This research is aimed at examining the added value of using Virtual
Reality (VR) in a driving simulator to prevent road accidents,
specifically by improving drivers' skills when confronted with extreme
situations. In an experiment, subjects completed a driving scenario
using two platforms: A 3-D Virtual Reality display system using an HMD
(Head-Mounted Display), and a standard computerized display system based
on a standard computer monitor. The results show that the average rate
of errors (deviating from the driving path) in a VR environment is
significantly lower than in the standard one. In addition, there was no
compensation between speed and accuracy in completing the driving
mission. On the contrary: The average speed was even slightly faster in
the VR simulation than in the standard environment. Thus, generally,
despite the lower rate of deviation in VR setting, it is not achieved by
driving slower. When the subjects were asked about their personal
experiences from the training session, most of the subjects responded
that among other things, the VR session caused them to feel a higher
sense of commitment to the task and their performance. Some of them even
stated that the VR session gave them a real sensation of driving.