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We describe a behavioural experiment with the hawkmoth Deilephila elpenor and show how its behaviour in the experimental situation can be reproduced by a computational model. The aim of the model is to investigate what learning strategies are necessary to produce the behaviour observed in the experiment. Since very little is known about the nervous system of the animal, the model is mainly based on behavioural data and the sensitivities of its photoreceptors. The model consists of a number of interacting behaviour systems that are triggered by specific stimuli and control specific behaviours. The ability of the moth to learn the colours of different flowers and the adaptive processes involved in the choice between stimulus-approach and place-approach strategies is also modelled. The behavioural choices of the simulated model closely parallel those of the real animal. The model has implications both for the ecology of the animal and for robotic systems.
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Simulations of Learning and Behaviour in the
Hawkmoth Deilephila elpenor
Anna Balkenius Almut Kelber Christian Balkenius
Vision Group Vision Group Lund University Cognitive Science
Cell and Organism Biology Cell and Organism Biology Kungshuset, LundagŒrd
Lund University Lund University S-222 22 LUND
HelgonavŠgen 3 HelgonavŠgen 3 christian.balkenius@lucs.lu.se
S-223 62 LUND S-223 62 LUND
anna.balkenius@zool.lu.se almut.kelber@zool.lu.se
Abstract
We describe a behavioural experiment with the
hawkmoth Deilephila elpenor and show how its
behaviour in the experimental situation can be
reproduced by a computational model. The aim of the
model is to investigate what learning strategies are
necessary to produce the behaviour observed in the
experiment. Since very little is known about the
nervous system of the animal, the model is mainly
based on behavioural data and the sensitivities of its
photoreceptors. The model consists of a number of
interacting behaviour systems that are triggered by
specific stimuli and control specific behaviours. The
ability of the moth to learn the colours of different
flowers and the adaptive processes involved in the
choice between stimulus-approach and place-approach
strategies is also modelled. The behavioural choices of
the simulated model closely parallel those of the real
animal. The model has implications both for the
ecology of the animal and for robotic systems.
1. Introduction
Deilephila elpenor is a hawkmoth that feeds nectar from
flowers. It is most active at night. While many other insects
land on flowers when foraging, D. elpenor hovers in front of
them while extending its long proboscis to retrieve the
nectar. It is extremely good at compensating for drift while
hovering under windy conditions. It has small wings and
flies fast with a high wing beat frequency. Since this flight
behaviour is very energy consuming, it is essential that it
can feed effectively. To do this, it must continuously adapt
to changes in its environment and learn where to find nectar.
D. elpenor has superposition compound eyes with three
different photoreceptor types, an ultraviolet-, a blue- and a
green sensitive receptor instead of blue, green and red as in
humans.
Like most insects, D. elpenor can adapt their behaviour to
accommodate changes in the environment. Although the
total size of an insect brain is about one cubic millimetre or
less, they are still able to show many of the types of learning
that have been studied in mammals. However, the situations
where each type of learning occurs is much more restricted
than in mammals. The stimuli and responses must be
selected carefully if any learning is to be shown.
For example, the moth Spodoptera littoralis can be
classically conditioned to associate an odour with the
proboscis extension reflex (PER) when rewarded with
sucrose solution (Fan, 2000). S. littoralis can also learn
discrimination and discrimination reversals as well as
feature positive and negative discriminations (Fan &
Hansson, 2000). However, classical conditioning was not
possible with S. littoralis when colour stimuli were used
instead of odour (Fan, Kelber & Balkenius, unpublished
study).
During classical conditioning, the moths were constrained
in a plastic tube. This prevents D. elpenor from being used
in classical conditioning experiments of this type since they
must be hovering to extend the very long proboscis. For
free-flying animals, instrumental conditioning is more
tractable. A suitable response is the approach of an artificial
flower that is rewarded with sucrose solution (Kelber,
Warrant & Balkenius, in preparation). Instrumental
conditioning has been shown both in the moth
Macroglossum stellatarum and in D. elpenor (Kelber,
1996, Kelber & Pfaff, 1997, Kelber, Warrant & Balkenius,
in preparation, Balkenius, 2001).
We have performed experiments with D. elpenor where
they were trained to search for food at differently coloured
artificial flowers. The positions and colours of the flowers
were manipulated to investigate how the moths would adapt.
By constructing a computational model of D. elpenor we
hope to generate hypotheses about its behaviour and
learning ability that can later be tested in experiments. An
additional goal is to find principles that can be used in
constructing artificial animals and robots.
Figure 1: Deilephila elpenor hovering while foraging in the
natural habitat (courtesy of M. Pfaff).
y+
yo1
g1 o2 g2
g2 o2 g1 o1 y+
Initial
Reward
Test
Reward
Figure 2: Positions of colours in the stimulus array during
initial training, test and reward trials.
2. Experimental Study
This section describes the experimental study with D.
elpenor and the results that were used to derive the
computational model presented in section 3.
2.1 Materials and Methods
Moths were collected in July 1999 and kept at 4¡C for
hibernation. Three weeks before the experiment they were
placed on a 12:12 hour light-dark cycle in a flight cage with
a temperature around 20¡C. Experiments were performed
when the eyes were in the dark adapted state. The room was
shielded from daylight and the cage was illuminated from
above with a white lamp. The stimuli used were five
artificial flowers with different colours. The rewarded
colour was yellow (y). The other colours were yellow-
orange (o1), orange (o2), light-green (g1), and green (g2).
For a moth, these colours look relatively similar (see Fig. 6).
The stimuli were presented at different positions in a
vertical array on the wall of the flight cage.
Six moths were used in the study. Experiments started on
day two after eclosure. The moths were initially trained to
associate a single colour with a reward of 20% sucrose
solution and later tested when five test stimuli were present.
During initial training, each moth was fed the sucrose
solution administrated through a 3 mm wide hole in the
centre of a yellow artificial flower using a tube connected to
a syringe. After one or two days of training, the moths had
learned to forage at the artificial flower and the test phase
began.
During tests, no food was present. Each animal was tested
once every day. Between experiments, animals were
released into the flight cage with a day-night cycle. Each
test trial consisted of the presentation of five differently
coloured flowers. For this paper we chose 6 experimental
days when the colours where in the positions shown in the
Fig. 2. The animals were allowed to approach the wall of the
cage with the artificial flowers four times in a row. Each
time the animal touched an artificial flower with its
proboscis was counted as one visit. Each trial thus started
with the approach of the flowers followed by one or several
visits to the different flowers.
After four trials, the positions of the colours were
temporarily changed as shown in Fig. 2 and the moths
where fed at location 5 at the yellow flower. Without these
rewards, the animals would loose interest in the experiment
and stop flying.
2.2 Results of Behavioural Tests
Fig. 3 shows a typical example for the behaviour of the
moth during the experiment. The first day, the moth is fed at
a single yellow flower in the middle of the stimulus array
until it has learned to approach and forage at the artificial
flower.
When a moth was released in the cage at the test day, it
first warmed up before it started to fly and approach the
stimuli. It would stop at approximately 3-5 cm distance
from the stimulus array and move sideways before choosing
one of the stimuli. After a visit, it would either leave or
choose a neighbouring stimulus.
In Fig. 3, the visits of flowers within a single trial are
connected with a solid line. Dotted lines indicate that the
moth left the stimulus array and approached again. This
counted as the start of a new trial.
After the first reward, a moth would possibly visit the
rewarded colour first but it would more often visit the
artificial flower in the position where it received the reward
(Fig. 3). This would be even more obvious after the second
reward.
The distribution of visits to the different colours is shown
together with the simulation results in Fig. 4. Fig. 4a shows
the choices made by the moths during the first trial, before
they were rewarded. The yellow flower is at position 1, and
the generalisation to the other locations depends on the
similarity between the colour at each position and the
yellow colour. To the moth, the yellow-orange (o1) at
position 2 and the orange (o2) at position 4 are more similar
to the learned yellow than the light-green (g1) at position 3
or the green (g2) at position 5 (Compare positions of colours
in the colour triangle, Fig. 6). The moth clearly uses colour
to select which flowers to visit.
Day 2
y+
y o1g1o2g2
g2 o2 g1 o1 y+
y o1g1o2g2
g2 o2 g1 o1 y+
y o1g1o2g2
12345
Position
1
2
3
4
1
2
3
4
1
2
Trial
Initial
Reward
Day 1
First
Reward
Test
After
Reward
Second
Reward
Test
After
Second
Reward
Test
Before
Reward
Figure 3: Typical behaviour of a moth during the experiment.
See text for explanation.
The behaviour of the moths after they had been rewarded
once is shown in Fig. 4b. The visits shift from the rewarded
yellow colour in favour of the position where the animals
were rewarded, in this case, position 5. Finally, in Fig. 4c,
the distribution of visits after two rewards are shown. The
animals now select stimuli to visit according to the rewarded
position most of the time. The distribution of choices before
reward (Fig. 4a) and after two rewards (Fig. 4c) are
significantly different (G-test, P<0.001).
0
10
20
30
40
50
12345
Position
Choices (%)
0
10
20
30
40
50
12345
Position
Choices (%)
0
10
20
30
40
50
12345
Position
Choices (%)
a. Before First Reward
b. After One Reward
c. After Two Rewards
Figure 4: The behavioural choices of the model moth (white) and
the real moths (black). The bars correspond to the sums of all visits
for all moths. (a). Choices before first reward. 48 choices by 6
animals. (b). Choices after one reward. 79 choices by 6 animals.
(c). Choices after two rewards. 35 choices by 6 animals.
The position of the yellow flower during reward trials was
the same throughout the experiment and after two rewarded
trials the moth had learned that it always received the
reward at a specific position and started to ignore colour.
This shows that D. elpenor can use a place strategy to select
flowers.
The difference between the stimulus-approach strategy
and the place strategy can easily be seen during the
experiment since they are qualitatively very different. The
Stimulus
Value
UV
Blue
Green
Flower
Selection Motor
Control
Flower
Detector
Choose
αn
Sucrose
Reward
Q
UV
Q
B
Q
G
ϕ
UV
ϕ
B
ϕ
G
α
ϕ
Rew
1/W
von Kries
Adaptation
β
Shift
(1−αn)
Rew
Forage
Stimulus-
Approach
Search
Place-
Approach
Proboscis
Extension
Reward
Memory
Hover
Shift
Leave
Stay
Figure 5: The model of Deilephila elpenor. The boxes to the left correspond to different types of stimulus processing. The next
column are the learning processes. The boxes in the middle control different behaviours and the boxes to the right correspond to motor
control systems.
stimulus-approach behaviour stops well before any flower is
reached and is followed by what looks like an evaluation
phase where the moth moves sideways in front of the
stimulus array. The place-approach behaviour, on the other
hand, is much faster and does not stop until the moth is
directly ahead of a flower.
Interestingly, when the moths were tested again the next
day, they no longer used the place strategy. Instead they
returned to using colour to select flowers. The choice to use
position rather than colour is temporary. In summary, the
experiment shows that moths can use two different
strategies when it chooses artificial flowers. They can be
instrumentally conditioned to choose a flower according to
its colour or position.
3. Simulation Study
The result of the experiment described above has been used
to design a computational model of the behaviour in D.
elpenor. Section 3.1 describes the model, and its
performance is described in section 3.2.
3.1 A Computational Model
The behaviour selection of D. elpenor depends on both
external and internal factors. The external factors used in the
model are the colour of the flower in front of it, the location
of the moth relative to the stimulus array, and whether it is
currently being rewarded. The internal factors are the
learned colour and position of the rewarded flower and a
memory for how many rewards it has recently received.
Colour
To model the colour vision system of the animal, we
calculated the receptor responses corresponding to the
different colours used in the experiment. Let
QQQQ
UV B G
=,,
be the vector formed by the number of
light quanta absorbed by the three photoreceptor types of the
animal. The light reflected from the flower in front of it is
assumed to excite each receptor type Qi according to the
formula,
QISRd
ii
nm
nm
=
()() ()
=
λλ λλ
λ
300
700
,
where I is the spectrum of the illumination, S is the
reflectance spectrum for a surface, and Ri is the spectral
sensitivity of the photoreceptor of type i and λ ranges over
the wavelengths visible to the moth.
Fig. 6 shows the location of the colours used in the
experiment in the Maxwell colour triangle for the moth.
Each corner corresponds to one of the three photoreceptor
types of the moth eye. The location of a colour in the
triangle represents the relative excitation of the three
receptor types for that colour. As can be seen, the five
colours are very similar.
g2
g1
o2 o1y
GUV
B
Figure 6. The Maxwell colour triangle for Deilephila elpenor
with the five different colours used in the experiment. The
curve illustrates the location of the monochromatic lights. The
corners represent the three different photoreceptor types.
D
C
B
A
Figure 7. The cage seen from above with the stimulus array
and the four states corresponding to the different locations.
The loci in the colour triangle were calculated using the
spectral sensitivity curves for the photoreceptors of D.
elpenor (Hšglund, 1973) and the spectral reflectance of each
test colour measured using a spectrophotometer (S2000,
Ocean Optics).
To compensate for fluctuations in the illumination, the
animal is assumed to use a von Kries adaptation mechanism
working at the receptor level (von Kries, 1902). This
mechanism scales the sensitivity of each receptor with the
average activation of the receptor in the environment. The
von Kries adaptation mechanism leads to an incomplete
form of colour constancy (von Kries, 1902). If we assume
that the average reflectance in the environment is white (as
is the case in the experimental cage) and that the receptor
responses for white are given by the constants Wi, the von
Kries coefficients
ρ
i are given by,
ρ
ii
W
=1
.
We can now calculate the colour coordinates
ϕ
i for a flower
as,
ϕ
i =
ρ
iQi
Locations and States
We distinguish between four different states of the moth that
are not meant to be internal states but roughly correspond to
locations in the flight cage: In state A (and location A) the
moth is far away from the test stimulus array and does not
take notice of it. In location (and state) B the moth is close
enough to the array to take notice and react to the stimuli.
Location C corresponds to the distance of 3 to 5 cm where
the moth usually stops a stimulus approach (see section 2.2)
and location D is directly in front of the flowers where the
moth can reach them with the proboscis. For a description of
the corresponding behaviour see the section on behaviour
selection.
Reward
The reward signal that reaches the model is either 0 or 1. A
value of 1 indicates that the moth receives sucrose solution.
This is only possible when the model has extended its
proboscis in front of a simulated flower.
Colour Memory and Matching
When the moth is rewarded at a flower, the colour
coordinates for that flower
ϕ
are stored in the variable
ϕ
Rew.
This is the simplest possible learning mechanism that can
account for the behavioural data. This variable acts as a
colour memory for the rewarded colour and is subsequently
used to calculate the similarity between other colours and
the rewarded colour. This similarity is used to derive the
probability of visiting the flower in front of the moth.
The normalised scalar product is used as a similarity
measure for the two vectors corresponding to the rewarded
colour
ϕ
Rew and the colour of the stimulus in front of the
moth,
αϕϕ
ϕϕ
=
Rew
Rew
A perfect match will thus give the value
α
=1, while two
orthogonal colour vectors would give the value
α
=0. In
practice, however, two colour vectors are never completely
orthogonal since the spectral sensitivities of the different
receptor types overlap. Since the match is always between 0
and 1, it can easily be used as a probability.
Place Memory
When D. elpenor is rewarded, it becomes more likely to fly
directly to the position where it was rewarded rather than to
use the colour of the flowers. This implies that the moth has
a memory for the position where it was last rewarded. To
model this, we use a position variable pRew to hold the
position where the moth was rewarded. We do not attempt
to model how the moth knows where it is or the sensory
processing involved in navigation.
Reward Memory
Since the moth becomes more likely to select a flower based
on position than colour each time it is rewarded we let a
value
β
indicate the probability that a place strategy will be
used and increase this value each time the moth is rewarded.
This probability starts out at 0 and is increased by 0.3 each
time the moth is rewarded with the restriction that 0<
β
<1.
An increase of 0.3 gives a good fit to the experimental data.
To model that the moth returns to a colour based stimulus-
approach strategy with time, the value
β
is assumed to decay
slowly with time at a rate that makes sure that it has reached
0 the next day. The variable
β
is thus essentially a memory
for recent rewards.
Behaviour Selection
The behaviour selection of the model depends on the values
of
α
and
β
together with the current state of the moth. As
described above,
α
represents the similarity between the
colour of the stimulus ahead and the rewarded colour and
β
described the probability of flying directly to the rewarded
position instead of evaluating the colours of the flowers.
The different behaviours of the moth are summarised in
Table 1.
In state A, the model moth is in its search phase where it
can either decide to fly directly to the place where it has
previously been rewarded or continue to fly around until it
finds flowers. If the moth does not start a place-approach
behaviour, the model moth will either find flowers or
continue searching with equal probability as shown in
TableÊ1.
In state B, the moth has found flowers during its search
phase, and approaches them, which will lead it to
locationÊC.
In state C, the model moth is flying in front of the flowers
and needs to determine whether to try to forage from the
flower in front of it or not. This choice depends on the
similarity between the colour of that flower and the learned
rewarded colour as explained above. If its chooses the
flower, it will approach it and enter state D. If it chooses not
to approach the flower, it will either shift to the flower to the
left or right in the stimulus array.
To derive the probability of choosing the stimulus in front,
the similarity
α
was raised to a power n to sharpen the
choice between the different colours. A value of n=4 gave a
good fit to the experimental data.
State D represents the situation when the moth is hovering
in front of a flower and has extended its proboscis. The
behaviour in this situation depends on whether the moth is
rewarded or not. If it is not rewarded it will leave the
flowers half of the time and start a new search phase. In the
other cases, it will either shift to the flower to the left or
right. When it has been rewarded, it will leave the flower
and start a new search phase.
Table 1: The probability of each action in the simulation.
State Rew Probability Action
A0
β
fly to pRew
0.50 (1 Ð
β
)approach
0.50 (1 Ð
β
)stay
B 0 1.00 approach
C0
α
nchoose
0.50(1 Ð
α
n)left
0.50(1 Ð
α
n)right
D 0 0.50 leave
0.25 left
0.25 right
1 1.00 leave
3.2 Simulation Results
Simulation A
We run a simulation of the model presented above in the
experiment described in section 2. Data was collected from
500 simulated test sessions. Like the real moth, the model
first learned to select the yellow flower before the simulated
experiment started. The number of visits before the first
reward on the test day is shown in Fig. 4a together with the
data from the real moth. In the 4b, the behaviour of the
model is shown after a single reward, and finally in 4c, the
behaviour after two rewards is presented. As can be seen,
the behaviour of the model closely matches that of the real
moth. When the behavioural data from the moths were
compared to the simulation results, there was no significant
difference between the behaviour of the model and the real
moths before reward (G-test, p>0.4), after one reward (G-
test, p>0.5) or after two rewards (G-test, p>0.4).
Simulation B
In the second simulation, we changed the stimuli in the
experiment to much more different colours. Five spectral
colours with wavelengths of 350, 400, 450, 500 and 550Ênm
were used. These were arranged in the stimulus array as
shown in Fig. 8.
+
+
450
450 300 350 500 550
550 500 350 300 450
Initial
Reward
Test
Reward
Figure 8: Placement of the five spectral colour of different
wavelengths in simulation B.
The simulation result is illustrated in Fig. 9. The graph
shows the distribution of visits before the reward and after
the first and second reward. As can be seen, the model
predicts that the moth will not use a place strategy when the
colours can easily be distinguished.
0
20
40
60
80
100
12345
Position
Choices (%)
Figure 9: Simulation of the experiment with very different
colours. White. Before the first reward. Grey. After one
reward. Black. After two rewards.
4. Discussion
The simple model describes the behaviour of the moth very
accurately although it makes minimal assumptions about
colour matching and learning processes. The moth can not
only learn to associate a food reward with a visual stimulus
(here colour) but it can also change between two strategies
as described in the model.
Other moths, like the diurnal hawkmoth Macroglossum
stellatarum, visit a large number of artificial stimuli even
when they are not rewarded. D. elpenor makes only few
approaches without reward. This indicates that it needs to
keep energy expenses as small as possible. For the same
reason, the animal needs to fastly adapt its choice strategy.
When foraging, animals can either use a stimulus-
approach or a place-approach strategy to move from one
location to another (Balkenius, 1995). In the first case, the
movement in space is guided by a single stimulus that the
animal moves towards. In the second case, the goal location
is given by the relative position of a number of spatial cues,
for example, distal landmarks. These types of behaviours
have been proposed as alternatives to traditional stimulus-
response explanations of spatial behaviour. The adaptive
advantage of these strategies is that they can make use of
negative feedback from sensory organs to control the
behaviour in a goal-directed way.
When both strategies are available, discrimination learning
could be used to determine which strategy is most adaptive.
The result of the experiment shows that D. elpenor can
approach flowers using either strategy, but the learning
involved is not discrimination learning. Since it is always
rewarded at the yellow colour at position 5, but never at
position 1, where it appears during test trials, the reward
contingency of using colour or position does not differ. This
implies that the choice between stimulus-approach and
place-approach strategy depends on other factors. In the
model, we hypothesised that it was the amount of reward
received recently that was used to determine which strategy
to use. This may reflect an innate win-stay strategy that is
activated by reward (Gallistel, 1990).
In the simulations, the value
β
was increased by 0.3 each
time the animal was rewarded. The value of 0.3 was used to
reflect that the animals almost completely switched to using
a place-approach strategy when they had been rewarded
three times. This is a reasonable strategy when the colours
of the flowers are very similar and cannot be distinguished
by other means. However, when the different flowers can
easily be identified based on their colour, it may be more
adaptive to stay with a stimulus-approach strategy. This is
the prediction made in simulation B, where the colours were
very different and the effect of place learning became very
weak. In agreement with this prediction, it has been
observed that moths do not appear to use a place strategy in
experiments where the colours are easily distinguishable (A.
Kelber, unpublished observations). We are currently
planning experiments to test the predictions of the model.
In the model, the normalised scalar product is used to
measure colour similarity. This measure has the advantage
that it stays between 0 and 1, but it does not have the
properties of a metric. It would, of course, be possible to use
also other forms of matching between the colours (Brandt &
Vorobyev, 1996). When a metric is used to calculate colour
similarity, a natural choice of probability function would be
Gσ(||
ϕ
-
ϕ
Rew||m), where G is the Gaussian of the distance
between the two colour vectors with variance
σ
and m
indicates the metric used. However, very accurate data
would be needed to determine what kind of metric describes
the colour space of the moth best.
The model reproduces the behavioural choices of the moth
although there are essentially only two parameters: The
increase of
β
and the exponent n used in flower selection.
This indicates that a very simple learning mechanism can be
used to explain the change in behaviour when the moths are
rewarded which is reasonable for an animal with a very
small brain.
Acknowledgements
We would like to thank two anonymous reviewers for their
insightful comments. This research was supported in part by
the Swedish Foundation for Strategic Research (SSF) and
the Swedish Research Council (VR).
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Newly eclosed specimens of the day-active hawkmoth Macroglossum stellatarum were trained to artificial flowers in dual-colour choice situations. Learning curves were obtained from learning and reversed-learning experiments. Initially, learning behaviour was influenced by innate colour preferences. In comparison with other lepidopterans, Macroglossum stellatarum learns well. When trained in a dual-choice situation, the moths learned not only to visit the rewarded colour but also to avoid the unrewarded colour. These good learning abilities are discussed in the context of the biology of the species.
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Macroglossum stellatarum is a diurnal member of the otherwise crepuscular sphin- gid family. The moths of this species are known to visit flowers of almost all colors, sizes, and patterns, but at a time, they are flower-constant. They are mainly attracted by the visual cues of flowers, odors being less important. The choices for flower-like objects differing in color, size, and pattern were analyzed in flight cages with free-flying animals of the laboratory livestock. Newly eclosed moths spontaneously choose 440 nm and 540 nm more frequently than other colors, radial patterns rather than ring patterns, and paper disks with a central spot more often than those without it. They are attracted to disks of about 32 mm diameter with a large distance to the background. These spontaneous choices enable them to find a first nectar reward. The moths can be trained to colors and sizes. They learn spectral colors much faster than paper colors, and their choices after color learning are compatible with true color vision phenomena. Most probably they also have a time-place memory.
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The spectral sensitivity of the visual cells in the compound eye of the mothDeilephila elpenor was determined by electrophysiological mass recordings during exposure to monochromatic adapting light. Three types of receptors were identified. The receptors are maximally sensitive at about 350 nm (ultraviolet), 450 nm (violet), and 525 nm (green). The spectral sensitivity of the green receptors is identical to a nomogram for a rhodopsin with λmax at 525 nm. The spectral sensitivity of the other two receptors rather well agrees with nomograms for corresponding rhodopsins. The recordings indicate that the green receptors occur in larger number than the other receptors. The ultra-violet and violet receptors probably occur in about equal number. The sensitivity after monochromatic adapting illumination varies with the wavelength of the adapting light, but is not proportional to the spectral sensitivity of the receptors. The sensitivity is proportional to the concentration of visual pigment at photoequilibrium. The equilibrium is determined by the absorbance coefficients of the visual pigment and its photoproduct at each wavelength. The concentration of the visual pigment, and thereby the sensitivity, is maximal at about 450 nm, and minimal at wavelengths exceeding about 570 nm. The light from a clear sky keeps the relative concentration of visual pigment in the green receptors, and the relative sensitivity, at about 0.62. The pigment concentration in the ultra-violet receptors is about 0.8 to 0.9, and that in the violet receptors probably about 0.6. At low ambient light intensities a chemical regeneration of the visual pigments may cause an increase in sensitivity. At higher intensities the concentrations of the visual pigments remain constant. Due to the constant pigment concentrations the input signals from the receptors to the central nervous system contain unequivocal information about variations in intensity and spectral distribution of the stimulating light.
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Behavioral spectral sensitivity curves are frequently used to characterize peripheral stages of visual processing. We test specific hypotheses about the physiology underlying honeybee spectral sensitivity by approximating published sensitivity curves with several metric models. The analysis shows that: (1) models assuming no interactions between different receptor types do not explain the behavioral data. Similarly, neither simple luminance mechanism models (sum of receptor excitations), nor models in which only the most sensitive receptor determines sensitivity fit the data. (2) The minimum number of postreceptoral mechanisms mediating discrimination is two. (3) Both mechanisms are of the chromatic type. Adding an achromatic mechanism decreases the accuracy of approximation.
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We used a proboscis extension reflex (PER) to study the olfactory discrimination capability in the moth Spodoptera littoralis. Already after a single experience, moths were capable to discriminate a rewarded from an unrewarded odor. In the first experiment, when rewarded and unrewarded odors were substituted for each other, moths were able to undergo reversal conditioning already after two experiences. Both shorter and longer inter-trial intervals (ITIs) supported high degrees of learning. In a second experiment, moths could solve both feature-positive and -negative discrimination tasks. Two hypotheses for the way in which these associations exert their discrimination performance are considered. The moth's olfactory physiology has been extensively studied. This animal thus provides a powerful system in which to study the neurobiology of olfactory discrimination and odor recognition.
Learning and Memory in Moths
  • R.-J Fan
Fan, R.-J. (2000). Learning and Memory in Moths, PhD Thesis. Lund University, Sweden.