... Therefore, with emotions that emerge cognitively and emotionally within their own imaginary world, digital games can be attractive for individuals with characteristics such as self-competitiveness and competitiveness with others, and looking to challenging both themselves and against others (Pala & Erdem, 2015). According to the published studies, another factor influencing game play is gender (Elliott, Ream, McGinskys & Dunlap, 2012;Heeter, Lee, Medler & Magerko, 2011;Hsieh, Lin & Hou, 2016;Lowrie & Jorgensen, 2011;Olsen, 2010;Paraskeva, Mysirlaki & Papagianni, 2010;Rehbein, Staudt, Hanslmaier & Kliem, 2016;Yang & Quadir, 2018 ). Accordingly, males generally prefer to play digital games over females (Eglesz, Feteke, Kiss, & Izso, 2005;Greenberg, Sherry, Lachlan, Lucas, & Holmstrom, 2010;Hoffman & Nadelson, 2010;İnal & Çağıltay, 2005). ...