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Location-based social networks (LBSNs) enable individuals to connect tighter through users' interdependency (e.g. friendship, common interests and shared knowledge) which derived from their physical locations and geo-tagged social media content. Nowadays, the development of mobile augmented reality (MAR) technology can enhance people's perception and interaction with the world, which enrich the way people share their geo-referenced information. In this paper, we propose a LBSN smartphone system by integrating MAR and user generated content (UGC). Users can publish their own content through an augmented reality (AR) form on a 3D model which is associated with real-world coordinates, and interact with content published by others. A prototype system is implemented on the iOS platform to prove the efficiency of the framework.
This paper introduces a method of creating electronic map system based on virtual reality technology. This method explores the combination of VR and electronic map, which could be compatible with current huge amount of geographic information data. The system allows users to immerse in a map system with both macro and micro experience. In order to complete the system application, we utilize Google Cardboard SDK and Unity 3D for programming and achieve our function design.