, Fig. S1B). The mean number of sessions
did not differ significantly between groups (SI Appendix, Fig.
S1C; control group: 23.13 ±0.56; trained group: 23.94 ±0.40;
t
109
=1.12; P=0.26).
Before and after the intervention, we obtained school records
of the children and measured their EF performance through
several standardized tasks.
Effects of the Intervention on Attention Performance. The child
Attention Network Test (ANT; ref. 29) is organized in three 32-
trials blocks. In each trial, children have to rapidly catch an an-
imal under different flanking conditions. The response times
(RT) of children in correct trials showed a clear peak in the first
trial of each block, which decreased rapidly and then remained
stable (Fig. 1A). A block analysis revealed that nonstationary
effects such as fatigue or learning are not a major factor (SI
Appendix, Table S2). Hence, subsequent results are shown for
the distribution of RT collapsed across all trials of the three blocks.
The intervention resulted in a sustained and large reduction of
RT that was more pronounced in the trained group (Fig. 1A),
revealed by a phase and phasegroup interaction in a linear mix
model (LMM) (SI Appendix, Table S3). Post hoc analyses
showed that before the intervention, RT of both groups were
similar (Pretest: RT
Control
, 1,265.59 ±9.29 ms; RT
Trained
, 1,248.25 ±
7.11 ms; t
109
=0.26; P=0.80), whereas after the intervention, RT
were significantly shorter for the trained group (Posttest: RT
Control
,
1,177.64 ±8.42 ms; RT
Trained
, 1,066.36 ±6.59 ms; t
109
=2.72; P<
0.008). The fraction of correct responses showed a moderate in-
crease for the trained group and a decrease for the control group
(SI Appendix,TablesS4andS5), showing that the reduction of RT
in the trained group was not at the expense of an increase in
the number of errors merely reflecting a change in the speed
accuracy tradeoff.
A major advantage of child ANT is that it can discriminate
between three different dimensions of attention: alerting, which
relates to the capacity of maintaining a state of arousal; executive
control, which relates to goal-directed behavior, and orienting,
which refers to the capacity to shift the focus of attention (30).
Following the ANT procedures (29), we measured perfor-
mance in these three components of attention by comparing RT
medians in different types of trials. This method was run for each
individual independently in the pretest and posttest stages (Fig. 1
BG). An emergent picture observed in all conditions is a de-
crease in RT after the intervention, which is significantly more
pronounced in the trained group (Fig. 1 BD). This pattern
corroborates the main effects of phase and groupphase in-
teraction shown in Fig. 1Aand SI Appendix, Table S3 and indi-
cates that this result is robust to all conditions. Above and
beyond this main effect, we can investigate in which cases these
changes show some specificity for certain conditions.
The alerting network scores derive from comparing no-cue and
double-cue trials. The rationale for this comparison is that the
double-cue provides a temporal signal that indicates the trial onset
and triggers the alerting network. As expected, RT were slower
for the no-cue condition (Fig. 1B). The effect of the intervention
was very similar for both type of trials (Fig. 1 Band E)ascon-
firmed by an LMM analysis, which showed that neither group
(trained and control) nor phase (pretest and posttest) nor their in-
teraction were significant for alerting scores (SI Appendix,TableS6).
The executive control scores derive from comparing non-
congruent and congruent trials. As expected, RT were slower for
the incongruent compared with the congruent condition (Fig.
1C). The effect of congruency is highly reliable and was observed
in virtually every single child in our sample (Fig. 1F,Lower). RT
for the control group showed a similar decrease in both con-
ditions (Fig. 1C) and, hence, the effect of congruency remained
similar before and after the intervention (Fig. 1F). In the trained
group, instead, the decrease was more pronounced for the in-
congruent condition (Fig. 1C). As a consequence, the effect of
conflict decreased from approximately 100 ms (in the pretest)
to approximately 60 ms (in the posttest; Fig. 1F). The greater
specificity of the intervention on the trained group for in-
congruent compared with congruent trials did not reach signifi-
cance when calculated as an LMM analysis with group, phase,
and their interaction as main regressors (SI Appendix, Table S6).
The orienting scores derive from comparing central- and
spatial-cue trials. The rationale for this comparison is that the
spatial-cue trials provide information that can trigger an exoge-
nous allocation of attention to the position of the target. RT in
the control group showed a large decrease in the spatial condi-
tion and only a modest decrease in the central condition. In-
stead, the decrease in RT for the trained group was comparable
in both types of trials (Fig. 1D). This differential effect between
group and type of trial was confirmed by an LMM that revealed
a significant effect of phase and of the interaction between phase
and group (SI Appendix, Table S6). Post hoc ttests showed that
the phase effect was accounted for a difference only in posttests
(control vs. trained groups: Pretest: t
109
=1.50, P=0.13; Posttest:
t
109
=3.11, P<0.003) and suggested that the interaction effect is
A
BCD
EFG
Fig. 1. (A) Response time to the child ANT task for both test phases (dotted
line, pretest; full line, posttest) and experimental group (Upper, blue: con-
trol; Lower, black: trained). Lines indicate the mean response times (RT) for
each trial. The dotted vertical lines indicate the first trial of each block.
Shadowed areas indicate SEs. (BD) Attentional network components of the
child ANT task. Black, trained; blue, control. (Left) Pretest. (Right) Posttest.
Bars indicate mean RT. Error bars indicate SEs. (EG,Upper) Mean scores of
each attentional network (substraction). Black, trained; blue, control. (Left)
Pretest. (Right) Posttest. Bars indicate mean RT. Error bars indicate SEs. (EG,
Lower) Correlation between the two types of trial for each child (black dots,
trained; blue dots, control).
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built on an increase in posttest compared with pretest for the
control group (t
74
=2.83; P<0.006) (Fig. 1G).
Effects of the Intervention on Inhibitory Control/Flexibility Performance.
The Heart-Flower Stroop (31) is a nonverbal task that measures
aspects of inhibitory control and flexibility (1). In congruent trials,
children have to press a button indicating the side of the screen
in which a figure appears. In incongruent trials, they have to
indicate the opposite side. Blocks are organized in fix (all trials
of the same kind) or mix (congruent and incongruent trials are
intermingled) assays.
In the fix blocks, RT significantly decreased in the posttest
compared with the pretest in both groups (Fig. 2Aand SI Ap-
pendix, Table S7), testified by a significant effect of RT in the
phase regressor in an LMM (SI Appendix, Table S8). Current
data cannot confirm whether this nonspecific effect is a conse-
quence of the intervention (e.g., motor practice or other moti-
vational nonspecific aspects of the intervention) or simply
a consequence of development (29).
However, in the mix conditionwhich is more demanding in
terms of cognitive flexibilitya significant effect was observed
only in the group-by-phase interaction, both for congruent and
incongruent trials (SI Appendix, Table S8). This interaction was
accounted for by the fact that RT after the intervention were
faster for children in the trained group (SI Appendix, Table S7).
This difference was significant in the mix-congruent (t
105
=1.69;
P<0.05) and showed a trend in the mix-incongruent (t
104
=1.59;
P<0.06) conditions. Instead, the control group RT did not
change between pretest and posttest. Another way of interpret-
ing this result is that the effect of the intervention on RT was
comparable for mix and fix blocks for the trained group but only
observed in the fix blocks for the control group (Fig. 2).
When all of the conditions were grouped together, we did not
observe any effect of group, phase, or their interaction with
performance (SI Appendix, Table S9). When we analyzed per-
formance for different conditions, we observed a main effect of
phase for all conditions. The effect of phase was positive for the
mix condition (reflecting an overall increase in performance for
mix trials) and negative in the fix condition (reflecting an overall
decrease in performance for both conditions) (SI Appendix,
Tables S10 and S11). A likely explanation for this atypical finding
is that after completing many playing sessions, the fix condition
becomes boring, which seems particularly clear in the easiest and
monotonous fix congruentcondition where performance
dropped from close to 98% (almost at ceiling) to approximately
90% (SI Appendix, Table S10). Also, we observed that in the mix
congruent condition performance increased more for the control
than for the trained group after the intervention. This unexpected
effect may result from an atypical high performance of the trained
group before the intervention (74% compared with 64% in the
control group). After the intervention, performance of the trained
group remained higher (76% compared with 74%), but because
the starting level was much higher, the effect was smaller than for
the control group. An LMM for this condition showed a signifi-
cant effect of group and phase but not of the critical groupphase
interaction.
Effects of the Intervention on Planning Performance. We measured
performance in the Tower of London (TOL), which is a widely
used task for testing planning and aspects of problem solving
(32). Both groups increased their performance between pretest
and posttest (highest level achieved: control pretest 4.02 ±0.18,
trained pretest 4.14 ±0.15, control posttest 4.82 ±0.20, trained
posttest 4.68 ±0.15). An LMM analysis revealed that only phase
(pretest and posttest) had a significant effect on TOL perfor-
mance; neither group (trained or control) nor group-by-phase
interaction (SI Appendix, Table S12) had a significant effect.
TOL is the only task for which we did not observe a specific
effect of the intervention.
Effects of the Intervention on School: Math and Literacy Performance.
Our main objective was to investigate real-world effects of the
intervention. To this aim, we analyzed class grades as a direct
indicator of school performance. We divided the first-grade
curriculum into three different groups. The first includes lan-
guage and math (LM), two subjects that receive much teaching
time in first grade in the City of Buenos Aires and the assessment
of which is based on concrete and objective goals (and, hence,
with better precision in grade assignment) (23). We thus hy-
pothesized that grades of the children in these subjects could
increase after the intervention. The second group (control,C)
includes control subjects such as physical education, music, arts,
and collaborative work, for which we did not expect any effect of
the intervention. The third group (informal, I) includes subjects
afforded little school time and which are graded informally
(without clear curricular goals) in first graders such as natural
and social sciences. Finding or not an effect of the intervention
on the Igroup seemed equally possible to us.
Grading was assessed by the childrens teachers, who were
blind to all aspects of the experiment. Grades were given every
2 mo throughout the school year (at the end of each of the four
bimesters). The intervention begun before the grading of the
third bimester and finished before the grading of the fourth.
Hence, preintervention versus postintervention effects are based
on comparisons between the second and fourth bimesters.
Grades of children showed a strong relation to school atten-
dance and a general increase from the second to the fourth
bimester (Fig. 3 and SI Appendix, Table S13). This result was
confirmed by an LMM with attendance and bimester as main
factors, which showed a significant effect of bimester and the
bimesterattendance interaction (SI Appendix, Table S14). For
example, in language in the fourth bimester, low-attendance
grades were 7.50 ±0.25, whereas the high-attendance group had
8.41 ±0.20. Given that attendance was a major factor in grade
variability, we analyzed the effect of the intervention by dividing
children along the median split of school attendance of each
experimental group.
We first compared how performance varied with bimester
(second and fourth) and with group (trained and control). This
analysis was performed with an independent linear model for the
two attendance groups (high and low) and for the three subject
groups (LM,I, and C) (Fig. 4 Aand B). The sole model showing
a significant effect in the groupbimester interaction was the LM
for the low-attendance group (SI Appendix, Table S15). This
interaction was accounted for by the fact that LM grades in the
fourth bimester were better for the trained compared with the
control group (control: 7.03 ±0.33;trained:7.89±0.23; t
85
=2.21;
P<0.03). Instead, before the intervention, there was no differ-
ence in LM grades between trained and control groups (control:
6.58 ±0.27; trained: 6.74 ±0.20; t
96
=0.47; P=0.64). After the
intervention, children in the trained group achieved similar LM
grades regardless of their degree of attendance (Fig. 4 Aand
B; fourth bimester trained group school grades in mathematics:
high-attendance: 7.80 ±0.25, low-attendance: 7.87 ±0.28, t
64
=
0.16; P=0.87; language: high-attendance: 8.38 ±0.24, low-
attendance: 7.92 ±0.31, t
64
=1.11; P=0.27).
We followed up the prepost analysis with a distribution anal-
ysis to identify the specificity of the effect to LM grades. To this
AB
Fig. 2. Mean RT differences (posttest minus pretest) for fix (A) and mix (B)
blocks for both experimental groups (blue, control; black, trained). Negative
numbers indicate that RT in the postintervention session are faster than RT
in the preintervention session. Error bars indicate SEs.
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aim, we performed an analysis based in a total of 84 conditions,
corresponding to 3 bimesters, 14 subjects, and 2 levels of at-
tendance (high or low). The third bimester was excluded of this
analysis because its grading partially overlapped with the in-
tervention and, therefore, could not be clearly assigned to a pre
phase or postphase of the intervention.
For each condition, we compared grades for the control and
the trained groups and generated a tvalues probability density
curve for grades where each entry of the distribution is a ttest
of one of the 84 comparisons (Fig. 4C). Comparisons corre-
sponding to the first and second bimesters organized in a
Gaussian distribution with close to zero mean (mean: 0.136, SD:
0.654), which is expected because it merely reflects the random
assignation of each value revealing no differences before the
intervention.
The hypothesis that the intervention results in a specific im-
provement to LM grades for the low-attendance children results
in the following prediction: the two comparisons between trained
and control group corresponding to language and math for the
low-attendance groups should rank first among all 84 compar-
isons. Note that in this rank analysis, we are not performing
multiple comparisons among all these 84 comparisons, but in-
stead we are testing the hypothesis that the ones for which we
had a hypothesis rank first among all.
In very tight agreement with this prediction, the language and
mathematics values of the fourth bimester (after the inter-
vention) for low-attending children were the two higher ranked
comparisons (i.e., showing a greater difference between trained
and control group) of all 84 comparisons including all subjects,
bimesters, and groups (Fig. 4C). The probability of the null
hypohesis that this order resulted by chance can be obtained
from permutation analysis of the empirical distribution of scores
for the first two bimesters and corresponds to P<0.0022 in
language and P<0.0160 in mathematics. The joint probability of
obtaining by chance a specific effect in language and math in the
fourth bimester is P<0.00003.
Discussion
Before and after a relatively short software intervention (ap-
proximately 7 h grouping together the time of all sessions), we
evaluated transfer to different facets of executive function, in-
cluding networks of attention (29), inhibitory control (31), and
planning (32), and to school performance (grades).
In the child ANT task, the trained group showed faster RT
compared with the control group after the intervention, but not
before. After the intervention, the RT decrease was 181 ms
faster for the trained group and 88 ms faster for the control
group. This 100-ms difference is large, comparable to the spon-
taneous developmental decrease achieved between 4 and 7 y of
age, based on the average data from two independent studies
with middle- and low-income samples (29, 33).
The ANT task can examine the effect of the intervention on
the three networks of attention (executive control, orienting,
and alerting) by comparing RT in different types of trials. We
observed a differential effect of the intervention between the
trained and control group in the orienting network. Children in
the trained group showed equivalent (large) RT gains on all
trials regardless of orienting cues. Instead, the gains of children
in the control group were specific to trials with an exogenous
orienting cue indexing the position of the target (spatial cue). In
trials in which the exogenous cue did not indicate the location of
the target (central cue), the gain in the control group after the
intervention was modest. Such a result might shed light on the
difference between control video games that encourage exoge-
nous orienting, and the training activities that encourage en-
dogenous orienting in the context of cognitive control.
Our hypothesis was that the trained group should have shown
a benefit in EF. The ANT executive control scores showed only
a nonsignificant trend revealing a specific effect of the inter-
vention. The control group showed a comparable decrease in RT
in congruent and incongruent trials and, hence, the effect of
congruency remained similar before and after the intervention
(approximately 100 ms). In the trained group, instead, the de-
crease was more pronounced for the challenging incongruent
condition. As a consequence, the effect of conflict decreased
from approximately 100 ms (in the pretest) to approximately 60
ms (in the posttest). Similarly, we observed a moderate increase
in performance (SI Appendix, Table S4) in incongruent trials
specific for the trained group.
ABC
Fig. 3. Average class grades for preintervention (second bimester) and
postintervention stages (fourth bimester) of the three groups of subjects
divided by children school attendance. (A) Language and mathematics. (B)
Informal subjects (e.g., history-social science). (C) Control subjects (e.g.,
technology arts). Error bars indicate SEs.
A
B
C
Fig. 4. (Aand B) Average class grades divided by children school atten-
dance: low (A) or high attendance (B). Grades are shown for the second
(before the intervention) and the fourth bimester (after the intervention).
Error bars indicate SEs. (C) Probability density for all 84 tvalues trained-to-
control comparisons (14 subjects, 2 groups for high and low school atten-
dance, and 3 bimesters for first, second, and fourth). The dotted line indi-
cates the mean and the dashed lines, the first and second SD of the
distribution. tvalues corresponding to comparisons of low-attending chil-
dren after the intervention (fourth bimester) are colored according to the
group of subjects (dark gray, informal subjects; green, control subjects; red,
language and math). tvalues for all subjects for first and second bimester
and for the fourth bimester of the high attendance group are light gray.
Note that language and math after the intervention (red) correspond to the
higher ranked (to the foremost right) tvalues of all comparisons.
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The Stroop battery showed a reliable and large effect size on
RT. However, we did not observe clear and reliable effects on
performance. This result may seem intriguing because some
researchers (31, 34) have shown that in similar tasks (although
more focused to task switching), accuracy is more sensitive than
RT in identifying EF. However, whether RT or performance is
the most sensitive measure may vary widely with specific task
contexts. In our experiment, performance varied in a narrow
range (10% variations across groups and phases for each con-
dition; SI Appendix, Table S10) and RT showed relatively low
variability (SEs 50 ms in RT 1,000 ms, SI Appendix, Table S7),
which may explain why RT are more informative about EF. In
addition, our children were older than in previous experiments
where performance seemed to be the best indicator of EF (1).
The lack of transfer to TOL task was unexpected, because
planning was specifically trained by one of the games. The most
parsimonious explanation is that the planning game is highly
domain specific, which means that the learning that children
may obtain from playing is only a small part of the general re-
sources of planning tested by TOL task (increasing depth of
plan, inhibiting unsuccessful heuristics such as greediness).
An additional explanation is that TOL was the only test that
was not completed on the computer. Thus, the change in the
contextual setting for our tasks might have hampered transfer.
In summary, a global analysis of our results regarding the
effects of the intervention on EF shows (i) that there is a strong
decrease in RT (100 ms) in the trained compared with the
control group in the child ANT task. (ii) When looking specifi-
cally at the ANT executive control network, we observe only
trends of small effects in the scores in the expected direction
(increase in performance and decrease in RT in the trained
group), which do not reach significance. This result may be partly
camouflaged by a strong and specific effect of the intervention in
both congruent and incongruent trials. (iii) A highly significant,
reliable, and large-effect size 100 ms in the more demanding
cognitive-flexibility condition of the Stroop task, which is not
accompanied by significant changes in performance. (iv) A lack
of an effect in transfer to TOL planning task. Therefore, the
overall results from our cognitive batteries suggest that the
training may, in effect, lead to an improvement of EF, but they
also indicate that this increase is not expressed in all facets of EF
or task contexts. These differential and specific effects fit well
with current theories (35, 36) conceiving EF as both a convergent
cognitive construct shared by multiple measures, and divergent
factors of inhibition, switching, and updating. Although this idea
continues to be controversial (37), understanding our results in
terms of specificity of training to different factors contribute to
the comprehension of the organization of EF in children.
Real-World Changes: Equalizing Opportunities. Our most important
finding shows that the improvement in EF transfers to school
outcomes based on the assessments of school performance
by teachers.
Because the success of cognitive training has been controver-
sial (14), it is important from a practical and theoretical per-
spective to understand why this specific intervention might have
been successful even in measures of far transfer. Because of the
complexity and high number of dimensions involved (number of
combinations of games, difficulty of the games, total number,
and duration of sessions), it is practically intractable to factorize
all of the variables of this intervention. However, based on
previous knowledge, we may speculate and pinpoint relevant
aspects of the design that likely helped to make the intervention
effective. (i) The intervention trained aspects of self-regulation,
a skill that underlies early success in school (22) and is indicative
of health and social behavior many years later (14, 15). (ii) The
intervention intermingled various EF skills (working memory,
categorization, planning, and inhibitory control) in different
games. The relevance of the mixture for intervention success was
demonstrated by Bunge and coworkers, showing that a variety of
reasoning games in a classroom setting increased the gains in
fluent reasoning compared with training in a specific task context
(9). (iii) The intervention was based on games, whose rewarding
nature is a motivating and engaging way of learning things (38).
Moreover, playing has been shown to foster academic, cognitive,
and social abilities in children (reviewed in ref. 39).
Our results specifically demonstrate that the intervention
equalizes the academic outcome of children that go less than the
median to school, positioning them at a similar level as children
that attend more frequently. The implications of these findings
are more pervasive for disadvantaged children because (i) for
this group of children, lower marks translate into higher grade
repetition and school dropout rates (ref. 20 as an example), and
(ii) early performance in language and mathematics cascades to
a broad number of social and educational factors (40).
Materials and Methods
Participants. A total of 111 low-SES 67-y-old children (61 males) participated
in the study. All participants were recruited from five first-grade classrooms
in two public schools in the metropolitan area of Buenos Aires. Childrens
caregivers gave written consent to participate in the study, which was au-
thorized by an institutional Ethical Committee (Centro de Educación Médica
e Investigaciones Clínicas, Consejo Nacional de Investigaciones Científicas y
Técnicas, protocol no. 486). Only one child was not authorized and did
not participate.
Sociodemographic Variables. A socioeconomic scale (41) was administered to
each parent to identify indicators of unsatisfied basic needs (UBN, poverty
criteria) and other typical indicators of socioeconomic status (42). Applied
UBN criteria were based on the identification of inappropriate dwelling
(housing) and overcrowding (three or more persons per room excluding
kitchen). In addition, scores were assigned directly to mothers for educa-
tional and occupational backgrounds. Analyses also included whether chil-
dren receive state subsidy and whether they live in a slum. (see SI Appendix,
Table S1 for further information and scoring criteria).
Description of the Games. Games are part of a growing free software,
available for educational and research purposes, www.matemarote.com.ar.
All games progress by using an algorithm that continuously adapts the
difficulty level based on participants performance. The adaptive nature of
the game is determined by a structure of predefined levels (for instance,
a small number of items in the working memory game constitutes a lower
level than one with a higher number of items). All of the programs have
interfaces that give feedback for correct performance. The graphics were
depicted by image designers to make the aesthetics of the game enjoyable
by children. The graphics design process had several iterations informed by
feedback from children in the age range of 48 y old. Brief descriptions of
the games follow; see refs. 27 and 28 and SI Appendix for further details
and information.
Working memory game. It is based on a nonspatial, pattern recognition working
memory task (43). Each trial consists of a constant number of cards that
appear randomly located in a grid (SI Appendix, Fig. S1A, Left). Children
have to sequentially choose all of the cards (which reappear shuffled 200 ms
after each selection) without repetition.
Planning game. It is based on the Dog-Cat-Mouse puzzle designed by Klahr (44)
and consists of three characters (a boy, a girl, and a cat) that own three
places (homes)(SI Appendix, Fig. S1A, Center). The goal of a trial is to
move every character to its corresponding place (27, 44).
Inhibitory control game. Children have to indicate as rapidly as they can the
direction to which a plane points, ignoring irrelevant cues.
Experimental Design. First graders were balanced assigned (matching the
groups with regard to sex and classroom) to trained (n=73, 40 males) or
control (n=38, 21 males) groups. The pseudorandom assignment controled
that in every classroom approximately one-third of girls and one-third of
boys would be randomly assigned to the control group and, similarly, the
remaining two-thirds to the trained group. All children played computer
games in experimental sessions that lasted approximately 15 min. Children
played only one game in each session and performed at least three sessions
per week. Children played three cycles, each one consisting of three sessions
playing one of three games and then changed the game, after having
played three sessions of each of the three games the cycle restarted (see
timeline in SI Appendix, Fig. S1B). Because the experiment was deployed
inside the school, a child only played a session if he or she was at school that
day. Hence, after 10 wk the intervention finished, whether children
Goldin et al. PNAS
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NEUROSCIENCEPSYCHOLOGICAL AND
COGNITIVE SCIENCES
completed their 27 sessions or not (SI Appendix, Fig. S1C). Children in the
control group played three cycles of three sessions of three different com-
mercially available computer games (see SI Appendix for further details).
Training and Testing Procedures. Every child who played was accompanied by
an adult that was there to explain the rules (the first time) or remind them
(whenever necessary) and to support the child if needed. All research
assistants (RA) gave the same instructions every time they explained the rule s.
All children understood all rules after less than three trials in all games. All RA
were blind to the experimental design. All of the training and testing pro-
cedures were assessed by the RA inside the school, in appropriate rooms for
these purposes. To maximize the concentration of children, all instances were
performed with headphones and on individual computers.
Grading. First graders were evaluated in 14 different subjects by at least seven
different teachers and school grades were given every 2 mo during the whole
school year (four bimesters, see SI Appendix, Table S13 for the experiments year
school grades). All teachers were blind to the experimental design, and they did
not even know there was a control group. The intervention took place during
the last half of the third and more than the first half of the fourth bimester.
For school-grades analyses, we divided each experimental group by its own
median of school attendance (low and high attendance) based on our
records. Attendance could be calculated from school records, or from our
own. As expected, both measures of attendance correlated (control group:
R=0.46; P<0.026; trained group: R=0.44; P<0.004). The school record was
full of missing values, because teachers often do not provide a record of
attendance. We therefore chose to calculate the attendance for each child
based on our records (SI Appendix, Fig. S1C).
School subjects were classified in three groups: mathematics and language
(LM); rights and responsibilities of citizenship, music, physical education,
visual arts, social behavior, technology arts, and collaborative work (C); and
foreign language, natural sciences, history-social sciences, and two different
responsibility measures (I).
Statistical Analysis. See SI Appendix.
ACKNOWLEDGMENTS. We thank Varinia Telleria for the design of charac-
ters and drawings, Milena Winograd for early work on Mate Marote, Nubis
for programming, Lucía Prats and all research assistants for helping with
data collection, Paola Corrales for data entry help, Escuela N.° 6 D. E. 1
French y Berutiand Escuela N.° 1 D. E. 1 Juan José Castelli,Gabriel
Gellon for reading and commenting the manuscript, and an anonymous
reviewer for pointing us to the interpretation of the exogenous-endogenous
orienting result. We specially thank Kathy Hirsh-Pasek for many helpful sug-
gestions and critical comments. A.P.G. specially thanks Jorge Medina for all
the support and confidence. This research was supported by Consejo N acio-
nal de Investigaciones Científicas y Técnicas, Centro de Educación Médica
e Investigaciones Clínicas, Ministry of Science of Argentina, Human Fron-
tiers, and Fundación Conectar. M.S. is sponsored by the James McDonnell
Foundation 21st Century Science Initiative in Understanding Human
CognitionScholar Award.
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6448
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www.pnas.org/cgi/doi/10.1073/pnas.1320217111 Goldin et al.
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Executive functions (EFs; e.g., reasoning, working memory, and self-control) can be improved. Good news indeed, since EFs are critical for school and job success and for mental and physical health. Various activities appear to improve children’s EFs. The best evidence exists for computer-based training, traditional martial arts, and two school curricula. Weaker evidence, though strong enough to pass peer review, exists for aerobics, yoga, mindfulness, and other school curricula. Here I address what can be learned from the research thus far, including that EFs need to be progressively challenged as children improve and that repeated practice is key. Children devote time and effort to activities they love; therefore, EF interventions might use children’s motivation to advantage. Focusing narrowly on EFs or aerobic activity alone appears not to be as efficacious in improving EFs as also addressing children’s emotional, social, and character development (as do martial arts, yoga, and curricula shown to improve EFs). Children with poorer EFs benefit more from training; hence, training might provide them an opportunity to “catch up” with their peers and not be left behind. Remaining questions include how long benefits of EF training last and who benefits most from which activities.
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