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International Journal of Networking and Virtual Organisations
Volume 6 Issue 5, July 2009
Table of Contents
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Developing a framework for best practice in sustainable virtual campuses
Mark Stansfield, Thomas Connolly, Antonio Cartelli, Athanassios Jimoyiannis, Hugo Magalhaes,
Katherine Maillet
Pages: 440-459
doi>10.1504/IJNVO.2009.027390
Despite the significant investment and growth both in Europe and globally in the development of
virtual universities and virtual campuses over the last decade, there have been a number of high-
profile projects and initiatives that failed to achieve ...
Despite the significant investment and growth both in Europe and globally in the development of
virtual universities and virtual campuses over the last decade, there have been a number of high-
profile projects and initiatives that failed to achieve their intended goals. If such failures are to be
avoided in the future, then it is vital that a better understanding of best practice within virtual
universities and virtual campuses is achieved. This paper reports on the work of a European
Commission Education Audiovisual & Culture Executive Agency (EACEA) co-financed project
'Promoting Best Practice in Virtual Campuses' (PBP-VC), which is aimed at providing a deeper
understanding of the key issues and success factors underlying the implementation of virtual
campuses. The paper will outline a tentative model of the issues underpinning best practice in
virtual campuses which covers areas that include organisational, pedagogical, technological,
student/user, financial and consolidation issues derived from an investigation into virtual
campus projects and initiatives within Europe. The project is working towards developing a
practical framework to help guide the process of creating best practice in virtual campuses, as
well as raising awareness of issues and approaches to creating sustainable virtual campuses.
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Resting in e-learning peace
Morten Flate Paulsen
Pages: 460-475
doi>10.1504/IJNVO.2009.027391
The European Megatrends project has analysed 26 major e-learning successes and ten
conspicuous e-learning initiatives which did not reach targeted goals. There is much to learn from
the many successful European e-learning initiatives, but ...
The European Megatrends project has analysed 26 major e-learning successes and ten
conspicuous e-learning initiatives which did not reach targeted goals. There is much to learn from
the many successful European e-learning initiatives, but this article focuses on what we can learn
from the ten discontinued initiatives that spent about €150M before they were closed down
after an average of four years in operation. The article presents the ten discontinued initiatives
comprising four consortia, two institutional initiatives and four governmental and political
initiatives. It includes a discussion on why they failed and concludes with seven recommendations
that are drawn from the analyses of the ten initiatives.
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Teaching and learning affectively within a virtual campus
Judith Molka-Danielsen, Bryan W. Carter, David Richardson, Bjorn Jaeger
Pages: 476-498
doi>10.1504/IJNVO.2009.027392
Working in a virtual world creates new opportunities available for both students and teachers and
introduces new challenges to their skills and resources. In particular, virtual worlds such as
Second Life (SL) offer revolutionary and innovative ...
Working in a virtual world creates new opportunities available for both students and teachers and
introduces new challenges to their skills and resources. In particular, virtual worlds such as
Second Life (SL) offer revolutionary and innovative modes for learning. These learning spaces are
referred to as Virtual Learning Environments (VLEs) (Gredler, 2001; Jenkins, 2005). The guiding
principle for the adoption of new VLEs by educators is that the particular features of each new
Information and Communications Technology (ICT)-based tool should be used to provide specific
benefits to the students' learning environments. While virtual worlds like SL are visually very rich
environments where many types of stimuli and materials can be made available to students, the
question is: what 'mainstream' university campus activities may be carried out completely within
VLEs such as SL? We propose to explore this question and identify the potential to support
teacher and learner interactions and activities within a virtual campus space of SL.
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Online learning communities in the New 'U'
Brian Thoms, Nathan Garrett, Terry Ryan
Pages: 499-517
doi>10.1504/IJNVO.2009.027393
In an academic world largely dominated by instructor-facilitated learning environments (i.e.,
lecture halls and course management software), our research implements and measures the
impact of a student-owned and operated virtual learning ...
In an academic world largely dominated by instructor-facilitated learning environments (i.e.,
lecture halls and course management software), our research implements and measures the
impact of a student-owned and operated virtual learning environment. Adopting an Action Design
research methodology, we look to expand scholarships and build communities within our graduate
school setting. More specifically, our research explores the impact of a user-defined Online
Learning Community (OLC) on a group of 118 graduate students across 6 doctoral courses. Our
findings reflect positively on a number of constructs, including perceived learning, social
interaction and community and have provided our university with a proof-of-concept OLC, offering
a valid alternative to traditional Course Management Systems (CMS).
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Designing and implementing online discussion forums: an Australian case study
Jacquelin McDonald
Pages: 518-531
doi>10.1504/IJNVO.2009.027394
Effective online learning requires both teachers and students to move beyond traditional face-to-
face and correspondence modes and adopt strategies that take advantage of the flexibility and
connectivity in the virtual or online classroom. In ...
Effective online learning requires both teachers and students to move beyond traditional face-to-
face and correspondence modes and adopt strategies that take advantage of the flexibility and
connectivity in the virtual or online classroom. In higher education, a common approach to
connectivity is the use of online discussion forums, so the design and implementation of these
forums significantly impacts on students' learning experience and outcomes. The case study used
a grounded theory approach to generate insights into the critical success factors that promote
student learning outcomes in online discussion forums in an Australian post-graduate online
course. The paper outlines the findings and presents recommendations for the effective design of
online forums.
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Resource allocation strategies for the economic computational grid
Ahmad Al-Khasawneh, Mohammad Bsoul
Pages: 532-540
doi>10.1504/IJNVO.2009.027395
Economic scheduling needs to be considered for the grid computing environment, because it gives
an incentive for resource providers to supply their resources. Moreover, it enforces the efficient
use of resources, because the users have to pay for their ...
Economic scheduling needs to be considered for the grid computing environment, because it gives
an incentive for resource providers to supply their resources. Moreover, it enforces the efficient
use of resources, because the users have to pay for their use. Tendering is a suitable model for
grid scheduling because the users start the negotiations for finding suitable resources for
executing their jobs. Furthermore, the users specify their job requirements with their requests
and the resources reply with bids that are based on the cost of taking on the job and the
availability of their processors. In this paper, a number of entity strategies are proposed. The
entities, such as users, brokers and resources, employ tender/contract-net models to
negotiate the prices and deadlines. The broker's role is to act on behalf of the users. During the
negotiations, the entities aim to maximise their performance, which is measured by a number of
metrics.
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