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Sports Teams as Superorganisms: Implications of Sociobiological Models of Behaviour for Research and Practice in Team Sports Performance Analysis

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Significant criticisms have emerged on the way that collective behaviours in team sports have been traditionally evaluated. A major recommendation has been for future research and practice to focus on the interpersonal relationships developed between team players during performance. Most research has typically investigated team game performance in subunits (attack or defence), rather than considering the interactions of performers within the whole team. In this paper, we offer the view that team performance analysis could benefit from the adoption of biological models used to explain how repeated interactions between grouping individuals scale to emergent social collective behaviours. We highlight the advantages of conceptualizing sports teams as functional integrated 'super-organisms' and discuss innovative measurement tools, which might be used to capture the superorganismic properties of sports teams. These tools are suitable for revealing the idiosyncratic collective behaviours underlying the cooperative and competitive tendencies of different sports teams, particularly their coordination of labour and the most frequent channels of communication and patterns of interaction between team players. The principles and tools presented here can serve as the basis for novel approaches and applications of performance analysis devoted to understanding sports teams as cohesive, functioning, high-order organisms exhibiting their own peculiar behavioural patterns.
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Sports Teams as Superorganisms
Implications of Sociobiological Models of Behaviour for Research
and Practice in Team Sports Performance Analysis
Ricardo Duarte,
1
Duarte Arau
´jo,
1,2
Vanda Correia
2,3
and Keith Davids
4
1 Laboratory of Expertise in Sports, Faculty of Human Kinetics, Technical University of Lisbon,
Lisbon, Portugal
2 CIPER Interdisciplinary Centre for the Study of Human Performance, Lisbon, Portugal
3 School of Education and Communication, University of Algarve, Faro, Portugal
4 School of Human Movement Studies, Queensland University of Technology, Brisbane, QLD, Australia
Abstract Significant criticisms have emerged on the way that collective behaviours
in team sports have been traditionally evaluated. A major recommendation
has been for future research and practice to focus on the interpersonal re-
lationships developed between team players during performance. Most re-
search has typically investigated team game performance in subunits (attack
or defence), rather than considering the interactions of performers within the
whole team. In this paper, we offer the view that team performance analysis
could benefit from the adoption of biological models used to explain how
repeated interactions between grouping individuals scale to emergent social
collective behaviours. We highlight the advantages of conceptualizing sports
teams as functional integrated ‘super-organisms’ and discuss innovative mea-
surement tools, which might be used to capture the superorganismic proper-
ties of sports teams. These tools are suitable for revealing the idiosyncratic
collective behaviours underlying the cooperative and competitive tendencies
of different sports teams, particularly their coordination of labour and the
most frequent channels of communication and patterns of interaction be-
tween team players. The principles and tools presented here can serve as the
basis for novel approaches and applications of performance analysis devoted
to understanding sports teams as cohesive, functioning, high-order organisms
exhibiting their own peculiar behavioural patterns.
1. Introduction
Nature provides evidence that groups of co-
operating individuals can gain many functional
advantages in coordinating their actions when
working and living together. Research has dem-
onstrated the superior performance of groups
over single organisms in a wide range of human
social phenomena.
[1]
Sports teams are also com-
posed of different interacting individuals who
develop cooperative relations to achieve success-
ful performance outcomes. The collective per-
formance of sports teams has been extensively
investigated by a range of analytical performance
indicators.
[2,3]
For example, it has been demon-
strated that the percentage of ball possession in
association football teams changes as a function
of the evolving match status, game location and
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level of opposition,
[4]
and that the percentage of
ball possession in the opposition penalty box re-
mained high when teams used a counter-attacking
style.
[5]
However, the view that some game events
are more important than others, and that the prev-
alent methodology of notating discrete actions or
events fails to provide enough information about
the performance context, is challenging sports sci-
entists to rethink their research strategies.
[6]
With reference to tracked positional data, re-
cent studies have begun to reveal how players and
teams continuously interact during competition.
For example, teams tend to be tightly synchronized
in their lateral and longitudinal movements,
[7]
with
a counter-phase relation regarding their collec-
tive expansion and contraction movement pat-
terns,
[8]
commonly caused by changes in ball
possession.
[9]
This type of investigatory approach
shares some conceptual similarities with models
of behaviour in biological systems, which have
revealed emergent social collective behaviours
in human groups and animal societies.
[10]
Here,
we offer the view that sports teams also exhibit
emergent collective behavioural tendencies that
differ from the sum of individual aggregated
performances. Analysis of patterns of behaviour
atthecollectivesystemlevel in team sports requires
a reformation of notational analysis methods
used to study performance.
Like agents in other collective systems, sports
team performers often need to make decisions about
where to move and when, and which actions to
perform in uncertain and shifting environmental
conditions. It has been suggested both in biology
[11]
and in team sports analyses
[12]
that individuals base
their movement decisions on locally acquired
information sources such as the relative position-
ing, motion direction or changing motion direc-
tion of significant others operating in a system,
making a collective response all the more re-
markable. This finding implies an intertwined
relationship between perception, action and the
intentions of individuals functioning in a complex
biological system in order to intimately coordi-
nate their patterned behaviours. Next we discuss
the potential advantages of integrating socio-
biological models to study emergent collective
behaviours of performers in team sports.
2. A Brief Incursion into Sociobiology
Studies in biology have shown how the repeated
interactions among grouping animals (including
humans) scale to global collective system behav-
iours.
[10]
These social interactive behaviours
within a group lead to the emergence of a ‘collec-
tive’, which can be understood as a ‘new organism’
within the animal-environment system.
[13,14]
In
this sense, the actions of individual organisms
(e.g. team players) constrain and are constrained
by the actions of neighbouring organisms (e.g.
team-mates and opponents) toward the mutually
exclusive goals of the ‘collective’. The coordina-
tion and reorganization of these ongoing inter-
actions occur via externally controlled feedback
processes sustained by the continuous exchange
of information between the grouping individuals.
[15]
For example, when an ant finds a food source it
deposits a pheromone so that other members
of the colony can locate it, or when a fish swims in
a specific direction, its nearest neighbours in a
school soon follow to remain within one ‘fish’
length and preserve group security. As such re-
cruitment behaviours continue, the number of
individuals engaged in a goal-directed activity
multiplies.
[10]
Evidence is beginning to reveal that
similar processes seem to emerge during compet-
itive performance in team games in which a
player’s motions can functionally influence the
spatial-temporal characteristics of patterned move-
ments in team-mates and opponents, creating a
purposeful aggregation during specific perfor-
mance subphases.
[16,17]
What does a commitment to viewing sports
teams as complex superorganismic systems
imply? The sensitivity of biological systems to in-
formation provided in feedback loops can help us
to better understand the postulate that ‘a system
is more than the sum of its parts’. The functional
integration of individuals in highly related group-
ing organisms, such as social insects (e.g. ants,
bees, wasps), is a central aspect to consider. This
feature has been attributed to natural multi-
level selection mechanisms acting at the level of
between-group colonies and not just at the level
of genetic selection.
[18]
The evolutionary ad-
vantages of functional (re)organization through
634 Duarte et al.
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cooperative activities have led some animal societies
to develop tightly coordinated and complementary
behaviours among group members, which im-
prove the likelihood of the entire group to be se-
lected, or to attain some functional adaptations
to their goal-directed activities.
[19]
In the perfor-
mance context of team sports, these advantages
may act to promote functional group adaptations
as a means of symbolic group ‘selection’. Here,
the term ‘selection’ can be equated with a team
succeeding when competing against another group
of individuals in sport, even though the outcomes
of performance might differ from those pursued
by a biological system like a colony, flock or
school. Despite the need for functional integra-
tion, each individual in a group is different in
terms of genetic heritage, previous experience and
specific roles in the group. It is widely accepted
that interindividual variation is a valuable process
that can lead to system variability and yield a
continual supply of new solutions to the behav-
ioural challenges that groups face.
[10]
Therefore,
complex biological systems face a complementary
interplay between functional specialization ten-
dencies (based on interindividual variation) and
functional integration tendencies.
[20]
These prop-
erties have led some scientists to advocate that
highly coordinated groups behave like ‘super-
organisms’,
[18,21-23]
since individuals possessing
high levels of interindividual variability can co-
operate together to perform as a single social
entity in order to achieve specific higher-order
task goals. For instance, team games players with
different attributes, unique skills and varied roles
(functional specialization) may work together to
collectively regain ball possession by restricting
space on the field and pressurizing the opposition
(functional integration).
2.1 Viewing Teams as ‘Superorganisms’
The ‘superorganism’ concept was first proposed
by William Morton Wheeler to describe the de-
gree to which ant colony members appear to op-
erate as a single functional unit.
[24]
The concept
has been extensively used in sociobiology al-
though some criticism has pointed to the absence
of experimental and mathematical support for this
notion.
[25]
Recent formal descriptions of group
adaptation
[19]
and intergroup competition
[26]
have
proved its utility and tempered the criticisms. An
example of successful collective system behaviours
was demonstrated by fire ants self-assembling
waterproof rafts as an adaptive evolutionary
strategy to survive floods.
[27]
The cooperative com-
plementary relations of the conspecific individuals
allowed the emergence of superorganismic behav-
iours based on the trapping of ants at the raft
edge by their neighbours. These data suggested
that the ‘superorganism’ concept can be defined
as ‘‘a group of individuals self-organized by divi-
sion of labour and united by a closed system of
communication’’,
[28]
(p. 84, in italics our emphasis).
These two main features of highly coordinated
grouping organisms division of labour and sys-
tem of communication might also be of interest
for performance analysis in sports teams, func-
tioning as integrated organisms.
Division of labour has been considered in stud-
ies of team sports as a key aspect expressing the
functional integration, complementarity of be-
haviour and coordination among team-mates.
[29]
The existence of a communication system is an-
other central issue also present in team sports
research. Coaches, performance analysts and re-
searchers have begun to enhance understanding
of the communication channels used by players
to support the effectiveness of teamwork.
[30]
Com-
mon actions in team games, such as passing the
ball or switching positions with team-mates, are
founded on a platform of communication or in-
formation exchange. Such actions imply the ex-
istence of informational links between players,
which allow them to detect the appropriate en-
vironmental conditions to successfully cooperate
during performance.
[31]
It has been suggested that
an important feature of superorganisms is the
existence of altruistic cooperation,
[28]
which op-
poses the existence of internal conflicts between
system agents during performance.
[19]
Despite the
absence of data on this latter issue, it is clear that
sports teams do possess altruistic forms of co-
operation between their team members. This idea
has been exemplified many times in team sports
by the unselfish play of an individual who passes
the ball to a better-placed team-mate to score,
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while eschewing the personal glory of scoring
a deciding goal. Extending understanding from
other social neurobiological systems, we argue
that considering sports teams as functional inte-
grated ‘superorganisms’ might allow us to capture
the self-organized dynamics of complex social
interactions that shape collective behaviours in
teams. In order to progress understanding of sports
teams as superorganisms, sport science needs to
develop specific analysis methods that provide
insights into the functional collective behaviours
of such social neurobiological systems. How has
recent work developed methodological and anal-
ysis tools that can capture the superorganismic
properties of sports teams?
3. Capturing the ‘Superorganismic’
Properties of Sports Teams
The interactions of agents in sports teams,
defined as collective social systems, reveal common
underlying principles. In this respect, emergent
interactions between team players are sustained
by informational flow fields that specify each in-
dividual’s opportunities for action.
[32,33]
For ex-
ample, in the team sport of rugby union, Passos
and colleagues
[16]
showed that an attacking sub-
group with a ball, generated information for each
individual to decrease interpersonal distances with
other players and act as a single cohesive social unit,
during its approach to a subgroup of defenders.
However, each performer possessed different char-
acteristics that influenced his/her action capa-
bilities,
[34,35]
which constrained each individual
to display his/her own idiosyncratic behaviours.
Thus, conceptualizing sports teams as super-
organisms requires dedicated methodological tools
suitable for capturing the ‘division of labour’ and
the ‘communication systems’ of each collective
during the interplay between ‘interindividual var-
iation’ and ‘functional integration’ processes.
3.1 Tools to Assess ‘Division of Labour’ and
‘Communication Systems’
One approach to characterize the ‘division of
labour’ amongst individual agents in sports teams
involves measuring the area of a performer’s in-
terventions onfield (known as the major range).
[8]
The predominant area of each individual’s inter-
ventions during performance is defined by an
ellipse centred at the 2-dimensional mean loca-
tion of each performer, with semi-axes being the
standard deviations in X and Y directions, re-
spectively. Figure 1 displays the major ranges for
four backs (figure 1a) and three forward players
(figure 1b) of a goalkeeper+4+3+3 team forma-
tion during a football match, classified by de-
fending and attacking phases (as a function of
ball possession).
30
Defending phase
50 40 30 20 10 0 1020304050
X (m)
Attacking phase
Y (m)
20
10
0
10
20
30
9
7
6
7
9
6
30
ab
Defending phase
50 40 30 20 10 0 1020304050
X (m)
Attacking phase
Y (m)
20
10
0
10
20
30
10
11
3
2
2
3
11
10
Fig. 1. Major ranges for two subgroups of football players in defending and attacking phases. (a) Shows the four defensive players; (b) shows
the three forwards of the same team. Reproduced from Yue Z, et al.,
[8]
with permission.
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These spatial data revealed an inverse trend
between the two subgroups of players. While de-
fenders increased their individual covered area
(i.e. range of displacement trajectories) in at-
tacking phases, the forwards enlarged their cov-
ered areas in the defending phases. This tool can
also be used to assess the coordination of labour
during performance as the game unfolds. Figure 2
presents exemplar data from a change in the
global trend of team performance, from smaller
and more proportional individual areas of inter-
vention (a) in the first 5 minutes of the match, to
highly narrow and elongated ranges (b) in the
next 5 minutes of the game.
Data from figure 2 exemplify how the co-
ordination of labour can change during perfor-
mance under the influence of natural variations
in competitive constraints, such as the opposi-
tion’s style of play
[5]
or the dynamics of ball dis-
placement onfield.
[37]
For instance, the changes
observed in figure 2 can be interpreted as indicat-
ing that the opposing team has started to impose
a direct playing style in the sport of football, with
predominant longitudinal displacements of the
ball.
Concerning the ‘communication system’ of
teams, an approach to capture the tendencies in
the relationships of team players is provided by
small-world networks.
[38]
A ball passing action
exemplifies a functional relationship between team-
mates and trends of passing relations can reveal
preferred channels of communication within a
team. Figure 3 shows an application of network
analysis to passing trends during a water polo
competition, based on simple notational data.
[31]
The strength of the relationships between pairs
of players was expressed by the width of the ar-
rows. Dominant relations and probabilities of
interaction among team-mates can be assessed
using this method. Deeper understanding of team-
work effectiveness can be obtained by constructing
ab
Fig. 2. Major ranges of ten outfield players from a football team.
(a) Shows values from the first 5 minutes of the game. (b) Displays
values from the next 5-minute segment. A grey colour was used to
distinguish the midfielders from the defenders and forwards. Re-
produced from Duarte et al.,
[36]
with permission.
ab
Player 2
Player 3
Player 6
Goalkeeper of
opposite team
Player 4 Player 5
Player 1
Player 2
Player 3 Player 6
Goalkeeper of
opposite team
Player 4 Player 5
Player 1
Fig. 3. (a) and (b) display trends for each team. Grey circles represent players involved in the units of attack. Orientation of the black arrows
indicates pass direction. Origin of the arrow represents the player who passed the ball and the arrowhead represents the player who received
the ball. Width of the black arrows denotes quantity of passes from one player to another during performance (i.e. the thicker the arrows, the
more passes occurred between specific players). Reproduced from Passos et al.,
[31]
with permission.
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networks according to passing accuracy.
[30]
Other
actions, such as switching positions between two
players, if understood as communication pro-
cesses, can also be studied in these analyses. Thus,
networks provide a useful method to qualitatively
and quantitatively describe the communication-
based interactions that emerge among players in
team sports.
3.2 Compound Positional Variables
Based on individual positional data, other
variables have been proposed to assess specific
functional collective behaviours of sports teams.
These have been termed compound positional
variables because they integrate the individual
positions of each team player into a meaningful
description of a collective team pattern.
Examples of such compound positional vari-
ables include:
i) the surface area occupied by teams,
[39]
which
represents the covered area of the field by the
whole team in each time frame;
ii) the geometrical centre of teams,
[7,8]
which
represents a kind of ‘centre of mass’ of a team;
iii) the stretch index of teams
[9]
(also known as
radius
[8]
), which represents the mean dispersion
value of the players around the centre of each
team (i.e. the geometrical centre);
iv) the team ranges (also known as length and
width of the team
[7]
), which represent the size of
the team in the longitudinal and lateral field
directions.
These innovative compound measures of team
performance reveal meaningful collective behav-
iours from a practical perspective and can be
used to assess the idiosyncratic performance val-
ues of each team.
[36]
Table 1 in the Supplemental
Digital Content illustrates these compound posi-
tional variables from two competing teams
[40]
and
can be found online at http://links.adisonline.
com/SMZ/A10. These collective measures can
assist understanding of interactions between agents
in sports teams as having ‘superorganismic’ qual-
ities. Observing their changes on different time-
scales, due to variations in performance constraints,
such as the evolving score line or different offen-
sive playing styles, is an important aspect to
consider in future performance evaluations. An-
other important issue to consider when measuring
team performance behaviours is to discriminate
values for compound positional variables during
defending and attacking performance phases.
Measurement functions to discriminate data be-
tween these phases have been reported previously
in the literature.
[8]
Despite the merits and poten-
tial of these collective measures, they are based on
the assumption that each individual agent’s be-
haviour equally contributes to functional collec-
tive performance. However, team players may
not always have the same weight in the emergence
of the social collective system behaviours.
[41]
The
weighting of the contribution of each player may
change as a function of the evolving game context
(e.g. the place where the ball is located onfield)
and the action capabilities of each individual (e.g.
maximum movement displacement speed). The
next section proposes alternative methods that
account for the weighted contribution of each
team player during competitive performance.
4. Emerging Alternative Approaches and
Future Directions
4.1 Cluster Phase
The cluster phase method was recently pro-
posed in order to analyse synchrony within
systems with a small number of oscillating com-
ponents.
[42]
This method is based on the Kur-
amoto order parameter,
[43]
which has been used
to investigate phase synchronization in sys-
tems with large numbers of oscillating compo-
nents (e.g. emergence of collective clapping in
theatre audiences).
[44]
The Kuramoto model de-
scribes the synchronization of oscillatory move-
ment components (e.g. team players) in a single
collective parameter. Investigators have adapted
this model and showed its applicability using
a rocking chair paradigm with only six oscilla-
tory units (i.e. six individuals coordinating rock-
ing chair movements).
[42]
Specific measures of
individual and whole-group synchrony can be
obtained, which can be a useful means to quan-
tify the contribution of each team player to the
global behaviour of a team, as well as changes in
638 Duarte et al.
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the global synchronization tendencies within
a team.
4.2 Dominant Region
The dominant region is a method for group
motion analysis proposed to analyse the spatial
interactions in team sports.
[45]
The dominant re-
gion of a team player is defined as a region of the
field space where a particular performer is likely
to arrive earlier than other players.
[46]
This method
determines a high functional and dynamic sphere
of influence around each individual by integrat-
ing data on position, speed, direction and accel-
eration. Comparing those kinematic data of all
the performers, this method specifies their move-
ment possibilities and the functional area of in-
tervention behind the control of each specific
player. The weighted contribution of each player
interacting together with his/her team-mates and
opponents originates a purposeful aggregation
(functional integration), which can collectively
express the space-time relations between teams.
Dominance diagrams integrating the sphere of
influence of all players can be visualized in a
frame-by-frame manner depending on the sam-
pling rate of the positional data.
[47]
Figure 4 presents
an illustration of the dominant region method for
a single frame. The measures provided are time
series of individual and collective dominant re-
gion areas, time occupancy rate per specific zones
and number of links with near neighbours of each
team.
4.3 Modelling
Common underlying principles of team sports
and animal collectives can form the basis for
a formal description (mathematical modelling)
of the collective behavioural dynamics of sports
teams, allowing scientists and practitioners to
make accurate predictions about team behaviours.
More than 30 years ago, biologists
[48]
developed
computer simulations, known as self-propelled
particle (SPP) models, that captured the collec-
tive behaviours of animal groups in terms of local
interactions developed.
[10]
For example, Couzin
and colleagues
[49]
proposed a model in which in-
dividual animals follow only three simple rules of
thumb: (i) move away from very nearby neigh-
bours; (ii) adopt the same direction as those that
are close by; and (iii) avoid becoming isolated.
Biological systems such as schools of fish are able
to produce different complex patterns due to
small changes in these simple localized rules. SPP
models have also been used to formalize phe-
nomena in human crowds. Treating humans as
particles that interact according to a set of ‘social
forces’, these models have been successful in
predicting specific collective behaviours such as
escape panic, walking in a busy street, the for-
mation of Mexican waves in football stadiums
and the emergence of traffic jams.
[10]
It is likely
that adaptations of these models can be success-
fully applied to capture the time-evolving dy-
namics of sports teams as functional integrated
entities or ‘superorganisms’. For example, these
models could help coaches predict how attacking
and defensive formations might change during
the course of a match as specific individuals be-
come fatigued, if weather conditions deteriorate
or if the competitive performance constraints of a
game changes from beginning to end.
[50]
This
might be an important advance for sports per-
formance analysis, given the recent criticism that
it is overly concerned with documenting discrete
performance statistics, often in specific perfor-
mance subphases.
[51]
These innovative collective
system analysis methods may support simula-
tions and accurate theoretically principled pre-
dictions about the collective behaviours of whole
teams under competitive conditions.
[52]
5. Concluding Remarks
This paper has attempted to conceptualize sports
teamsasfunctionallyintegrated ‘superorganisms’,
proposing an explanation of how highly co-
ordinated collaborating players might collectively
operate as a single social unit. From a performance
analysis perspective, coordination tendencies un-
derlying the emergence of team behaviours seem
to be governed by locally-generated informa-
tion sources from the relative positioning of other
team players, motion directions and changes in
motion. The ‘superorganism’ proposal, more
than focusing attention on compiling discrete
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action frequencies, suggests the need to regard the
meaningful and synergistic (inter)actions within
sports teams as the appropriate focus of analysis.
The present framework suggests the reconceptu-
alization of research approaches for studying team
sport collectives, as well as performance analysis
applications. For instance, simple notation data
typically collected by performance analysts can
be interpreted in reference to small-world net-
works. Notational variables should also contain
contextual information regarding the performance
constraints surrounding the players’ behaviours,
such as their relative position on the pitch, nu-
merical relations between players in opposing
teams and relative dispersion between teams. The
development of player tracking systems, such as
electronic portable devices or multi-player video-
based systems
[52,53]
offer a novel opportunity to
improve research and sports performance ana-
lyses. The innovative tools presented here might
support these novel approaches to performance
analysis, devoted to the understanding of sports
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811
31
1
Fig. 4. Visualization of the dominant region method in a single frame. (a) Shows players’ onfield positions with tracked courses. (b) Displays
individual (boundary lines) and each team’s dominant regions (colour contrasts), as well as intra-team links among players sharing direct/
immediate space (Taki T, exemplar unpublished data).
640 Duarte et al.
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is prohibited.
teams as functionally integrated high-order
organisms that exhibit their own idiosyncratic
features.
The conceptual approach presented here might
also have some important applications concern-
ing learning and training design. Changing the
local available information that guides players’
decisions and actions during practice games,
coaches can manipulate the local rules governing
interactions between neighbour team-mates, in-
ducing the emergence of new patterns of collec-
tive movement solutions. For example, changing
the numbers of players involved in different team
game practices is likely to promote functional
adaptations in the way team players coordinate
their labours, allowing them to explore different
channels of communication, which should lead to
the emergence of a distinct pattern of collective
behaviour.
[54]
In a practical and functional way,
this conceptualization can help coaches and sport
scientists gain a better understanding of processes
of team cohesion related to task and social
orientation. For example, in many team sports
there is a current tendency to use a large squad of
players to enhance and refresh the competitive
performance of the team throughout the season.
The team-as-superorganism concept could help
coaches and practitioners to understand how to
foster ‘group thinking’ so that teams can cope
with issues like injuries, illness and loss of form,
rather than to allow team players to adopt an
individualized focus, throughout such a long
performance season.
A challenging future task for researchers and
practitioners is the formal description of social
collective behaviours of sports teams. Mathemat-
ical models adapted from other biological sys-
tems, such as SPP models, may provide computer
simulations to undertake performance predic-
tions without the need to experimentally test a
whole range of team patterns onfield.
Acknowledgements
This research was partially supported by a grant
(SFRH/BD/43994/2008) awarded to Ricardo Duarte by the
Foundation for Science and Technology (Portugal). The au-
thors wish to thank Hugo Foldado, Telmo Frias and Tsuyoshi
Taki for their valuable help in some computation procedures.
The authors have no conflicts of interest to declare that are
directly relevant to the content of this review.
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Correspondence: Ricardo Duarte, Faculdade de Motricidade
Humana, Estrada da Costa, 1495-688 Cruz Quebrada,
Portugal.
E-mail: rduarte@fmh.utl.pt
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... Professional soccer is a sport of shared space and simultaneous participation, which increases the complexity level due to the interaction established between teammates and opponents. Under this framework, emergent and self-organized behaviors arise, leading to a complex interplay between the player movement and the player performance [1][2][3][4][5] . Rules are a fundamental part of every sport,for example, the offside rule in soccer restricts the player's movements (i.e., location, speed, and acceleration) by reducing the space where the game is played 6 . ...
... vector − → r i (See Fig. 1 for details). The analysis was conducted using two different approaches: a continuous approach, where all velocities and angles were computed inside a circle with an integer radius R ⊂ [0,50] m, and a discretized approach, where we distinguished between 3 different regions based on the distance between the player and the ball: short distance [0, 3) m, medium distance [3,10) m, and long distance [10, + inf) m. The study also considered the players' location on the pitch, specifically looking at the players' speed in relation to their distance from the ball at the different areas of the pitch (See Fig. 2 for details). ...
... Figure 3 shows the average speed of players according to a division of the pitch regarding the proximity to the opponent's goal. The analysis is carried out for the three different distance windows: [3,10) m and (C-F-I) long distance [10, + inf) m. The figure's colors are not related to the speed but to the time spent at each region. ...
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The study analyzes how the magnitude and angle of the speed of soccer players change according to the distance to the ball and the phases of the game, namely the defensive and attacking phases. We observed how the role played in the team (goalkeeper, defender, midfielder, or forward) strongly determines the speed pattern of players. As a general trend, the speed’s modulus is incremented as their position is closer to the ball, however, it is slightly decreased when arriving at it. Next, we studied how the angle of the speed with the direction to the ball is related to the distance to the ball and the game phases. We observed that, during the defensive phase, goalkeepers are the players that run more parallel to the ball, while forwards are the ones running more directly to the ball position. Importantly, this behavior changes dramatically during the attacking phase. Finally, we show how the proposed methodology can be used to analyze the speed-angle patterns of specific players to understand better how they move on the pitch according to the distance to the ball.
... The movement complexity, the adaptation requirements of motor and technical skills to variable conditions, the trend of dynamism of physical and technical training, and the increasing performance requirements of the athletes characterize team sports games. (Duarte, et al., 2012;Badau, 2024, Durukan et al., 2023 The reaction time is an essential indicator of repetitive speed, which is defined by the time required to perform several repetitions of the same movement (Baba et al., 2024;Hassan et al., 2023;Catanescu, & Cojanu, 2021;Mickevičienė et al., 2008;Nechita, 2018). Execution speed, repetitive speed, and coordination are essential components of physical fitness with a significant impact on the performance of athletes practicing team sports games (Delmas et al., 2018;Casamento-Moran, 2019). ...
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Introduction and objective: The study focused on identifying the differences regarding the implementation of a program that uses Fitlight technology and targets the development of simple and reactive repetitive speed in manual and bilateral manual executions. Methodology: There were 311 subjects in the study, including 243 student-athletes (handball, basketball, and volleyball) and 65 recreational subjects (control group). Study phasing: initial testing; implementing a 6-week experimental program using the Fitlight technology to improve manual, repetitive speed; final testing. Study tests: the Tapping the plates test-unilateral execution with the dominant hand (TP_dominant hand), the random reactive plate touching test_unilateral execution with the dominant hand (TPR_dominant hand), Touching the plates test- bilateral execution (TP_bilateral), Test Touching the plates bilateral execution-random reactive (TPR_bilateral). Results: The ANOVA analysis highlighted significant differences between the male and female groups, respectively, for all four versions of the Tapping Plate Test, for p<0.05. While analyzing the results of the male/female sports game groups, the most significant differences in progress were recorded in TP_dominant hand between Volleyball-Basketball with 0.179/0.126 executions; TPR_ dominant hand between Volleyball-Basketball -0.126/0.086 executions; TP_bilateral between Volleyball-Basketball -0.154/-0.173 executions; bilateral TPR_ between Volleyball-Handball -0.016/-0.033 executions. Analyzing the study results, we found that the control group recorded lower results than all the experimental groups. Conclusions: The Fitlight technology positively impacted the environment of simple and reactive repetitive speed as part of practicing an experimental program of specific exercises adapted to team sports games.
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... Variations in the distance between the center of gravity of the players on both teams and among the stretch indices provide accurate information about how the offensive and defensive teams expand and contract relative to each other during the game. This makes it possible to understand the occurrence of scoring opportunities (Duarte et al., 2012;Travassos et al., 2014). ...
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... Las reglas de juego, el terreno y los materiales que se derivan, configuran las restricciones y las oportunidades que el medio otorga a los participantes. Duarte et al. (2012), apoyándose en la Teoría de los Sistemas Complejos y en investigaciones previas sobre comportamientos colectivos en biología, especialmente en el estudio de superorganismos en especies animales como abejas y hormigas, establecen también una analogía biológica con los equipos deportivos. Su tesis es que los equipos deportivos pueden funcionar de manera similar, coordinando acciones y estrategias de manera colectiva para lograr un objetivo común. ...
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... The basketball game is considered a complex system with the interaction of two self-organization subsystems: offense and defense [1,2]. Despite the inherent unpredictability of game behaviors that arise from the system, coaches engage in extensive pregame tactic planning in an effort to increase the probability of winning, especially on offense [3,4]. ...
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Understanding how the actions of members of sports teams are organised and coordinated is a key challenge for sport psychology and, until recently, extant theory within sport psychology has allowed few insights into this topic. This article considers how the labour in sports teams is organised, why the organisational structure of sports teams introduces an acute need for team coordination, and why coordination in teams is difficult to achieve. It also considers the team-level social-cognitive states and processes required to achieve coordination. Implications of the conceptual framework outlined here are presented for current theory and future research on team functioning within sport psychology as well as for applied practitioners working with sports teams.
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The role of feedback is central in the performance improvement process, and by inference, so is the need for accuracy and precision of such feedback. The provision of this accurate and precise feedback can only be facilitated if performance and practice is subjected to a vigorous process of analysis. Recent research has reformed our ideas on reliability, performance indicators and performance profiling in notational analysis - also statistical processes have come under close scrutiny, and have generally been found wanting. These are areas that will continue to develop to the good of the discipline and the confidence of the sports scientist, coach and athlete. If we consider the role of a performance analyst in its general sense in relation the to the data that the analyst is collecting, processing and analysing, then there a number of mathematical skills that will be required to facilitate the steps in the processes:- i) defining performance indicators, ii) establishing the reliability of the data collected, iii) ensuring that enough data have been collected to define stable performance profiles, iv) determining which are important, v) comparing sets of data, vi) modelling performances and vii) prediction. The mathematical and statistical techniques commonly used and required for these processes will be discussed and evaluated in this paper.
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This paper proposes a basic feature for quantitative measurement and evaluation of group behavior of persons. This feature called 'dominant region' is a kind of sphere of influence for each person in the group. The dominant region is defined as a region in where the person can arrive earlier than any other persons and can be formulated as Voronoi region modified by replacing the distance function with a time function. This time function is calculated based on a computational model of moving ability of the person. As an application of the dominant region, we present a motion analysis system of soccer games. The purpose of this system is to evaluate the teamwork quantitatively based on movement of all the players in the game. From experiments using motion pictures of actual games, it is suggested that the proposed feature is useful for measurement and evaluation of group behavior in team sports. This basic feature may be applied to other team ball games, such as American football, basketball, handball and water polo.
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Background and objective: Field invasion games, such as rugby union, can be conceptualised as dynamic social systems in which the agents continuously interact to contest ball possession and territorial gain. Accordingly, this study aimed to identify the collective system dynamics of rugby union phases-of-play near the try line by investigating whether ball displacement trajectory on the playing field provides insights on successful team performance. Methods: Five rugby union matches were videotaped involving teams at a national league performance level. From these matches, 22 second phases-of-play were selected and digitized for analysis. The variable "distance gained" was investigated as a potential coordination variable describing functional coordination between players and teams. This variable concerned the distance between ball initial position and ball current position over time and was used to define the degree of territory gained by an attacking team. Results: Analysis of distance gained dynamics in attacking sub-phases demonstrated the intermittent character of rugby union performers displacement trajectories on the playing field. Amplitude of ball movements was revealed as a distinguishing feature related to attacking effectiveness. Successful attacking phases displayed lower distances of positional retreat, with the maximum retreat distance achieved sooner in successful compared to unsuccessful phases-of-play. Autocorrelation and ApEn analyses suggested low system variability within time series data concerning both performance outcomes. However, evidence of less regularity and more complexity was found in unsuccessful phases-of-play. Conclusion: Results suggested that distance gained dynamics manifests a characteristic collective behaviour pattern that captures the macroscopic functional order of multi-player attack-defence systems in team sports like rugby union.