Project

DOIT – Entrepreneurial skills for young social innovators in an open digital world

Goal: The H2020 project and its 13 partners contribute to youth employment and to create new jobs in the social economy by nurturing in young pupils seeds for active social innovation: entrepreneurial mind-sets, knowhow and skills. The project empowers primary and secondary school pupils (6-16 years) alongside educators to apply open innovation methods, digital maker tools and collaboration skills to tackle societal problems. The DOIT children’s social innovation and entrepreneurship programme is piloted and evaluated across 10 European countries (AT, BE, DE, DK, ES, FI, HR, NL, RS und SI). DOIT showcases how its child-friendly, intergenerational maker approach enables young people to acquire the manual, technological, intellectual and social skills they need to be active and initiate social good. The project consortium comprises experienced actors across the social innovation value chain with links to related European initiatives fostering young entrepreneurship education. DOIT will provide materials (OER) and opportunities and aim to build a network of organisation to foster fentrepreneurial thinking in an early age, social innovation, intergenerational and multidisciplinary work - the foundation for Europe’s future entrepreneurs. (http://doit-europe.net, 10/2017-09/2020, H2020 -770063)

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Christian Voigt
added a research item
Makerspaces and the availability of digital maker tools offer opportunities to create with their hands. Makerspaces and making have increasingly found their ways into institutions of formal and informal education but have yet not been explored in entrepreneurship education. Maker education holds the premise that learners work in a self-regulated and interdisciplinary way and develop a mind-set that enhances their self-organisation and self-efficacy. In the context of a European project, an educational programme, which combined maker and entrepreneurial education for fostering entrepreneurial thinking, skills and attitudes, was developed. This paper aims to understand and evaluate the direct effect of this maker educational programme on the development of non-cognitive (entrepreneurial) skills and attitudes, i.e. in relation to self-efficacy and creativity, as core elements of an “entrepreneurial spirit”. A creativity drawing test as well as a self-efficacy questionnaire were used to evaluate the maker educational programme and to measure individual effects on study participants. The analysis of the results shows a positive effect at the individual level in both creativity and self-efficacy when taking age and gender differences into account. A better understanding of the relationship between age as well as location specific settings and the resulting benefits in creativity and self-efficacy would be a worthwhile follow up research.
Sandra Schön
added a research item
In diesem Handbuch stellen wir Ihnen vor, wie Sie Mädchen und Jungen im Alter von 6 bis 16 Jahren befähigen können, mit Hilfe des DOIT Programms innovative konkrete Lösungen zu entwickeln und untereinander auszutauschen.
Sandra Schön
added 2 research items
In this handbook, we present how you can empower girls and boys, 6 to 16 years old, to create and share innovative, concrete solutions using the DOIT learning approach. The aim of the DOIT learning approach is to empower girls and boys, 6 to 16 years old, to create and share innovative, concrete solutions. The DOIT learning approach has three important strands. DOIT combines: ● Socialinnovation-DOITseesyoungpeopleasengagedcitizenswhotacklesocialissuesand develop innovative solutions. ● Entrepreneurialeducation-DOITsupportsthedevelopmentofentrepreneurialmindsetsand skills through practice-based learning experiences. ● Makerspaceanddigitalfabricationtools-DOITactivitiesarecarriedoutinopenworkshops using digital tools with maker education as the core. The DOIT consortium developed and tested materials in 10 European countries with different target groups in different settings: with children of different age groups (6-10 years, 11-16 years), children within and outside of school settings, children with less privileged background, children with disabilities, children in rural areas, and advanced young makers and social entrepreneurs. Girls are typically underrepresented in makerspaces and technology-related activities, we focused on them as well. ******** DOIT (2019). Making Social Innovators. Workshop Design for and with Young Social Innovators from 6 to 16 years (DOIT handbook). Publication of the Horizon 2020 project DOIT, EC grant agreement no 770063, Salzburg, Austria: Salzburg Research. ********** Published and available under the conditions of CC BY International 4.0, see https://creativecommons.org/licenses/by/4.0/ Please do refer (“attribution”) “DOIT, http://DOIT-Europe.net , H2020-770063” if you use (parts of) the publication.
Sandra Schön
added a research item
Several biases and thresholds challenge the reach of girls in technology-related activities. For this contribution we collected and structured existing research and good practices on how to reach girls within projects in the field educational robotics, makerspaces, coding and STEM in general. The contribution presents general guidelines for future activities with a potential higher rate of participating girls in makerspace settings.
Christian Voigt
added a research item
The European project DOIT follows the maker pedagogy approach to develop an early entrepreneurial education program for children between the age of six and sixteen. In this program, children work collaboratively on solutions for challenges that they know from their personal environments with the aim to aspire to the entrepreneurial spirit and social innovation at the same time. The DOIT program involves 1,000 children in two pilot phases at 11 pilot sites in ten different European countries. A comprising evaluation design has been setup that comprises not only conventional evaluation tools such as questionnaires and tests but also participative instruments. Being aware of that conventional evaluation tools are somewhat in contrast with the innovative setting of a maker project where children are the agents for change, we tried to incorporate participative evaluation instruments where possible. The latter ones have an empowering function as children are not only the 'object' of research but they themselves take over the role of co-researchers. The paper describes some of these instruments and shares some first-hand experiences with the tools and preliminary results, as the project will still be ongoing at the time.
Sandra Schön
added a research item
Der vorliegende Beitrag skizziert die Landschaft der Schüler/innen-Labore und betrachtet Makerspaces als neue Variante davon. Der Beitrag versucht dabei, Makerspace systematisch einzuordnen. Dabei fällt auf, dass in Makerspaces ins-besondere die Interdisziplinarität eine wachsende Bedeutung erhält und dass der pädagogisch-didaktische Ansatz der Maker Education offener ist, als in her-kömmlichen Schüler/innen-Labor-Konzepten. Im Beitrag werden dazu auch Beispiele für Makerspaces als Schüler/innen-Labore genannt.
Sandra Schön
added 2 research items
Das kreative digitale Gestalten mit Kindern sowie die Maker-Education sind im deutschsprachigen Europa angekommen. Inzwischen gibt es immer häufiger MakerSpaces, die auch Kinder sowie Lehrer*innen und außerschulische Pädagog*innen, die für und mit Kindern Making-Aktivitäten ausführen, zu ihrer Zielgruppe rechnen. In diesem Beitrag werden Kennzeichen und Prinzipien der Maker-Education aufgezeigt, und es wird dargelegt, wie Making-Aktivitäten aus unterschiedlichen ausgewählten Perspektiven Anklang finden. Abschließend wirft der Beitrag einen kurzen Blick auf aktuelle Entwicklungen.
Die Autorinnen bauen die Brücke zwischen Making und Entrepreneurship Education nach europäischer Prägung, der es nicht darum geht, monetarisierbare Produkte zu schaffen, sondern zukünftige Weltgestalter*innen und Sozialinnovator*innen zu fördern. Es werden drei ausgewähl-te Making-Ansätze aus dem Horizon 2020 Projekt «DOIT – Entrepreneurial skills for young social innovators in an open digital world» vorgestellt. Dabei werden jeweils die Bezüge zur sozialen Innovation, zum Making und zur Integration der Projekte in den Schulkontext herausgearbeitet.
Sandra Schön
added a research item
Im Horizon-2020-Projekt „DOIT– Entrepreneurial skills for young social innovators in an open digital world“ (http://doit-europe.net) wird seit Herbst 2017 erprobt, wie es gelingen kann, dass Kinder und Jugendliche in einem Makerspace-Setting soziale Innovationen entwickeln. Hintergrund des DOIT-Projektes ist die Erwartung, dass sich Kinder so frühzeitig als soziale Entrepreneurs erleben und damit das Rüstzeug haben, zukünftig die Gesellschaft erfolgreich mitzugestalten.
Christian Voigt
added a research item
One of the main challenges in designing learning activities at the intersection of digital fabrication and solving complex problems is creating a motivating context to keep up children's engagement with the problem and going through the iterations of design thinking. Based on a four day out-of-school learning workshop with 18 children, we reflected upon ways to boost chil-dren's agency. The main question of our research relates to the interdependencies of workshop design and children's ability to steer the co-design of activities and outcomes. We present first evidence gained during the workshop series and suggest a framework for scenario-based, digital fabrication workshops.
Sandra Schön
added a research item
This paper introduces the Maker movement as a bottom-up movement, placing digital fabrication technologies on people’s desks to produce “almost anything”. It explores further the pedagogical value of making in education in general and in early entrepreneurial education in particular. Making as a pedagogical approach is analysed referencing established pedagogical concepts as well as a qualitative study including makers and managers of maker spaces. Although maker education has so far only rarely been introduced in formal education, there are many initiatives that bring making and formal education together. According to maker experts, formal education would benefit from making because it is well suited to develop practical skills such as prototyping, supporting creativity and promoting critical reflection. In conclusion we describe a model of introducing making in early entrepreneurial education and conclude with a proposed assessment framework for measuring its impact, which will be tested in an on-going project funded by the European Commission.
Sandra Schön
added a research item
For our future making activities with children we have looked for relevant literature that gives us advice on how we can reach (more) girls in our activities within makerspaces as they are currently underrepresented. This includes answers on the following sub-questions: What do others do to reach girls? What do they recommend? Poster for a short paper that will be published under: Sandra Schön, Margarethe Rosenova, Martin Ebner and Maria Grandl (2018). How to support girls’ participation at projects in makerspace settings. Overview on current recommendations. In: Proceedings of the EduRobotics 2018 in Rome, Springer.
Sandra Schön
added 2 research items
Information and communication technologies, digital design and fabrication technologies are valued as driver for developing social innovations. This contribution addresses the question of how to stimulate social innovation skills in makerspace settings. The European H2020 project "DOIT Entrepreneurial skills for young social innovators in an open digital world" investigates the yet “closed box” of how to coach a young person in his/her social innovation learning journey. The consortium is jointly developing the pedagogical concept, co-creation methods and specific training material for a programme that enables young learners and their facilitators to develop social innovation ideas, product- or service-prototypes or new social practises and projects in makerspace settings. The DOIT programme will be trialled and scientifically evaluated by more than 1000 learners in 12 European countries (2017-2020). The contribution describes the theoretical background; the conceptual elements of the DOIT programme and discusses open issues. We invite to join the DOIT network. Information: www.doit-europe.net.
The H2020 project DOIT and its 13 partners contribute to youth employment and to the creation of new jobs in the social economy by nurturing in young pupils’ entrepreneurial mind-sets, knowhow and skills. The project empowers primary and secondary school pupils (6-16 years) alongside educators to apply open innovation methods, digital maker tools and collaboration skills to tackle societal problems. In this paper, the authors introduce to the background and approach of the project and the design of its learning activities called “DOIT actions”.
Sandra Schön
added a research item
Im Oktober startete „DOIT – Entrepreneurial Skills for Young Social Innovators in an Open Digital World“, ein von Horizon 2020 (einem EU-Programm für Forschung und Innovation) gefördertes Projekt. Kinder und Jugendliche sollen ermutigt werden, mit Hilfe von digitalen Technologien konkrete innovative Lösungen für gesellschaftliche Probleme zu kreieren.
Sandra Schön
added a research item
Mülleimer, die sich bedanken und Fahrräder, die Bäume bewässern: Das H2020-Projekt DOIT möchte Impulse für die gezielte Unterstützung jugendlicher Kreativität setzen. Sandra Schön und Eva-Maria Hollauf berichten von einem bemerkenswerten medienpädagogischen Projekt …
Sandra Schön
added an update
Looking forward to our kick-off meeting in October ;-)
 
Sandra Schön
added a project goal
The H2020 project and its 13 partners contribute to youth employment and to create new jobs in the social economy by nurturing in young pupils seeds for active social innovation: entrepreneurial mind-sets, knowhow and skills. The project empowers primary and secondary school pupils (6-16 years) alongside educators to apply open innovation methods, digital maker tools and collaboration skills to tackle societal problems. The DOIT children’s social innovation and entrepreneurship programme is piloted and evaluated across 10 European countries (AT, BE, DE, DK, ES, FI, HR, NL, RS und SI). DOIT showcases how its child-friendly, intergenerational maker approach enables young people to acquire the manual, technological, intellectual and social skills they need to be active and initiate social good. The project consortium comprises experienced actors across the social innovation value chain with links to related European initiatives fostering young entrepreneurship education. DOIT will provide materials (OER) and opportunities and aim to build a network of organisation to foster fentrepreneurial thinking in an early age, social innovation, intergenerational and multidisciplinary work - the foundation for Europe’s future entrepreneurs. (http://doit-europe.net, 10/2017-09/2020, H2020 -770063)