In an era when students design Web sites for projects and integrate video, graphics, and animation into their presentations, art is fast becoming the new literacy for our times. One of the many reasons I enjoy being an educator during this time of unprecedented change is that the potential for revelation is great. To do my best revelation-hunting, I locate the eye of a hurricane, park, and look around with an open mind. When I do that, revelations come frequently. One such revelation that came years ago has helped me understand an important foundational shift underlying the Internet revolution in education. I am not referring to the creation of distributed-learning communities; to the use of hypermedia to learn associatively rather than linearly; to the creation of anywhere, anytime, on-demand access to knowledge to meet the lifelong learning demands of a mobile work force; or to other shifts in the ways we learn and work. Although these are significant changes from even a decade ago, they are just symptoms of a greater change that is so pervasive and infused into our experience that we miss it entirely. I am referring to the fact that the multimedia environment of the Web, as well as much of what we experience through our computers, requires students to think and communicate as designers and artists. The age of art has arrived, leaving behind the text-centric world that has guided us for so long. The language of art has become the next literacy—or the fourth R. We need not linger any longer over whether art should have a permanent and central place in our school curriculum. It should, and we need to move quickly to prepare students to be literate in the world that they are inheriting and rapidly shaping. In the digital age, art skills are not just good for the soul, but they provide, in the words of Elliot Eisner (1988), "access to cultural capital," and ultimately, access to employment. I had an amazing experience a few years ago that helped me fully appreciate art's new importance in education. I was watching a 10th grader struggle at his computer to create a multimedia presentation for his language-arts project. He wasn't struggling with the technology— like any info-age kid, he could click around the screen with considerable ease. It was the aesthetics that seemed insurmountable. As I watched him clumsily cramming together scads of video clips, graphics, sounds, buttons, and a few words, it suddenly hit me like a ton of bits: He was trying to create art, and no one had shown him how. In the process of fumbling with the medium, he was losing his sense of what he wanted to communicate in the first place.