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Including landmarks in routing instructions

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This article addresses the problem of incorporating cognitively salient landmarks in computer-generated navigation instructions. On the basis of a review of the existing literature in the domain of navigation with landmarks, the article develops algorithms for generating routing instructions that include references to landmarks. The most basic algorithm uses a new weighting model to annotate simple routes with references to landmarks. A key novel feature of this algorithm is that it depends only on commonly available data and generic capabilities of existing web mapping environments. A suite of extensions are also proposed for improving the cognitive ergonomics of the basic landmark instructions. A case study, implemented within a national online routing system, demonstrates practicality of the approach. The article then concludes by reviewing a range of further issues for future work.
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... Filomena and Verstegen (2021) define landmarks as "fixed environmental features that are known and remembered for their distinctiveness within a specific environment". Duckham et al. (2010) argue that people imagine the city by using cognitively salient elements and landmarks are considered one such element. Moreover, Richter and Winter (2014) conclude that landmarks form cognitive anchors, marks or reference points for orientation, wayfinding and communication. ...
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In this report, we present the project URWalking conducted at the University of Regensburg. We describe its major outcomes: Firstly, an indoor navigation system for pedestrians as a web application and as an Android app with position tracking of users in indoor and outdoor environments. Our implementation showcases that a variant of the $$A^*$$ A ∗ -algorithm by Ullmann (tengetriebene optimierung präferenzadaptiver fußwegrouten durch gebäudekomplexe https://epub.uni-regensburg.de/43697/ , 2020) can handle the routing problem in large, levelled indoor environments efficiently. Secondly, the apps have been used in several studies for a deeper understanding of human wayfinding. We collected eye tracking and synchronized video data, think aloud protocols, and log data of users interacting with the apps. We applied state-of-the-art deep learning models for gaze tracking and automatic classification of landmarks. Our results indicate that even the most recent version of the YOLO image classifier by Redmon and Farhadi (olov3: An incremental improvement. arXiv, 2018) needs finetuning to recognize everyday objects in indoor environments. Furthermore, we provide empirical evidence that appropriate machine learning models are helpful to bridge behavioural data from users during wayfinding and conceptual models for the salience of objects and landmarks. However, simplistic models are insufficient to reasonably explain wayfinding behaviour in real time—an open issue in GeoAI. We conclude that the GeoAI community should collect more naturalistic log data of wayfinding activities in order to build efficient machine learning models capable of predicting user reactions to routing instructions and of explaining how humans integrate stimuli from the environment as essential information into routing instructions while solving wayfinding tasks. Such models form the basis for real-time wayfinding assistance.
... Mental maps to support wayfinding (Downs & Stea, 1973;Golledge, 1999;Lynch, 1960;Meilinger, 2008;Siegel & White, 1975) (Hannes et al., 2012;Kuipers, 1978;McDermott & Davis, 1984) Computational models of mental maps (Duckham et al., 2010;Quesnot & Roche, 2015;Sadeghian & Kantardzic, 2008) Computational models of landmark salience ...
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... Landmarks can take different forms such as sculptures and distinct interior decorations. Large-size wall-mounted pictures have been successfully applied as landmarks in multiple previous studies (Balaban et al., 2017;Caduff & Timpf, 2008;Duckham et al., 2010;Fellner et al., 2017) and, therefore, were used in this research. The pictures were of two different sizes-3.6 ...
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... They build auxiliary graphs and use a standard shortest route algorithm to find an optimal route. Duckham, Winter, and Robinson (2010) develop an algorithm for the generation of route instructions with references to landmarks. They use a weighting model to annotate simple routes with landmark references. ...
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