Conference Paper

Facilitating participatory decision-making in local communities through map-based online discussion

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Abstract

GIS has been widely used for supporting decision-making in local communities. However, limited studies have been conducted to use maps directly as a communication tool to support community discussion. In this paper, we explore the potential of using geospatial annotations to facilitate map-based online discussion in local communities. We developed a prototype system, which explicitly links participants' discussion contributions with geographic references. The system is based on conceptual understanding of map-based discussion space, which guides the generation of system requirements. We demonstrate the utility of such systems by a hypothetical scenario of building a Smoke-Free campus in a university community.

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... ...... 23 Table 3.6 Categorisation of participatory planning approaches from Wates (2000) ................ 35 Table 3.7 Requirement types and their definitions (extended from Yu & Cai (2009) Table 5 Table 5.24 A feature analysis template utilising the multi-stakeholder collaborative model . ...
... • computer supported argumentation systems Bird 2009 andYu &Cai 2009); ...
... • computer supported argumentation systems Bird 2009 andYu &Cai 2009); ...
Thesis
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The Localism Act 2011 in England, provides a legislative mechanism to support participation in the planning process. Additionally, public participation geographic information systems (PPGIS) provide one approach to support public participation in planning. However, their ad hoc and context specific development approaches have resulted in tools that do not easily adapt to the needs of different communities and their diverse stakeholders. Therefore the aim of this research is to design a framework for the systematic development of an information system (IS) that can adapt to the perspective of the stakeholder and the planning context. Through the literature of: participatory design (PD); computer supported cooperative work (CSCW); human computer interaction (HCI); and enterprise architecture (EA), the limitations of previous PPGIS development approaches are identified. Based on this, EA is identified as an appropriate approach. EA frameworks (EAFs) support the development of IS features, but they require a link to organisational processes, goals and a vision. This means that EAFs in their current form have no grounding in loosely coupled organisations such as communities that have no formal processes, goals and vision. Therefore this research proposes a theoretical contribution of an adapted EAF called a 'community architecture' framework (CAF) for the systematic development of tools for a community context. Here, design science (DS) provides a research paradigm in developing the CAF as a designed artefact. To test the framework a community architecture development methodology (CADM) is proposed as a practical contribution to develop a system to support community stakeholders to participate in planning sustainable communities. The developed tool is tested on community stakeholders in Essex, UK. It is found that by using a systematic approach, it is possible to develop a PPGIS that can apply to different contexts and stakeholders. However, the limited examples presented here mean that further testing is required.
... Much work has been done around the context of map-based community discussions and map-based citizen deliberation in general. An example of this is Yu and Cai [22], who provide a comprehensive literature study of map-based community decision-making. Through this study and their own design experiences they derive a set of requirements for systems supporting deliberative efforts regarding mapbased community decision-making (seeFig. ...
... Some things are best understood and acted upon at a distance, others require proximity. Furthermore, municipal planning as well as the communitybased decision-making processes referred to in [22] ought to be understood as inherently collaborative. The above quote regarding the space a building would be taking up in the landscape illustrated the comprehension of a surprising realization of what a municipality might actually be proposing. ...
... To an extent R7 addresses the above challenge. Specifically , it relates to the provision of a visual representation of the developments in a given discussion as a means to " help the user understand the problems, detect conflicts or potentials, and deliberate the solutions based on existing arguments " ([22], p. 218). While this is a sympathetic aim, the requirement says little about how users are to be aided in discerning what the actual challenge is and how it is linked to the actions and incentives of other individuals. ...
Conference Paper
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This paper reports on an exploratory participatory design process aimed at supporting citizen deliberation in municipal planning. It presents the main outcomes of this process in terms of selected prototypes and an approach to the use setting. We support and discuss different ways for citizens to act and reflect on proposed plans: in-situ, while physically close to the planning object, and ex-situ, when citizens are remote from this. The support of in-situ and ex-situ participation allows citizens to engage in continuous reflection-in and on-action as a collaborative activity with other citizens, hereby inspiring citizens to increase their democratic engagement.
... To provide insight into what is occurring in these systems, we briefly review and provide selected examples from the literature. Papers focused on the assembly form typically examine use of geolocation as a resource in city planning [130,155,188] or interfaces for political discussion in online environments [150,152]. Papers considering referendum-based systems center on novel voting interfaces that incorporate pervasive buttons [125,179], physical devices [165], public displays [184], and digital systems with input through physical actions such as raising a hand [183,187]. ...
... There has been extensive research into assembly-based participation, covering geolocation-based systems [188], public displays and ubiquitous computing [130,170], novel online fora [150,191] to support assembly-style decision-making, and many other mechanisms geared for everything from extremely local themes to matters of national interest. However, the focus is largely limited to the technologies for participation. ...
Conference Paper
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We present a review of 80 papers representing efforts to support participation in democratic decision-making mostly related to local or national governments. The papers were published in leading human–computer interaction (SIGCHI conferences) venues. Most of this literature represents attempts to support assembly- oriented participation, wherein decisions are made through discussion, although referendum-type participation, involving decision-making based on voting, has gained attention too. Primarily, those papers addressing agenda-setting have examined organization-led forms, in which the agenda is controlled by those issuing the call for participation. Accordingly, the authors call for more research into support for representative models and participant-driven agenda-setting. Furthermore, the literature review pinpoints areas wherein further interdisciplinary engagement may be expected to improve research quality: in political science, HCI-informed methods and new ways of using physical input in participation merit more research, while, from the HCI side, cultivating closer relationships with political science concepts such as democratic innovations and calculus of voting could encourage reconsideration of the research foci. These observations speak to the benefits of a new research agenda for human–computer interaction research, involving different forms of participation, most importantly to address lack of engagement under the representative model of participation. Furthermore, in light of these findings, the paper discusses what type of interdisciplinary research is viable in the HCI field today and how political science and HCI scholars could usefully collaborate.
... In spite of the collaborative nature of crisis management activities, few studies have treated the aspect of collaborative decision making (Yu and Cai, 2009;Kapucu and Garayev, 2011). This is may be related to the fact that crisis situations require rapid decisions. ...
... In fact, using map-based online discussion can increase both organizations and community awareness, and offer a flexible participatory decision making processes (Kapucu and Garayev, 2011). Furthermore, Geospatial Annotation Systems can provide an effective communication and analysis platform to enrich the dialogues among various stakeholders in spatial decision making processes, which explicitly links participants' discussion contributions with their geographic references in the map (Yu and Cai, 2009). ...
Conference Paper
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Managing crises is considered as one of the most complicated organizational and managerial task. Indeed, dealing with such situations calls for many groups from different institutions and organizations to interact and collaborate their efforts in a timely manner to reduce their effects. However, response organizations are challenged by several problems. The urgent need of a shared and mutual situational awareness, information and knowledge about the situation are distributed across time and space and owned by both organizations and people. Additionally, decisions and actions have to be achieved promptly, under stress and time pressure. The contribution outlined in this paper is suggesting a crowdsourcing-based approach for decision making in collaborative crisis management based on the literature requirements. The objective of the approach is to support situational awareness and enhance the decision making process by involving citizens in providing opinions and evaluations of potential response actions.
... Rather than emphasizing information only within a geospatial context, they include different kinds of information coming from meetings and social ties, financial transactions, and so on. An interesting relationship is also investigated in (Yu and Cai 2009), where the lack of communication and coordination is linked to problems raised by political, geographical, or organizational boundaries during disaster response. As for the information flow among different actors, in (Sagun et al. 2009), the authors recognize four channels of information flow during an emergency event that ICT solutions must support in order to facilitate the coordination during the whole process. ...
... Within this scenario, maps play a key role, both for their indisputable inner capability of representing data and phenomena related to a territory, and, above all in this case, for being a uniform and common language on which the cooperation can be based. In (Yu and Cai 2009), the authors argue that the collaboration mediated through maps is a promising means to allow emergency responders to access the same information, share and update it and interactively cooperate by analysing all individual inputs. ...
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Recent natural disasters have led crisis management organizations to revise their protocols so as to rely on the contribution of a wider range of actors, including simple citizens as well as expert operators, to support decision making activities. Reliable and timely information sharing among members of distributed teams of disaster responders has become paramount for the success of the overall crisis management process. In this paper we propose a crisis management system based on spreadsheet-mediated collaboration among on-site responders and decision makers. To share data a common spreadsheet artifact has been developed by using a participatory design approach which is accessed through mobile user interfaces. The evaluation results showed that the use of the spreadsheet artifact has resulted in more effective decision making relating to set of earthquake management scenarios in high-risk areas located in Italy.
... Remote sensing technologies (RS) and geographic information system (GIS) have been applied for urban planning and community development processes (see Cuff et al., 2008;Elwood and Leitner, 1998;Netzband et al., 2007;Nuojua, 2010;Tanaka et al., 2009) for some time. Recently, the emerging integration of those urban sensing technologies with mobile phones, mapping tools, and Web 2.0 tools offers significant opportunities in improving urban planning by fostering cooperation between urban planners and multiple stakeholders (Cuff et al., 2008;Evans-Cowley, 2010;Hovorka and Auerbach, 2010;Yu and Cai, 2009). ...
... As communicative planners redefine planning as a collective, discursive process in which community members participate, planners are expected to connect or mediate government with residents using data analysis and factual information (Forester, 1989;Healey, 2003;Innes, 1998). Indeed, numerous community projects have used RS and GIS for participatory urban planning (see Elwood and Leitner, 1998;Hovorka and Auerbach, 2010;Nuojua, 2010;Yu and Cai, 2009). Therefore, CI researchers are encouraged to explore how ICTs can contribute to such communicative planning processes (Gretzel et al., 2009;Krouk et al., 2000). ...
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The growing development of information and communication technologies (ICTs) has influenced the use of urban spaces. People tend to depreciate physical place, while they extend structures of associational life beyond geographic limitation and focus on a place-less, networked form of human relationship as community. On the other hand, urban spaces are strategically designed and developed with the help of technological innovation to boost local tourism, draw global investment, and effectively control the public. This study deals with this technology-driven, bifurcated, urban spatial transformation. First, we discuss what drives such change and how the use of ICTs affects the way people use urban spaces. Based on this assessment, we address a normative use of ICTs for community-based urban planning. For this, we provide the concept, Community Informatics-Supported New Urbanism (CI-NU), which basically suggests ways of collaboration between community informatics practitioners and new urbanists to accomplish their shared goals of integrated community development.
... With the capabilities it possesses, GIS can be applied in various fields. For example in the field of forestry [3], fisheries [24], decision making to specify non-smoking area on campus [11], estimation of land use conflicts in North Central Florida, USA [13], asset management at four agencies in Trinidad & Tobago [14], geomorphologic data and environmental management in Iran [21], geo-collaborative crisism management [22], control the traffic movement on religious activity [17], documenting a language [19], urban governance efficiency [18], and some others areas, i.e. climate change, energy and environmental security, gender security, health security, human security, irregular and illegal migration, political transition, poverty & economic insecurity, pollution, and transactional crime [12]. ...
... GIS can be built as a stand-alone system and installed on a single computer [13,14], or can also be made as web-based systems [11,17,18,19,24]. Even today, GIS is also proposed to be implemented on mobile devices [22]. ...
Conference Paper
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GIS has many facilities that can be useful in various fields, including in e-Government system. This study assesses the implementation of GIS in the e-Government system provided by ninety-one institutions in Indonesia. The assessment was conducted using several criterias. These criterias include GIS availability and accessibility in the first place, GIS facility establishment date, and GIS technology and interactivity. The assessment was also done to check whether or not there is integration between GIS facilities among the institution that has implemented GIS facility. The results of this study show that seventeen of the total assessed official website has implemented GIS facilities. Seven of those websites are only showing a static map, while others are in the form of dynamic GIS facility. It is also identified that there is no integration among the institutions that have implemented GIS facility.
... The use of geographic information systems (GIS) to engage people in collaborative practices and civic participation in the urban setting has been a topic of long-standing research in HCI. Initial work in this research included the creation of mobile applications that enable users to contribute to crowdsourcing practices for the collection of data about place [2], the use of public displays for the collection and dissemination of citizen generated data [3], [4], the design of interactive in-situ systems for decision-making [5], [6] and others. Such initial inquiries into the potential of technology for place-based civic participation have arguably followed a top-down model in which citizens are perceived as only data producers for a welldefined research agenda or consultation process. ...
... Research at the intersection of technology, policy, and democracy is growing in HCI. Scholars have developed platforms for civic engagement and public deliberation [39], tested systems to encourage involvement in citizen-science [7,36,56,58,66], and fostered participatory design and decision-making opportunities in local communities [52,53,69]. Observations of governmental service workers and service users have been used to explore relationships between bureaucratic organizations and citizens, and to develop frameworks for values and conflicts within e-government [12,13,26,64]. ...
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In this paper, we use a materiality lens to explore how information and communication technologies condition interaction between citizens and policymakers of the U.S. Congress. We work with ethnographic data - six months of observation in Washington D.C. and 48 interviews with staff in the House of Representatives. Customer relation management systems (CRMs) used by Congress are one of numerous technologies expected to enhance responsive communication between citizens and representatives. We find, instead, that these technologies promote the datafication of citizen information that configures and constrains how policymakers engage citizens as legitimate actors within the policy-making process. CRMs not only mediate communication between citizens and policymakers, they shape the idea of what communication between citizens and policymakers can be and how citizens are viewed in the eyes of policymakers and their staff. Thus, we extend our understanding of the ways in which material configurations of communication technologies influence not only how communication acts unfolds, but also how each partner conceives of and engages with the other. This has dramatic implications for the possibilities of digital communication channels to enhance, or uphold, the ideals of a representative democracy.
... To provide insight into what is occurring in these systems, we briefly review and provide selected examples from the literature. Papers focused on the assembly form examine using geolocation as a resource in city planning [203,337,615] or interfaces for political discussion in online environments [321,323]. The papers focused on referendum-based systems center on novel voting interfaces, including pervasive buttons [132,554], physical devices [464], public displays [583], and digital One paper could be classified to belong more than one type of democracy or to support both citizen-driven or organization-lead activities, i.e., classes are not exlusive. ...
Preprint
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This is a manuscript I'm working to map the HCI work touching democratic decision making. Ask me for access to the full paper ;) Political events throughout the Western societies have created great concerns about the sustainability and stability of the society. How can the SIGCHI community address part of these concerns in the digital society? A systematic literature review on SIGCHI's work on democracy, politics and civic topics is conducted. After limiting the review to topics related to political decision making, a total of 46 papers were reviewed. Following findings can be summarized. The published papers focused more on developing new systems and practices and less on observations and case studies. Roughly equal number of papers advocated liberal-individualist and deliberative models of democracy. These findings demonstrate the need for further integration of political science knowledge, such as the work on democratic innovations, to the field of SIGCHI. At the same time, the political science community could apply the design-driven research to rethink the e-democracy systems developed.
... In group (1), Itou et al.(2005) [2], Tsuboi et al.(2008) [3], Nuojua et al.(2008) [4], Shimizu et al.(2008) [5] and Yu et al.(2009) [6] demonstrate the possibility of accumulating and sharing information using GIS for the purposes of regional stimulation and public participation. Umeda et al.(2006) [7], Hara et al.(2008) [8], Kitahara et al. (2009) [9] and Chow et al.(2010) [10] share information using SNS.In group (2), Kirimura et al.(2008) [11], Soga et al.(2008) [12], Nuojua(2010) [13], Hosoya et al.(2011aHosoya et al.( , 2011b [14,15]and Kubota et al.(2012) [16] demonstrate the necessity of system design which takes into account convenience, usefulness and operability, and the necessity of effective use ofWeb-GIS suited to their intended themes.Further, [17] aims at accumulating and sharing regional information, and Nakahara et al. (2012) [18] aims at supporting communication between users.In these studies, systems which integrateSNS,Web-GISand Wiki were designed and developed, the systems were actually operated in regional communities, and the operations were evaluated.In group (3), through acquisition and analysis of information contributed to Twitter, Fujisaka et al. (2010) [19]and Lee(2012) [20] estimate the extent of the influence of regional events, Fueda et al. (2012 [22]propose a website which assists in providing information about daily life.Further, [23], Lee et al.(2011) [24] and Hashimoto et al. (2012) [25]detect geotagged tweets, and Cheng et al. (2010) [26] and Hiruta et al.(2013) [27] detect "location-triggered" geo-tagged tweets. ...
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This study aims to develop a social media GIS (Geographic Information Systems) specially tailored to information exchange between regions. The conclusions of this study are summarized in the following three points.(1) Social media GIS is a geographic information system which integratesWeb-GIS, SNS and Twitter into a single system. A social media GIS was conducted for the collection of regional information in the eastern part of Yamanashi Prefecture. The social media GIS uses a design which displays its usefulness in multi-directional information transmission and in easing the limitations of space, time and continuity, making it possible to redesign systems in accordance with target cases.(2) During the operation of the social media GIS for about two months, most of the users were in their20s. Users exchanged regional information using the comment and button functions.(3)The system was evaluated based on the results of a questionnaire to users and an access analysis oflog data during operationin order to identify measures for improvement of the system. Because of users’ high evaluations of its original functions, the overall operability of the system was highly evaluated. Most of the contributed information was only known to local residents, and it was evident that the system fulfilled its intended role.
... Several researchers worked on supporting geo collaboration using maps. Yu and Cai (2009) propose GeoAnnotator as a service-oriented system for map based public participation. They outline requirements of such a system to provide necessary features for annotation of geospatial objects as well as for encouraging people to provide their opinions. ...
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Collaborative geovisualization provides effective means to communicate spatial information among a group of users. Annotations as one key element of collaborative geovisualization systems enable comprehension of collaboration processes and support time-shifted communication. By annotations we refer to user-generated information such as remarks, comments, findings and any other information related to the 3D environment. They have to be efficiently modeled, stored and visualized while precisely retaining their spatial reference and creation context. Existing models for annotations generally do not fully support spatial references and, therefore, do not fully take advantage of the spatial relationships associated with annotations. This paper presents a GML-based data model for geospatial annotations that explicitly incorporates spatial references and allows different types of annotations to be stored together with their context of creation. With this approach annotations can be represented as firstclass spatial features. Consequently, annotations can be seamlessly integrated into their 3D environment and the author's original intention and message can be better expressed and understood. An OGC Web Feature Service is used as standardized interface for storage and retrieval of annotations, which assures data interoperability with existing geodata infrastructures. We have identified three types of annotation subjects, namely geographic features, geometry, and scene views, represented by their corresponding 2D/3D geometry. The model also defines a point-based approximation for complex geometry, such that annotations can also be used by client application with limited abilities regarding display size, band-width or geometry handling. Furthermore we extended our model by annotations that can contain 3D geometry besides textual information. In this way the expressiveness of annotations can be further enhanced for communicating spatial relationships such as distances or arrangements of geographic features.
... The system introduced by Rinner et al. [14] provides such a model for collaboration using georeferenced arguments in discussions, but relies on a direct database access, which makes it hard to reuse the data efficiently. Furthermore, many approaches are limited to 2D reference geometries -nevertheless sufficient for their purpose since they are based on maps as collaboration tools [15,16,17]. Our collaboration approach targets 3D ...
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This paper presents an approach for combining spatially distributed synchronous and asynchronous collaboration within 3D city models. Software applications use these models as additional communication medium to facilitate communication of georeferenced and geospatial information. Collaboration tools should support both the communication with other collaborators and their awareness of the current collaboration context. To support collaborative knowledge construction and gathering, we have designed a collaboration system to facilitate (a) creation of annotations that have 3D references to the virtual D city model and (b) collection information about the context in which these annotations are created. Our approach supports synchronous collaboration in connection with the creation of non volatile, precisely georeferenced units of information allow for a comprehensible form of cooperation in spatially distributed settings. Storage and retrieval of this information is provided through a Web Feature Service, which eases integration of collaboration data into existing applications. We further introduce a visualization technique that integrates annotations as complex structured data into the 3D visualization. This avoids media breaks and disruptions in working processes and creates a spatial coherence between annotation and annotated feature or geometry.
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Participatory spatial planning and decision making requires a combination of software tools for group decision support, individual decision support and geographic analysis and presentation. This article presents a respective approach that integrates two software tools which were originally developed independently. One tool, Dito, is a Java application for the World Wide Web designed to facilitate structured argumentation and discourses. The other tool, CommonGIS, provides Java-based web-enabled services for the interactive, explorative generation and analysis of thematic maps, and it also supports multi-criteria decision making. The evolution of the integrated system is reviewed from first experiments in 2001, the resulting requirements and a succession of prototypes up to the latest solution. The focus of the article lies in the design of this solution.
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Annotation Technology is a systematized set of recommendations for design of successful advanced annotation software covering the architectural, functional and user-interface aspects. It is grounded in a careful examination of 17 existing systems accompanied by our own empirical study of annotation types, applications and desired functionality. To validate the recommendations of Annotation Technology, we have also developed Annotator, a system for making on-line annotations on arbitrary hypertext documents. Annotator offers some capabilities unavailable in existing systems. It has a proxy-based architecture for annotating documents over the web and sorting the comments in an annotation database.
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Public participatory geographic information systems (PP GIS) aim at enlarging citizen’s involvement and participation in decision-making processes. In this paper we review existing online PP GIS applications and present the framework of our analysis. We concentrate on the aspects of interactivity of such applications and the GIS functionalities needed for their operation. First results of ongoing research exhibit that a vast majority of applications only deliver information to the citizen in a one-way communication process. Although the technology is available, only few applications fulfill criteria of our analysis to be classified as two-way communication tools. We conclude the paper with directions for our further research.
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Abstract Public participation is becoming an increasingly important issue when it concerns spatial planning. New spatial plans are expected to be available to citizens and open for discussion. The Internet has proved to be a very useful tool for sharing information with a large number of people, however a picture or map of an area will not be very useful for everyone trying to get a good idea about the future situation. It is quite difficult to get a good impression of the changes to an area by using a 2D image or map representation. Geo-visualisation is seen as a new way to present spatial issues to the public and improve the interaction and communication. Virtual environments are very useful to show the current and future situation on a very realistic level. The user can interact with the environment by navigating through the virtual world and see what impact the spatial plans have on the area. A three-dimensional representation of the plans will give a more realistic idea about the impact the changes will have on the present situation. But not only the internet is a new way of bringing information to the citizens. Display technology is also improving, like the development of the ICWall and the CAVEtm. The ICWall is a large screen capable of processing large data sets and on which therefore a 3D stereo projection can be achieved. Such a large display makes it possible to present the spatial plans in a large room to a large number of people at the same time without the loss of resolution. The visitors can view the spatial plans in 3D with the use of glasses and can respond to the plans at the same time to the responsible people like the project planners and landscape architects. These new techniques raises a lot of new research questions such as, do people respond differently when spatial plans are presented by using virtual reality? And do tools like the CAVEtm and the ICWall prove to be useful as a communication device?
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Information technology plays a growing role in planning procedures. A procedure step which has not been supported by specific computer tools up to now, is asynchronous discussions. Such discussions can occur in public participation as well as between planners during plan design. In this paper I introduce argumentation models as a way of structuring debates, and review existing tools for recording argumentation. A limited number of tools support design-related or map-related discussions. Their short-comings for analyzing geographically referenced arguments are discussed. Finally, the concept of 'argumentation maps' is described, which combine the strengths of rigorous argumentation modeling and detailed geographic location to support map-based discussions in on-line planning.
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As in other areas of planning practice, the use of GIS in neighborhood planning has assumed a technical top-down approach. Given the fact that GIS are essentially about providing and analyzing spatial data, it is difficult to envision how their use in local communities could be construed otherwise. In this paper I make a case for the need to channel intellectual energy into developing an approach and methodology for resident-generated GIS . Specifically I argue that there is a need to exploit GIS in the investigation of residents' perceptions of local neighborhood environments. I explore this approach in five sections. First, I present a definition of resident-generated GIS and position it within the larger debate on public participation GIS. Second, I offer a review of the current use of GIS in local neighborhood communities. This consists of an empirical assessment of neighborhood GIS as well as a critique of community GIS from the perspective of scholars in planning and geography. Third, I review the theoretical background that is integral to -- and must form the basis of -- a resident-generated GIS. Three theoretical traditions are relevant: environmental perception; indigenous information and its use in GIS; and neighborhood-level issues that could be enlightened through the use of GIS. Fourth, I propose a methodological framework for constructing and utilizing resident-generated GIS. Fifth, I discuss the political implications of a resident-generated GIS.
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INTRODUCTION Geographic information systems (GIS) and geographic information technologies (GIT) are increasingly employed in research and development projects that incorporate community participation. For example, there are now applications involving indigenous natural resource mapping in arctic and tropical regions within the Americas (Marozas, 1993; Cultural Survival Quarterly, 1995; Bond, this volume). There is also a rapidly growing network of planning professionals interested in how GIS can merge with community participation in the context of neighborhood revitalization and urban planning (Aitkin and Michel, 1995; Craig and Elwood, 1998; Leitner et al., this volume; Sawicki and Peterman, this volume; Talen, 1999, 2000). Environmental groups are experimenting with community GIS applications to promote environmental equity and address environmental racism (Sieber, 2000; Kellog, 1999). Furthermore, NGOs, aid organizations, and governmental agencies are linking communities with geogr
Web-based GIS used to enhance public democratic involvement
  • A Evans
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Evans, A, R Kingston, S Carver, and I Turton. Web-based GIS used to enhance public democratic involvement. Proceedings of Geocomp 99’, Mary Washington College, Virginia, USA. 1999. 99-1.
The Atlanta Project: Reflections on PPGIS practice Community participation and Geographic Information Systems
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Sawicki, DS, and P Burke. "The Atlanta Project: Reflections on PPGIS practice." Community participation and Geographic Information Systems, 2002: 89-100.
The Guide to Urban Mediator University of Art and Design Helsinki -Media Lab, available at: http://mlab.taik.fi/urbanmediator/documents
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Saad-Sulonen, J, and A Botero. "The Guide to Urban Mediator." University of Art and Design Helsinki -Media Lab, available at: http://mlab.taik.fi/urbanmediator/documents/GuideToUM_0 3022009.pdf, 2009.
A GIS for the public: enhancing participation in local decision making GIS Research UK (GISRUK'99) Available online at http
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The Guide to Urban Mediator University of Art and Design Helsinki -- Media Lab
  • J Saad--Sulonen
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Web-based GIS used to enhance public democratic involvement
  • Evans A
The Atlanta Project: Reflections on PPGIS practice
  • Sawicki DS