... Insomnia and psychomotor agitation Courty et al., 1997;Mü ller et al., 2002;Serrano-Duenas, 2002 Heightened aggression: includes irritability, low tolerance of frustration, use of insulting language, angry outbursts, threats of homicide and occasional violence. Uncommon Lawrence et al., 2002 Altered appetite: eating disorders, such as compulsive eating and binge eating are observed during phase, sometimes associated with uncontrollable food cravings Barichella et al., 2003;Macia et al., 2004;Tuite et al., 2005;Nirenberg and Waters, 2006;Giladi et al., 2007;Novakova et al., 2007 Punding: an intense preoccupation with complex, repetitive manipulations of technical equipment, examining and sorting through common objects, hoarding and handling that may be associated with motor restlessness and hyperactivity (''walkabouts'') Friedman, 1994;Fernandez and Friedman, 1999;Kurlan, 2004;Voon, 2004;Kumar 2005;Bonvin et al., 2007;Miyasaki et al., 2007;Kashihara and Inamura, 2008;Weintraub, 2008;Wolters et al., 2008;O'Sullivan et al., 2009 Hypersexuality: increased libido, not necessarily associated with increased erectile frequency, may lead to repeated masturbation and repeated demands for sexual intercourse and be associated with paraphilias Vogel and Schiffer, 1983;Harvey, 1988;Uitti et al., 1989;O'Sullivan and Hughes, 1998;Giovannoni et al., 2000;Riley, 2002;Lawrence et al., 2003;Klos et al., 2005;Shapiro et al., 2006;Solla et al., 2006;Weintraub et al., 2006;Cannas et al., 2007;Giladi et al., 2007;Meco et al., 2008;Doshi and Bhargava (2008) Pathological shopping: compulsive shopping is defined by the presence of repetitive impulsive and excessive buying leading to personal and family distress Lejoyeux et al., 1997;Maia et al., 2003;Lejoyeux et al., 2005 Pathological gambling: gambling is classified as an impulse control disorder according to the DSM IV criteria (Table 3) Does not occur exclusively during periods of hypomania or mania Excessive use of Internet: surfing the Internet becomes such a magnet for some patients to the extent that they are unable to leave the computer, forget to sleep or demand to eat, while in front of the computer. Participating in sporting activities: individuals spend 10-12 h a day, 7 days a week participating in different sports. ...