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Streaming video is challenging the game consoles

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Abstract

Westera, W. (2012). Streaming video is challenging the game consoles. Column at the Games and Learning Alliance website at www.galanoe.eu. April 14th.

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... There are many forms of creating multimedia educational content such as: lecture and lab sessions recordings, screencasts and video explanations, educational animations, etc. Multimedia content has the advantage of providing a rich display of information and can be used to further enforce the understanding of the concepts being taught. More recently, as video streaming was shown to be as well a viable alternative solution for games delivery across different platforms, educators have started to see its potential for delivering educational games and reach an increased number of learners [27]. ...
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