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To prepare a team for basketball games, to build up the best tactics, to make good decisions during a game, coaches need to know which elements of matches are the most crucial ones. Especially at close games where there is small difference between the performances of two teams. The main purpose of this study was to identify those critical performance indicators that most distinguish between winning and losing performances within matches. The statistical analysis of basketball games can lead to the identification of many significant performance indicators, not all of which can be analysed in real time. Therefore, a smaller subset of critical performance indicators can be identified by analysing close matches only. Data from 54 matches were gathered from the official score sheets of the European Basketball Championship 2007. Cluster analysis was used to classify the matches into three types such as tight games, balanced games and unbalanced games. There were 28 of these matches that were close matches where the differences between the two teams were 9 points or less. Wilcoxon signed ranks tests were used to compare 18 performance indicators between the winning and losing teams within each type of match. There were 13 significant performance indicators for the full set of matches. This was reduced to 6 critical performance indicators when only the close matches were considered. The analysis of tight matches explored that the winning teams had significantly less 3 point attempts (p<0.05) with higher shooting percentage (p<0.01). The number of successful free throws (p<0.01), the free throw percentage (p<0.001) and the number of defensive rebounds (p<0.01) also contributed to achieve a higher number of scored points and consequently determined success.
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International Journal of Performance Analysis of Sport
2009, 9, 60-66.
Performance indicators that distinguish winning and losing teams in basketball
Gabor Csataljay1, Peter O’Donoghue2, Mike Hughes2 and Henriette Dancs1
1University of West Hungary, Savaria University Centre, Szombathely, 9700, Karolyi
G. square 4, Hungary
2Cardiff School of Sport, University of Wales Institute Cardiff, Cyncoed Campus,
Cardiff, Wales, CF23 6XD, UK
Abstract
To prepare a team for basketball games, to build up the best tactics, to
make good decisions during a game, coaches need to know which
elements of matches are the most crucial ones. Especially at close games
where there is small difference between the performances of two teams.
The main purpose of this study was to identify those critical performance
indicators that most distinguish between winning and losing performances
within matches. The statistical analysis of basketball games can lead to the
identification of many significant performance indicators, not all of which
can be analysed in real time. Therefore, a smaller subset of critical
performance indicators can be identified by analysing close matches only.
Data from 54 matches were gathered from the official score sheets of the
European Basketball Championship 2007. Cluster analysis was used to
classify the matches into three types such as tight games, balanced games
and unbalanced games. There were 28 of these matches that were close
matches where the differences between the two teams were 9 points or less.
Wilcoxon signed ranks tests were used to compare 18 performance
indicators between the winning and losing teams within each type of
match. There were 13 significant performance indicators for the full set
of matches. This was reduced to 6 critical performance indicators when
only the close matches were considered. The analysis of tight matches
explored that the winning teams had significantly less 3 point attempts
(p<0.05) with higher shooting percentage (p<0.01). The number of
successful free throws (p<0.01), the free throw percentage (p<0.001) and
the number of defensive rebounds (p<0.01) also contributed to achieve a
higher number of scored points and consequently determined success.
Keywords: basketball, game analysis, close games, performance indicators
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1. Introduction
Performance indicators are used to assess the performance of an individual, a team or
elements of a team (Hughes and Bartlett, 2002). Well-chosen performance indicators
help coaches to identify good and bad performances (Bartlett, 2001; Hughes and Franks
1997, 2004; 2008), either at individual or team level. Performance indicators are often
used to define the differences between winning and losing teams. To build up the best
strategy, to make rational tactical decision and to enhance the team performance,
coaches need to know which elements are the critical ones that most distinguish
between winning and losing performances within matches. The International Basketball
Federation (FIBA) determined 13 variables, which are officially recorded in every
game. Most of the previous researches on performance analysis in basketball are based
on the statistical analysis of the official variables.
Trninic et al. (2002) analysed the differences between the performance of winning and
defeated top quality teams which played in final tournament of the European club
championships from 1992 to 2000. They found that defensive rebounds, field goal
percentage and free throw percentage were the critical factors that determined success.
Other researchers (Mendes and Janeira, 2001; Tsamourtzis et al., 2002) found that
defensive rebounding is the main factor that distinguishes winning and losing teams in
basketball. During the 1997 European Championship a significant difference between
winning and losing teams was determined in the variables successful field goal
attempts, assists and successful free throw attempts (Jukic et al. 2000). Lidor and Arnon
(2000) found that success cannot be described by shooting alone, but a team has to
demonstrate a high level in rebounding and passing as well as in shooting. They also
identified a significant correlation between the number of total rebounds and the number
of points scored by the team, and between the field goal percentage and the number of
assists. In a study of Sampaio et al. (2004) performance indicators discriminated the
teams by gender. Men’s teams were discriminated from women’s teams by their higher
percentage of blocks and successful two point field goals, and lower percentage of
steals. Choi et al. (2006) used Wilcoxon Signed Ranks tests to identify the critical
performance indicators in basketball. 10 basketball matches of the English basketball
league were analysed by game data sets and by quarter data sets. They found that
analysing performances by game data sets gives different valid performance indicators
than analysing by quarter data sets because the performance fluctuates within matches.
According to the opinion of Oliver (2004), four factors may be determinant to win
basketball games, the shooting percentage from the field, the offensive rebounds, the
turnovers and the number of free throw attempts.
According to Sampaio and Janeira (2003) performance indicators are influenced by
game location (home and away games) and game type (regular season or play-off). In
the 1997-98 and 1998-99 Portuguese Professional Basketball League away wins and
regular season profile were best discriminated by successful free throws. Play-off games
were best defined by offensive rebounding, home wins were best discriminated by
committed fouls. To analyse different type of matches Sampaio and Janeira used cluster
analysis to establish three different groups according to the game final score differences.
Tavares and Gomes (2003) identified that the points scored, the percentage of
successful free-throws, the number of fouls and offensive rating were the game
performance indicators that differentiated high performance level junior men teams. In a
study of Renao at al. (2006) identified game related statistics that differentiate winning
61
and losing teams at the U-16 European Championship in 2004. With the use of cluster
analysis the games were classified into three groups such as close games, balanced
games and unbalanced games. It was found that the number of successful 3 point field
goals and assists were significantly different when contrasting winning and losing teams
in close games.
Analysing all the games of any basketball tournament contains also the matches were
there is substantial difference between the performances of two teams. These games
increase the number of significant performance indicators when all the games are
considered.
In close basketball games coaches has big role and responsibility in formation of team
tactics. Results of analysing close games give useful information about the most
important elements that distinguish winning and losing teams. Knowing the crucial
performance indicators of close games allows coaches to prepare more detailed practice
and game plans and to build up the best winning strategy.
The main purpose of the current study is to find those critical performance indicators
that most distinguished between winning and losing teams at different type of matches
of the European Basketball Championship for men in 2007.
2. Methods
In this study the European Basketball Championship 2007 for men was analysed. The
tournament was held in Spain. Sixteen teams competed in four groups at the preliminary
round. Only the top three teams from each group joined to the qualifying round.
These 12 teams that had classified were divided into two groups of six teams. The best
four teams from each group moved to the quarterfinals and played for the 1st - 8th place.
The requiring data were gathered by using the official score sheets on the official
website of the tournament. The official performance indicators in basketball are number
of 3 points attempts, number of successful 3 points shots, percentage of successful 3
points shots, number of 2 points attempts, number of successful 2 points shots,
percentage of successful 2 points shots, number of free throw attempts, number of
successful free throws, percentage of successful free throws, offensive rebounds,
defensive rebounds, total rebounds, assist passes, personal fouls, steals, turnovers,
blocked shots and points scored by the team. All the 54 matches of the European
Basketball Championship 2007 were analysed.
Data processing was made by SPSS 15.0. Cluster analysis was used to classify the
matches into three types such as close games with final score differences between 1 and
9 points, balanced games (10-22 points) and unbalanced games (22-34 points
difference). Wilcoxon signed ranks tests were used to compare 18 performance
indicators between the winning and losing teams within each type of match. The level
of significance was set at p < 0.05.
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3. Results
Analysing all the games of any basketball tournament contains also the matches were
there is substantial differences between the performances of two teams. These games
increase the number of significant performance indicators when all the games are
considered. The analysis of performance indicators in basketball can lead to the
identification of many significant performance indicators, not all of which can be
analysed in real time. Therefore, a smaller subset of critical performance indicators can
be identified by analysing close games only.
By using cluster analysis tight games were identified with final score differences below
9 points. The difference was between 10 and 22 points at balanced games and over 22
points at unbalanced games. There were 28 of the 54 matches that were close matches,
20 of them were balanced games and 6 of them unbalanced games. By analyzing all the
games of the European Basketball Championship 2007 (n=54) there were 13 significant
performance indicators for the full set of matches. Apart from the scored points the most
significant ones were the percentage of successful 3 point shots (p<0.001), the number
of successful free throws (p<0.001) and the defensive rebounds (p<0.001). The 13
significant performance indicators were reduced to 6 critical performance indicators
when only the close matches (n=28) were considered. At closed games the percentage
of successful free throws (p<0.001) seemed to be the most crucial performance indicator
that distinguished between winning and losing teams. Analysis of all the games and
tight matches are summarised in Table 1.
Table 1: Analysis of All the Games and Close Matches
Performance Indicator All matches (n=54) Close matches (n=28)
Winners
(mean+SD) Losers
(mean+SD) Winners
(mean+SD) Losers
(mean+SD)
Successful 2 point shots 19.0+4.2* 16.8+4.8 17.6+3.7 17.5+5.5
2 point attempts 36.5+5.7 36.5+5.4 36.3+6.3 36.8+5.7
%successful 2 point attempts 52.5+8.3** 46.9+9.9 48.6+7.3 49.6+10.4
Successful 3 point shots 8.0+2.6* 6.8+2.3 7.7+2.7 7.0+2.1
3 point attempts 20.6+4.4** 23.3+4.7 20.4+4.2* 22.9+4.5
%successful 3 point attempts 39.1+10.2*** 29.2+7.5 37.8+10.6** 30.3+7.2
Successful free throws made 17.0+5.3*** 12.7+5.5 17.8+5.7** 13.5+5.0
Free throw attempts 22.7+6.3** 19.2+7.8 23.3+6.6 20.6+5.9
%successful Free throws 74.7+10.0** 67.3+14.1 76.0+9-6*** 64.5+14.2
Offensive rebounds 9.7+3.7 10.8+3.5 10.0+4.2 10.6+3.5
Defensive rebounds 26.9+3.9*** 22.1+4.1 26.4+3.7** 22.8+4.7
Total rebounds 36.6+5.4** 32.9+5.2 36.4+5.9 33.5+5.1
Assist passes 12.4+3.5* 10.5+3.9 11.3+3.2 10.6+3.6
Personal fouls 21.0+4.6* 22.9+3.9 22.0+3.7 23.1+4.1
Turnovers 12.6+4.0 13.4+3.8 13.4+4.3 13.0+3.9
Steals 6.4+2.6 6.3+2.6 6.0+2.5 6.6+2.8
Blocked shots 2.7+1.6 2.4+1.3 2.6+1.5 2.6+1.4
Points 79.3+8.7*** 67.7+8.9 76.0+8.4*** 70.8+8.1
Significantly different to losing team: * p < 0.05, ** p < 0.01, *** p < 0.001
At balanced games (n=20) the analysis showed 8 significant performance indicators
(Table 2). The most significant ones were the 2 point shooting percentage (p<0.001) and
the 3 point shooting percentage (p<0.001).
63
The group of unbalanced games contained only 6 matches. Because of the small number
of matches the statistical analysis of unbalanced games explored only 5 significant
performance indicators that differentiate winners and losers, although substantial
differences can be seen at several performance indicators in Table 2.
Table 2: Analysis of Balanced and Unbalanced Matches
Performance Indicator Balanced matches (n=20) Unbalanced matches (n=6)
Winners
(mean+SD) Losers
(mean+SD) Winners
(mean+SD) Losers
(mean+SD)
Successful 2 point shots 19.8+3.9** 16.3+4.2 23.5+4.2* 14.8+1.8
2 point attempts 36.2+5.1 35.9+5.1 39.0+4.2 37.2+5.3
%successful 2 point attempts 55.5+6.8*** 45.3+9.4 60.2+8.6* 40.3+5.1
Successful 3 point shots 8.5+2.4* 6.9+2.3 8.0+3.0 6.2+3.4
3 point attempts 20.9+4.8 23.9+5.2 20.5+4.9 23.2+4.1
%successful 3 point attempts 40.9+9.6*** 28.7+7.1 38.9+11.5 25.4+10.2
Successful free throws made 16.8+5.0* 13.1+5.7 14.0+4.5 7.8+5.7
Free throw attempts 22.9+5.8* 18.9+8.8 18.7+5.6 10.3+10.2
%successful Free throws 72.9+10.3 72.0+10.5 75.3+11.8 64.9+21.9
Offensive rebounds 9.6+3.2 10.7+3.3 8.7+3.1 11.7+4.5
Defensive rebounds 26.9+4.4** 21.5+3.4 29.0+3.0* 20.7+3.1
Total rebounds 36.5+5.2 32.2+5.3 37.7+3.3 32.3+5.5
Assist passes 13.2+3.4* 10.8+3.7 14.8+3.6 8.8+6.5
Personal fouls 20.9+5.0 22.9+3.8 16.8+5.6 21.8+3.3
Turnovers 12.1+3.7 13.1+3.1 10.5+2.0* 16.2+4.5
Steals 6.5+2.3 6.0+2.5 8.3+3.4 6.2+1.3
Blocked shots 2.5+1.3 2.3+1.0 4.0+2.8 2.0+1.3
Points 82.4+7.3*** 66.8+7.0 85.0+8.2* 56.0+9.2
Significantly different to losing team: * p < 0.05, ** p < 0.01, *** p < 0.001
4. Discussion
The main aim of this study was to identify those critical performance indicators that
most distinguish between winning and losing teams, according to the game final score
differences. Analyzing all the 54 matches of the European Basketball Championship
2007 led to the identification of 13 significant performance indicators. The three most
significant ones were the shooting percentage of 3 point shots (p<0.001), the number of
successful free throws (p<0.001), and the number of defensive rebounds (p<0.001).
Analysis of all the games of the tournament contained also the easy winnings where
there were huge differences between the performances of the two teams and winner
teams often achieved better results in most of the notated performance indicators. These
13 significant performance indicators were reduced to 6 critical performance indicators
when only the close matches (n=28) were considered.
To prepare a team for basketball games, to build up the best tactics, to make good
decisions during a game, coaches need to know which elements of matches are the most
crucial ones. Especially at close games where there is small differences between the
performance of two teams. During close matches where the difference between the final
results of the two teams were 9 points or less the winning teams had significantly less 3
point attempts (p<0.05) with higher shooting percentage (p<0.01). It means that winner
teams in defence covered the most dangerous area close to the basket and forced the
opposite players to shoot from outside. The significantly higher number of defensive
rebounds (p<0.01) also mean that they kept attention to guard the area around the basket
64
with good box out and positioning. The higher number of successful free throws
(p<0.01) and the free throw percentage (p<0.001) also contributed to achieve a higher
number of scored points and consequently determined success. The importance of
defensive rebounds (Mendes and Janeira, 2001; Trninic et al., 2002; Tsamourtzis et al.,
2002) and free throws (Jukic et al. 2000; Oliver, 2004; Sampaio and Janeira, 2003;
Tavares and Gomes, 2003; Trninic et al., 2002) were highlighted by previous researches
also.
At balanced games (final score difference between 10 and 22 points) the better shooting
performance and defensive rebounding (p<0.01) led teams to victory. The significantly
higher number of defensive rebounds (p<0.01) and assist passes (p<0.05) and the better
shooting percentage could reflect that after good defensive rebounding the winner teams
made easy baskets from fast breaks. Tsamourtzis et al. (2005) identified that fast breaks
and their effectiveness are important factors to achieve the victory. There were
significant differences at 2 and 3 point shooting percentage (p<0.001). Beside the better
offensive performance it could be the result of the difference in quality of defence
between winning and losing teams.
Because of the small number of matches (n=6) the analysis of unbalanced games
explored only 5 significant performance indicators that differentiate winners and losers,
although relatively huge difference can be seen at several performance indicators in
Table 2. The reason of the huge difference between the 2 point shooting percentage
(p<0.05) and turnovers (p<0.05) can be explained with the difference between the
defensive performance of the winning and loosing teams.
Results obtained from balanced and unbalanced games show that winning teams made
better performance in most of the game statistics. At close games winning teams were
discriminated from losing teams by the 3 point performance, the free throws
performance and the defensive rebounding.
5. References
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Choi, H.; O’Donoghue, P. and Hughes, M.D. (2006). A study of team performance
indicators by separated time scale real-time analysis techniques within English
national league basketball. In: Dancs, H.; Hughes, M.D. and O’Donoghue, P.
(eds.) Performance Analysis of Sport VII, Cardiff: CPA Press, UWIC, pp.
138-141.
Hughes, M.D. and Bartlett, R.M. (2002). The use of performance indicators in
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Hughes, M.D. and Franks, I.M. (1997) Notational analysis of sports. E and FN Spon,
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Hughes, M.D. and Franks, I. M. (2004). Notational analysis of sport: Systems for
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... Traditionally, observational video analysis has been instrumental in retrospectively evaluating performance discerning patterns between winners and losers (Csataljay, O'Donoghue, Hughes & Dancs, 2009;Ibanez, Sampaio, Feu, Lorenzo, Gomez & Ortega, 2008;Sampaio & Janeira, 2003;Trninic, Dizdar & Lukšić, 2002;Karipidis, Fotinakis, Taxildaris & Fatouros, 2001;Fotinakis, Karipidis, Papadimitriou & Taxildaris, 2000), home or away advantage (Moreno, Gomez, Lago, & Sampaio, 2013;Gomez, Lorenzo, Ibáñez, Ortega, Leite & Sampaio, 2010;Jones, 2008), and probing into the technical and tactical aspects of team strategies, aiding in both self-preparation and opponent scouting efforts (Sampaio, Drinkwater & Leite, 2010;Tsamourtzis, Karypidis & Athanasiou, 2005;Fotinakis, Karipidis & Taxildaris, 2002). However, in the past decade, video analysis has rapidly evolved owing to advancements in information technology resources available to teams, allowing to refine performance analysis and shed light on factors influencing game outcomes (Vaquera, García-Tormo, Gómez Ruano & Morante, 2016). ...
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Abstract: Adopting a defensive strategy of switching to ball screens (pick and roll) has become increasingly prevalent in contemporary basketball. This study evaluated the technical and tactical aspects of defensive actions when encountering ball screen offenses, identifying key factors influencing success or failure in defending the pick and roll, particularly in crucial moments during the fourth quarter of close Euroleague matches. A comprehensive analysis of forty-five games from the 2023–2024 Euroleague championship revealed an average end-of-game score difference of 4.42 ± 2.7 points. A total of 452 pick and roll actions were evaluated, where the defense opted for switching, leading to a mismatch scenario. Factors such as the initial defense on the ball-handler before the switch, the technique employed by the screener's defender upon switching onto the ball-handler, defensive strategies for handling outside and inside mismatches, the approach of the ball-handler's defender when switching onto the screener, and the effectiveness of the switch in determining the outcome of the pick and roll action were examined. The findings underscored that switching to counter-pick and roll offenses was the most commonly deployed defensive tactic (52%), showcasing a high success rate, particularly towards the end of the games (56.4%). Notably, the winners performed a switch over the screen by the ball-handler’s defender more frequently (55.3%, χ2 = 5.042, p < .05), followed by a defensive strategy to force the ball-handler to use their weaker hand during outside mismatches (37.3%, χ2 = 9.402, p < .05). Additionally, an aggressive defensive approach involving the screener's defender effectively neutralizing the 3-point shot from the ball-handler (67.8% of total mismatches) and employing a defensive stance in front of the post-up players during inside mismatches demonstrated a success rate of 60.8%, thus proving to be effective defensive strategies against the pick and roll. This study found no significant correlation between the effectiveness of defensive switches and the match's outcome. Key Words: basketball, pick and roll, defensive switch, mismatch
... Since judo athletes can lose a contest by accumulating three penalties, several authors have also studied the distribution of penalties compared to the distribution of scoring actions and their possible effects on them (Balci & Ceylan, 2020;Ceylan et al., 2022;Dopico-Calvo et al., 2023;Franchini et al., 2019;. distinguishing factor between winning and losing (Csataljay et al., 2009). Scientific literature has identified two PI types, static and dynamic; being static PI the analysis concerning final game/contest statistics, while dynamic PI analysis aims to explain the dynamics of the game/contest and the relationship between the athlete and their environment (García-Rubio et al., 2013). ...
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Introduction: This study examines the distribution of events and event records (EVRs) in elite judo competitions, encompassing both male and female categories. Sample: By analyzing data from the 2018, 2019, and 2021 World Championships, the study incorporates 6487 events (EVs) and 2340 contests classified by their last event (cEV). Results: The predominant occurrence of EV2 and EV3 in male (23.2% and 36.6%) and female (26.8% and 31.7%) contests suggests consistent patterns. Statistical analyses reveal non-uniform distributions of events within temporal units (TUs). Small associations were found between EVRs and TUs for EV1, EV2 and EV3 (Cramer's V = 0.103 to 0.171; p<0.001), while moderate associations were observed for EV4 (Cramer's V = 0.260 to 0.271; p<0.001) with no associations detected for EV5 and EV6, in both sexes. Female contests generally feature fewer events, concentrated within the same TU, indicating shorter durations compared to males. The study emphasizes the association between the occurrence of EVRs and the moment they occur, demonstrating similar patterns across sexes. Waza-ari was significantly overrepresented in the TU1 for both males and females (SR = 2.1 and 2.2, respectively). In contrast, Ippon was overrepresented in the Golden Score (TU-GS) period (SR = 3.3) for males. Notably, cEV1, cEV2, and cEV3 exhibit timing variations between male and female categories, while cEV4 share equivalent timing. Conclusion: This research provides comprehensive insights into the dynamics of elite judo contests, informing professionals on the nuanced strategies needed for male and female judo athletes. The observed tendency of athletes to adopt an offensive approach at the beginning of contests, focusing on throws or body controls in groundwork over penalizations, adds a valuable layer to understanding the competitive dynamics in judo.
... For example, studies in the Spanish Basketball League concluded that defensive rebound performance dictated the superiority of winning teams in both the regular season (Gómez et al., 2008) and playoff games (García et al., 2013). Similarly, it was found that defensive rebounds positively affected the outcome of balanced and unbalanced games from the Euroleague regular season and Final Four (Çene, 2018;Trninić et al., 2002), as well as close games from the men´s 2007 European Basketball Championship (Csataljay et al., 2009) in favour of the winning teams. ...
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Cabarkapa, D, Cabarkapa, DV, Aleksic, J, Mihajlovic, F, and Fry, AC. The impact of the official Basketball Champions League game on lower-body neuromuscular performance characteristics. J Strength Cond Res 38(10): e595–e599, 2024—Considering the extensive use of force plate technology in an applied sports setting and the lack of scientific literature during the actual competition, the purpose of the present study was to investigate the acute impact of an official basketball game on lower-body neuromuscular performance characteristics. Eight professional male basketball players volunteered to participate in this investigation. Upon completion of a standardized warm-up procedure, each athlete performed 3 maximum-effort countermovement vertical jumps (CVJs) with no arm swing while standing on a uniaxial force plate system sampling at 1,000 Hz. Then, 3 days after the baseline testing procedures, the athletes completed an identical CVJ testing protocol immediately after the completion of an official basketball game. Paired sample t-tests were used to examine statistically significant pregame and postgame differences in CVJ performance (p < 0.05). The findings reveal that force-time metrics examined during both eccentric and concentric phases of the CVJ tend to remain relatively unchanged in response to the game stimulus. Also, no differences in outcome metrics such as vertical jump height and reactive strength index-modified have been observed. However, despite not reaching the level of statistical significance, it should be noted that eccentric peak velocity, force, and power did demonstrate a moderate decrease postgame when compared with the baseline measurements (g = 0.509–0.627), suggesting that the eccentric phase of the jumping movement might be more sensitive in detecting acute fatigue-induced performance changes within this specific group of professional athletes.
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Introduction: Learning progressions in non-linear education consider learners' growth through various learning stages and the significant implications for organizing practices, instructions, and feedback. However, the conventional linear training method has been utilized for many years and offers its own set of advantages. Aim: This study aims to compare the effectiveness of linear and non-linear training on psychological factors related to learning. Methods: In this research, articles related to the research topic from 2000 to 2020 were searched in scientific databases both in Iran and internationally. Initially, 226 study titles were collected based on the research keywords. After applying entry and exit criteria, removing duplicates and irrelevant items, 17 studies were selected as the statistical sample for final analysis. Results: Based on the existing studies and their review, it appears that more research should be conducted with a qualitative approach in this field. Many variables in the real world are qualitative and are challenging to quantify. Additionally, it was observed that both linear and non-linear training approaches have a positive impact on the psychological factors of novice athletes, with most studies favoring the non-linear method. Conclusion: Given the effectiveness of both approaches, future research should focus on determining the specific contributions of each approach to the psychological factors related to learning.
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The aim of the present paper is to investigate the discriminatory power of game statistics between winning and losing teams in the Portuguese Professional Basketball League. Methodological issues concerning game rhythm contamination and data organization according to game type (regular season or play-off), game final outcome (win or loss), game location (home or away) and game final score differences are discussed. Archival data were obtained for the 1997-1998 and the 1998- 1999 Portuguese Professional Basketball League seasons for (a) all 353 regular season home and away games and (b) all 56 play-off home and away games. Cluster analysis was conducted to establish, according to game final score differences, three different groups for the subsequent analysis (close games, with final score differences between 1 and 8 points; balanced games, with final score differences between 8 and 18 points and unbalanced games, with final score differences above 18 points). Afterwards, discriminant analysis was used to identify the game statistics that maximize mean differences between winning and losing teams according to previously defined factors (type, location, cluster groups). Obtained results allowed us to understand that in balanced and unbalanced games, losing teams performed poorly in all game statistics. In contrast, results from close games allowed us to identify different team performance profiles according to game type and location. Globally, regular season profile was best discriminated by successful free-throws, whereas play-offs profile was best discriminated by offensive rebounding. On the other hand, home wins were best discriminated by committed fouls whereas successful free-throws discriminated away wins. Coaches and players should be aware of these different profiles in order to increase specificity at the time of game planning and control.
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The purpose of this work is to record and analyze the fast breaks and their effectiveness that take place in Basketball games. The analysis was post-event using video, with the help of a computer (PC), of twenty-six (n=26) games of Men's Basketball Teams in the framework of the various Championships organized by FIBA during the competitive periods 2002–2004. The games were analyzed via the program Sportscout. The analyses carried out concerned: a) the display frequency of the fast break situations and b) the effectiveness of the fast break situations in wins and defeats. For the statistical comparisons of the data, the analysis of correspondents and classification (cluster), the Crosstabs command and x2 (Chi-square) test were used. The results showed that the three-on-two (3 on 2) offense was the most frequent fast break situation and the winners indicated more fast breaks, with more successful two point shots and more fast break situations 1 on 0. These results confirm that the fast break constitutes an important factor for the attainment of the victory and give information about the planning and organization of effective fast break practices.
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This book addresses and appropriately explains the notational analysis of technique, tactics, individual athlete/team exercise and work-rate in sport. The book offers guidance in: developing a system, analyzes of data, effective coaching using notational performance analysis and modeling sport behaviors. It updates and improves the 1997 edition
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The purpose of this study was to identify the basketball game-related statistics that best discriminate performances by sex of players and level of competition. Archival data were obtained from the International Basketball Federation boxscores for all games during men's senior (n=62), men's junior (n=64), women's senior (n=62), and women's junior (n=42) World Championships. The game-related statistics gathered included 2- and 3-point field-goals (both successful and unsuccessful), free-throws (both successful and unsuccessful), defensive and offensive rebounds, blocks, assists, fouls, steals and turnovers. For the analysis only the close games were selected (N= 105, 1 to 12 points difference). Men's teams were discriminated from women's teams by their higher percentage of blocks and lower percentage of steals and unsuccessful 2-point field goals. Junior teams were discriminated from senior teams by their lower percentage of assists and higher percentage of turnovers. In the two-factor interaction, the teams were mainly discriminated by the game-related statistics identified for level of competition.
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By defining the main performance indicators that correlate with success in a sport, analysts can determine how teams can achieve their potential by focusing their training and practices on these important factors. The purpose of this study is to describe and compare the offensive process in Basketball, the subject population were high performance level junior men teams based on the qualitative and quantitative technical and tactical variables. The sample comprises four teams, Spain (N=5), United States of America (N=3), Croatia (N=5) and Brazil (N=8), observed during the 6th World Championship of Men Juniors, Portugal 1999. From a total of 21 games we analysed the set offence and fast break and we recorded their frequency, duration and outcome actions. Descriptive and non-parametric statistics were used for data analysis techniques. The results of our study allow the following conclusions: (1) the main game method of all teams is set offense (74,6%), while fast-break is the second game method (25,4%); (2) about ¾ of set offenses have duration between 13 and 18 seconds; (3) the duration of the fast-break is in 70% between 4 and 6 seconds; (4) the shooting area with better performance is the painted area (zone 9); (5) 1x1 is the tactical structure more applied for all teams; (6) the game performance indicators that differentiated the teams are: mean points scored, percent of success of free-throws, number of fouls made on, number of suffered fouls and offensive rating.
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This presentation will consider what performance analysis is, what biomechanical and notational analysis have in common and how they differ. The main focus will be how they have helped, and can better help, coaches and athletes to analyse and improve sports performance. Biomechanics and notational analysis both involve the analysis and improvement of sport performance. They make extensive use of video analysis and technology. They require careful information management for good feedback to coaches and performers and systematic techniques of observation. They have theoretical models- based on performance indicators - amenable to AI developments and strong theoretical links with other sport science and IT disciplines. They differ in that biomechanists analyse, iinnffine-detail, individual sports techniques and their science is grounded in mechanics and anatomy. Notational analysis studies gross movements or movement patterns in team sports, is primarily concerned with strategy and tactics and has a history in dance and music notation. The practical value of performance analysis is that well-chosen performance indicators highlight good and bad techniques or team performances. They help coaches to identify good and bad performances of an individual or a team member and facilitate comparative analysis of individuals, teams and players. In addition, biomechanics helps to identify injurious techniques while notational analysis helps to assess physiological and psychological demands of sports. Drawing on a range of sports examples, I will argue that performance analysts require a unified approach, looking at interactions between players and their individual skill elements. Of fundamental importance is the need for us to pay far greater attention to the principles of providing feedback- technique points that a coach can observe from video and simple counts of events are unlikely to enhance individual or team performance. We should also address the role of variability in sports skills and its implications for coaching. We must pay more attention to normalisation of performance indicators to aid coaches. Finally, further development of IT- and AI-based coaching tools by performance analysts is a high priority.
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The aims of this paper are to examine the application of performance indicators in different sports and, using the different structural definitions of games, to make general recommendations about the use and application of these indicators. Formal games are classified into three categories: net and wall games, invasion games, and striking and fielding games. The different types of sports are also sub-categorized by the rules of scoring and ending the respective matches. These classes are analysed further, to enable definition of useful performance indicators and to examine similarities and differences in the analysis of the different categories of game. The indices of performance are sub-categorized into general match indicators, tactical indicators, technical indicators and biomechanical indicators. Different research examples and the accuracy of their presentation are discussed. We conclude that, to enable a full and objective interpretation of the data from the analysis of a performance, comparisons of data are vital. In addition, any analysis of the distribution of actions across the playing surface should also be presented normalized, or non-dimensionalized, to the total distribution of actions across the area. Other normalizations of performance indicators should also be used more widely in conjunction with the accepted forms of data analysis. Finally, we recommend that biomechanists should pay more attention to games to enrich the analysis of performance in these sports.
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The goal of this research was to identify parameters among the 12 indicators of situation-related efficiency that differentiated between the winning and defeated top quality teams which played in final tournaments of the European club championships from 1992 to 2000. The differences were confirmed by discriminant analysis, although the canonical correlation was here somewhat lower than in the previous similar research studies done on the so-called regular season games. The probable reason for the smaller differences obtained in the present study may be found in almost equal (high) quality of the teams competing in Final Fours. The highest discriminative power was obtained in the variable defensive rebounds, then in the variables field goal percentage and free throw percentage, whereas the variable assist had evidently smaller impact with regard to the referent studies. The obtained results suggested that the winning teams showed more of tactical discipline and responsibility in controlling inside positions for defensive rebounds, as well as in controlling play on offense and the ball until the required open shot chance, which considerably reduced game risks and resulted in a lower number of turnovers and in a higher shooting percentage. Such a type of decision-making in play require a high degree of reciprocal help of players on both defense and offense and a higher level of concentration and self-confidence when shooting field goals and free throws. The common denominator of the winning teams was a lower number of imbalanced states in their play (the organized style of play on defense and offense implied) and a higher level of collective outplaying the opponents with the controlled system of play, which enabled entire potential of the victorious teams to be expressed.
Differences between winning and losing under-16 male basketball teams
  • G M A Reano
  • L A Calvo
  • O E Toro
Reano, G. M. A.; Calvo, L. A.; Toro, O. E. (2006). Differences between winning and losing under-16 male basketball teams. In: Dancs, H.; Hughes, M.D. and O'Donoghue, P. (eds.) Performance Analysis of Sport VII, Cardiff: CPA Press, UWIC. Pp. 142-149.
Basketball on Paper -Rules and Tools for Performance Analysis
  • D Oliver
Oliver, D. (2004). Basketball on Paper -Rules and Tools for Performance Analysis. Washington, D.C.: Brassey's Inc.