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Design thinking: Achieving insights via the "knowledge funnel"

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Abstract

Purpose The purpose of this paper is to explain how, in the future, the most successful business innovation efforts will balance analytical mastery and intuitive originality in a dynamic interplay that the author calls “design thinking.”” Design/methodology/approach As a useful way to think about how to do this the paper takes the reader step‐by‐step through the “knowledge funnel” concept. Findings Design thinking empowers the design of business, the directed movement of a business through the knowledge funnel – from mystery to heuristic to algorithm – and then the utilization of the resulting efficiency to tackle the next mystery and the next and the next. Practical implications The apaper suggests that the velocity of movement through the knowledge funnel, powered by design thinking, is the most powerful formula for competitive advantage in the twenty‐first century. Originality/value The paper has a radical thesis: to advance knowledge, we must turn away from our standard definitions of proof – and from the false certainty of the past – and instead stare into the mystery of what could be.

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... According to this understanding, DT is a human-centered process that combines design methods with a business view (Brown, 2008;Henseler et al., 2021). Martin (2010) describes this as the balanced blending of analytical and intuitive thinking, which is expected to lead to a competitive advantage. Due to different foci and perspectives, a uniform definition is lacking (Liedtka, 2015;Nakata and Hwang, 2020). ...
... The definitions show a wide spectrum of conceptualizations of DT. Some see DT as a discipline (Brown, 2008), an approach (Elsbach and Stigliani, 2018), attitudes/principles (Kolko, 2015;Shapira et al., 2017), thinking modes (Martin, 2010), a process (Beckman and Barry, 2007;Beverland et al., 2015;Glen et al., 2014;Liedtka, 2015;Shapira et al., 2017) or the application of methods (Seidel and Fixson, 2013). Whereas no understanding can be clearly declared as wrong, the different authors look at DT from different perspectives and with different foci. ...
... New solutions emerge from the development of diverse ideas from large stakeholder groups, which are used in the confluence of analysis and intuition to develop new solutions (Nagaraj et al., 2020). Abductive reasoning is key to connecting intuitive and analytical thinking (Martin, 2010) by asking "what if?" (Liedtka, 2015) and "what might be?" (Martin, 2010). As a result of diverse ideas and abductive reasoning, curiosity and openness within DT teams are increased, and ingrained behavioral patterns are broken (Liedtka, 2015). ...
Article
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Design thinking has become an omnipresent process to foster innovativeness in various fields. Due to its popularity in both practice and theory, the number of publications has been growing rapidly. We aim to develop a research framework that reflects the current state of research and allows for the identification of research gaps. We conduct a systematic literature review based on 164 scholarly articles on design thinking. Our proposed framework identifies individual and organizational context factors, the stages of a typical design thinking process with its underlying principles and tools, and the individual and organizational outcomes of a well-performed design thinking project. Whereas previous reviews focused on particular aspects of design thinking, such as its characteristics, the organizational culture as a context factor, or its role on new product development, we provides a holistic overview of the current state of research.
... It's known that deductive and inductive logic in academic and professional circles, however, we do not hear much about abductive logic (Martin, 2010). This form of reasoning seeks to present possible answers to a given problem, instead of establishing absolute answers, whether true or false (Pietarinen & Chiffi, 2018). ...
... To justify the choice of this problematic and the objectives, it is exposed that the abductive logic was widely spread in the field of Design Thinking (Brown, 2008;Martin, 2010). This is seen as a door to innovation through hypotheses, so it should ensigns, in the same, the proposition of the stages of development of startups, and may contribute to a better understanding of the rational process that leads to breaking paradigms and innovative management (Leavy, 2010;Lovallo & Mounarath, 2015). ...
... Abductive logic began to be called first abductive hypothetical, then retroductive and finally abductive again (Fischer, 2001). For Martin (2010) this type of logic results in a logical mental leap through the balance between analytical thinking through data and intuition, as well as considering this a tenacious tool of design thinkers. Leavy (2010) argues that abductive logic combined with a management that aims to achieve practicability and feasibility ends up driving innovation in organizations. ...
Chapter
A obra intitulada “Ciências exatas estudos e desafios vol.01”, publicada pela Brazilian Journals Publicações de Periódicos e Editora, apresentam um conjunto dezessete capítulos que visa abordar diversos assuntos relacionados com a área das ciências exatas. Entre eles, uma pesquisa com o intuito de testar a aplicabilidade da metodologia de medição da temperatura de corte do aço ABNT 1045 utilizando-se ferramenta de corte de carbeto metálico revestida com TiN em contato com termopar do tipo K conectado a um circuito de leitura composto de um Arduíno Uno e um computador. Também, uma proposta de análise experimental dos efeitos da técnica de diversidade aplicada na recepção móvel de sinal OFDM acústico submarino. Outra temática é um estudo de validação do desempenho lumínico de um edifício habitacional em Brasília através de simulação computacional e de medições. Assim como um estudo que tem por objetivo contextualizar o conceito da evolução tecnológica em respeito à neurociênciacomputacional a partir do funcionamento do sistema nervoso central humano, tendo comobase os sinais neurais elétricos, sua relação com o mundo no qual compartilhamos a vivência diária e a possibilidade do controle deste mesmo mundo. Um artigo com a finalidade de apresentar a modelagem matemática e simulação computacional do robô manipulador SCARA SR-6 iA da fabricante Fanuc. A demanda de conhecimento sobre robôs industriais, sua crescente utilização em diversos processos produtivos Entre outros. Gostaríamos de agradecer os autores que colaboraram no desenvolvimento dessa obra. Esperamos que a mesma auxilie na compreensão e argumentação dos assuntos aqui tratados.
... 40 Hierdurch -so behauptet er -seien Unternehmen in der Lage, sowohl validitäts-als auch reliabilitätsorientierte Entscheidungsfindungsmuster in Abhängigkeit der vorliegenden Problemsituation situationsspezifisch anzuwenden. 41 Demnach beschreibt Martin (2010) Autoren, die sich mit der Implementierung von DT in reliabilitätsorientierten Organisationen beschäftigt, formuliert eher eine Vision als ein konkretes Erklärungsmodell, welches auch auf die spezifischen Gestaltungsdimensionen der 39 Das Konzept des "abductive reasoning" wurde von Peirce (1991) eingeführt und beruht auf der der Annahme, dass wirklich neue wissenschaftliche Theorien oder Hypothesen weder durch Induktion (Schlussfolgerung vom Einzelfall auf das Allgemeine) noch durch Deduktion (Schlussfolgerung vom Allgemeinen auf den Einzelfall) entstehen, dennoch durch eine gewisse Logik -der Abduktionentwickelt werden; vgl. Peirce, C. S. (1991), S. 400; In Anlehnung an Peirce bezeichnet Martin (2010) ‚abductive reasoning' als " […] 'logical leap of the mind' or an 'inference to the best explanation' to imagine a heuristic for understanding the mystery. ...
... […] Abductive logic offers a line of reasoning between the data-driven world of analytically thinking and the knowing-without-reason world of intuitive thinking."; Martin, R, (2010), S. 42. Für eine ausführliche Erläuterung der Abduktion im Design Thinking siehe auch Lindberg, T. (2013), S. 174. ...
... 40 Vgl. Martin, R. (2010), S. 40; siehe auch Lindberg, T. (2013), S. 238. 41 Der Begriff der validitäts-und reliabilitätsorientierten Entscheidungsfindungsmuster wurde von Lindberg eingeführt, um das antagonistische Verhältnis zwischen der Analytik und Abduktion auszudrücken; vgl. ...
Chapter
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Zusammenfassung Damit die nachfolgenden theoretischen Annahmen und empirischen Analysen inhaltlich nachvollziehbar sind und mit bestehenden Forschungserkenntnissen in Bezug gesetzt werden können, ist es erforderlich, zunächst die zentralen Phänomene der vorliegenden Arbeit näher zu erläutern. Die Literaturdurchsicht wird zeigen, dass es bereits eine Vielzahl von wissenschaftlichen Arbeiten gibt, die sich theoretisch sowie empirisch mit dem Konstrukt MO auseinandersetzen. Beim DT Mindset handelt es sich hingegen um ein neues Konstrukt, welches nicht eindeutig definiert und bislang eher weniger erforscht ist.
... 40 Hierdurch -so behauptet er -seien Unternehmen in der Lage, sowohl validitäts-als auch reliabilitätsorientierte Entscheidungsfindungsmuster in Abhängigkeit der vorliegenden Problemsituation situationsspezifisch anzuwenden. 41 Demnach beschreibt Martin (2010) Autoren, die sich mit der Implementierung von DT in reliabilitätsorientierten Organisationen beschäftigt, formuliert eher eine Vision als ein konkretes Erklärungsmodell, welches auch auf die spezifischen Gestaltungsdimensionen der 39 Das Konzept des "abductive reasoning" wurde von Peirce (1991) eingeführt und beruht auf der der Annahme, dass wirklich neue wissenschaftliche Theorien oder Hypothesen weder durch Induktion (Schlussfolgerung vom Einzelfall auf das Allgemeine) noch durch Deduktion (Schlussfolgerung vom Allgemeinen auf den Einzelfall) entstehen, dennoch durch eine gewisse Logik -der Abduktionentwickelt werden; vgl. Peirce, C. S. (1991), S. 400; In Anlehnung an Peirce bezeichnet Martin (2010) ‚abductive reasoning' als " […] 'logical leap of the mind' or an 'inference to the best explanation' to imagine a heuristic for understanding the mystery. ...
... […] Abductive logic offers a line of reasoning between the data-driven world of analytically thinking and the knowing-without-reason world of intuitive thinking."; Martin, R, (2010), S. 42. Für eine ausführliche Erläuterung der Abduktion im Design Thinking siehe auch Lindberg, T. (2013), S. 174. ...
... 40 Vgl. Martin, R. (2010), S. 40; siehe auch Lindberg, T. (2013), S. 238. 41 Der Begriff der validitäts-und reliabilitätsorientierten Entscheidungsfindungsmuster wurde von Lindberg eingeführt, um das antagonistische Verhältnis zwischen der Analytik und Abduktion auszudrücken; vgl. ...
Chapter
Full-text available
Zusammenfassung Im Rahmen der vorliegenden Arbeit erfolgte eine theoretisch-konzeptionelle sowie empirische Analyse des Beitrags des DT Mindset zur marktorientierten Unternehmensführung und zum Unternehmenserfolg. Obwohl die vorliegende Arbeit primär explikativ ausgerichtet ist, steht neben der wissenschaftlich-analytischen Durchdringung des Phänomens DT Mindset auch die branchenübergreifende, empirische Erforschung seiner unternehmensspezifischen Einflussfaktoren und Wirkungsdimensionen im Augenmerk der vorliegenden Arbeit. Die empirische Analyse liefert wertvolle Erkenntnisse, um präskriptive Handlungsempfehlungen für die Implementierung von DT in biparadigmatischen Unternehmen ableiten zu können.
... 40 Hierdurch -so behauptet er -seien Unternehmen in der Lage, sowohl validitäts-als auch reliabilitätsorientierte Entscheidungsfindungsmuster in Abhängigkeit der vorliegenden Problemsituation situationsspezifisch anzuwenden. 41 Demnach beschreibt Martin (2010) Autoren, die sich mit der Implementierung von DT in reliabilitätsorientierten Organisationen beschäftigt, formuliert eher eine Vision als ein konkretes Erklärungsmodell, welches auch auf die spezifischen Gestaltungsdimensionen der 39 Das Konzept des "abductive reasoning" wurde von Peirce (1991) eingeführt und beruht auf der der Annahme, dass wirklich neue wissenschaftliche Theorien oder Hypothesen weder durch Induktion (Schlussfolgerung vom Einzelfall auf das Allgemeine) noch durch Deduktion (Schlussfolgerung vom Allgemeinen auf den Einzelfall) entstehen, dennoch durch eine gewisse Logik -der Abduktionentwickelt werden; vgl. Peirce, C. S. (1991), S. 400; In Anlehnung an Peirce bezeichnet Martin (2010) ‚abductive reasoning' als " […] 'logical leap of the mind' or an 'inference to the best explanation' to imagine a heuristic for understanding the mystery. ...
... […] Abductive logic offers a line of reasoning between the data-driven world of analytically thinking and the knowing-without-reason world of intuitive thinking."; Martin, R, (2010), S. 42. Für eine ausführliche Erläuterung der Abduktion im Design Thinking siehe auch Lindberg, T. (2013), S. 174. ...
... 40 Vgl. Martin, R. (2010), S. 40; siehe auch Lindberg, T. (2013), S. 238. 41 Der Begriff der validitäts-und reliabilitätsorientierten Entscheidungsfindungsmuster wurde von Lindberg eingeführt, um das antagonistische Verhältnis zwischen der Analytik und Abduktion auszudrücken; vgl. ...
... 40 Hierdurch -so behauptet er -seien Unternehmen in der Lage, sowohl validitäts-als auch reliabilitätsorientierte Entscheidungsfindungsmuster in Abhängigkeit der vorliegenden Problemsituation situationsspezifisch anzuwenden. 41 Demnach beschreibt Martin (2010) Autoren, die sich mit der Implementierung von DT in reliabilitätsorientierten Organisationen beschäftigt, formuliert eher eine Vision als ein konkretes Erklärungsmodell, welches auch auf die spezifischen Gestaltungsdimensionen der 39 Das Konzept des "abductive reasoning" wurde von Peirce (1991) eingeführt und beruht auf der der Annahme, dass wirklich neue wissenschaftliche Theorien oder Hypothesen weder durch Induktion (Schlussfolgerung vom Einzelfall auf das Allgemeine) noch durch Deduktion (Schlussfolgerung vom Allgemeinen auf den Einzelfall) entstehen, dennoch durch eine gewisse Logik -der Abduktionentwickelt werden; vgl. Peirce, C. S. (1991), S. 400; In Anlehnung an Peirce bezeichnet Martin (2010) ‚abductive reasoning' als " […] 'logical leap of the mind' or an 'inference to the best explanation' to imagine a heuristic for understanding the mystery. ...
... […] Abductive logic offers a line of reasoning between the data-driven world of analytically thinking and the knowing-without-reason world of intuitive thinking."; Martin, R, (2010), S. 42. Für eine ausführliche Erläuterung der Abduktion im Design Thinking siehe auch Lindberg, T. (2013), S. 174. ...
... 40 Vgl. Martin, R. (2010), S. 40; siehe auch Lindberg, T. (2013), S. 238. 41 Der Begriff der validitäts-und reliabilitätsorientierten Entscheidungsfindungsmuster wurde von Lindberg eingeführt, um das antagonistische Verhältnis zwischen der Analytik und Abduktion auszudrücken; vgl. ...
Chapter
Full-text available
Zusammenfassung Nachdem im vorangegangenen Kapitel der theoretische Bezugsrahmen aufgezeigt sowie die Forschungshypothesen abgeleitet wurden, werden in den folgenden Abschnitten das Forschungsdesign und die methodischen Grundlagen der empirischen Untersuchung beschrieben.
... 40 Hierdurch -so behauptet er -seien Unternehmen in der Lage, sowohl validitäts-als auch reliabilitätsorientierte Entscheidungsfindungsmuster in Abhängigkeit der vorliegenden Problemsituation situationsspezifisch anzuwenden. 41 Demnach beschreibt Martin (2010) Autoren, die sich mit der Implementierung von DT in reliabilitätsorientierten Organisationen beschäftigt, formuliert eher eine Vision als ein konkretes Erklärungsmodell, welches auch auf die spezifischen Gestaltungsdimensionen der 39 Das Konzept des "abductive reasoning" wurde von Peirce (1991) eingeführt und beruht auf der der Annahme, dass wirklich neue wissenschaftliche Theorien oder Hypothesen weder durch Induktion (Schlussfolgerung vom Einzelfall auf das Allgemeine) noch durch Deduktion (Schlussfolgerung vom Allgemeinen auf den Einzelfall) entstehen, dennoch durch eine gewisse Logik -der Abduktionentwickelt werden; vgl. Peirce, C. S. (1991), S. 400; In Anlehnung an Peirce bezeichnet Martin (2010) ‚abductive reasoning' als " […] 'logical leap of the mind' or an 'inference to the best explanation' to imagine a heuristic for understanding the mystery. ...
... […] Abductive logic offers a line of reasoning between the data-driven world of analytically thinking and the knowing-without-reason world of intuitive thinking."; Martin, R, (2010), S. 42. Für eine ausführliche Erläuterung der Abduktion im Design Thinking siehe auch Lindberg, T. (2013), S. 174. ...
... 40 Vgl. Martin, R. (2010), S. 40; siehe auch Lindberg, T. (2013), S. 238. 41 Der Begriff der validitäts-und reliabilitätsorientierten Entscheidungsfindungsmuster wurde von Lindberg eingeführt, um das antagonistische Verhältnis zwischen der Analytik und Abduktion auszudrücken; vgl. ...
Chapter
Full-text available
Zusammenfassung Wegen des zentralen Ziels der vorliegenden Arbeit, den Wirkungsbeitrag des DT Mindset zur marktorientierten Unternehmensführung und zum Unternehmenserfolg zu untersuchen, wurden in den vorangegangenen Kapiteln die theoretischen und konzeptionellen Grundlagen sowie die bisherigen empirischen Erkenntnisse zu den zentralen Konstrukten der MO und des DT Mindset systematisch analysiert und deren Verortung im Untersuchungskontext dargestellt. Aus dem vorgenannten Ziel ergibt sich als zentraler Anspruch an die vorliegende Untersuchung nun die Entwicklung eines integrativen Bezugsrahmens und die theoriegeleitete Ableitung von Hypothesen zur Erklärung des Wirkungsbeitrags des DT Mindsets zur marktorientierten Unternehmensführung und zum Unternehmenserfolg. Hierbei ist ebenso die Frage von Bedeutung, durch welche Einflussfaktoren der Wirkungszusammenhang zwischen dem DT Mindset und der MO systematisch gesteigert oder behindert wird.
... Loosely building upon former design science theories, they created the label "design thinking" and promoted it in business innovation practice as a more experimental and user-centered approach, with a strong focus on solving consumers' problems faster and better (Brown, 2008;Hamington, 2019). Design thinking ideas quickly spread (Kolko, 2015;Martin, 2010). Many established organizations, such as IBM, Toyota, and 3 M, embraced it, while innovation consultancies incorporated them into their service portfolio (Liedtka et al., 2013). ...
... Thus, the contribution expands the understanding of design thinking practices beyond actions and interaction patterns to achieve superior innovation outcomes driven by private business interest and a competitive advantage logic (Martin, 2009;Reckwitz, 2002), openly acknowledging their value for innovating responsibly driven by collective concerns (Porter & Kramer, 2011;Voegtlin & Scherer, 2017). This also realigns the ongoing "ahistorical and apolitical" (Staton et al., 2016, p. 2) innovation management discourse on design thinking with its original design science roots, which called for the responsibility of designers and innovators to deal with pressing environmental and social issues (Fuller, 1957(Fuller, , 1969Papanek, 1971)-rather than narrowly supporting companies in gaining competitive advantage (Martin, 2009(Martin, , 2010. On these grounds, building on our proposed alternative assumption, and differently from other design thinking frameworks, we recommend explicitly reintroducing "responsibility" (i.e., what is ethically acceptable for society and the environment in a sustainable development) as the overarching effectiveness criterion of design thinking, beyond those of desirability (i.e., what people need and want), feasibility (i.e., what is technically possible), and viability (i.e., what is financially possible), as visualized in Fig. 5. ...
Article
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In the 1960s, influential thinkers defined design as a rational problem-solving approach to deal with the challenges of sustainable human development. In 2009, a design consultant and a business academic selected some of these ideas and successfully branded them with the term “design thinking.” As a result, design thinking has developed into a stream of innovation management research discussing how to innovate faster and better in competitive markets. This article aims to foster a reconsideration of the purposes of design thinking moving forward, in view of the sustainable development challenges intertwined with accelerating innovation in a perpetual economic growth paradigm. To this end, we use a problematization method to challenge innovation management research on design thinking. As part of this method, we first systematically collect and critically analyze the articles in this research stream. We uncover a prominent focus on economic impact, while social and environmental impacts remain largely neglected. To overcome this critical limitation, we integrate design thinking with responsible innovation theorizing. We develop a framework for responsible design thinking, explaining how to apply this approach beyond a private interest and competitive advantage logic, to address sustainable development challenges, such as climate change, resource depletion, poverty, and injustice. The framework contributes to strengthening the practical relevance of design thinking and its theoretical foundations. To catalyze this effort, we propose an agenda for future research. Supplementary Information The online version contains supplementary material available at 10.1007/s10551-023-05600-z.
... It then reframes the problem using synthesis to define the real problem. DT as the enabler of advancement through "The Knowledge Funnel" (Martin, 2010): starting by exploration of a mystery -a relevant question, followed by the development of a heuristica rule of thumb that helps focus the research efforts, to arrive to an algorithm -a fixed formula deriving from a generally applicable rule of thumb. In this context, a Heuristic is "an incomplete yet advanced understanding of what was previously a mystery", while an Algorithm is an "explicit step-by-step procedure to solve a problem" (Martin, 2009b). ...
... In this context, a Heuristic is "an incomplete yet advanced understanding of what was previously a mystery", while an Algorithm is an "explicit step-by-step procedure to solve a problem" (Martin, 2009b). Design thinking is thus proposed as an alternative approach to the typical linear problem-solving (Luchs et al., 2016;Martin, 2010), namely the 'wicked' one's (Buchanan, 1992). Since ambiguity is an underlying concept in defining and approaching wicked problems, design thinking's embracing of ambiguity and complexity through non-linear thinking can help frame and solve this type of problems (Micheli et al., 2019). ...
Article
Full-text available
The Competitive Intelligence (CI) construct must be scientifically defined, characterised, empirically validated, and accurately measured to grow in science and business. This study aims at elevating the accuracy of the empirical validation of the CI construct suggested and confirmed by Madureira, Popovic, & Castelli1,2 to serve as the scientific foundation for CI praxis. This construct is selected due to its unmatched recency, thoroughness, and universality and identified limitations of its empirical validation. We relied on a multistrand design of fully sequential with equivalent status qualitative and quantitative mix-methods followed by the triangulation of the findings and the development of the metainferences. Validity, reliability, and applicability were tested using computer-aided text analysis and artificial intelligence methods based on 61 in-depth interviews with CI subject matter experts. Contributions to knowledge advancement and relevance to practice derive from the scientific grade empirical construct validation, providing undisputed levels of content, discriminant, external accuracy, reliability and triangulation of results. This study highlights three critical implications. First, the delimitations of the body of knowledge and recognition of the CI domain serve as the baseline for theory development. Second, the validated construct guarantees reproducibility, replicability and generalisability, laying the foundations for establishing a CI science, practice and education. Third, creating a common language and shared understanding will drive the much-claimed definitional consensus. This study thus stands as a foundational pillar in supporting CI praxis in improving decision-making quality and the performance of organisations.
... It then reframes the problem using synthesis to define the real problem. DT as the enabler of advancement through "The Knowledge Funnel" (Martin, 2010): starting by exploration of a mystery -a relevant question, followed by the development of a heuristica rule of thumb that helps focus the research efforts, to arrive to an algorithm -a fixed formula deriving from a generally applicable rule of thumb. In this context, a Heuristic is "an incomplete yet advanced understanding of what was previously a mystery", while an Algorithm is an "explicit step-by-step procedure to solve a problem" (Martin, 2009b). ...
... In this context, a Heuristic is "an incomplete yet advanced understanding of what was previously a mystery", while an Algorithm is an "explicit step-by-step procedure to solve a problem" (Martin, 2009b). Design thinking is thus proposed as an alternative approach to the typical linear problem-solving (Luchs et al., 2016;Martin, 2010), namely the 'wicked' one's (Buchanan, 1992). Since ambiguity is an underlying concept in defining and approaching wicked problems, design thinking's embracing of ambiguity and complexity through non-linear thinking can help frame and solve this type of problems (Micheli et al., 2019). ...
Thesis
This research focuses on Competitive Intelligence (CI) as a precursor of sound decisions that improve and sustain the performance of organisations in an exponentially changing world. The absence of an empirically validated scientific definition is a foundational gap that hinders its art, practice and science. So far, the lack of conceptual consensus and delimitation of the body of knowledge inhibited the establishment of a profession, education, and the advancement of the discipline. Thus, the aim of this study is to lay down the foundations of CI science and the developments of its praxis. A mixed-methods approach was used to derive a scientific definition and provide an empirical validation grounded in the expertise of top subject matter experts. A meta-analysis supported the development of a unified, integrative, thorough maturity model, and a set of instruments to guide its implementation and development. Furthermore, the design thinking mindset was identified as appropriate in support of its practice. Overall, the empirically validate scientific definition, the maturity model, the implementation frameworks, and the design thinking mindset are expected to put the CI virtuous cycle in motion catapulting its praxis into a new era. More importantly, they should contribute to improving the performance of professionals, organizations, industries and countries, differentiating CI versus related disciplines, promoting admittance in academe, and mobilising all stakeholders towards the development of its practice, education, and theoretical advancement.
... One of the main possible causes of this situation is the novelty of the theme. Introduced in 2003 in the United States of America (BROWN; WYATT, 2010;NITZSCHE, 2012) and, in 2010, in Brazil (CIEB, 2016NITZSCHE, 2012), DT still needs to be further studied and developed to become academically mature as a theme. ...
... Precursors Reference Focus design thinking discourse DT as a cognitive style Creation of artifacts (Simon, 1969), wicked problems (Rittel, 1972, way of reasoning (Jones, 1962;Gregory, 1966;Lawson, 1980;Rowe, 1987;Schön, 1983) and thinking visually (Mckim, 1972) Cross ( This DT concept, which has become deeply popular in recent years, endows organizations with a broader perspective of design, going beyond mere aesthetics and empowering the transformation of the innovation process, promoting corporate culture and generating sustainable competitive advantage (BEST, 2011;BROWN;WYATT, 2010;MARTIN, 2010). Brown (2008) believes that DT can strongly collaborate with business, since its best practices are vastly disseminated and encouraged to be copied and explored. ...
Article
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This article aims to propose a framework that integrates Project Management (PM) components with Design Thinking (DT), for minimizing the simplicity and superficiality of DT implementation. The research adopts an exploratory descriptive approach based on design science research (DSR) and uses a qualitative method, starting data collection through an interview by email, followed by an online discussion forum, a product development workshop, interviews with experts, an online framework development workshop, and finally a framework validation workshop. The result is a framework called Design Thinking Project Management framework, which contains five components - principles, roles, phases, events and tools - of PM integrated with those of DT. The relevance of the study is associated with filling an existing gap, as a result of the small number of studies integrating these two themes. It can be used by scholars and practitioners for a more complete implementation of DT projects.
... The last feature refers to strategies 3 capable of enabling the other characteristics. The development of personalized human-centered, cocreative, and innovative novel ideas is, therefore, determined by tools and methods through balancing analytical and intuitive thinking [14], understanding relationships, environmental factors, trends, backgrounds and user needs [15], accepting and embracing uncertainty [16], integrating diverse research perspectives [17], adopting a nonlinear, iterative and alternative approach, and developing or prototyping visual insights. ...
Preprint
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The increase in greenhouse gas emissions fosters the transport sector towards new technological perspectives on personal mobility. Addressing sustainable mobility through electric micromobility requires interdisciplinary design research methods and approaches. In the context of the LEONARDO project, funded under the Horizon 2020 framework, the paper addresses a critical literature review on the design thinking, design research models, tools, and mixed methods to be undertaken for driving product mobility innovation in a cross-disciplinary context. Following the “research through design” research strategy, the authors applied the Double-Diamond design thinking model to frame the design research process in 4 phases, aligning with 3 general objectives, 12 specific research objectives, and 24 tasks, supported by a total of 71 mixed methods and tools. As a result, the transdisciplinary process provides a co-designed energy-efficient stand-alone microvehicle and a scalable interdisciplinary design model for urban transport product innovation. In conclusion, this case study suggests the value of the Double-Diamond design thinking model as a design research instrument capable of addressing sustainable mobility and guiding interdisciplinary design research, design practice, and education in the Industrial Engineering and Design disciplinary sectors.
... The last feature refers to strategies that can enable the other characteristics. The development of personalized, human-centred, co-creative, and innovative novel ideas is, therefore, determined by tools and methods through balancing analytical and intuitive thinking [17]; understanding relationships, environmental factors, trends, backgrounds, and user needs [18]; accepting and embracing uncertainty [19]; integrating diverse research perspectives [20]; adopting a nonlinear, iterative, and alternative approach; and developing or prototyping visual insights. ...
Article
Full-text available
The increase in greenhouse gas emissions prompts the transport sector towards new technological perspectives on personal mobility. Addressing sustainable mobility through electric micromobility requires interdisciplinary design research methods and approaches. In the context of the LEONARDO project, funded under the Horizon 2020 framework, this paper addresses a critical literature review on the design thinking, design research models, tools, and mixed methods to be undertaken for driving product mobility innovation in a cross-disciplinary context. Following the “research through design” research strategy, the authors applied the Double-Diamond design thinking model to frame the design research process in four phases, aligning with three overarching objectives, four specific research objectives, and 24 research tasks, supported by a total of 71 mixed methods and tools. As a result, the transdisciplinary process provides a co-designed energy-efficient stand-alone microvehicle and a scalable interdisciplinary design model for urban transport product innovation. In conclusion, this case study suggests the value of the Double-Diamond design thinking model as a design research instrument capable of addressing sustainable mobility and guiding interdisciplinary design research, design practice, and education in the industrial engineering and design disciplinary sectors.
... Discussions revolve around what the consumers' needs connected with the problem are, how these relate to the consumers' environment, what the observed social factors influencing or causing the problem are, and how the local market addresses, ignores, or exacerbates the problem. This process of synthesis involves abductive reasoning (Martin, 2010) that uses experts' and team members' specialist knowledge to find explanations for the observed problems. ...
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We present a bottom-up marketing approach as a pathway to addressing the grand challenge of poverty and inequality for the marketing discipline. We derive this approach from the research stream on radically different contexts of subsistence marketplaces. Research on subsistence marketplaces has typically explored micro-level phenomena but also traversed upward and explained aggregate phenomena at higher levels. We present a conceptual framework to encapsulate general and granular elements of the bottom-up marketing approach. Study 1 demonstrates general elements of the framework through a retrospective examination of the global diffusion of a marketplace literacy program. Study 2 demonstrates the more granular elements of the framework through a qualitative analysis of five case studies of social enterprise start-ups. Though presenting a complementary counter-perspective to conventional thinking, we embed the process of interweaving the bottom-up with the macro level to present an actionable approach. We conclude with insights for marketing research and practice.
... Thus, design thinking (Brown 2008), one of the most widely used approaches to problem-solving and innovation (Liedtka 2015), emerges as a promising process that can enable an organization to identify the value of a given technology, design what to do with the technology, and define a roadmap for implementing the technology in its systems, products, services, or processes. Indeed, although design thinking has traditionally been seen as a human-centered approach (Martin 2010;Micheli et al. 2019;Mincolelli et al. 2020) driven by user needs and wants in the development of products and services 2023b), recent research has demonstrated the effectiveness of design thinking in traditionally less human-centered contexts, such as technology-driven organizations and projects (Mahmoud-Jouini, Fixson, and Boulet 2019). ...
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This article explores the adaptation of design thinking for technology adoption projects, focusing on its role in assessing technology value within organizations and designing fitting applications (i.e., products, services, processes, or systems that use the technology). Through a case study conducted at a European Design Factory, we investigated seven technology adoption projects managed with design thinking processes. Our results validate an exploratory framework called "Tech to Organization", an adapted design thinking process tailored to technology adoption projects, along with five purpose-built tools to tackle such projects. This research provides managers and designers with a structured approach to managing the complexities of technology adoption.
... Ignoring students' analytical thinking learning in elementary schools will impact low thinking skills when they become university students (Friskawati & Supriadi, 2022;Ghazivakili et al., 2014). If we review Martin's (2010) research, innovation success is balancing original analytical thinking and intuition. Nuntamanop et al. (2013) classify analytical thinking skills as one of seven "strategic thinking competencies." ...
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In the education curriculum in Indonesia, physical education is a medium for developing the potential of student learning outcomes in a comprehensive (cognitive, affective, and psychomotor) and sustainable manner. However, at the same time, teachers have not maximized analytical thinking supplements in learning and mastering student movements to optimize their physical education learning outcomes. This research used quantitative methods to examine the effect of analytical thinking skills on student learning outcomes. The participants were 24 elementary school students (mean age = 10.17+0.38) who were determined using a purposive sampling technique. Data on thinking skills were collected using instruments and rubrics for assessing analytical thinking skills. While the learning outcomes data use the final value of physical education learning. Data analysis used descriptive statistics and simple linear regression analysis. Descriptive analysis showed that students' analytical thinking skills were moderate (58.34%), and learning outcomes were good (100%). There is a significant influence between analytical thinking skills on student learning outcomes (t = 2.312, α = 0.031) with a determination value of 19.6%. Considering the essence of analytical thinking skills for learning outcomes and supporting students' life skills, the orientation of physical education learning outcomes parameters and the comprehensive and sustainable integration of analytical thinking into students' physical activities must be discussed further.
... This contribution can be explained given that design is considered intellectual capital in companies (Acedo et al., 2006;Junginger, 2015), and this directly impacts organizational results (Reed et al., 2006). One recent theoretical study proposed that strategic design contributes to diverse components of intellectual capital (Gallego et al., 2020) as follows: human capital supplies competencies (Kang et al., 2015) such as abductive thought (Martin, 2010), creativity (Toh and Miller, 2016) and empathy (Lee et al., 2020;Postma et al., 2012). To structural capital, it contributes a method, by way of the design process, which is operationalized in design thought (Kleinsmann et al., 2017), and relational capital is enriched by way of participative and co-creative design (Botero et al., 2020;Pirinen, 2016). ...
Article
Purpose The present document presents the possible contributions of strategic design to organizational transformation, as a part of business intellectual capital. Design/methodology/approach A case study from a Colombian family business group, with three business units, industrial, commercial and service, were used. Interviews regarding critical events and semi-structured interviews were employed. Data were processed with NVivo software. Findings It was found that abductive, empathetic and creative competencies (human capital) that may facilitate the comprehension of nature, needs and alternatives to be employed in organizational change processes. Further, the importance of the participative design approach in co-creation, with interest groups, transformation projects (relational capital), and design thought, as a methodology for the implementation of the preceding (structural capital), was identified. Research limitations/implications The results revealed, in this case, suggest several future investigative routes. Firstly, increased empirical research, based on this proposal, is suggested. Specifically, it would be relevant to perform causal studies that report the contribution of each of the components of strategic design to the diverse organizational transformation processes. A third line of investigation might include delving into certain relationships that have already been identified, but require further comparison. One of these might be the role of design thought as a method to perform specific organizational transformation projects. Practical implications As a result of the present investigation, a model is established (see Figure 2) which may be useful to companies to address organizational transformation, capitalizing on the benefits offered by strategic design. In summary, the proposal considers four phases (see the central circle in Figure 2). Phase 1: understanding organizational occurrences and situations, the basis upon which to determine the nature of an organizational transformation. This activity alludes to the work that is collaboratively managed with different interest groups, in the systematic comprehension of the business organizational transformation chain of events. Phase 2: determining the path to be followed or the route for collaborative action. Doing so in participative fashion permits the representation of a diversity of ideas and opinions on a given problem/potential identified in the preceding process. This stimulates and strengthens the creative competency in company personnel (Jeffries, 2007). If this competency is incorporated into the corporate culture, differential factors may be established, in an environment with broad competency, thus achieving transformations appropriate for a competitive environment. Social implications Co-creation, the central axis of the organizational transformation process. At the base of all organizational transformation processes is an approach focused on human beings, whose principal questions include: What place do individuals have in strategic problem resolution, like those of organizational transformation, in companies? How are human competencies strengthened when applied to organizational transformation processes? What types of ties are made, beyond the establishment of natural relationships (work, purchase, sell), with interest groups? And most importantly: How do they achieve the construction of new business realities together? To do this, participative and co-creative methods must be employed as a scenario to jointly achieve multiple satisfaction realities, in which understanding the essence of the participative design approach becomes meaningful (Jones, 2015). Originality/value Design thought, as a methodological proposal for organizational transformation projects. The use of inspiration, ideation, and implementation stages, iteratively and permanently, is suggested. Continuous review of the point of departure, the path trodden and the goals to be achieved should be prioritized, such that they may act as compasses for organizational transformation, considering strategic design to be a key motor (Yee et al. , 2017).
... Since the focus of our paper is on finding and designing a suitable technology application, design thinking is here examined as an approach to innovation "that draws from the designer's toolkit to integrate the needs of people, the possibilities of technology, and the requirements for business success" 2 , not necessarily in a specific order. Indeed, design thinking can support the new product development processes by enabling iterations (Beverland, Wilner, and Micheli, 2015), user involvement (Brown, 2009), and abductive reasoning (Martin, 2010), which are all useful attributes (Micheli et al., 2019) to iteratively solve a problem that requires finding new opportunities based on a given technology and designing new innovative concepts. Given that scant research has investigated this perspective on design thinking, we aim to answer the following research question: how might we leverage design thinking to find and design a suitable technology application? ...
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Although it's human centered focus, design thinking has proven to be effective also in technology-driven projects, both in education and business. Yet, scant research has investigated whether and how design thinking might be leveraged to find new opportunities based on emerging technologies and design new innovation concepts accordingly. To address this gap, we employed an Action Innovation Management Research framework and co-designed a program called Tech to Market with Oper.Space, the design factory for Open Innovation of the University of Bologna. We ran 5 iterations of the program from October 2018 to December 2022, in which we conducted 52 interviews, observed 10 presentations, and held 10 meetings with the main stakeholders involved. Our results show how to apply design thinking to find and design a suitable application for a given technology, contributing to the ongoing conversation about the implementation of design thinking in technology-driven projects.
... Cognitive factors are of importance to several other researchers. For example, the ability to produce new and unexpected solutions, and the ability to cope with a limited amount of information and uncertainty, are elevated as crucial cognitive traits of a designer (Martin, 2010;Nigel, 2018;Pressman, 2019). ...
Article
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The designer’s practice is subject to ever-increasing demands in the accelerating transformations and complexities of our time. A designer's competence requires continuous renewal and realignment, yet it contains several permanent qualities. The purpose of this article is to create a holistic picture of the competence of a successful designer. This article shows how a designer's competence is constructed of four factors: cognitive, social, emotional, and functional. Cognitive factors include several characteristics required for design thinking, especially creativity, and the ability to produce new insights and the ability to cope with uncertainty. Design is a social process, where interaction skills and the ability to collaborate are crucial in a co-design approach to collective creativity. The designer's positive feelings, attitudes and enthusiasm promote design thinking, problem-solving and innovation. Functional factors, such as good knowledge and skills, are essential tools for the development of the design. These promote the designer's work satisfaction and well-being. The success of a designer requires multi-faceted competence, and success does not only depend on personal characteristics. Success is influenced by the environment in which the designer works. A good atmosphere of the work community, support and encouragement promotes success for all parties involved in the design process.
... A lógica abdutiva oferece uma linha de pensamento razoavelmente equilibrada entre a racionalidade dos dados e a conhecimento intuitivo, o saber sem saber o porquê (Martin, 2010). ...
Conference Paper
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O oferecimento de recompensas pecuniárias por publicações em journals “qualificados” como A por parte das universidades e a demonstração de insatisfação do Governador do Estado de São Paulo com o resultado das pesquisas científicas acadêmicas são fortes indícios que vivemos um momento de alta produção científica com baixa relevância. Inspirados pelas correntes discussões sobre a proliferação de publicações de baixa relevância e pelo crescimento da aplicação do design thinking em outras áreas do conhecimento (além do Design), esse é um ensaio exploratório sobre como o uso do design thinking em pesquisa acadêmica científica em Marketing. O design thinking não substitui o processo de pesquisa tradicional – ele o encorpa com a aceitação do pensamento criativo abdutivo, com a formação de um time multidisciplinar e com o aumento do repertório dos pesquisadores nas fases iniciais, com potencial de melhorar a qualidade da pesquisa em extensão e profundidade.
... The innovation potential of Design Thinking has been recognised by several scholars and organisations (Bell 2008;Brown 2009;Leavy 2010;Martin 2010;Neumeier 2009). Some of the reluctance to embrace the intuitive mindset that Design Thinking encourages (Lindegaard and Wesselius 2018) may stem from the fact that, as a collection of toolkits and "how-to" resources freely available to the public (for example, IDEO 2019), there appears to be less critical scrutiny at a theoretical and conceptual level regarding the kinds of cognitive processes that the method tries to unlock (Badke-Schaub, Roozenburg, and Cardoso 2010;Carlgren, Rauth, and Elmquist 2016). ...
Article
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In recent years Design Thinking has established itself as a popular methodology for unlocking the creative potential that drives innovation, and scholars have begun to apply it in the health sector. However, as a conceptual framework, the approach has been criticised for lacking coherence and empirical validation. Although few have explicitly highlighted the central role of frame management in Design Thinking, we propose that much of the innovative potential, as outlined in its founding principles, stems from a concern with mental processes that contextualise new information to give it meaning and significance. Here we sought to address this gap by studying the framing process in two design teams tasked with developing solutions to assist an elderly population with compliance with medication schedules. Findings from a qualitative analysis indicate that although Design Thinking has clear merit as a methodology for helping designers shift beyond their immediate field of expertise, feedback and observations gathered during engagement with stakeholders inevitably appear to make their way through a filtering process where specific interpretations and meanings become censored and constrained by dominant discourses. Especially in the health sector, where information is sensitive, critical attention to the underlying value systems and prevailing discourses that influence designers' implicit frames of reference is needed if Design Thinking is to gain credibility as a scientifically robust method for innovation.
... In previous research (Yoon et al., 2018), visual thinking was a lower-order category that made up integrated thinking and was researched as a new factor structure by being separated from integrated thinking through EFA. Integrated thinking signifies problem-solving through harmony between analytical thinking and intuitive thinking (Martin, 2010); in comparison, visual thinking refers to the competencies or attitudes required for formalization through diversified visual expression techniques such as sketching or modeling the ideas or problem-solving situations (Arnheim, 2004). Therefore, definitions and attributes of the concepts of integrated thinking and visual thinking are different from each other. ...
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In this study, the Maker Competency Instrument (MCI) was developed to diagnose the level of Maker Competence of elementary and secondary students in South Korea. First, in this study, a draft of the test tool was adapted based on the Maker Competency Model developed as part of Yoon et al.’s research (2018). Then, two expert-level Delphi surveys examined the content validity of the MCI. To verify the construct’s validity, the exploratory factor analysis and the confirmatory factor analysis were conducted in two separate stages with the involvement of both teachers and professional Makers. As a result, it was confirmed by the MCI that 6 higher-order factors (Making mind, Making practice, collaboration, visual thinking, human-orientation, integrated thinking), 19 lower-order factors (observation, sense of challenge, interest in various areas, pleasure of the making process, understanding programming, understanding electricity, information searching, direct execution, understanding production tools, planning, hand knowledge, conflict management, communication, sharing, visual thinking and insight, humanity, user-oriented, analytical thinking, intuitive thinking), and 57 items were reasonable. From the outcome of this paper, it can be deduced that the MCI can be used from elementary to secondary school due to its proven reliability and validity.
... The Design Thinking Research Symposium was one of the initial explorations of design thinking as a new methodology for design research (Cross, Dorst, & Roozenburg, 1992). Today, "Design Thinking" is identified as an exciting paradigm for dealing with problems in many professions (Dorst, 2011) including information technology (Brooks, 2010;Lindberg, Meinel, & Wagner, 2011), engineering (Dym, Agogino, Ozgur, Frey, & Leifer, 2005), and business (Martin, 2009 (Martin, 2010) describes design thinking as a process of continuous business development using insights based on customer intimacy, which is often used in product, process and business model innovation. Tim Brown, CEO of IDEOa renowned design consultancy firm, describes design thinking as applying methodologies and approaches of design to a broader set of issues and problems in business and society (Brown, 2008). ...
... Through its problem (re)framing and abductive reasoning, DT facilitates integrative thinking, which "seeks to find higherorder solutions that accommodate seemingly opposite forces" (Liedtka, 2015, 927). Others highlighted DT's unique ability to combine intuitive and analytical thinking (Martin, 2010), or to combine thinking and doing, for instance, by building tangible visual devices and prototypes that help to facilitate fast learning through failure (Glen et al., 2015). Practical knowledge and competence are the essences of the DT work (Rylander, 2009), as noted early on by Buchanan (1992, p. 6): "designers are exploring concrete integrations of knowledge that will combine theory with practice for new productive purposes." ...
Article
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Recent research suggests that design thinking practices may foster the development of needed capabilities in new digitalised landscapes. However, existing publications represent individual contributions, and we lack a holistic understanding of the value of design thinking in a digital world. No review, to date, has offered a holistic retrospection of this research. In response, in this bibliometric review, we aim to shed light on the intellectual structure of multidisciplinary design thinking literature related to capabilities relevant to the digital world in higher education and business settings, highlight current trends and suggest further studies to advance theoretical and empirical underpinnings. Our study addresses this aim using bibliometric methods—bibliographic coupling and co-word analysis as they are particularly suitable for identifying current trends and future research priorities at the forefront of the research. Overall, bibliometric analyses of the publications dealing with the related topics published in the last 10 years (extracted from the Web of Science database) expose six trends and two possible future research developments highlighting the expanding scope of the design thinking scientific field related to capabilities required for the (more sustainable and human-centric) digital world. Relatedly, design thinking becomes a relevant approach to be included in higher education curricula and human resources training to prepare students and workers for the changing work demands. This paper is well-suited for education and business practitioners seeking to embed design thinking capabilities in their curricula and for design thinking and other scholars wanting to understand the field and possible directions for future research.
... The proposed scaling framework brings together a variety of existing knowledge and theories, e.g., the Spiral Model of Knowledge Creation developed by Nonaka [34], theories of transformative capacity [35], as well as theories of design thinking [36]. Moreover, the scaling framework has been validated together with the participating pilot projects to provide a better empirical understanding of how scaling theories unfold in practice. ...
Article
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Bottom-up initiatives of active citizens are increasingly demonstrating sustainable practices within local ecosystems. Local urban farming, sustainable agri-food systems, circular supply chains, and community fablabs are exemplary ways of tackling global challenges on a local level. Although promising in accelerating towards future-proof systems, these hyper-localized, bottom-up initiatives often struggle to take root in new contexts due to embedded socio-cultural challenges. With the premise that transformative capacity can be co-created to overcome such scaling challenges, the current work addresses the identified gap in scaling bottom-up initiatives into locally embedded ecosystems. While how to diffuse such practices across contexts is not straightforward, we introduce a three-phased approach enabling knowledge exchange and easing collaboration across cultures and ecosystems. The results allowed us to define common scalability criteria and to unfold scaling as a multi-step learning process to bridge identified cognitive and context gaps. The current article contributes to a broader activation of impact-driven scaling strategies and value creation processes that are transferable across contexts and deemed relevant for local ecosystems that are willing to co-create resilient socio-economic systems.
... This knowledge funnel process allows formalization and transfer of heuristics (Martin, 2010;Zollo & Singh, 2004) from their natural environments, to developed, repeatable processes (Type I heuristics). Just as developers of artificial intelligence attempt to imitate human heuristics (Bettis, 2017), the vehicle routing literature includes several algorithms inspired by natural problem solvers. ...
Article
The last‐mile problem presents a daunting challenge for many logistics service providers, especially some 7000 small, localized operations for whom the cost of complex software solutions is often prohibitive. As a result, last‐mile dispatchers rely on simple heuristics to ensure adequate customer service at an acceptable cost. This research effort extends prior qualitative work by developing and testing a simple vehicle routing heuristic, based on behaviors observed in practice, that prioritizes customer service over cost against other simple vehicle routing heuristics across a variety of environments using simulation. The results support the inclusion of a customer service focus in vehicle routing and the addition of such heuristics to existing algorithm portfolios, specifically in urban areas with well‐developed highway systems.
... Participants were then divided into breakout groups to work on each CS project, with the main goal of defining a "Communication Strategy" from scratch, based on the opportunities identified previously. To do so, we built a conversion funnel [Martin, 2010], also known as the knowledge funnel, which includes different stages, being each one more specific or detailed than the previous one, from a starting point with many inputs, which are usually disorganized and mixed, to an end point with specific, detailed and structured outcomes. This was divided into five areas: (i) Opportunities; (ii) Feasible opportunities; (iii) Communication actions and prioritization; (iv) Benefits; and (v) Plan for the first actions ( Figure 3). ...
Article
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Citizen Science (CS) can help change the paradigm of science communication. To test this, 38 ongoing CS projects from Italy, Portugal and Spain have been selected by the H2020 NEWSERA project to act as pilots in the development of communication strategies, specifically targeting stakeholders in the quadruple helix. The projects, together with stakeholder representatives and science communication and journalism professionals participated in a series of workshops-#CitSciComm Labs-where communication strategies were co-designed, using adapted design-thinking methods. The innovative methodological approach is hereby presented and can be an inspiration for others willing to implement improved communication strategies to target different stakeholders. Abstract Citizen science; Science communication: theory and models Keywords https://doi.
... "Without any reason whatsoever, an establishment can only improve its current experience or process, leaving it to the compassion of competitors looking upstream to find a more powerful way out of the unidentified or ingenious new method to strive for the usual exploratory algorithm." (Martin, 2010). ...
... Martin's (2009) model has three phases; namely mystery, heuristic and algorithm. Martin (2010) describes how phenomena enter our collective consciousness originally as mysteries, which excite our curiosity but may elude our understanding. With sufficient thought a first level of understanding emerges and develop rules of thumb to approach them from the patterns that are understood. ...
... In this regard, the concept involves actuating human-centered thinking, including beliefs and thoughts, into organizational processes (Lake et al., 2021). For example, corporate managers can use design processes such as brainstorming to ideate or sketch a concept alongside the firm's design philosophy to minimize design outcomes from infinite possibilities to a few appropriate ones that match the organization's goals (Martin, 2010). Thus, it helps narrow down a cloudy idea or concept into concrete and meaningful knowledge applicable in value creation and innovation. ...
Chapter
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The general purposes of this chapter are to provide a related literature review and share current pedagogical practices supporting formative digital-based assessments, especially as pertains to online/hybrid environments shared among a variety of educational community members (preservice teachers, in service teachers, undergraduate and graduate students, university faculty, K-12 students and family members). The authors have implemented a cross-course collaborative model in which university undergraduate and graduate students collaborate with each other toward greater service to community family events. The literature review includes 1) pedagogies in online/ blended learning environments, 2) top inquiry-based learning digital tools within collaborative learning systems, 3) digital-based formative and summative assessment, 4) gamification and computational thinking. The authors then present frameworks of a cross-course collaboration model: 1) pedagogical applications of their journey storytelling as digital formative assessments, as well as 2) empathy and journey mapping.
... -Theo Brown (2009): "Tư duy thiết kế là một cách tiếp cận lấy con người làm trung tâm đối với sáng tạo, sử dụng các bộ công cụ của nhà thiết kế để gắn kết nhu cầu của con người, tính khả thi của công nghệ và tính bền vững của kinh doanh". -Theo Martin (2010), tư duy thiết kế được trình bày như là một cách tiếp cận VĐ mà đạt đến sự cân bằng giữa tư duy phân tích và tư duy trực quan. Giá trị cao các thông tin và ý tưởng đến từ hai chiều, cả những dữ liệu, kinh nghiệm trong quá khứ, lẫn những thứ chưa xảy ra đòi hỏi sự tưởng tượng. ...
Thesis
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Những năm gần đây, các nhà giáo dục trên thế giới đề xuất rằng để cho ra một sản phẩm công nghệ có thể thương mại được thì việc tích hợp các kiến thức STEM là chưa đủ mà phải cần có tư duy thiết kế, yếu tố nghệ thuật hay thẩm mĩ được tính đến trong quá trình sáng tạo sản phẩm và giải quyết vấn đề. Với định hướng giáo dục gắn với sự phát triển tư duy thiết kế của HS, quan điểm giáo dục STEAM ra đời. Yếu tố Nghệ thuật (Arts) được thêm vào để nhấn mạnh vai trò của trí tưởng tượng, sáng tạo trong qua trình học tập của học sinh (Henriksen, 2017). Tuy nhiên, yếu tố Nghệ thuật (Art) trong giáo dục STEAM chưa được chú trọng nghiên cứu, mặc dù cần thiết trong giáo dục phổ thông. Thực trạng trên đòi hỏi một nghiên cứu tổng quan về giáo dục STEAM nhằm thúc đẩy mô hình này ở nước ta. Bên cạnh đó, yêu cầu về các chủ đề STEM/STEAM mang tính giáo dục, thiết thực, phù hợp với định hướng của chương trình giáo dục mới cũng là vấn đề vô cùng cấp thiết. Trong môn vật lí, quang hình học ở cấp THPT là một lĩnh vực quan trọng và mang nhiều ứng dụng trong đời sống. Kiến thức của lĩnh vực này góp phần hình thành ở HS những hiểu biết cơ bản về cơ sở của quang kĩ thuật với các định luật truyền thẳng ánh sáng, định luật khúc xạ ánh sáng, … Những kiến thức cơ bản này là nguyên lí bên trong một số thiết bị có tính ứng dụng cao như mắt kính, máy chiếu, kính thiên văn, … Tuy nhiên, các chủ đề dạy học định hướng STEAM thuộc kiến thức về quang hình học trong chương “Mắt. Các dụng cụ quang học” vẫn chưa được khai thác tối ưu để đưa vào dạy học, gây trở ngại lớn đối với HS phổ thông khi tiếp cận những kiến thức này. Với những lý do trên, chúng tôi lựa chọn thực hiện đề tài: Tổ chức dạy học một số kiến thức chương “Mắt. Các dụng cụ quang học” - Vật lí 11 theo định hướng giáo dục STEAM.
... Este é o terceiro discurso do DT, que aplica às organizações uma perspectiva mais ampla do design, ultrapassando a mera estética e potencializando a transformação do processo de inovação, da cultura empresarial e da geração de vantagem competitiva sustentável (BEST, 2011;BROWN;WYATT, 2010;MARTIN, 2010). Brown (2008) acredita que o DT pode colaborar fortemente com os negócios, visto que suas melhores práticas são divulgadas amplamente e encorajadas a serem copiadas e exploradas. ...
Article
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This article aims to carry out a historical research of Design Thinking (DT). Based on a bibliographic research, a DT timeline was structured and its main events were described: its precursors; the emergence in the world and Brazil. The results demonstrate a conceptual transformation of DT over time, originating from an academic discourse and, currently, a managerial recognition and implementation.
... Thuật ngữ tư duy thiết kế (design thinking), đề cập đến kĩ năng tư duy hay quá trình thực hành mà các nhà thiết kế sử dụng để tạo ra ý tưởng mới và giải quyết vấn đề (Martin, 2010;Razzoukm & Shute, 2012). Gần đây đã xuất hiện nhiều cuộc thảo luận và công trình nghiên cứu về tư duy thiết kế và tiềm năng ứng dụng quy trình tư duy thiết kế vào hoạt động dạy học (Diefenthaler et al., 2017). ...
Article
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STEAM education is increasingly attracting greater attentions from educators and researchers worldwide, including Viet Nam. This education model is considered as the evolution of the STEM approach by integrating the Art-Liberal element. Despite numerous researches on STEAM education, there has yet been a consensus on how to emphasize the Art-Liberal element in the application of such an education model. In this paper, design thinking teaching process is proposed as one viable method to implement STEAM education with an emphasis on Art-Liberal element. Firstly, an overview of STEAM education is presented followed by the clarification of different features of Art-Liberal element in STEAM education. Secondly, the design thinking process is examined as an effective means of incorporating students’ intuitive and analytical thinking via the open and close phases within the process. The study suggests the applicability of the design thinking teaching process for STEAM education in Vietnamese High School curriculum, which greatly contributes to the students’ competency development.
Article
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This study aims to enhance teamwork skills among lower secondary school science students through a Learning Activity Package (LAP) using the design thinking process. The research evaluates the experiences of science teachers and students to identify areas for improvement in teamwork skills, which is achieved through interviews and observations in the Empathise & Define phase. Insights from this phase are used in the Ideate & Prototype phase to develop and refine collaborative learning activities, focusing on communication, collaboration, and problem-solving. Rooted in cooperative learning theory and utilising a design thinking framework, the study employs a user-centred approach with tools like personas and user journey maps. The project, through expert evaluations and an iterative design process, aims to contribute significantly to the development of teamwork skills, preparing students for future workforce demands.
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Objective Mobile health (mHealth) interventions may be an efficacious strategy for promoting health behaviors among pediatric populations, but their success at the implementation stage has proven challenging. The purpose of this article is to provide a blueprint for using human-centered design (HCD) methods to maximize the potential for implementation, by sharing the example of a youth-, family-, and clinician-engaged process of creating an mHealth intervention aimed at promoting healthcare transition readiness. Method Following HCD methods in partnership with three advisory councils, we conducted semistructured interviews with 13- to 15-year-old patients and their caregivers in two phases. In Phase 1, participants described challenges during the transition journey, and generated ideas regarding the format, content, and other qualities of the mHealth tool. For Phase 2, early adolescents and caregivers provided iterative feedback on two sequential intervention prototypes. Data were analyzed using thematic analysis in Phase 1 and the rapid assessment process for Phase 2. Results We interviewed 11 youth and 8 caregivers. The sample included adolescents with a range of chronic health conditions. In Phase 1, participants supported the idea of developing an autonomy-building tool, delivering transition readiness education via social media style videos. In Phase 2, participants responded positively to the successive prototypes and provided suggestions to make information accessible, relatable, and engaging. Conclusions The procedures shared in this article could inform other researchers’ plans to apply HCD in collaboration with implementation partners to develop mHealth interventions. Our future directions include iteratively developing more videos to promote transition readiness and implementing the intervention in clinical care.
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Design thinking (DT) is of growing interest to academics and practitioners as a practice to approach problem‐solving and innovation Its influence extends beyond the realms of innovation and corporate performance, yet a comprehensive overview of its multifaceted impact remains surprisingly elusive in DT research. Furthermore, explanations for how DT generates such impact are scattered and inadequately grounded in existing literature. Understanding DT impact, therefore, requires a more robust integration with existing literature, synthesizing interdisciplinary research streams. Conducting a systematic literature review to assemble and elucidate the current knowledge and theoretical foundations of DT and its impact, we following a rigourous search process. We screened 1035 publications and included 69 articles for our review. Synthesizing the theories underpinning these papers, we identified four theoretical mechanisms that explain the impact of DT—integration, reframing, enablement and collaborative engagement. We further provide a structured overview of four levels of DT impact that research has examined so far—organizations, teams, individuals and society. Our study advances innovation management research through a holistic overview of the what and how of DT impact. Furthermore, we provide three future perspectives for advancing research on DT impact, aiming to encourage further exploration and understanding in this critical area.
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A handbook of situated design methods, with analyses and cases that range from designing study processes to understanding customer experiences to developing interactive installations. All design is situated—carried out from an embedded position. Design involves many participants and encompasses a range of interactions and interdependencies among designers, designs, design methods, and users. Design is also multidisciplinary, extending beyond the traditional design professions into such domains as health, culture, education, and transportation. This book presents eighteen situated design methods, offering cases and analyses of projects that range from designing interactive installations, urban spaces, and environmental systems to understanding customer experiences. Each chapter presents a different method, combining theoretical, methodological, and empirical discussions with accounts of actual experiences. The book describes methods for defining and organizing a design project, organizing collaborative processes, creating aesthetic experiences, and incorporating sustainability into processes and projects. The diverse and multidisciplinary methods presented include a problem- and project-based approach to design studies; a “Wheel of Rituals” intended to promote creativity; a pragmatist method for situated experience design that derives from empirical studies of film production and performance design; and ways to transfer design methods in a situated manner. The book will be an important resource for researchers, students, and practitioners of interdisciplinary design.
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Research is not just the “gathering of facts or information”, “moving facts from one situation to another”, or “a word to get your product noticed” (Walliman, Your research project: a step by step guide for the first-time researcher, Sage Publication Inc., 2005, p. 8), it is rather a procedure that “includes the components for collective inquiry, research design, methodology, data collection and analysis, concluding with the communication of the findings” (Juznic and Urbanija, Library Management 24:324–331, 2003, p. 324).
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В статье изложены методологические подходы к анализу спроса в цепи поставок, формируемого предприятием-производителем готовой продукции. В качестве исходной базы для анализа факторов, влияющих на формирование первичного спроса, выбрана модель дизайн-мышления, учитывающая когнитивно-эмоциональное состояние потребителей при совершении покупок. Представлены результаты исследования покупательского опыта работающих и учащихся онлайн-покупателей о влиянии когнитивных и эмоциональных факторов на принятие решения о покупке различных потребительских товаров, производимых участниками цепи поставок. Внедрение данного подхода к анализу спроса позволит не только оптимизировать операционные расходы участников цепи поставок, но и повысить их конкурентоспособность за счёт производства товаров, отражающих когнитивно-эмоциональные ожидания потребителей. The article outlines methodological approaches to the analysis of demand in the supply chain, formed by the manufacturer of finished products. As a starting point for the analysis of factors influencing the formation of primary demand, a design thinking model was chosen that takes into account the cognitive and emotional state of consumers when making purchases. The article presents the results of a study of the purchasing experience of working and student online shoppers on the influence of cognitive and emotional factors on the decision to purchase various consumer goods produced by participants in the supply chain. The introduction of this approach to the analysis of demand will not only optimize the operating costs of participants in the supply chain, but also increase their competitiveness through the production of goods that reflect the cognitive and emotional expectations of consumers.
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Globally, higher education institutions are charged with the responsibility to play three roles, which are teaching and learning, research, and community engagement. This chapter focuses on the third mission, community engagement. Reviewed literature has revealed that teaching and learning and research in higher education have had greater attention and support from the government, while community engagement remained at the periphery of this support. The success in teaching and learning and research in higher education in South Africa stems from its astute leadership, whereas the same cannot be said with community engagement. A plethora of literature has revealed that the challenges experienced in community engagement in higher education in South Africa include among others lack of, and leadership, lack and insufficient funding, and lack of outcome evaluation for example. This chapter focuses on the leadership gap in community engagement with specific attention given to four (n = 4) purposively selected institutions of higher education. The main objective was to identify the challenges impacting the successes or lack of it in community engagement efforts in higher education in South Africa. This is desktop qualitative document analysis conducted to analyse the alignment between the strategic plan and the annual reports.
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Expectations from Higher Education institutions are increasing towards the education of professionals able to face complex societal issues. In this context, traditional thinking is losing ground, and scholars agree on the importance of promoting a Design Thinking (DT) Mindset in educational settings to address wicked problems. However, an explanation of and measurement for the DT mindset still needs to be adequately developed. We developed and validated a scale to measure DT mindset to fill this gap. After a comprehensive literature review, quantitative research was performed on two samples of professionals (N = 151) and students (N = 201). We employed confirmatory factor analysis, which yielded a 31-item scale based on ten dimensions. Overall, this study supports the conceptualization and operationalization of the DT mindset as a second-order factor that reflects uncertainty and risk, empathy, holistic thinking, collaboration and diversity, learning orientation, experimentation, critical questioning, abduction, creative confidence, and impact. Our findings advance knowledge that facilitates new research paths and has practical implications for educational and management fields.
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Design thinking (DT) is expanding its horizons across a variety of different domains. One of the early and debated contributions regarding DT addressed its relationship with the entrepreneurial field. Today, there are numerous contributions that design thinking can offer in the creation of new ventures. However, there are few examples in the literature that discuss the concrete impacts and benefits of adopting DT in this field, demonstrating it through entrepreneurial projects. This paper aims to explore practitioners’ experiences with the application of theories from design thinking inside an entrepreneurial context. The impacts of the learning and the relative application of the main design thinking principles are evaluated via a sample of 50 participants in an international summer academy that offered education on DT concepts and practices. Through this research, a deep understanding of how design thinking can contribute to entrepreneurship is provided, highlighting which specific DT abilities enable the development of entrepreneurial activity.
Conference Paper
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Design Thinking (DT) is spreading in business community as a relevant innovation practice to change product and services. The term is more and more used and discussed, so this article-leveraging a literature review of 15 years-aims to find and to show the explicit value generated by the different DT patterns as recognized by literature and-going through a more deepening and complementary literature analysis-it expresses some hidden values associated to the four main patterns of DT. A growing stream of literature in last years-on one hand-deepened the underpinning constructs and the founding principles of DT intended in a first frame as a "Creative Problem Solving" approach-on the other hand-it stretched the application of DT to novel scopes and fields embracing novel principles and practices. Creative problem solving-for instance-is mostly recognized for the value of "ideating", recognizing the variety and the number of different ideas to solve a user problem. On the other hand, the principles embedded in it-as abductive reasoning, "reframing", quick prototyping-seem to recall the same principles of "lean entrepreneurship". Moreover, the emerging need related to digital environments to quickly test and grasping feedbacks from the user induced a new way to apply DT mostly pushing on the execution phase. "Sprint" is a process-oriented to produce insights from mapping and analyzing user behaviours, to take a fast decision about new interactive concepts and rapidly build "Minimum Viable Products" to accumulate learning and iteratively change the outcomes. Even this aspect seems to be connected and strengthen the lean entrepreneurial literature stream. DT, furthermore-leveraging people creativity-needs to continuously engage employees and stakeholders in compelling and motivating ways. Given that everyone assumes a personalized role in contributing to the creative process, an emerging challenge of DT consists to increase the "creative confidence" of individual and teams. At this level, DT seems to be more internally oriented-nurturing the knowledge and human capital of organizations-instead of placing novel solutions on the marketplace.
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Design thinking has the characteristics of people-oriented and goal-oriented, and it has become an indispensable way of thinking to cultivate innovative talents. Virtual reality technology coincides with the training mode of design thinking with its characteristics of immersion, interactivity and conception. Through the study of existing literature, the researchers learned that virtual reality technology has been widely used in various design courses, but there are few researches applied to design thinking courses. This study explores two questions: “Will virtual reality-based design thinking courses improve students’ design thinking ability compared to the control group?”, “How would students describe their approach to problem solving in the design thinking course? “In this study, 66 postgraduate students in educational technology were divided into two groups for quasi-experimental study: virtual reality-based design thinking teaching group (n = 33) and conventional design thinking teaching group (n = 33). At the same time, with the help of the design thinking model of Stanford University, the relevant scale is designed, and the data are collected and analyzed in both qualitative and quantitative ways. The experiment shows that learning design thinking course based on virtual reality technology is helpful to improve students’ design thinking ability. KeywordsDesign thinkingVirtual reality technologyInnovation
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In a post-COVID world, rethinking the campus experience is critical for defining new pedagogical strategies. As higher education moves toward more student-centred action learning models, university leaders should engage in democratic design methods that empower students and professors. Design thinking (DT) is a user-centred design approach that can aid in the creation of future learning environments. While DT has been used in innovative space design, we know little about how students, professors, and other community members can act as codesign partners. To understand their role in codesign and how their experiences are incorporated into new building design decisions, we need a conceptual model. To develop this model, we examined a case study of the evolutionary co-design process of a new building for a leading information management school in Europe. Using the concept of three phases of design thinking defined by Brown (2009): Inspire, Ideate, and Implement, we collaborated with a group of 50 design thinking students and more than 500 members of the community representing different stakeholders, to create new spaces and rethink the learning experience. Our discussion will centre on the creation of a participatory design thinking model that positions students as design partners alongside university decision makers. The findings conclude that, by applying design thinking methods, it was possible to unveil new dimensions of the success of future campuses that go beyond the building design. Creating meaningful learning spaces that inspire creativity and critical thinking requires an alignment between human centred design, organizational change management and new pedagogical strategies.
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This article studies the issues of increasing the competitiveness of an online store using a design thinking model to study consumers’ behavior under the conditions of the pandemic; in particular, empirical data on the economic situation and the purchasing experience of online consumers (young Russian students and workers) are provided. The choice of design thinking as the basic study model is justified by the fact that it became possible to take into account the emotional reaction of a consumer when buying a product as an important criterion for the competitiveness of an online store. To assess the level of emotions, the respondents were offered various products that require rational or emotional decisions on purchase. Empirical data on purchaser journey route depending on the type of goods purchased in online stores are provided. The results obtained can be used for development of measures to increase the company’s competitiveness.
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