Conference Paper

Video2Cartoon: generating 3D cartoon from broadcast soccer video.

DOI: 10.1145/1101149.1101184 Conference: Proceedings of the 13th ACM International Conference on Multimedia, Singapore, November 6-11, 2005
Source: DBLP


In this demonstration, a prototype system for generating 3D cartoon from broadcast soccer video is proposed. This system takes advantage of computer vision (CV) and computer graphics (CG) techniques to provide users new experience that can not be obtained from original video. Firstly, it uses CV techniques to obtain 3D positions of the players and ball. Then, CG techniques are applied to model the playfield, players, and ball. Finally, 3D cartoon is generated. Our system allows users to watch the game at any point of view using a 3D viewer based on OpenGL.

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Available from: Wen Gao, Jan 19, 2015
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    • "Animation is one of the commonly used media [1] [2] [3] [4] , which can communicate information via images. Traditional cartoon animation is a labour-intensive job, and many steps are repetitive and require few special skills. "
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    • "Second, as a bonus resulting from the increased accuracy of the projection matrix, we are able to decompose the projection matrix into camera intrinsic and extrinsic parameters , so that new applications are possible. This result outperforms estimating parameters from the homography mappings [4], leading to large errors. Because of the accuracy of the algorithm, our system allows professional applications besides the enhanced viewing experience (free viewpoint). "
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